List of Intel graphics processing units (2013 or earlier)
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Intel Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California. It is the world's largest semiconductor chip manufacturer by revenue, and is one of the developers of the x86 seri ...
's
GPUs A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mobil ...
(see
Intel Graphics Technology Intel Graphics Technology (GT) is the collective name for a series of integrated graphics processors (IGPs) produced by Intel that are manufactured on the same package or die as the central processing unit (CPU). It was first introduced in 20 ...
) and motherboard graphics chipsets in table form. In 1982, Intel licensed the NEC μPD7220 and announced it as the Intel 82720 Graphics Display Controller.


First generation

Intel's first generation GPUs:


Second generation

Intel marketed its second generation using the brand Extreme Graphics. These chips added support for texture combiners allowing support for OpenGL 1.3.


Third generation

Intel's first DirectX 9 GPUs with hardware Pixel Shader 2.0 support.


Gen4

The last generation of motherboard integrated graphics. Full hardware DirectX 10 support starting with GMA X3500. * Each EU has a 128-bit wide FPU that natively executes four 32-bit operations per clock cycle.


Gen5

* Integrated graphics chip moved from motherboard into the processor. * Improved gaming performance * Can access CPU's cache * Each EU has a 128-bit wide FPU that natively executes eight 16-bit or four 32-bit operations per clock cycle. * Hierarchical-Z compression and fast Z clear


Gen6

* Each EU has a 128-bit wide FPU that natively executes eight 16-bit or four 32-bit operations per clock cycle. * Double peak performance per clock cycle compared to previous generation due to fused multiply-add instruction. * The entire GPU shares a sampler and an ROP.


Gen7

* 1 FP32 ALUs : EUs : Subslices * Each EU contains 2 × 128-bit FPUs and has double peak performance per clock cycle compared to previous generation. One supports FP32 and FP64, and the other supports only FP32. Since the throughput of FP64 instructions are 2 cycles, the FP64 FLOPS is a quarter of the FP32 FLOPS. Only one of the FPUs supports 32-bit integer instructions. * Each Subslice contains 6 or 8 (or 10 in Haswell GPUs) EUs and a sampler, and has 64 KB shared memory.


Gen8

* 1 FP32 ALUs : EUs : Subslices * Each EU contains 2 x 128-bit FPUs. One supports 32-bit and 64-bit integer, FP16, FP32, FP64, and transcendental math functions, and the other supports only 32-bit and 64-bit integer, FP16 and FP32. Thus the FP16 (or 16-bit integer) FLOPS is twice the FP32 (or 32-bit integer) FLOPS. Since the throughput of FP64 instructions is one per 2 cycles, the FP64 FLOPS is a quarter of the FP32 FLOPS. * Each Subslice contains 8 EUs and a sampler (4 tex/clk), and has 64 KB shared memory. *
Intel Quick Sync Video Intel Quick Sync Video is Intel's brand for its dedicated video encoding and decoding hardware core. Quick Sync was introduced with the Sandy Bridge CPU microarchitecture on 9 January 2011 and has been found on the die of Intel CPUs ever since. ...
* For Windows 10, the total system memory that is available for graphics use is half the system memory. For Windows 8, it is up to 3840 MB. On Windows 7, it is up to about 1.7 GB through DVMT.


Gen9

* 1 FP32 ALUs : EUs : Subslices * Each EU contains 2 x 128-bit FPUs. One supports 32-bit and 64-bit integer, FP16, FP32, FP64, and transcendental math functions, and the other supports only 32-bit and 64-bit integer, FP16 and FP32. Thus the FP16 (or 16-bit integer) FLOPS is twice the FP32 (or 32-bit integer) FLOPS. Since the throughput of FP64 instructions are 2 cycles, the FP64 FLOPS is a quarter (eighth in Apollo Lake) of the FP32 FLOPS. * Each Subslice contains 8 EUs (two of which are disabled in GT1) and a sampler (4 tex/clk), and has 64 KB shared memory. *
Intel Quick Sync Video Intel Quick Sync Video is Intel's brand for its dedicated video encoding and decoding hardware core. Quick Sync was introduced with the Sandy Bridge CPU microarchitecture on 9 January 2011 and has been found on the die of Intel CPUs ever since. ...
* For Windows 10, the total system memory that is available for graphics use is half the system memory. For Windows 8, it is up to 3840 MB. On Windows 7, it is up to about 1.7 GB through DVMT. * WDDM 2.2 support with
Windows Mixed Reality Windows Mixed Reality is a platform introduced as part of the Windows 10 and 11 operating system, which provides augmented reality and virtual reality experiences with compatible head-mounted displays. Its flagship device, Microsoft HoloLens, w ...
begins with KabyLake-based GPUs.


Gen11

* 1 FP32 ALUs : EUs : Subslices * Each EU contains 2 x 128-bit FPUs. One supports 32-bit and 64-bit integer, FP16, FP32, FP64, and transcendental math functions, and the other supports only 32-bit and 64-bit integer, FP16 and FP32. Thus the FP16 (or 16-bit integer) FLOPS is twice the FP32 (or 32-bit integer) FLOPS. Since the throughput of FP64 instructions are 2 cycles, the FP64 FLOPS is a quarter of the FP32 FLOPS. * Each Subslice contains 8 EUs and a sampler (4 tex/clk), and has 64 KB shared memory. *
Intel Quick Sync Video Intel Quick Sync Video is Intel's brand for its dedicated video encoding and decoding hardware core. Quick Sync was introduced with the Sandy Bridge CPU microarchitecture on 9 January 2011 and has been found on the die of Intel CPUs ever since. ...
* For Windows 10, the total system memory that is available for graphics use is half the system memory. For Windows 8, it is up to 3840 MB. On Windows 7, it is up to about 1.7 GB through DVMT. * No eDRAM.


Gen12

Intel Xe Intel Xe (stylized as Xe and pronounced as two separate letters, abbreviation for "eXascale for everyone"), earlier known unofficially as Gen12, is a GPU architecture developed by Intel. Intel Xe includes a new instruction set architecture. Th ...
is a
GPGPU General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditiona ...
and dGPU product line first released in 2020, in the mobile
Tiger Lake Tiger Lake is Intel's codename for the 11th generation Intel Core mobile processors based on the new Willow Cove Core microarchitecture, manufactured using Intel's third-generation 10 nm process node known as 10SF ("10 nm SuperFin"). Tig ...
line and
Rocket Lake Rocket Lake is Intel's codename for its 11th generation Core microprocessors. Released on March 30, 2021, it is based on the new Cypress Cove microarchitecture, a variant of Sunny Cove (used by Intel's Ice Lake mobile processors) backported ...
,
Alder Lake Alder Lake is Intel's codename for the 12th generation of Intel Core processors based on a hybrid architecture utilizing Golden Cove performance cores and Gracemont efficient cores. It is fabricated using Intel's Intel 7 process, previousl ...
and
Raptor Lake Raptor Lake is Intel's codename for the 13th-generation of Intel Core processors based on a hybrid architecture, utilizing Raptor Cove performance cores and Gracemont efficient cores. Raptor Lake launched on October 20, 2022. Mobile versions ...
line. * 1 FP32 ALUs: EUs: Subslices


Arc Alchemist


Desktop


Mobile


Workstation


PowerVR based


See also

*
Apple M1 Apple M1 is a series of ARM-based systems-on-a-chip (SoCs) designed by Apple Inc. as a central processing unit (CPU) and graphics processing unit (GPU) for its Mac desktops and notebooks, and the iPad Pro and iPad Air tablets. The M1 c ...
*
Comparison of Intel processors , the x86 architecture is used in most high end compute-intensive computers, including cloud computing, servers, workstations, and many less powerful computers, including personal computer desktops and laptops. The ARM architecture is used in ...
*
Intel Arc Intel Arc is a brand of graphics processing units designed by Intel. These are discrete GPUs mostly marketed for the high-margin PC gaming market. The brand also covers Intel's consumer graphics software and services. Intel Arc is competing wi ...
*
Intel Quick Sync Video Intel Quick Sync Video is Intel's brand for its dedicated video encoding and decoding hardware core. Quick Sync was introduced with the Sandy Bridge CPU microarchitecture on 9 January 2011 and has been found on the die of Intel CPUs ever since. ...
* Intel Larrabee GPU *
List of AMD graphics processing units The following is a list that contains general information about GPUs and video cards by AMD, including those by ATI Technologies before 2006, based on official specifications in table-form. Field explanations The headers in the table listed b ...
*
List of Intel chipsets This article provides a list of motherboard chipsets made by Intel, divided into three main categories: those that use the PCI bus for interconnection (the 4xx series), those that connect using specialized "hub links" (the 8xx series), and thos ...
*
List of Intel processors This generational list of Intel processors attempts to present all of Intel Corporation, Intel's microprocessor, processors from the pioneering 4-bit computing, 4-bit Intel 4004, 4004 (1971) to the present high-end offerings. Concise technical da ...
*
List of Nvidia graphics processing units This list contains general information about graphics processing units (GPUs) and video cards from Nvidia, based on official specifications. In addition some Nvidia motherboards come with integrated onboard GPUs. Limited/Special/Collectors' Editio ...
*
Xeon Phi Xeon Phi was a series of x86 manycore processors designed and made by Intel. It was intended for use in supercomputers, servers, and high-end workstations. Its architecture allowed use of standard programming languages and application program ...


Notes

;Acronyms: The following acronyms are used throughout the article. * EU: Execution Unit * iDCT: Inverse discrete cosine transform * iMDCT: Inverse modified discrete cosine transform * LF: In-loop
deblocking filter A deblocking filter is a video filter applied to decoded compressed video to improve visual quality and prediction performance by smoothing the sharp edges which can form between macroblocks when block coding techniques are used. The filter aims ...
* MC:
Motion compensation Motion compensation in computing, is an algorithmic technique used to predict a frame in a video, given the previous and/or future frames by accounting for motion of the camera and/or objects in the video. It is employed in the encoding of video d ...
* VLD:
Variable-length code In coding theory a variable-length code is a code which maps source symbols to a ''variable'' number of bits. Variable-length codes can allow sources to be compressed and decompressed with ''zero'' error (lossless data compression) and still b ...
(sometimes referred to as slice-level acceleration) * WMV9: Windows Media Video 9 codec ;Full hardware acceleration techniques: Intel graphic processing units employ the following techniques in hardware acceleration of digital video playback. ;Calculation: The raw performance of integrated GPU, in FLOPS, can be calculated as follows: : :For example, the HD Graphics 3000 is rated at 125 GFLOPS, which is consistent with the formula (12 * 4 * 2 * 1,300 MHz).


References

{{DEFAULTSORT:Intel graphics processing units
Graphics processing units A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mob ...
Computing comparisons Lists of microprocessors *Intel Graphics processing units
Graphics processing units A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mob ...