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Nerts (US), or Racing Demon (UK) is a fast-paced multiplayer
card game A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card ...
involving multiple decks of playing cards. It is often described as a competitive form of
Patience (or forbearance) is the ability to endure difficult circumstances. Patience may involve perseverance in the face of delay; tolerance of provocation without responding in disrespect/anger; or forbearance when under strain, especially when faced ...
or
Solitaire Solitaire is any tabletop game which one can play by oneself, usually with cards, but also with dominoes. The term "solitaire" is also used for single-player games of concentration and skill using a set layout tiles, pegs or stones. These game ...
. In the game, players or teams race to get rid of the cards in their "Nerts pile" by playing them in sequences from aces upwards, either into their personal area or in a communal central area. Each player or team uses their own deck of
playing card A playing card is a piece of specially prepared card stock, heavy paper, thin cardboard, plastic-coated paper, cotton-paper blend, or thin plastic that is marked with distinguishing motifs. Often the front (face) and back of each card has a fi ...
s throughout the game. The number of players or teams that can play in a game is limited only by the number of decks and the amount of space available.


Names

The game was invented in England in the 1890s as Racing Demon and is still called by that name in the UK. In the US, it was also called Pounce in the 1930s and, more recently, Nerts, but the name Racing Demon was still current in the 1960s.
David Parlett David Parlett (born 18 May 1939 in London) is a games scholar, historian, and translator from South London, who has studied both card games and board games. He is the president of the British Skat Association. His published works include many pop ...
says that today it is also known as Pounce internationally and Nerts in the US. The game also goes under other names including: Peanuts''Nerts / Pounce / Racing Demon''
at www.pagat.com. Retrieve 27 Dec 2019.
Racing Canfield, Scramble, Squeal, Scrooge and Nertz.


History

Card game expert
David Parlett David Parlett (born 18 May 1939 in London) is a games scholar, historian, and translator from South London, who has studied both card games and board games. He is the president of the British Skat Association. His published works include many pop ...
says the game of Racing Demon is of English origin and was created in the 1890s. It is recorded as Racing Demon in the 1920s and 1930s with accounts soon following in American publications from 1934 onwards under the name Pounce. In 1927, Robert Hülsemann published a description of the game in German under the name ''Rasender Teufel'' ("Racing Demon"). Meanwhile, the American "National Nertz Association" blog says it is unaware of any known inventor or specific date of creation for the game, but that it has been around since the 1940s.NNA
Nertz History
Blogspot. 2010.
Today proprietary Racing Demon cards are produced for it, consisting of ordinary 52-card Anglo-American pattern packs with different coloured backs.


Play

A game of Nerts is typically played as a series of hands. Between hands, scores are tallied and the cards are sorted and given back to the players or teams that played them. After the cards are returned, the decks are shuffled and set up for the next hand and the process is repeated until a player wins. During a hand, players do not take turns: instead, they play simultaneously, and may play cards onto one another's Lake cards. There are four areas that a player or team uses: the Lake, the River, the Stream, and the Nerts pile. The Lake is the central area, used to score points, which any player or team may use by building suited piles in ascending order without doubles. The River is a 4-columned personal area that a player or team uses by cascading and/or playing cards from columns of alternating color and descending order (like the tableau piles in Solitaire). The Stream is a pile that is continually flipped (usually in groups of three cards at a time) in search of cards to play into the Lake or River. The Nerts pile is a 13-card pile that players try to get rid of cards from one at a time, from the top of the pile, into available Lake or River destinations. The first player or team to successfully get rid of their Nerts pile calls or shouts "Nerts". Once "Nerts" is called all play for that hand stops. In a hand, players or teams earn points determined by a formula using the number of cards played into the Lake subtracted by twice the number of cards remaining in the Nerts pile. Awarding 10-point bonuses to players or teams that call Nerts is a fairly common practice. Generally a game is played to a set score like 100 points, in which case players will play as many hands as needed until a winner emerges. Sometimes the endgame condition is when the difference between the highest score and the lowest score exceeds some value, such as 100. On occasion, players keep tallies of games won instead of adding hand scores and then use the tallies to determine a winner. It is also common for players or teams to receive negative hand and game scores.


Pounce

The rules for the similar game Pounce, described by Breen in 1934, may be summarised as follows: Each player has a shuffled pack of cards. The top thirteen are placed face up in front of the player as the 'pounce pile'. Then four cards are placed in a row face up beside it. Players take cards are taken, three at a time, from their remaining stock (the cards left in the hand) and used to build on any Aces in the middle or on the four cards in the row. Cards must be built in alternating colour and descending order. Whoever sheds their pounce pile first wins, announcing this by shouting “Pounce!” The winner scores one for every card in the middle of the table and 10 for 'pounce'. Each loser scores one for every card in the centre, but loses two for each card remaining in the pounce pile.


Organization


United States

In the USA the National Nertz Association website has published an "Official Nertz Rulebook".
Pagat The trull is a trio of three special trump cards used in tarock games in Austria and other countries that have a much higher card value than the other trumps. The individual cards are known as trull cards (''Trullstücke''). The word ''trull'' i ...
, the leading card game website, has also posted rules for the game of Nerts.


Commercial versions

Nerts-inspired retail game sets include ''
Ligretto ''Ligretto'' is a card game for two to twelve players. The aim of the game is to get rid of all your cards faster than all the other players by discarding them in the middle of the table. Instead of taking turns, all players play simultaneously. ...
'', '' Dutch Blitz'', ''Solitaire Frenzy'', ''Wackee Six'', ''Nay Jay!'' and ''Perpetual Commotion'', sharing the same basic elements with some differences.


Electronic Nerts

The first known electronic Nerts game was ''Nertz! The Card Game'' by John Ronnander and Majicsoft for the
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
system and was released for purchase in 1995. In January 2021,
Zachtronics Zachtronics LLC is an American indie video game studio, best known for their engineering puzzle games and programming games. Zachtronics was founded by Zach Barth in 2000, who serves as its lead designer. Some of their products include '' SpaceChe ...
released a version of Nerts, ''NERTS! Online'', on Steam, which is based on an internal version developed over the previous year.


See also

* Canfield also known as Demon * Dutch Blitz, a similar game produced by the Pennsylvania Dutch *
Ligretto ''Ligretto'' is a card game for two to twelve players. The aim of the game is to get rid of all your cards faster than all the other players by discarding them in the middle of the table. Instead of taking turns, all players play simultaneously. ...
, a similar game produced in Germany *
Speed In everyday use and in kinematics, the speed (commonly referred to as ''v'') of an object is the magnitude of the change of its position over time or the magnitude of the change of its position per unit of time; it is thus a scalar quanti ...
* Solitaire Showdown, a similar game played online in Windows Live Messenger *
Solitaire terminology Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in de ...
, which shares many terms with Nerts. *
List of patience and solitaire games This is a list of patiences, which are card games that are also referred to as solitaires or as card solitaire. This list is not intended to be exhaustive, but only includes games that have met the usual Wikipedia requirements (e.g. notability) ...


Footnotes


References


Literature

* Breen, Mary J. (1934)
''Partners in Play: Recreation for Young Men and Young Women Together''
National Recreation Association, A.S. Barnes. * Hülsemann, Robert (1927). ''Das Buch der Spiele für Familie und Gesellschaft''. 1st edn. Leipzig: Hesse & Becker. * * Sprigge, Elizabeth (1927). ''A Shadowy Third''. Knopf. * Woodward, Elizabeth (1946)
"Multiple Pounce"
in ''Let's Have a Party''. Thomas Y. Crowell. pp. 35–36.


External links

{{Wikibooks, Card Games, Nertz
The National Nertz Association
– An organization devoted to Nerts players.

– Contains detailed rules for hundreds of card games.
Variations for Nertz at Free Forums
– Lists many Nerts variations. Board games introduced in the 1940s English card games Competitive patience card games