Marlo and the Magic Movie Machine
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''Marlo and the Magic Movie Machine'' is a 1977-1980 children's
television Television, sometimes shortened to TV, is a telecommunication medium for transmitting moving images and sound. The term can refer to a television set, or the medium of television transmission. Television is a mass medium for advertisin ...
show originating from
WFSB WFSB (channel 3) is a television station licensed to Hartford, Connecticut, United States, serving the Hartford–New Haven market as an affiliate of CBS. Owned by Gray Television, the station maintains studios on Denise D'Ascenzo Way in Rocky ...
-TV in
Hartford Hartford is the capital city of the U.S. state of Connecticut. It was the seat of Hartford County until Connecticut disbanded county government in 1960. It is the core city in the Greater Hartford metropolitan area. Census estimates since t ...
. The storyline involved Marlo Higgins (Laurie Faso) who is a mustachioed and frizzy-haired
computer programming Computer programming is the process of performing a particular computation (or more generally, accomplishing a specific computing result), usually by designing and building an executable computer program. Programming involves tasks such as anal ...
genius Genius is a characteristic of original and exceptional insight in the performance of some art or endeavor that surpasses expectations, sets new standards for future works, establishes better methods of operation, or remains outside the capabili ...
working for the L. Dullo computer company. He was banished to the "sub-sub-basement" by his boss, Leo Dullo. By day Marlo works for L. Dullo. At night he builds, programs, and interacts with his Magic Movie Machine (Mert Koplin, voice) built using L. Dullo hardware. The waveform from a real-time audio oscilloscope was displayed on the Magic Movie Machine's screen whenever it talked and it played short clips. The two (man and computer) traded tips and quips. Marlo sat at a console with a slight resemblance to
master control Master control is the technical hub of a broadcast operation common among most over-the-air television stations and television networks. It is distinct from a production control room (PCR) in television studios where the activities such as sw ...
consoles of the time. He would call up the various film clips featured on the show by entering codes using a
numeric keypad A numeric keypad, number pad, numpad, or ten key, is the palm-sized, usually-17-key section of a standard computer keyboard, usually on the far right. It provides calculator-style efficiency for entering numbers. The idea of a 10-key nu ...
with round, yellow number buttons and pressing an orange rectangular Start button to start the selected film. In earlier episodes, a
split-flap display A split-flap display, or sometimes simply a flap display, is a digital electromechanical display device that presents changeable alphanumeric text, and occasionally fixed graphics. Often used as a public transport timetable in airports or r ...
mounted on the console showed the code entered on the keypad. In later episodes, this was changed to an LED display, and the buttons were made to sound like the
DTMF Dual-tone multi-frequency signaling (DTMF) is a telecommunication signaling system using the voice-frequency band over telephone lines between telephone equipment and other communications devices and switching centers. DTMF was first developed ...
tones made by a
touch-tone Dual-tone multi-frequency signaling (DTMF) is a telecommunication signaling system using the voice-frequency band over telephone lines between telephone equipment and other communications devices and switching centers. DTMF was first developed ...
telephone as Marlo pressed them. Most of the time, Marlo used a small keypad consisting of two columns of buttons flanking a CRT, located in front of him when he was sitting at the console of the Magic Movie Machine. However, a similar but larger keypad located on the wall was sometimes used (see below).


Segments

Regularly featured segments, conceived and written by Producer/Story Editor Charles Grinker, included: *The Pre-fame Game: Marlo always used the code '5060' to call up this film. Baby pictures of famous people would be shown and the audience would be given a chance to guess who the celebrity's identity before a more current picture was revealed. *The Birthday Game: A date would be chosen, possibly from letters sent in by fans having that birthday. Marlo would enter this month and day on the keypad. A film featuring famous people who shared that birthday would be shown. *What do you see from A to Z: The code for this feature was '456.' A letter of the alphabet would be chosen, and film clips of things beginning with that letter would be shown. The clip would begin shown completely covered up, and gradually uncovered until it is completely revealed after 10 seconds. Presumably, the audience would try to identify what is being shown as quickly as possible. *What do you see from A to Z Hidden Word Game: The code was '5460.' Similar to above, except that each word would begin with a different letter, and after the picture is uncovered, its initial letter would be placed in a blank in a final word. At the end of the segment, the final word would be completely filled in. *Magic Year, Magic Month, and Magic Day: Using a chosen date or year as the code and utilizing a special keypad added in a later season to enter months, Marlo and the machine would feature events in history occurring on a particular day (the same day in different years) or in a particular month or year. *Knock-knock Jokes: Marlo would use the larger keypad to enter the code '0000' to call up this film. A character on-screen would begin by saying "knock-knock," Marlo would answer "Who's There," and a
knock-knock joke The knock-knock joke is a type of audience-participatory joke cycle, typically ending with a pun. Knock-knock jokes are primarily seen as children's jokes, though there are exceptions. The scenario is of a person knocking on the front door to a ho ...
would be told. *Riddles: In a later season, the knock-knock jokes were replaced by riddles, which Marlo would call up, again using the bigger keypad, by pressing '2222.'


Production information

*Executive producer: Sanford Fisher ** Producer and Story Editor: Charles Grinker *Taped at: WFSB-TV in Hartford *Aired from 1977 (60 minutes), 1978-1980 (30 minutes), Saturday afternoons *Channel:
CBS CBS Broadcasting Inc., commonly shortened to CBS, the abbreviation of its former legal name Columbia Broadcasting System, is an American commercial broadcast television and radio network serving as the flagship property of the CBS Entertainm ...
/Syndicated *Production company: Corporation for Education and Learning (who leveraged their enormous archive of footage) *Music: Score Productions, Inc.


References


External links

* {{IMDb title, 0257313 1977 American television series debuts 1980 American television series endings 1970s American children's television series 1980s American children's television series Fictional computers Local children's television programming in the United States