Knights of the Dinner Table
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''Knights of the Dinner Table'' (''KoDT'') is a comic book/strip created by Jolly R. Blackburn and published by
Kenzer & Company Kenzer & Company (KenzerCo) is a Waukegan, Illinois based publisher of comic books, role-playing games, board games, card games, and miniature games. They are known for the '' Kingdoms of Kalamar'' campaign setting and for their own '' HackMast ...
. It primarily focuses on a group of
role playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal ac ...
rs and their actions at the gaming table, which often result in unfortunate, but humorous consequences in the game. The name is a parody of
King Arthur King Arthur ( cy, Brenin Arthur, kw, Arthur Gernow, br, Roue Arzhur) is a legendary king of Britain, and a central figure in the medieval literary tradition known as the Matter of Britain. In the earliest traditions, Arthur appears as ...
's
Round Table The Round Table ( cy, y Ford Gron; kw, an Moos Krenn; br, an Daol Grenn; la, Mensa Rotunda) is King Arthur's famed table in the Arthurian legend, around which he and his knights congregate. As its name suggests, it has no head, implying that ...
reinforced by the truism that
roleplaying Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as ...
aficionados often end up sitting round their host's
dinner Dinner usually refers to what is in many Western cultures the largest and most formal meal of the day, which is eaten in the evening. Historically, the largest meal used to be eaten around midday, and called dinner. Especially among the elite ...
table as it is the only one large enough to accommodate the party (4 to 8 people typically).


The comic

The panels are written by Blackburn, and given that he had no formal art training, the characters are drawn in simple caricatures which are scanned onto a computer and are continuously reused. Many of the stories presented in ''KoDT'' are based on actual in-game experiences of the developers or readers, who are encouraged to submit story ideas. Part of the comic's popularity stems from the reader's ability to relate to the characters and their experiences. KoDT has won the
Origins Award The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 a ...
s for ''Best Professional Game Magazine'' of 1998 and 1999. KoDT has also won the
Origins Award The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 a ...
for ''Best Game Accessory'' of 2009. It also won the Origins Award ''Gamer's Choice: Best Periodical of 2003''.


Publication history

In ''
Shadis ''Shadis'' is an independent gaming magazine that was published in 1990–1998 by Alderac Entertainment Group (AEG). It initially focused on role-playing games. Publication history Shadis was conceived and started by Jolly Blackburn as an indepe ...
'' #2 (March/April 1990), then editor Jolly Blackburn decided to draw a simple strip of his own to put on the last page which he called ''Knights of the Dinner Table'', which depicted the humorous interactions of a gaming group. When Blackburn published that first ''Knights'' strip, he thought that he was just filling a blank page but when he tried to replace it with more professional strips beginning with ''Shadis'' #6, there was an outcry; because of that outcry ''Knights'' soon returned. Blackburn also published ''Knights of the Dinner Table'' as a comic book, the first three issues of which appeared from his company Alderac Entertainment Games over the next year (1994-1995). As a result of diverging interests with his partners, Blackburn left Alderac in 1995, with ''Shadis'' #21 (December 1995) being his final issue; he kept the rights to ''Knights of the Dinner Table''. Blackburn formed a new company called KODT Enteractive Facktory, which was to publish the ''Knights of the Dinner Table'' comic monthly. While he was working on getting that new company together, Blackburn received a call from the editor of TSR's ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted a ...
'' magazine, asking if the ''Knights of the Dinner Table'' strip was now available; although Blackburn originally planned to continue the strip in ''Shadis'', he accepted the offer and ''Knights of the Dinner Table'' thus began appearing beginning in ''Dragon'' #226 (February, 1996), a run that lasted through issue #269 (March 2000), when it was replaced by and expanded ''
Nodwick ''Nodwick'' is a comic strip created by Aaron Williams, based around the conventions of fantasy role-playing games, in particular '' Dungeons & Dragons'' (''D&D''). It debuted in '' Dragon'' magazine issue No. 246 (April 1998), first with short ...
'' strip. While working on ''Knights of the Dinner Table'' #4 (1996), Blackburn concluded that he really did not want to go it alone, and
David Kenzer David S. Kenzer is a game designer who has worked primarily on role-playing games. Career David Kenzer started the game company Kenzer & Company with friends Brian Jelke and Steve Johansson, and their initial project was '' The Kingdom of Ka ...
and the staff of
Kenzer & Company Kenzer & Company (KenzerCo) is a Waukegan, Illinois based publisher of comic books, role-playing games, board games, card games, and miniature games. They are known for the '' Kingdoms of Kalamar'' campaign setting and for their own '' HackMast ...
wanted to get Blackburn to join their company. In November 1996 when David Kenzer and others were visiting Blackburn over the course of a local con, and Blackburn decided that Kenzer had the sort of business sense and integrity that he was looking for in a partner. Starting with issue #5 (February 1997) ''Knights of the Dinner Table'' was the work of the "KoTD Development Team" which consisted of Jolly Blackburn, David Kenzer, Brian Jelke and Steve Johansson.


Characters


The Knights of the Dinner Table

The main group of characters are the members of a gaming group known as "The Knights of the Dinner Table" in a fictionalized version of
Muncie, Indiana Muncie ( ) is an incorporated city and the seat of Delaware County, Indiana. Previously known as Buckongahelas Town, named after the legendary Delaware Chief.http://www.delawarecountyhistory.org/history/docs/lenape-villages.pdf It is located in ...
. The players' best-known and most often-used characters are the HackMaster characters known as the "Untouchable Trio (Plus One)" (abbreviated as "UT+1"). They consist of:


Boris Alphonzo "B.A." Felton

B.A. is the GM and current organizer of the Knights (although the group was founded, and GMed, by Brian). In his 30s, he lives with his mother due to a failed attempt at game design, and works at the local pizza shop known as the Pizza-A-Go-Go, as well as his father's dry cleaning shop. B.A. has a bad reputation among the Knights for being ruthlessly cunning, largely because the players tend to be paranoid and to react poorly to setbacks, and any attempt at normal gameplay usually ends in misery (or complete and utter disaster). He often finds his games thwarted or sabotaged by the antics of the other players, much to his dismay. He is also a sucker for the local game-shop owner, "Weird Pete" Ashton (see "The Black Hands Gaming Society", below), who constantly finds ways to sell him new or over-stocked product, on the basis that it's just what B.A. needs to spice up his campaigns. B.A. was supposedly based on Jolly Blackburn himself. B.A. from late 2005 to early 2006 took a furlough from GMing, having seen too many of his hard-worked campaigns reduced to rubble, the last such disaster prior to his furlough being a difficult situation revolving around two self-aware swords. His place behind the
GM screen A gamemaster's screen, also called a GM's screen, is a gaming accessory, usually made out of either cardboard or card stock, and is used by the gamemaster to hide all the relevant data related to a tabletop role-playing game session from the playe ...
was temporarily taken by Brian VanHoose. B.A.'s return to the gamemaster's seat was heralded by his acquisition of a copy of the infamously deadly ''Temple of Horrendous Doom'' HackMaster scenario created by "Weird Pete". Now he's taken up a more hardball approach in the hopes of reining in the power gaming that wrecked most of his previous adventures.


Robert Samuel "Bob" Herzog

Bob lives for gaming. He's a member of the "Old School" style of playing which revolves around killing people and breaking things. His short temper has led him into trouble on many occasions. He reacts to most encounters with ''"I waste him/her/it with my crossbow!"''. Bob is extremely protective of his large dice collection. At one point, Bob came into conflict with his father over gaming, given the option to straighten up and give up gaming, or move out. Being the true gamer, Bob did indeed move out, and is currently attempting to live on his own, but tends to spend his rent money on gaming paraphernalia. Bob's favourite character in fantasy campaigns is a
dwarf Dwarf or dwarves may refer to: Common uses *Dwarf (folklore), a being from Germanic mythology and folklore * Dwarf, a person or animal with dwarfism Arts, entertainment, and media Fictional entities * Dwarf (''Dungeons & Dragons''), a humanoid ...
named Knuckles (ranging from Knuckles, King of the Wall-climbers to Knuckles the Eighth), who rides a mule named "Little Mike" which he believes to be a "Dwarven Warhorse." Bob is in a relationship with Sheila Horowitz, a member of another Muncie gaming group, the Dorm Troopers; recent issues have shown the two apparently living together. Bob currently works for Weird Pete at the till, getting paid in gaming stock each week, because Weird Pete cannot afford to pay him in actual money. Bob has little qualms with this arrangement, and has even made Sara compliment him on how enthusiastic he is.


David "Dave" Harcord Bozwell

The youngest of the Knights, Dave is a student at
Ball State University Ball State University (Ball State, State or BSU) is a public university, public research university in Muncie, Indiana. It has two satellite facilities in Fishers, Indiana, Fishers and Indianapolis. On July 25, 1917, the Ball brothers, indust ...
, where he studies Cultural Anthropology and Dance Theory (the latter of the two for the purpose of meeting girls). He originally used to show up for the food, but really got into the game despite a bad first encounter with Johnny (a former Knight who gouged Dave out of a priceless gem). Dave is the typical "Hack-N-Slash" player, who becomes bored easily in non-action situations. When faced with talking things through (at which he is poor), or fighting, Dave chooses the latter. Dave, until recently, played a character by the name of El Ravager, wielding a coveted Hackmaster +12 sword named "Tremble". He lusts to own a god-level Magic Sword, but dreads the possibility of such a blade having its own ideas of what it is to be used for. More recently (late 2006) in B.A.'s newest campaign, Dave has changed tactics (in part thanks to B.A.'s new hardball rules) and is playing a magic-user named El Mardico with, it must be said, some margin of success. Brian has therefore provided Dave with tutelage on how to properly run a mage – for a small fee. Dave was once involved with local
Game Master A gamemaster (GM; also known as game master, game manager, game moderator, referee, or storyteller) is a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are m ...
Patty Gauzweiller; he later broke it off but she still had feelings for him, leaving him a target for her flirtatious tactics. This, however, seems to have disappeared with time.


Sara Ashlyn Felton

B.A.'s cousin Sara, the only female member of the group, prefers games with a focus on role playing rather than the pure action. Often, she tries to solve issues in-game through negotiation, while the others prefer violence. Exactly how she, playing a 'good' character, came to unleash upon the game-world a blood-thirsty pack of
pit bull Pit bull is a term used in the United States for a type of dog descended from bulldogs and terriers, while in other countries such as the United Kingdom the term is used as an abbreviation of the American Pit Bull Terrier breed. The term was f ...
s to attack and devour anything alive they come across (and quite a few not-alive things as well) is an ''entirely'' different story, and one Sara would like the world to forget about (even if she never will). Usually the voice of reason, Sara has reflexes that would scare a striking cobra and has been known to have a hair-trigger temper on certain subjects (sexist remarks being perhaps the foremost); Bob, Dave and Brian have all had their shirt collars wrenched by a fuming Sara at least once. Sara's trademark characters are generally (fully clothed) female barbarians, the most noteworthy of which are probably Zayre and Thorina. She also has the distinction of being the person that broke Brian's undefeated streak at Risque (a parody of
Risk In simple terms, risk is the possibility of something bad happening. Risk involves uncertainty about the effects/implications of an activity with respect to something that humans value (such as health, well-being, wealth, property or the environm ...
). Brian is not fond of being reminded of this. Sara was supposedly based on Jolly Blackburn's wife, Barbara Blackburn.


Brian Montgomery VanHoose

Brian is the
rules lawyer A rules lawyer is a participant in a rules-based environment who attempts to use the letter of the law without reference to the spirit, usually in order to gain an advantage within that environment. The term is commonly used in wargaming and table ...
and powergamer of the group. A web designer and
miniature A miniature is a small-scale reproduction, or a small version. It may refer to: * Portrait miniature, a miniature portrait painting * Miniature art, miniature painting, engraving and sculpture * Miniature (chess), a masterful chess game or proble ...
painter, he lives alone in a house inherited from his parents. He can quote rules and supplements down to page and paragraph/footnote numbers, and bend and abuse this knowledge to his advantage, at times at the expense of other players. He meticulously hands down notes of earlier adventures to his characters' descendants, thereby giving them in-game access to knowledge they otherwise would not possess, and has been known to tattoo his character's spells on fellow party-members backs as a contingency plan, making them into walking
grimoire A grimoire ( ) (also known as a "book of spells" or a "spellbook") is a textbook of magic, typically including instructions on how to create magical objects like talismans and amulets, how to perform magical spells, charms and divination, and ...
s. Brian is another person said to keep a grudge so long he has a regular account at the taxidermists' shop. In addition, when he does get pushed too far (either by a carefully constructed plot falling apart or a bout of in-game backstabbing), he has been known to flip the table in a moment of rage. His weaknesses include a miserly streak that makes him charge other players 15 cents apiece for character sheets (and non-KoDT affiliated gamers 25 cents), and a love for dogs that can lead to B.A. leading him by the nose towards traps and misfortunes. Brian's trademark characters are wizards, all bearing the name Lotus. His most well-known character is known as Teflon Billy, but this was a nickname given by the group to a character originally named Black Lotus (Black Lotus gives BL which gives Billy, and "Teflon" refers to the uncanny skill of the character at avoiding damage). Formerly a renowned Game-Master, he abandoned the GM's Screen after an unspecified incident at a convention, but has recently taken it up again (after B.A. was burned out by repeated trashings of his best efforts in GMing), to run a complex ''Cattlepunk'' campaign. This campaign terminated with the sudden reversal of Brian's meticulous plans, at the hands of an alliance between B.A. and Sara, and an unexpected role-reversal, (from cringing dupe to back-shooting plotter) on the part of Bob's character; Brian threw the reins back to B.A., returning to the role of player, saying that he had only GM'd in order to keep his HMPA-GM credentials fully valid. Brian has also appeared as a tragic character more than once; in his youth, his parents were killed in a car crash, and his uncle managed his inheritance until he turned eighteen. Living on his own, he concocts elaborate fantasies which he narrates to the other players about being taken globetrotting by his uncle for Christmas, or having a girlfriend (see ''Alexis Marie'' below), sometimes even making bogus phone calls or actually booking hotel rooms to strengthen the illusion. In one extreme case, Brian has been portrayed as role-playing a date with a
doll A doll is a model typically of a human or humanoid character, often used as a toy for children. Dolls have also been used in traditional religious rituals throughout the world. Traditional dolls made of materials such as clay and wood are foun ...
, which he referred to as "Sara"; in another, when the Knights had met for pizza and were drawing from a prop Deck of Many Things that Brian made and imagining what would happen if the deck was real and affected their real lives, Brian drew the card "the Void" ("Body functions, but soul is trapped elsewhere"), and responded with "That pretty much describes my life already." It has also been suggested Brian's state may be linked to the fact that Brian previously ran six separate campaigns every week, and was paid for GMing, and further that there may be links between this and "the incident" which caused Brian to give up GMing. Recent issues have not mentioned this aspect of the plot, and it may have been dropped, as a number of reader's letters suggested that readers found these developments too disturbing. On a number of occasions (such as the doll incident mentioned above), Brian has displayed evidence of a severe crush on Sara; he has not, however, ever openly acknowledged this to her.


The Black Hands Gaming Society

Usually represented as the "evil" counterpart to the Knights, as most of their games revolve around the PCs finding reasons to kill each other before completing the intended adventure. Their membership consists of players who have been rejected from all other local groups, and hence they remain together simply because none of them has anywhere else to go. They are far more results-oriented than the ''Knights'', enforcing demerit policies when Weird Pete is behind the GM screen (often worked off by unpaid labor behind Weird Pete's counter), and holding extensive ''post-mortems'' on their game sessions, to see where things could have been done better (usually by the members of the group not slaughtering one another's characters for minor infractions of local "rules", to vent a real-life grudge, or to gain experience points needed to advance their own character a level or two). They are especially prone to do this to "new" charactersmost all of them have a psychological "button" which triggers a desire to execute a character based solely on race, attitude or type of clothing (e.g. looking like the character ''might'' be an assassin). *Victor "Nitro" Fergueson – Former Marine and the current GM of the Black Hands; he resorts to increasingly contrived methods to keep the group in order, including using demerits, using incentives, and forcing players to wear "hubcaps of shame" if warranted. Supposedly earned his name after an incident taking part in the steam tunnels under the local University where Nitro attempted to run a "live action" session. For some reason yet to be fathomed, Nitro has a habit of using deceased celebrities of cult-like status as NPCs in most, if not all, of his games (Andy Warhol, his apparent favorite, springs up everywherein HackMaster, Nitro placed him as the primary deity of his campaign setting, Kraag Wurld). Has little tolerance for stupidity and sucking up (usually done at the same time by Newt), and can quickly slip into a drill sergeant-esque tirade that would make
R. Lee Ermey Ronald Lee Ermey (March 24, 1944 – April 15, 2018) was an American actor and U.S. Marine drill instructor. He achieved fame for his role as Gunnery Sergeant Hartman in the 1987 film ''Full Metal Jacket'', which earned him a Golden Globe ...
proud. Nitro was supposedly based on a real person who Jolly met at a gaming club, who really was nicknamed Nitro. *Pete Ashton – known to the gaming community as "Weird Pete"; owner of the local game shop, the "Games Pit" (originally called the "Games Pit Stop"). A player in the Black Hands, although he has occasionally acted as GM for both them and other groups in the comic, usually running his trademark "never-completed" adventure ''The Temple Of Horrendous Doom'' (a reference of a pair of real D&D modules, ''
Tomb Of Horrors ''Tomb of Horrors'' is an adventure module written by Gary Gygax for the ''Dungeons & Dragons'' (''D&D'') role-playing game. It was originally written for and used at the 1975 Origins 1 convention. Gygax designed the adventure both to chal ...
'' and ''
The Temple of Elemental Evil ''The Temple of Elemental Evil'' is an adventure module for the fantasy role-playing game ''Dungeons & Dragons'', set in the game's ''World of Greyhawk'' campaign setting. The module was published by TSR, Inc. in 1985 for the first edition ''A ...
'') which "no-one has ever completed without dying". In fact, the majority of the adventure requires players to take control of disembodied spirits; thus "dying" and being reborn is part and parcel of completing the adventure. Weird Pete generally forces players to sign a non-disclosure contract before playing as he enjoys the mystique that has evolved around the adventure. Weird Pete also devised a "demerit" system for penalizing players when he is GMing, which can be worked off with time running the front counter of the "Games Pit". :Weird Pete is a ruthless salesman and has no qualms about feeding his friends and customers a line of bull about the virtues of his wares; he has a particular talent for convincing B.A. that a given product or service is just what B.A. needs for his game. However, Pete is also a poor businessman, willing to shell out for whatever seems to be "the next big thing" and taking the fall when the product flops; he is often as vulnerable to the sales pitches of game manufacturers as his customers are to his own "salesmanship". *Newt Forager – a small and rather whiny and tricky player who invariably plays evil, mysterious loners with hidden agendas, all of whom are blood related so that he can share in-game information between them. The only child of a career military family, Newt bounced from base to base while he was youngperhaps the reason he has a hard time making friends. He has gravitated to the Black Hands because no other group will let him in (he played once with B.A. and the Knights when Bob was unable to game, and proceeded to try and rob everybody just to load up on treasure and experience for another GM's game he was aiming for). Since joining the Black Hands he has acquired an ongoing hatred of Stevil, mostly due to in-game interpersonal warfare and vendettas. Newt's first appearances with the Black Hands were initially believed to be examples of "newbie-bashing" (mistreatment of players who are new to a game or group, and are thus at a disadvantage) by several KODT readers; however, the creators behind the Knights point out that Newt's anti-social and selfish tendencies both in and out of character put him on an even footing with the Black Hands from the start, and that sooner or later, Newt invariably gives as good as he gets where his fellow players are concerned. *Gordo Sheckberry – a more roleplay focused player who usually plays female characters, most notably female pixie fairies who are dramatically underpowered compared to the other characters in the campaign. Gordo uses a wheelchair and has full lifetime disability, but considers this a bonus as it enables him to game almost daily with different groups. He is easily recognized by his Coke-bottle glasses and bad toupee. Gordo has a degree in Chemical Engineering, and is rumored to have cooked up the batch of C-4 used in an attempt to breach the steam tunnels (the incident that gave Nitro his nickname). *Stevil Van Hostle – also known as Stevil Van Hostile, Evil Stevil or Bitter Stevil, Stevil is a tech-support worker who commutes from
Indianapolis Indianapolis (), colloquially known as Indy, is the state capital and most populous city of the U.S. state of Indiana and the seat of Marion County. According to the U.S. Census Bureau, the consolidated population of Indianapolis and Marion ...
to game sessions and is quick and vicious to jump on any grudge in the game (sometimes accompanied by his signature gripe, "I can't believe I drove forty-five frickin' miles for THIS!"). On occasions, he has been known to deliberately trash entire parties and campaigns simply because another player's character won over on him. He has an ongoing grudge against Newt which started when Newt first joined the group; Stevil's character challenged Newt's to "swing at him with a stick" to test his combat prowess (after Newt refused to describe his character in game-statistic terms). Newt's character knocked out Stevil's with his first blow and it was discovered that Stevil had assumed that a "stick" would be a small twig or similar, whereas the "stick" Newt's character had actually used was a full-length pole resembling a log. Outside the Black Hands' table, Newt merely brags he knocked Stevil out with an ordinary stick, which only serves to further annoy Stevil.


Hard Eight Enterprises

In the KODT world, Hard Eight Enterprises are the creators of the Hackmaster, Cattlepunk, Space Hack, and Scream of Kachooloo gaming systems. Well respected by all of Muncie's gaming groups (USUALLY anyway), they call the shots. Hard Eight Enterprises run the tournament-level Hackmaster games in the semi-finals, which one year resulted in the disqualification of the Black Hands, and the Untouchable Trio (Plus One) causing Timmy Jackson to cry. Hard Eight runs the annual Garycon game convention; there is now a real-world convention with this name, held in memory of
Gary Gygax Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an ...
in
Lake Geneva, Wisconsin Lake Geneva is a city in the U.S. state of Wisconsin. Located in Walworth County and situated on Geneva Lake, it is home to an estimated 8,105 people as of 2019, up from 7,651 at the 2010 census. It is located about 40 miles southwest of Mil ...
. *Gary Jackson – President and founder of Hard Eight, Gary Jackson designed and created Hackmaster (a parody of
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
). His name combines those of
Gary Gygax Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an ...
and Steve Jackson, two noted RPG designers. Gary Jackson has always been two things—first and foremost a gamer, but second and not distantly behind that at all: a business man. Some of Hard 8's best and worst products were the design of Gary, including the One-Legged Dwarf Kits. Gary has a son by the name of Timmy (Timmy Jackson in full), who also is involved in the family business. However, Timmy is somewhat young, and a lot of the ideas he comes up with are met with spite and disgust. Gary Jackson allegedly died in issue #53 in a plane crash. Because of controversy surrounding the new edition of Hackmaster, Brian and Bob got into a vehicle and drove up to Hard Eight to confirm. Despite their shock and horror at his "death," the two rubbed several of their dice on Gary (believed to endow good luck, they in fact cursed the dice). Suddenly, in issue #149, Gary emerged from hiding (after having faked his own death to avoid gambling debts), and started his own game company, purchasing several of his game lines from Hard Eight, now controlled by Heidi. Eventually, he merges his new company with Hard Eight, recombining their old intellectual properties, but must work under Heidi, who still owns it. *Heidi Jackson – estranged wife of Gary Jackson and owner of a regular publishing company, Paperback Werks, and owner of Hard Eight since the (faked) death of Gary Jackson – although she rarely actually showed up at Hard Eight, instead holding telephone conferences with the staff. Heidi is a hard-nosed businesswoman who cares nothing for games or gamers, and imposed continuously harsher deadlines for Hard Eight to show greater and greater profit margins, having threatened to close down the company more than once if it fails to show sufficient growth. Many of the employees dislike Heidi, but Jo Jo (below) has accepted that her business attitude is only acknowledging and dealing with a weakness that was already there. Heidi began demanding changes in Hackmaster to the point it resembled one of the romance/adventure novels her company publishes. (Some changes suggested by Heidi appear to be not-so-subtle jabs at the recent, real-world alterations made to Dungeons & Dragons 4th Edition.) After Heidi sold off several Hard Eight assets to have them purchased secretly by Gary, Gary found that his employees had signed
Non-compete clause In contract law, a non-compete clause (often NCC), restrictive covenant, or covenant not to compete (CNC), is a clause under which one party (usually an employee) agrees not to enter into or start a similar profession or trade in competition again ...
contracts with Heidi. Gary was able to "charm" Heidi into re-merging the companies. *Timmy Jackson – Son of Gary and Heidi Jackson. Over the years, Timmy earned the nickname of "Table Happy," because of his munchkin ways. He was also referred to on occasion as "Timmy the Rules Mangler." Timmy was intended to one day inherit Hard Eight. Timmy used to participate in the creation of gaming systems, including Cattlepunk. However, Timmy was a munchkin (i.e. power gamer) and his products had poor reputations. Following the return of Gary Jackson, it has been implied that Timmy has lost interest in role-playing games and has grown into a typical teen jock, more interested in football and girls. *Jo Jo Zeke – Jo Jo was (until his supposed demise) Gary Jackson's best friend and he assumed daily management of Hard Eight after Gary's "death." Jo Jo was once forced to accompany Timmy Jackson to host a Hackmaster tournament because Gary was busy. In the aftermath, Jo Jo grabbed a then-crying Timmy and retreated back to Hard Eight as fast as possible. Everyone found out why very quickly, for the prize of the tournament turned out to be a $1500 certificate for One-Legged Dwarf Kits and Spelljacked cards. This development enraged even those who had lost the tournament, and a riot broke out. Jo Jo was pressed by the Hard Eight staff to stand up to Heidi Jackson's more ridiculous changes to HackMaster. Jo Jo presented their case and was subsequently fired. He created his own gaming company, but was then brought back on board when Gary returned.


Patty's Perpetrators

Patty's Perpetrators (Patty's Perps for short) are one of the newest sanctioned groups in Muncie recognized by the HMPA . Patty's Perps have the stigma of being the very bottom of the barrel (i.e. they take in those who no one else will accept, like Crutch). *Patty Gauzweiller – currently teaches a Kindergarten class in Muncie. She used to belong to the Black Hands before forming Patty's Perpetrators (or more commonly "Patty's Perps"). She often brings her "teaching tools" from her classroom to the gaming table (time outs, for example). Patty used to be in a relationship with Dave. They dated for a number of months before Dave decided to break up with her. In more recent times, after a series of misunderstandings and an eventual co-GM arrangement with B.A. during a massive PvP war at the Knights' table, surprisingly, Patty and B.A. appear to be on the road to an actual relationship. *Leslie "Crutch" Humphries – Crutch is an ex-con who's gotten two "strikes" and been put on notice. If he commits a crime again, he goes to prison for good. He's often found at Hawg Wallers (though legally he is not allowed to be in bars by the terms of his probation, the police don't usually go to Hawg's). Despite his criminal record, it's apparent to those who know him that he mostly has a good heart. He is a very loyal friend—though he often gets in trouble for his loyalty. Crutch discovered role-playing by accident, when he mistook a game of Cattlepunk the Black Hands were playing in Hawg Wallers for an actual meeting to plan a heist; when he was told the truth, he decided he would like to see how the heist turned out in the game anyway and was hooked on Cattlepunk. However, Crutch also had a social stigma of being cutthroat and was rejected from the Knights, as well as from the Black Hands. He finally found a home with Patty's Perps, although he had to try hard to earn the acceptance and approval of the other players. He has learned much about fantasy role-playing and teamwork with fellow players in his time with the Perps, and in a recent Hackmaster Tournament/Grudge Match, Crutch was the only member of the group to advance to the finals. Moreover, it was his act of self-sacrifice that enabled Sara Felton (another finalist among the three teams that called the Grudge Match) to reach the final goal and win the game. Crutch eventually became an HMA certified gamemaster, drawing on his criminal background to run a surprisingly popular (and extremely lethal) ''Crime Nation'' campaign. *Mona "Mo" Wert – Mona has a lot of time to game since her children are grown up and she received a large inheritance from a great-uncle, as well as her husband's departure. She is proud of "answering to no one" and being a "free spirit". She is honest, blunt, and rather ruthless, but most people still consider her enjoyable to be around. In her spare time she does volunteer work and met Patty working at her kindergarten. *Eddie "Tank" Ramirez – Eddie acquired the nickname "Tank" in high school as the League Commissioner for his Fantasy Football League. He is very proud of his character – Kraven the Frost Giant thief. He believes he is the only player in the country playing a giant thief, although there are rumors that someone in
Belize Belize (; bzj, Bileez) is a Caribbean and Central American country on the northeastern coast of Central America. It is bordered by Mexico to the north, the Caribbean Sea to the east, and Guatemala to the west and south. It also shares a wa ...
is playing a Hill Giant
assassin Assassination is the murder of a prominent or important person, such as a head of state, head of government, politician, world leader, member of a royal family or CEO. The murder of a celebrity, activist, or artist, though they may not have a ...
. He has assumed the role of Crutch's "tutor", teaching him the intricacies of roleplaying and "playing well with others". As a child, Eddie was extremely shy, and Patty's Perps was the only group that accepted him. Patty has been working on "coaxing him out of his shell" and he started working out at Nitro's gym regularly after she offered in-game incentives for exercising. *Chad Aguilar – Chad is a graduate student as
Ball State University Ball State University (Ball State, State or BSU) is a public university, public research university in Muncie, Indiana. It has two satellite facilities in Fishers, Indiana, Fishers and Indianapolis. On July 25, 1917, the Ball brothers, indust ...
, and working as a
disc jockey A disc jockey, more commonly abbreviated as DJ, is a person who plays recorded music for an audience. Types of DJs include radio DJs (who host programs on music radio stations), club DJs (who work at a nightclub or music festival), mobil ...
to get needed money. He's known for having a short temper – he is often sent to Patty's time-out corner, and if he goes out prematurely, he'll lose a level. When he started playing Hackmaster, his age (13) made it difficult to find an accepting group, but he was accepted in Patty's group. He plays now with his love interest, Reese, who is a naive vegan peacenik completely unsuited for the brutal world of Hackmaster. After having a baby son ("Peeta...") they ended up sharing a pixie fairy character with multiple personalities.


Other groups

The Dorm Troopers, Logan's Heroes and Slacker's Hackers are part of some of the other local gaming groups across whom the Knights come at intervals, most notably in the incident of the Player Exchange Program (and resulting intergroup grudge match). In this, certain Game Masters conspired to arrange for the annihilation of competing groups' characters (so that their bodies could be looted for plunder) by switching players into other groups' games where, separated from their regular comrades, they could be killed off. The ultimate plan was to eliminate competition in an upcoming local HackMaster tournament, as well as use any magic items and other enhancements looted from other characters to win the tourney.


Other notable characters from the Muncie gaming community include

*Bridgette Keating, a beautiful woman who wears skimpy costumes at conventions and delights in using her appearance to manipulate the "geeks" (not least by involving them in the LARP ''"Vampyres: Lords of Darkness"'' and then using them for manual labor). *Earl Slackmozer, an occasional freelancer for Hard Eight Enterprises and a one-time rival of B.A. B.A. didn't care for one of Earl's modules and the two butted heads for a while, but have since learned to respect each other (more or less). *Sheila Horowitz was introduced to gaming at the Knights' table (though never became an official member of the group) while dating Dave Bozwell, and once got in a fistfight with B.A. when he accused her of in-game cheating. She is currently a member of the Dorm Troopers, and is cohabitating with Bob Herzog. Sheila is arguably a vital part of Bob's maintaining his independence from his father, as she initially took something of a "mother hen" attitude with Bob. Since moving in together, it is clear that Sheila is the dominant personality in the relationship, limiting Bob's spending money and assigning him household chores (although, also, at the latest GaryCon, covertly arranging for Bob to fulfill his ambition to win a giant D20, even if she did then have to manipulate him into not displaying it on a table where she kept a family photograph). This relationship took a dramatic nosedive after Bob got suckered into a couple of Brian's schemes to 'get one over' on Hard 8, culminating in Bob losing Sheila's trust over rent money spent on Hacker-Snacks. *Hunter and Croix are Bob Herzog's nephew and niece (respectively), whom he has introduced to gaming. Hunter was part of Nitro's PeeWee team that competed in HackMaster tournaments, and later appeared in Wave 1 of Bob Herzog's intercampaign invasion during the PvP war against Carvin' Marvin, Brian, and Sara. Two fictional groups that are frequently referenced in stories are the Hackmaster Association for gamemasters (HMA) and Hackmaster Players' Association for players (HMPA). They act as networking organizations for the two types of participant, perform lobbying activities on behalf of their groups to Hard Eight Enterprises (e.g., to advocate for rule changes that benefit their members), arbitrate disputes, and issue rulings that are binding on their members. The HMA also serves as an accreditation body for gamemasters. The HMA and HMPA are examples of the exaggerated level of organization of the RPG hobby in the comic; another is the fictional Gamer Temps company that provides, for a fee, drop-in temporary players for campaigns when a regular player is absent (minor character Ty Ferfel was introduced as a Gamer Temps employee).


Miscellaneous characters

Characters who are not part of a gaming group. *Squirrely – Weird Pete's pet chimpanzee, he can be considered a security measure. Squirrely is actually a hyper-intelligent experimental animal formerly of a U.S. Government research facility; how he escaped is somewhat of a mystery, and one Weird Pete will likely never solve- mainly because he doesn't know or even care. He works as sort of a gofer at the Games Pit, running errands on his scooter or sorting inventory. He has, on occasions, sat in at the Knights' table, substituting for one of the regulars (though never (so far) for Sara or Brian). He tends to do very well, because Weird Pete keeps his cage in the room he lets gamers hire for sessions, so Squirrely (who games as "Squire Lee", a name Pete had also used to apply for a credit card) has seen most of the commercial modules played already, and knows where the treasure, monsters and traps are. Squirrely is also a rather heavy smoker—something that can create friction at the Knights' table, due to Brian's bad reactions (either physically or psychosomatically allergic) to cigarette smoke. *Erik Bouchard – A Canadian gamer who showed up at Gary Jackson's funeral and rubbed dice on Gary, right in front of the entire Hard 8 Staff. He later appeared as a "hired gun" during the grudge match that resulted from the Player Exchange Program.


In-game (non-player) characters

The Knights themselves have encountered several recurring
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster ...
s in their (various) roleplaying campaigns. Among these are: * (Li'l) Knobby Foot, the Untouchable Trio (Plus One)'s one-time loyal
halfling Halflings are a fictional race found in some fantasy novels and games. They are often depicted as similar to humans except about half as tall, and are not quite as stocky as the similarly-sized dwarves. Similar to the depiction of hobbits in the ...
torch-bearer, who fled with certain of the UT+1's possessions, including Knuckles' "dwarven warhorse" and El Ravager's "magic cow," when the group was in dire straits and Knuckles, El Ravager, and Teflon Billy decided to use Knobby Foot as food. They also once shaved his head and branded "slacker" on his forehead for falling asleep on guard duty. He defected to Sergeant Barringer during the Bag Wars, and later inherited his position as lord of Barringer City. He eventually became a sort of lich and served a villainous role during a major campaign to destroy Bag World. * Lord Gilead, formerly the henchman of one of Sara's HackMaster characters who became a charismatic noble lord after an unknown, potentially dangerous magical helmet which the Knights insisted that he should be the one to try out turned out to be the legendary Helm of Lordship. He now rules the land of Faengerie and looks down on the propensity of Teflon Billy, Knuckles and El Ravager to burn and slaughter their way through whatever kingdom they happen to be in. Gilead is known to be a "favored NPC" by B.A., who uses him as to foil many of the players' more absurd large-scale plans and actions. * Chelsie the Magic Cow, once owned by El Ravager and subsequently eaten by Li'l Knobby Foot. Originally she was an ordinary cow, grazing by the side of the road as mere
flavor text Flavor text is text for action figure character backgrounds, video games, playing cards, or within the pages of a role-playing game's rulebook. While appropriate to the product's or game's story concept, it usually has no effect on the mecha ...
. El Ravager insisted on investigating, and B.A.'s attempts dissuade them were met with more fervor and suspicion ("''there must be something really special about that cow if he's trying to keep us away from it"''). When Teflon Billy used Detect Magic on the cow, B.A. sarcastically declared that it radiated a blinding magical aura. El Ravager laid claim to the cow, named her Chelsie, and over the course of several adventures sought to determine her supposed magic abilities; sadly, he never succeeded. Poor Chelsie met her end as a meal and warm clothing for Li'l Knobby Foot when he fled for his life from the Untouchable Trio. There is a similar story regarding Knuckles and a mule, though that was a case of deliberate trickery on the GM's part; B.A. convinced Knuckles (Bob's player) that "Little Mike" was actually a dwarven warhorse. Mike was also stolen by Knobby Foot, but was kept on as the former hireling's steed when Knobby Foot joined the Barringer rebellion. (Oddly enough, when KenzerCo published the actual rulebooks for HackMaster, the dwarven warhorse showed up on the equipment lists of the Player's Guide, along with a plethora of other items mentioned in the comic. However, it contains no references to magic cows, so Chelsie's special abilities remain a mystery.) * "Red" Gurdy Pickens, most often a bar-owner or piano player and nemesis of the Knights' Cattlepunk characters. From the players' perspective, the most feared of all of B.A.'s recurring NPCs; he is often recognized by description before being mentioned by name, eliciting a cry from the players (in unison) of "RED GURDY PICKENS?!". A Canadian descendant of Red even showed up in B.A.'s Hacknoia campaign to plague the Knights' agent characters. He was Resurrected yet again as the sheriff (and primary antagonist for the players) of the town of Lazarus, during Brian's Cattlepunk campaign. Red Gurdy Pickens appears as an NPC in ''Aces and Eights'', the real-life analogue to Cattlepunk. * Alexis Marie (aka ''Lexie''), supposedly Brian's girlfriend, but never seen by anyone else in the flesh. He talked about her larger-than-life adventures and careers for over two years before Bob and the other Knights decided the ruse was out of control; Brian had claimed they were engaged and even sent out wedding invitations. After a long, drawn-out intervention-type discussion, Brian was forced to admit that Alexis was not real. In a dramatic emotional outburst, he confessed he had created his own fantasy world, "Brian's Life", in order that he could feel loved (a sort of escape from the 'harsh edges' of the real world). Alexis is now a touchy subject among all the Knights, and any mention of her at the table tends to result in Brian unleashing a furious beatdown on the person who mentioned her. * Jonid Coincrawler, a gnomish thief and illusionist, who devises elaborate schemes to separate the Knights from their gold. In many cases, these schemes would not have worked as well as they did if it were not for the Knights simultaneously attempting an equally elaborate scheme to profit from a situation. In the "reality" of the comic strip, Jonid seems to be an established character from official HackMaster material rather than an original creation of B.A.'s, as he is mentioned in documents distributed by Hard Eight Enterprises. * Sergeant Barringer, the leader of a group of hirelings that the UT+1 placed inside a magical bag of holding in order to transport them more easily (in other words, less expensively than buying them all horses). After Teflon Billy, who was in charge of the bag, forgot to feed the hirelings or let them out of the bag for several months, he was shocked to discover that, rather than dying, they had created a fortress and society within "Bag World", living off the other resources that the Knights had stored there. This led to a conflict and eventually to several full-scale "Bag Wars" in which the Knights attempted to reclaim their items. In a more recent storyline, a campaign taking place generations after the end of the "Bag Wars" features the Knights' current characters entering Bag World and encountering societies descended from veterans of the wars; one of these settlements was "Barringer City," ruled by a corrupted Knobby Foot. * "Carvin' Marvin", an intelligent artifact-level magic sword who is completely insane and delights in having his wielder kill and maim anyone nearby and/or themselves. On occasion, however, he can be persuaded to pursue a more useful goal, and on those occasions serves as a very powerful and effective weapon. The last time Marvin was wielded resulted in a clash between him and Tremble, the Hackmaster +12 that (played by Nitro) had asserted control over Dave's character, with the result that ''every'' PC died and Marvin absorbed Tremble's power as his own. He waited centuries at 'Meatgrinder Rock,' luring in unsuspecting treasure hunters in and destroying them to create bodies for a mighty undead army. Eventually, the party returned to investigate the sword and Sara and Brian's characters got too close and became dominated by Marvin, who then used them to launch a campaign to conquer Garweeze World. *
Pit bull Pit bull is a term used in the United States for a type of dog descended from bulldogs and terriers, while in other countries such as the United Kingdom the term is used as an abbreviation of the American Pit Bull Terrier breed. The term was f ...
s. The UT+1 discovered that the HackMaster rules allowed pit bulls to be purchased in large quantities from even the smallest village, making them a cheap but effective weapon ''en masse'' (though somewhat uncontrollable, since the cheap price was for ''untrained'' dogs). Unfortunately, when one of Sara's characters purchased a large group to run off guards transporting the other three player characters to justice, the dogs became feral and started gathering up every other pit bull in the country, one village at a time, until a vast pack of the dogs ('the Doomsday Pack') was killing everyone and every living thing which they came across, changing the face of Garweeze World.


Fictional games

Since the comic centers around a community of role-playing gamers, the characters are seen playing many games that are analogues of real-world games (some of which were then published as real-world games). They include: * ''Hackmaster'', a fantasy role-playing game like ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
'', but even more baroquely complex. ''Hackmaster'' games are typically set in ''Garweeze Wurld'', a reference to
Gary Gygax Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an ...
's ''World of Greyhawk'' campaign setting. It is the game most often shown being played. Kenzer and Company has published multiple real-world versions of the game, including supplements with names taken from the comic (e.g. the ''Hacklopedia of Beasts'' guides to the monsters of Garweeze Wurld). In the very early ''Shadis'' scripts, the game the group plays is apparently called ''Dung & Dragons'' (although this is only seen on the back of B.A.'s GM screen). ''HackMaster'' is initially described as a home-brewed rule set by B.A., but was later declared to be a published product. * ''Spacehack'', a science-fiction role-playing game like ''Traveller''. Early strips implied this to be exactly the same game as ''HackMaster'' with different names, but it diverged later. One early storyline features the Knights' ''Spacehack'' characters traveling through a rift in space to Garweeze Wurld, where they encountered their ''Hackmaster'' characters. Several single-frame strips referring to ''SpaceHack'' were originally advertisement strips for the sci-fi RPG ''Fading Suns'' (which otherwise has no relationship to Hackmaster) * ''Scream of Kachooloo'', a horror role-playing game closely modeled on ''Call of Cthulhu''. * ''HackNoia'', a modern-day espionage role-playing game like TSR's ''Top Secret''. * ''Heroes and Zeroes'', a superhero role-playing game like ''Champions''. * ''Cattlepunk'', a Western role-playing game like TSR's ''Boot Hill''. The earliest strips call it ''Hackmaster: Cattlepunk'', implying it may be a supplement or variation on that game. Kenzer and Company has published its own Western-themed game named '' Aces & Eights: Shattered Frontier''. * ''Crime Nation'', a role-playing game where the characters are gang members in a crime-ridden city. * ''Dawg: The RPG'', a role-playing game, designed by B.A. Felton, where the characters are dogs of various breeds, similar to '' Bunnies & Burrows'', which featured rabbit characters. Was self-published by B.A. and was a disastrous failure; the one time the group played it, the session consisted almost entirely of making "saving throws versus Canine Compulsion" to avoid their character acting like an actual dog. Was later picked up by Hard Eight after an intellectual property dispute with Heidi and "tidied up" by Jo Jo Zeke. * ''Vampyres: Lords of Darkness'', a live-action role-playing game like White Wolf's '' Vampire: The Masquerade''. * ''World of Hackcraft'', a massively multiplayer on-line role-playing game set in Garweeze Wurld, modeled on ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. Set in the '' Warcraft'' fantasy universe, ''World of Warcraft'' takes place within the world of Azer ...
''. * ''Spelljacked'', a fantasy-themed collectible card game like '' Magic: The Gathering'' and ''
Spellfire ''Spellfire: Master the Magic'' is an out-of-print collectible card game (CCG) created by TSR, Inc. and based on their popular '' Dungeons & Dragons'' role playing game. The game appeared first in April 1994, shortly after the introduction of ' ...
''. ''Spelljacked'' is depicted as Hard Eight's failed attempt to cash in on the CCG craze; they were later forced to practically give away their remaining stocks of cards. * '' Fairy Meat'', a miniatures game designed by Pete Ashton about cannibalistic fairies. Later published as a real-world game. * ''Risque'', a board game of world conquest modeled on ''Risk''. * ''Island of Kataan'', a board game of building and trading modeled on '' The Settlers of Catan''. When the Knights play it, most of them are baffled by its complete lack of rules for combat. * "TreasonHackers", a RPG that mimics "
Paranoia Paranoia is an instinct or thought process that is believed to be heavily influenced by anxiety or fear, often to the point of delusion and irrationality. Paranoid thinking typically includes persecutory beliefs, or beliefs of conspiracy c ...
". It only shows up in the animated YouTube videos, and Brain thinks it's a joke due to the high lethality rate. * ''RoadHack'', a post-apocalypse highway game of car-to-car combat ''a la'' '' The Road Warrior,'' clearly based on ''
Car Wars ''Car Wars'' is a vehicle combat simulation game developed by Steve Jackson Games. It was first published in 1980. Players control armed vehicles in a post-apocalyptic future. Game play In ''Car Wars'', players assume control of one or more cars ...
''. * ''The Great War'', an extremely detailed simulation of the First World War, costing several hundred dollars. A number of Muncie gamers formed the "Guns of August Society" to purchase and play it; over the years, all except Weird Pete and Brian have dropped out, and those two have been playing the game, at the rate of one turn per month, for fifteen years. When Johnny Kizinski briefly returned to the Society, he found that Pete and Brian had stopped attacking each other and were continuing to play the game peacefully simply to keep it running: Johnny attacked, upsetting the balance. A reference to the "monster games" of wargaming's past, such as SPI's '' War in Europe'' or GDW's Europa Series. * ''Virulence: The Game of Biological Warfare'', a boardgame with both cooperative and competitive elements, centered around keeping a patient alive as it is attacked by various diseases while engineering diseases to attack other teams' patients. Similarly themed to the cooperative board game ''
Pandemic A pandemic () is an epidemic of an infectious disease that has spread across a large region, for instance multiple continents or worldwide, affecting a substantial number of individuals. A widespread endemic disease with a stable number of in ...
''.


Live readings

An event held at the
Origins Game Fair Origins Game Fair is an annual gaming convention that was first held in 1975. Since 1996, it has been held in Columbus, Ohio at the Greater Columbus Convention Center. Origins is run by The Game Manufacturers Association (GAMA). Origins was c ...
, and possibly other
Gaming convention A gaming convention is a gathering centered on role-playing games, collectible card games, miniatures wargames, board games, video games, or other types of games. These conventions are typically two or three days long, and often held at either a ...
s, is the Knights Of The Dinner Table live reading. People in attendance will put their name into a random drawing. The "winners" go up on stage, sit around a table, and act out the comic book, with hilarious results.


Affiliated products

Several games based on the comic have been published: * The boardgame ''Orcs At The Gates'', published in 1998, and an expansion ''Orcs: The Reckoning'' in 1999. The base game won the 1999
Origins Award The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 a ...
for Best Fantasy or Science Fiction Boardgame. * The card game ''Knights of the Dinner Table: HACK!'', published in 2001. * Four
Lost Worlds The lost world is a subgenre of the fantasy or science fiction genres that involves the discovery of an unknown Earth civilization. It began as a subgenre of the late- Victorian adventure romance and remains popular into the 21st century. The g ...
gamebooks were published by
Flying Buffalo Flying Buffalo Inc. (FBI) is a game company with a line of role playing games, card games, and other gaming materials. The company's founder, Rick Loomis, began game publishing with ''Nuclear Destruction'', a play-by-mail game which started the pr ...
based on the comic's famous "Untouchable Trio +1" (Bob's "Knuckles", Dave's "El Ravager", Sara's "Thorina", and Brian's "Teflon Billy"). *
HackMaster HackMaster is a fantasy role-playing game produced by Kenzer & Company. It began as a fictional game, a parody of ''Dungeons & Dragons'' played by the characters of the ''Knights of the Dinner Table'' comic strip by Jolly R. Blackburn. The ...
, a real-world realization of the game played in the comic, was published by Kenzer and Company. Based on the first edition of
Advanced Dungeons & Dragons Several different editions of the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the ...
(system used under license), it won the
Origins Award The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 a ...
for Game of the Year 2001. * In 2000, a monthly spin-off comic was created, titled Knights of the Dinner Table Illustrated, AKA ''K.ILL.'' The comic depicts many of the adventures described within ''KotDT;'' however, K.ILL shows the player characters' actions rather than those of the players behind them. *In 2018 a Kickstarted Live action show was produced. However, due to the mismanagement and misdoings of the Originator of the Kickstarter, Ken Whitman, now known as Whit Whitman, the 4TB harddrive with the footage was lost. Thankfully, a portion of the footage was recovered and Ben Dobyns of Zombie Orpheus Entertainment was able to make and send the backers a reconstructed version despite no obligation to do so.https://www.kickstarter.com/projects/d20e/kodt-live-action-series/description {{Bare URL inline, date=April 2022


See also

*
Nodwick ''Nodwick'' is a comic strip created by Aaron Williams, based around the conventions of fantasy role-playing games, in particular '' Dungeons & Dragons'' (''D&D''). It debuted in '' Dragon'' magazine issue No. 246 (April 1998), first with short ...
, another
roleplaying Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as ...
comic strip A comic strip is a Comics, sequence of drawings, often cartoons, arranged in interrelated panels to display brief humor or form a narrative, often Serial (literature), serialized, with text in Speech balloon, balloons and Glossary of comics ter ...
*
Dork Tower ''Dork Tower'' is an online comic created, written and drawn by John Kovalic. It chronicles the lives of a group of geeks living in the fictional town of Mud Bay, Wisconsin. Mud Bay's design is strongly influenced by the author's home town of M ...
, another
roleplaying Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as ...
comic strip A comic strip is a Comics, sequence of drawings, often cartoons, arranged in interrelated panels to display brief humor or form a narrative, often Serial (literature), serialized, with text in Speech balloon, balloons and Glossary of comics ter ...
*
The Order of the Stick ''The Order of the Stick'' (''OOTS'') is a comedic webcomic that satirizes tabletop role-playing games and medieval fantasy. The comic is written and drawn by Rich Burlew, who illustrates the comic in a stick figure style. Taking place in a mag ...
, another
roleplaying Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as ...
comic strip A comic strip is a Comics, sequence of drawings, often cartoons, arranged in interrelated panels to display brief humor or form a narrative, often Serial (literature), serialized, with text in Speech balloon, balloons and Glossary of comics ter ...
* Eric and the Dread Gazebo, a notorious gaming anecdote that provided the basis for one story in the comic's first issue.


References


External links


Official ''KoDT'' homepageOfficial "Who's Who" of ''KoDT''
1990 comics debuts American comic strips Gag-a-day comics Origins Award winners Role-playing game magazines