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''Prey 2'' was a cancelled
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to be published by
Bethesda Softworks Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a division of Media Technology Limited, and in 1999 became a subsidiary of ZeniMax Media. In ...
and planned as a sequel to the 2006 video game ''
Prey Predation is a biological interaction where one organism, the predator, kills and eats another organism, its prey. It is one of a family of common feeding behaviours that includes parasitism and micropredation (which usually do not kill ...
''. Though ''Prey 2'' was announced by
3D Realms 3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark. Scott Miller (entrepreneur), Scott Miller founded the company in his parents' home in Garland, Texas, in 1987 as Apogee Software Productions to release his game ' ...
in 2006, a few months after release of the first game, development work at
Human Head Studios Human Head Studios, Inc. was an American video game developer located in Madison, Wisconsin. History Human Head Studios was founded in October 1997 by a group of six developers formerly from Raven Software: Ben Gokey, Chris Rhinehart, Paul ...
did not begin in earnest until 2009, after the rights for ''Prey'' had transferred from 3D Realms ultimately to ZeniMax Media, the parent company of Bethesda. Bethesda formally announced their title in early 2011, which revealed a change of the player's main character and of gameplay to a more open world game. Human Head quietly ceased development on the game in late 2011 for unstated reasons despite having progressed to a near
alpha release A software release life cycle is the sum of the stages of development and maturity for a piece of computer software ranging from its initial development to its eventual release, and including updated versions of the released version to help impro ...
state. Subsequently, several industrial rumors circulated that ''Prey 2'' had been cancelled or changed developers, including evidence that
Arkane Studios Arkane Studios SASU is a French video game developer based in Lyon. It was founded in 1999, and released its first game, ''Arx Fatalis'', in 2002. Besides the Lyon studio, Arkane Lyon, Arkane Studios operates Arkane Studios LLC ( trading as Ark ...
had taken over development. Bethesda formally cancelled the game in 2014, stating it was not meeting their expectations. Later in 2016, Bethesda announced that a reboot of the franchise, ''
Prey Predation is a biological interaction where one organism, the predator, kills and eats another organism, its prey. It is one of a family of common feeding behaviours that includes parasitism and micropredation (which usually do not kill ...
'', was set for release in 2017 and was under development by Arkane, who had taken the concepts and thematic elements of ''Prey'' but scrapped any previous work that had been done by Human Head.


Plot

The story of ''Prey 2'' had been narratively tied to the first game. In ''Prey'', an alien spacecraft called the Sphere appears over the southwestern portion of the United States and starts abducting humans and other objects as part of its cycle to sustain its resource supply and its organic crew. One of those abducted is Domasi "Tommy" Tawodi who, in part due his
spirit guide A spirit guide, in Western spiritualism, is an entity that remains as a discarnate spirit to act as a guide or protector to a living incarnated human being. Description In traditional African belief systems, well before the spread of Christ ...
from his Native American background, is able to navigate the Sphere, defeat hostile alien forces, and succeed in freeing captive humans and other lifeforms from the intelligence that controls it, before returning to earth. ''Prey 2'' was to focus on U.S. Marshal Killian Samuels, who starts the game on a passenger flight which suddenly crashes onto the Sphere, shown during the events of ''Prey''. At the end of a short battle with some aliens he is knocked unconscious, after which the plot jumps forward several years. Samuels is now a
bounty hunter A bounty hunter is a private agent working for bail bonds who captures fugitives or criminals for a commission or bounty. The occupation, officially known as bail enforcement agent, or fugitive recovery agent, has traditionally operated outsid ...
on the alien world Exodus. Though he is aware of his profession and has retained his skills, he has no memory of what happened in the time that passed since his abduction. He initially believes himself to be the only human on Exodus until he runs into Tommy, whom he has apparently met in the period he no longer remembers. Killian then resumes his bounty hunter activities while recovering his memory. Some of the game's audio logs, published by the
Museum of Play The Strong is an interactive, collections-based educational institution in Rochester, New York, United States, devoted to the study and exploration of play. It carries out this mission through six programmatic arms called "Play Partners": * N ...
, suggested that Tommy and Killian team up to fight common foes, some which are enemies that Tommy had made from within the first ''Prey''.


Development under 3D Realms/Radar Group

The first ''
Prey Predation is a biological interaction where one organism, the predator, kills and eats another organism, its prey. It is one of a family of common feeding behaviours that includes parasitism and micropredation (which usually do not kill ...
'' game was released in July 2006; it had been developed by
Human Head Studios Human Head Studios, Inc. was an American video game developer located in Madison, Wisconsin. History Human Head Studios was founded in October 1997 by a group of six developers formerly from Raven Software: Ben Gokey, Chris Rhinehart, Paul ...
, under contract with
3D Realms 3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark. Scott Miller (entrepreneur), Scott Miller founded the company in his parents' home in Garland, Texas, in 1987 as Apogee Software Productions to release his game ' ...
, and published by
2K Games 2K is an American video game publisher based in Novato, California. 2K was founded under Take-Two Interactive in January 2005 through the 2K Games and 2K Sports labels, following Take-Two Interactive's acquisition of Visual Concepts that same ...
. The game was considered successful; it had received
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aggregate scores of 83 and 79 for the
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and
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versions, respectively, and by October 2006, over one million units had been sold according to 3D Realms' Scott Miller. Miller announced as early as August 2006 that development on a sequel, ''Prey 2'', had started. In June 2007, Miller co-founded a brand-management organization Radar Group, which was designed to help fledgling development studios bring their games to publishers and distributors. ''Prey 2'' was one of three titles that Radar Group announced it was backing in March 2008, along with ''
Earth No More ''Earth No More'' is a cancelled first-person shooter video game that was supposed to be produced by Radar Group (formerly by 3D Realms). Setting ''Earth No More'' opens in a small New England town quarantined due to a mysterious outbreak. Poison ...
'' and ''Incarnate''. At this point, ''Prey 2'' was described to be a narrative sequel to ''Prey''. In the game, Tommy abandons Earth as he is accused of the disappearance of his family and his girlfriend. At this point in development, ''Prey 2'' would have continued to be a first-person shooter using the portal/gravity-based gameplay as from the original game. During 2009, the rights to the ''Prey''
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changed hands; in June, 3D Realms transferred the trademark to Radar Group, who subsequently transferred it to ZeniMax Media, the parent company of
Bethesda Softworks Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a division of Media Technology Limited, and in 1999 became a subsidiary of ZeniMax Media. In ...
, by July. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' noted that these events occurred shortly after ZeniMax's acquisition of
id Software id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
in June 2009. That September, ZeniMax filed several additional trademark applications for the ''Prey'' name associated with video games, including clothing and merchandise. According to Human Head's associate producer Matt Bisenius, all the previous work on the game up to its acquisition by ZeniMax/Bethesda was "bouncing ideas around" rather than any detailed development, believing 3D Realms/Radar Group had announced this sequel too early. As they started more in-depth planning and development for the game, the team came to an idea of a
bounty hunter A bounty hunter is a private agent working for bail bonds who captures fugitives or criminals for a commission or bounty. The occupation, officially known as bail enforcement agent, or fugitive recovery agent, has traditionally operated outsid ...
, and decided to take the core ideas from ''Prey'' while providing a game with more activities for the player do, partially inspired by the then-recent release of ''
Red Dead Redemption ''Red Dead Redemption'' is a 2010 action-adventure game developed by Rockstar San Diego and published by Rockstar Games. A spiritual successor to 2004's '' Red Dead Revolver'', it is the second game in the '' Red Dead'' series. ''Red Dead Rede ...
''. Bisenius noted that "We didn't look at ''Prey 1'' and pick out mistakes as much as look at it and pick out the core themes of ''Prey''."


Development under Bethesda

Bethesda re-announced ''Prey 2'' in March 2011 for a planned 2012 release.
Human Head Studios Human Head Studios, Inc. was an American video game developer located in Madison, Wisconsin. History Human Head Studios was founded in October 1997 by a group of six developers formerly from Raven Software: Ben Gokey, Chris Rhinehart, Paul ...
would continue to be the developer of this game. The announced game had several major changes from what had been described before while it was under development at 3D Realms/Radar Group, including the game in gameplay style as an open world game, and the shift of narrative from Tommy to Killian. Though the team had access to the newer
id Tech 5 id Tech 5 is a proprietary game engine developed by id Software. It followed its predecessors, id Tech 1, 2, 3 and 4, all of which had subsequently been published under the GNU General Public License. It was seen as a major advancement ov ...
engine, they had been working since 2009 on a modified
id Tech 4 id Tech 4, popularly known as the ''Doom 3'' engine, is a game engine developed by id Software and first used in the video game ''Doom 3''. The engine was designed by John Carmack, who also created previous game engines, such as those for '' Do ...
engine that they opted to retain that engine. Project lead Chris Rhinehart said "''Prey 2'' will provide gamers the opportunity to explore a new facet of the ''Prey'' universe, one that offers fast-paced action in an open, alien world. We're excited to show gamers the title we have been working on and hope they will be as excited by this title as we are." According to Pete Hines, the vice president of public relations and marketing at Bethesda, the current version of the game is what the developers wanted to make and not what has been announced before by the Radar Group. Human Head shared footage of their version of ''Prey 2'' with the
Strong National Museum of Play The Strong National Museum of Play (known as just The Strong Museum or simply the Strong) is part of The Strong in Rochester, New York, United States. Established in 1969 and based initially on the personal collection of Rochester native Margaret ...
in March 2018. For unstated reasons, Human Head had quietly stopped development of ''Prey 2'' near the end of 2011, after having spent about two years of development on the title. Rhinehart said that at this point, "It was very close to an alpha state, with all major content pieces represented," and that they were at the point where they as developer would start working more closely with the publisher to determine what elements to keep or trim to progress further. Norm Nazaroff of Human Head believed they had added much more content and technical innovations to the title, as to make it "one of the best looking games of the hen-currentconsole generation". Another Human Head employee, Jason Blair, who had worked on narrative elements for ''Prey 2'', said that reasons for ending development were "political" and "petty". Issues regarding the development were not reported to the public at large, and due to a lack of direct information from either Bethesda or Human Head, many considered ''Prey 2'' to have entered
development hell Development hell, development purgatory, and development limbo are Media industry, media and Software industry, software industry jargon for a project, concept, or idea that remains in development for an especially long time, often moving between d ...
and creating speculation at its fate. In March 2012, rumors of ''Prey 2''s cancellation began to circle; neither ZeniMax or Bethesda commented on this rumor. Instead, in the following month, they stated the game would be delayed, and fail to make the 2012 release, though no new release window was given. Bethesda stated "the game's development adnot progressed satisfactorily", and "the game idnot currently meet
heir Inheritance is the practice of receiving private property, titles, debts, entitlements, privileges, rights, and obligations upon the death of an individual. The rules of inheritance differ among societies and have changed over time. Offic ...
quality standards". Further concerns were raised when Bethesda removed ''Prey 2'' from their website in August 2012, stating to ''
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'' that for the present they need to focus the site on upcoming titles. ''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. Histor ...
'' reported in May 2013 that development of ''Prey 2'' had moved to the Austin, Texas division of
Arkane Studios Arkane Studios SASU is a French video game developer based in Lyon. It was founded in 1999, and released its first game, ''Arx Fatalis'', in 2002. Besides the Lyon studio, Arkane Lyon, Arkane Studios operates Arkane Studios LLC ( trading as Ark ...
, who at the time were completing their work on ''
Dishonored ''Dishonored'' is a 2012 action-adventure game developed by Arkane Studios and published by Bethesda Softworks. Set in the fictional, plague-ridden industrial city of Dunwall, ''Dishonored'' follows the story of Corvo Attano, bodyguard to th ...
''. ''Kotaku''s report claimed that because of the rumored split between Human Head and Bethesda, Bethesda had been "shopping around" for a developer to pick up the title. Among those that had been rumored to be considered included
Obsidian Entertainment Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California. It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Par ...
, who were said to have worked on the title for a few months, and
Rebellion Developments Rebellion Developments Limited is a British video game developer based in Oxford, England. Founded by Jason and Chris Kingsley in December 1992, the company is best known for its ''Sniper Elite'' series and multiple games in the ''Alien vs. P ...
, who refused the offer. From this report, additional rumors surfaced including that the work that Human Head had completed by this point was only for a demonstration version and far from a completed game, a claim denied by Human Head developers. Arkane, Bethesda or ZeniMax did not comment on this information at this time, but Hines denied rumors of Arkane's involvement in early August 2013. However, a week after this, several internal emails from Arkane revealed that they had been approved to work on ''Prey 2'', which they wanted to mold as a
spiritual successor A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous work, but (unlike a traditional prequel or sequel) does not explicitly continue the product ...
to ''
System Shock ''System Shock'' is a 1994 first-person action-adventure video game developed by LookingGlass Technologies and published by Origin Systems. It was directed by Doug Church with Warren Spector serving as producer. The game is set aboard a space ...
''. To this end, Arkane scrapped all of the previous work by Human Head for their vision of the game. Neither Arkane or Bethesda have commented on these reports. Reasoning on Human Head's departure from the project by 2011 are not fully known, though '' IGN'', based on reports from those involved with Bethesda and Human Head, stated in 2013 that a rift had developed between the companies. As claimed by ''IGN'', Bethesda had been pleased by progress up through the
Electronic Entertainment Expo 2011 The Electronic Entertainment Expo 2011 (E3 2011) was the 17th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 7, 2011, and ended on June 9, 2011, with 46,800 total attendees. E3 201 ...
showing in June, and agreed to give Human Head an additional six months or more on the project to complete the game and still make the planned 2012 release; however, this extension was not written into their contract. As Bethesda had expressed interest in buying out Human Head, one of the few studios capable of working atop the id Tech engines, the publisher started "to play hardball" with Human Head. Bethesda pushed harder on milestones and requesting additional features for ''Prey 2'' that would normally have been given appropriate time and monetized in payment to Human Head in the extension contract language if it were in writing. As Human Head was contractually only allowed to work on ''Prey 2'', they had to quietly support other games like ''
BioShock Infinite ''BioShock Infinite'' is a first-person shooter video game developed by Irrational Games and published by 2K Games. The third installment in the BioShock (series), ''BioShock'' series, ''Infinite'' was released worldwide for the Microsoft Window ...
'' and ''
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'' as to pay their mounting bills. At this point, around November 2011, Bethesda pushed on its offer to buy the studio, but Human Head denied the offer, and they stopped work on ''Prey 2'', which they considered like a
strike Strike may refer to: People * Strike (surname) Physical confrontation or removal *Strike (attack), attack with an inanimate object or a part of the human body intended to cause harm *Airstrike, military strike by air forces on either a suspected ...
. Though the companies attempted some negotiations, no progress was made, and once Human Head's contract with Bethesda ran out in 2012, ''Prey 2'' fell back into Bethesda's hands while Human Head proceeded onto other projects. In a 2016 interview, Bethesda's Hines denied the rumors that Bethesda wanted to acquire Human Head at that point, stating that they work well with third-party developers. Hines further expressed that it would be "nonsense" for the idea that they invested millions into ''Prey 2'' only to stop the game without recouping their expenses for arbitrary reasons, and affirmed that "the game didn’t turn out like we wanted. It didn't work, and it didn't happen."


Cancellation

In October 2014, during
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, Bethesda officially cancelled ''Prey 2''. Hines stated, "It was a game we believed in, but we never felt that it got to where it needed to be –– we never saw a path to success if we finished it. It wasn't up to our quality standard, and we decided to cancel it. It’s no longer in development. That wasn't an easy decision, but it’s one that won’t surprise many folks given that we hadn't been talking about it. Human Head Studios is no longer working on it. It's a franchise we still believe we can do something with — we just need to see what that something is." Tim Gerritsen, business development director at
Human Head Studios Human Head Studios, Inc. was an American video game developer located in Madison, Wisconsin. History Human Head Studios was founded in October 1997 by a group of six developers formerly from Raven Software: Ben Gokey, Chris Rhinehart, Paul ...
, said, "While we are disappointed that we won’t be able to deliver our vision of the game, we remain proud of our work on the franchise, which we feel speaks for itself, including the award-winning presentation of the game at E3 2011. We enjoyed working with the many talented people at Bethesda, and we wish them all the best of luck with any future plans they may have for the franchise."


Reboot

Bethesda announced at their press conference at the Electronic Entertainment Expo 2016 in June that they would be publishing a reboot of ''
Prey Predation is a biological interaction where one organism, the predator, kills and eats another organism, its prey. It is one of a family of common feeding behaviours that includes parasitism and micropredation (which usually do not kill ...
'', also titled ''
Prey Predation is a biological interaction where one organism, the predator, kills and eats another organism, its prey. It is one of a family of common feeding behaviours that includes parasitism and micropredation (which usually do not kill ...
'' to be developed by
Arkane Studios Arkane Studios SASU is a French video game developer based in Lyon. It was founded in 1999, and released its first game, ''Arx Fatalis'', in 2002. Besides the Lyon studio, Arkane Lyon, Arkane Studios operates Arkane Studios LLC ( trading as Ark ...
. This game will not use any of the materials developed for ''Prey 2'', outside of the IP and the franchise concepts. Arkane Studios CEO and director Raphaël Colantonio said that at the time of completing ''Dishonored'', they sought to do a second project alongside ''
Dishonored 2 ''Dishonored 2'' is a 2016 action-adventure video game developed by Arkane Studios and published by Bethesda Softworks for Microsoft Windows, PlayStation 4, and Xbox One. It is the sequel to 2012's '' Dishonored''. After Empress Emily Kaldw ...
'', one that was "in first-person, with depth and simulation and narration", and that they opted to use the ''Prey'' narrative as it matched these thematic concepts well, but otherwise greatly different in gameplay. Hines added that when considering the core concept of the original 2006 ''Prey'' was about aliens chasing after the player-character, they felt the name worked well for the game that Arkane had pitched, and claimed they did not have to be beholden to retaining anything else about the original game. This gave Arkane's team the freedom to complete their game without considering the franchise's past history.


Impact

In addition to reporting on the ''Prey'' property being transferred to Arkane in May 2015, the website ''Kotaku'' had some other incidents in which they had reported on projects from Bethesda through inside information well before they were to be announced publicly. As a result, Bethesda indefinitely
blacklisted Blacklisting is the action of a group or authority compiling a blacklist (or black list) of people, countries or other entities to be avoided or distrusted as being deemed unacceptable to those making the list. If someone is on a blacklist, ...
''Kotaku'' in October 2015, denying the site any pre-release review copies or access to their spokesmen or developers at game conference events or via interview. The 2017 ''Prey'' game includes an achievement "Press Sneak", based on reading all the emails within computer terminals in the game, based on this incident. The team would come full circle after the 2019 closure of Human Head Studios shortly after the release of '' Rune II'' with most of the staff moving on to Bethesda-managed Roundhouse Studios.


References

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External links


Official site
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