Luke Smith (writer)
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Luke Michael Smith is an American writer. He is a staff member at the video game development company
Bungie Bungie, Inc. is an American video game company based in Bellevue, Washington. It is a studio owned by Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones afte ...
, and is a former video games journalist. Smith wrote for a college newspaper and weekly papers in
Michigan Michigan () is a state in the Great Lakes region of the upper Midwestern United States. With a population of nearly 10.12 million and an area of nearly , Michigan is the 10th-largest state by population, the 11th-largest by area, and t ...
before being hired as one of the first new freelance writers for
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. Histor ...
. At Kotaku, Smith developed his writing style but soon left the site for a staff position as 1Up.com's news editor. Smith made a name for himself at 1Up, particularly through an article he wrote focusing on problems with the game ''
Halo 2 ''Halo 2'' is a 2004 first-person shooter game developed by Bungie and published by Microsoft Game Studios for the Xbox console. ''Halo 2'' is the second installment in the ''Halo'' franchise and the sequel to 2001's critically acclaimed '' ...
''. Smith was known for his direct approach to game journalism and scathing criticism of the video game industry. During his time at 1Up the site developed a greater profile and stepped out of its sister publication's shadow, but Smith grew frustrated with the contemporary state of gaming news and what he considered manipulation of journalists and readers into accepting promotional material as news. In April 2007 he left 1Up to become a Bungie writer and co-host of the developer's
podcast A podcast is a program made available in digital format for download over the Internet. For example, an episodic series of digital audio or video files that a user can download to a personal device to listen to at a time of their choosin ...
.


Early career

Smith gradually entered into game journalism while working on an English Literature degree at the
University of Michigan , mottoeng = "Arts, Knowledge, Truth" , former_names = Catholepistemiad, or University of Michigania (1817–1821) , budget = $10.3 billion (2021) , endowment = $17 billion (2021)As o ...
, writing about media in the college newspaper. After graduation, he worked for weekly papers in Dearborn and
Detroit Detroit ( , ; , ) is the largest city in the U.S. state of Michigan. It is also the largest U.S. city on the United States–Canada border, and the seat of government of Wayne County. The City of Detroit had a population of 639,111 at t ...
,
Michigan Michigan () is a state in the Great Lakes region of the upper Midwestern United States. With a population of nearly 10.12 million and an area of nearly , Michigan is the 10th-largest state by population, the 11th-largest by area, and t ...
, including ''
Real Detroit Weekly ''Real Detroit Weekly'' (often called just ''Real Detroit'') was a weekly newspaper distributed free of charge every Wednesday from 1999 to 2014, that focused mainly on entertainment news from metro Detroit. It had a proportion of advertisements ...
.'' Clive Thompson, a games writer with ''
Slate Slate is a fine-grained, foliated, homogeneous metamorphic rock derived from an original shale-type sedimentary rock composed of clay or volcanic ash through low-grade regional metamorphism. It is the finest grained foliated metamorphic rock. ...
'', interacted with Smith over
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and the two began to bounce ideas off of each other for their respective writing projects; when games blog
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. Histor ...
started to expand from one writer (founder Brian Crecente), Thompson recommended Smith. Smith credits his time at Kotaku for helping him come into his own, develop his style and learn about attribution and citing sources, but he left after a short period of time. "At the time stories (on Kotaku) were unsigned. Kotaku was like the Brian Crecente vision. If I posted something or ellow writer Brian Ashcraftdid people thought recentedid. Also, there was no health insurance, it was just full-time freelance."


1UP.com journalism

Smith served as the news editor for 1Up.com, the sister site to the magazine ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The ...
''. During his tenure at 1Up, Smith wrote extensively about the ''Halo'' video game franchise, as was considered a leading fan voice; in one article, he declared ''Halo'' was the only game series he cared about. Smith wrote a feature story for 1UP in 2005 called "Broken Halo", in which he explained how developer
Bungie Bungie, Inc. is an American video game company based in Bellevue, Washington. It is a studio owned by Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones afte ...
could fix problems he perceived with the game; Crecente said the article put Smith "on the map". Smith also became one of the panelists of the 1Up Yours show, a weekly video games podcast featuring gaming editors and experts. In 2006, ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed ...
'' named him one of gaming's top 50 journalists. ''Play.d'' magazine credited Smith with inspiring gamers to learn more about the game industry and not accept company promotion, as well as turning 1UP from "the bastard child of '' EGM''" to an important part of the
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Internet company's gaming network.
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scans availabl
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His style has been described as a "robust, direct approach" to journalism and is known for his scathing attacks on the industry. Smith, however, felt disheartened by the state of game journalism. "Video game journalism is just weird. You have guys married to women in marketing for the games they cover. Video game journalism is still very young, very early, still trying to find out what it is," he said. In an interview with Michael Zenke of '' The Escapist'', Smith said he felt game journalists were treated by developers as another part of the PR plan, with developers sending out information and the journalists "regurgitating" it. Worse, Smith felt that gamers had become used to this sort of information; "We have to be responsible for our actions and held accountable when we manipulate the expectations of gamers," he told Zenke. While he was becoming more frustrated with the field at 1UP, game developer
Bungie Bungie, Inc. is an American video game company based in Bellevue, Washington. It is a studio owned by Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones afte ...
contacted Smith about employment. After sending the company his resume, Smith stopped writing about Bungie and Microsoft to avoid a conflict of interest. Smith accepted a job offer a month later.


Bungie

In April 2007, Smith announced on a 1UP podcast he was leaving the site to work for Bungie. Reaction to Smith's announcement varied; some were happy or sad to see him leave, while others felt he had "sold out." Smith joined the ranks of other former game journalists who left to work for game companies, including 1UP expatriate Che Chou, who joined
Microsoft Game Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher and part of the Microsoft Gaming division based in Redmond, Washington. It was established in March 2000, ...
, and former
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
chief
Greg Kasavin Gregory A. Kasavin (; born August 21, 1977) is an American writer and designer for Supergiant Games, and the former site director and executive editor at the gaming website ''GameSpot'' for over 10 years. Early life and education Kasavin atten ...
, who became an associate producer for
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
. Bungie staff hinted in a weekly update that Smith might play a role in the developer's podcast. Smith officially began work on May 7, 2007, as content editor, providing fans and the Bungie readership with information about Bungie's game and staff. Smith believed that there was a special opportunity for game developers, "for someone to come in and tell the stories that people want to know ..Right now you have four bridges between developer and reader: Developer to PR, to journalist to reader. his positioncould get rid of those middle two bridges." While Bungie had historically been good at letting fans interact via forums and provided updates and artwork via their site,
Bungie Bungie, Inc. is an American video game company based in Bellevue, Washington. It is a studio owned by Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones afte ...
, the company's releases had a "corporate and muted tone to it," and made less effort and been less successful historically at providing access to the inner workings of the game studio. As part of a change to become more transparent, Bungie took steps repeated throughout the industry to allow fans more say and recruiting respected voices from the community—namely, Smith. Robertson credited Smith's tenure as aiding Bungie's greater focus on, "building, supporting and learning from the ''Halo 3'' community." He is credited as a writer on ''Halo 3''. Smith also hosted Bungie's podcast show along with co-host Brian Jarrard; in an interview with his former coworkers at 1UP, Smith said of the Bungie podcast, "we ungieare focusing on getting our listeners and fans familiar with a bunch of the different faces at Bungie studios." Brought back after close to a year-long hiatus, the podcast featured Bungie news and interviews with staff members about their jobs and working at the studio. Smith had the title of "Bungie Community Manager" at Bungie, and has given interviews with the press about the company's recent products, including '' Halo 3: ODST''. Smith was among other writers-turned-game developers who held a discussion on the topic at the 2009
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tuto ...
. Smith worked on player investment for '' Halo: Reach''. He worked as design lead on Bungie's 2014 video game ''
Destiny Destiny, sometimes referred to as fate (from Latin ''fatum'' "decree, prediction, destiny, fate"), is a predetermined course of events. It may be conceived as a predetermined future, whether in general or of an individual. Fate Although often ...
'', and serves as game director of ''
Destiny 2 ''Destiny 2'' is a free-to-play online-only multiplayer first-person shooter video game developed by Bungie. It was originally released as a pay to play game in 2017 for PlayStation 4, Xbox One, and Windows. It became free-to-play, utilizing th ...
''.


References


External links


Luke Smith blog
on 1Up.com
Meet the Team
on
Bungie Bungie, Inc. is an American video game company based in Bellevue, Washington. It is a studio owned by Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones afte ...
{{DEFAULTSORT:Smith, Luke Living people American male journalists American critics Bungie Video game critics Video game designers Video game writers University of Michigan alumni Year of birth missing (living people)