Montreal International Games Summit
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The Montreal International Games Summit (MIGS), also known as Le Sommet International du jeu de Montréal (SIJM), is a
conference A conference is a meeting of two or more experts to discuss and exchange opinions or new information about a particular topic. Conferences can be used as a form of group decision-making, although discussion, not always decisions, are the main p ...
on
video games Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
. The first summit was held in 2004 and usually takes place in November at Le Palais des Congrès de Montreal, in Canada. Its mission is to expand the exposure of the video game community in Quebec, and to improve the Quebec video game industry. MIGS is currently the leading professional gaming summit of the East Coast. The overall aim of MIGS is to promote, train, network, and hire potential developers in the gaming industry. Professionals attending the summit partake in
lectures A lecture (from Latin ''lēctūra'' “reading” ) is an oral presentation intended to present information or teach people about a particular subject, for example by a university or college teacher. Lectures are used to convey critical inform ...
and
presentations A presentation conveys information from a speaker to an audience. Presentations are typically demonstrations, introduction, lecture, or speech meant to inform, persuade, inspire, motivate, build goodwill, or present a new idea/product. Present ...
largely oriented around how to improve specific aspects of the industry, such as
art Art is a diverse range of human activity, and resulting product, that involves creative or imaginative talent expressive of technical proficiency, beauty, emotional power, or conceptual ideas. There is no generally agreed definition of wha ...
,
VFX Visual effects (sometimes abbreviated VFX) is the process by which imagery is created or manipulated outside the context of a live-action shot in filmmaking and video production. The integration of live-action footage and other live-action foota ...
, and design. Currently, MIGS has partnered with many of the leading electronic and
game development Video game development (or gamedev) is the software development, process of developing a video game. The effort is undertaken by a video game developer, developer, ranging from a single person to an international team dispersed across the globe. ...
companies in
Canada Canada is a country in North America. Its ten provinces and three territories extend from the Atlantic Ocean to the Pacific Ocean and northward into the Arctic Ocean, covering over , making it the world's second-largest country by tot ...
, including
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', ''Far Cry'', '' ...
and
Warner Bros. Games Warner Bros. Games (formerly Warner Bros. Interactive Entertainment) is an American video game publisher based in Burbank, California, and part of the Global Streaming and Interactive Entertainment unit of Warner Bros. Discovery (WBD). The p ...
. The Montreal International Gaming Summit is networked similarly to the
Electronic Entertainment Expo E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publisher ...
, using the same application to facilitate interaction between industry players and associates. In 2008 MIGS became an event that was open to the public. 2013 marked the tenth annual Montreal International Gaming Summit.


Events


Business Lounge

The Business Lounge is designed to establish collaboration and finalize ideas by key decision makers in the industry. It is located away from the summit itself, as only professional members of the industry may attend. Most corporate figures that attend the summit also make appearances at the business lounge, as it is a hub for most corporate decisions at the summit. Attendees at the lounge may also attend exclusive cocktail events, where they may interact with other corporate figures and keynotes speakers at the summit.


Online Meeting Application

The Online Meeting Application is an application that is utilized at the Electronic Entertainment Expo (E3). This application is used to book meetings with summit attendees. The application was developed by Game Connection, and allows attendees to contact industry figures directly, manage scheduling, and promote themselves as players in the industry.


Expo Zone

The Expo Zone is where all presentations and showcases for new products are displayed. Video game artists also feature their work in the Expo Zone. Most readily available attractions at MIGS are available in the Expo Zone. It is also possible for attendees to book places in order to promote themselves and their products. The Expo Zone is the most readily available attraction for general interest attendees who are not part of the professional industry. Since MIGS opened to the public in 2008, the Expo Zone has become the primary attraction for the general public.


2012

MIGS 2012 was held on November 13 and November 14 at the Hilton Montreal Bonaventure. The theme for the year's event was "The Future. Unknown," and was focused on upcoming trends in the video game industry as well as new technologies and breakthroughs that could impact the future of video game development. The opening keynote was presented by Tim Sweeney, founder of
Epic Games Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, M ...
, on some of the current technologies used in games. The second day's opening keynote was presented by
Peter Molyneux Peter Douglas Molyneux (; born 5 May 1959) is an English video game designer and programmer. He created the god games '' Populous'', ''Dungeon Keeper'', and '' Black & White'', as well as ''Theme Park'', the ''Fable'' series, '' Curiosity: W ...
, currently the CEO and founder of
22cans 22cans Ltd is a British video game developer based in Guildford. It was founded in February 2012 by Peter Molyneux, previously of Bullfrog Productions and Lionhead Studios. History Peter Molyneux, who had previously founded Bullfrog Produc ...
with a talk about game design. The event was closed out by a "Brain Dump" session with various industry professionals.


2023

The upcoming MIGS 2023, scheduled for November 8 to November 9, promises to be an exceptional event, providing export-ready Canadian video game studios with opportunities to expand internationally. Alongside B2B networking opportunities, panels, and masterclasses, the summit will feature a B2B matchmaking program facilitated by the
Trade Commissioner Service Part of Global Affairs Canada, the Canadian Trade Commissioner Service (TCS) is a network of more than 1000 trade professionals working in Canadian embassies, high commissions, and consulates located in 161 cities around the world and with office ...
(TCS). This program aims to connect Canadian talent with global partners, fostering collaboration and growth within the industry. For organizations seeking to participate, registering for the TCS MIGS program offers various advantages, including gaining market intelligence, meeting industry players and potential partners, participating in networking events, and presenting products or services to targeted audiences. Date: November 8 to November 9, 2023 Venue: Marché Bonsecours – 350 St Paul street East, Old Montréal Location: Montréal, Quebec, Canada Target Audience: Export-ready Canadian video game studios seeking opportunities to expand internationally, as well as associations, organizations, and individuals in the video game ''The Trade Commissioner Service plays a vital role in MIGS 2023, actively supporting participants through:'' Organized Activities: The TCS will organize various activities to optimize the summit experience for all attendees. Business-to-Business Meetings: Facilitating crucial B2B meetings, connecting Canadian talent with global contacts. Pavilion/Exhibit: Providing a dedicated space to showcase your organization's offerings. Product Pitch to Select Audiences: Assisting in presenting your products or services to targeted audiences


Partners

The following is a list of the current partners and sponsors of the MIGS *
China Cultural Industry Association The China Cultural Industry Association is an umbrella trade association and cultural institution led by Zhang Bin. Description The China Cultural Industry Association is a Chinese umbrella media organisation that also works to build “the so ...
(Guest Country) * BlackBerry (Silver Partner) * Ludia (Bronze Partner) * Investissement Quebec (VIP Cocktail Partner) * Fasken Martineau (Business Lounge Partner) * espresso-jobs.com (Career Fair Partner) * Warner Bros. Games Montreal (Photo Booth Partner) * 3vis (Battle of the Studios Partner) * Auto desk (Battle of the Studios Partner) * Wacom (Battle of the Studios Partner) *
Eidos Montreal Eidos may refer to: * Eidos (philosophy), a Greek term meaning "form" "essence", "type" or "species". See Plato's theory of forms and Aristotle's theory of universals * Eidos plc, a British software company, which created video game publisher Eido ...
(Coffee Breaks Partner) *
Square Enix is a Japanese Multinational corporation, multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game ...
(Coffee Breaks Partner) * Arches Partner (Ubisoft)


External links


Official site
* http://mtldgtl.com/en/migs/ * http://mtldgtl.com/en/business-lounge-2/ * https://web.archive.org/web/20140407091717/https://www.e3expo.com/attendee/2165/e3-meeting-application-powered-by-game-connection/ * http://mtldgtl.com/en/migs/about/ * http://mtldgtl.com/en/exhibition-zone/ * http://mtldgtl.com/en/partners/


IGN
{{Video Game Trade Shows Gaming conventions Video gaming in Canada 2004 establishments in Quebec Recurring events established in 2004