Mudcraft
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''Mudcraft'' is a web-based
shockwave In physics, a shock wave (also spelled shockwave), or shock, is a type of propagating disturbance that moves faster than the local speed of sound in the medium. Like an ordinary wave, a shock wave carries energy and can propagate through a med ...
real-time strategy Real-time strategy (RTS) is a subgenre of strategy video games that do not progress incrementally in turns, but allow all players to play simultaneously, in "real time". By contrast, in turn-based strategy (TBS) games, players take turns to p ...
single player game developed by students at
Michigan State University Michigan State University (Michigan State, MSU) is a public land-grant research university in East Lansing, Michigan. It was founded in 1855 as the Agricultural College of the State of Michigan, the first of its kind in the United States. It ...
. In the
RTS RTS may refer to: Medicine * Rape trauma syndrome, the psychological trauma experienced by a rape victim * Revised Trauma Score, a system to evaluate injuries secondary to violent trauma * Rubinstein–Taybi syndrome, a condition characterized by ...
genre, it uses gender-neutral gameplay designed for both core and casual gamers. Players control mud people, attempting to create structures and more mud people, as well as stay alive despite the elements and animals. The gameplay is similar to games such as ''
StarCraft ''StarCraft'' is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance a ...
'' and ''
Warcraft ''Warcraft'' is a franchise of video games, novels, and other media created by Blizzard Entertainment. The series is made up of five core games: '' Warcraft: Orcs & Humans'', '' Warcraft II: Tides of Darkness'', '' Warcraft III: Reign of Chao ...
'', thus the "craft" suffix. The biggest difference is a lack of violence. ''Mudcraft'' was nominated for the 2005
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
Competition, 2005 Independent Games Festival Entrants won the "Future Game Talent Award" at the Future Play 2005 International Conference, the "Outstanding Media Project in Games" and "Best of Show in Games" at the DMAT Showcase 2005, May 6, 2005 and 2nd place "Best Game Award", 2005 Indiana IDEAs Festival, April 23, 2004. A downloadable version and an expanded pay-to-play "full" version is also available from the official site.


External links


Official site


References

2004 video games Browser games Real-time strategy video games Video games developed in the United States {{Online-game-stub