Jason Rohrer
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Jason Rohrer (born November 14, 1977) is an American computer programmer, writer, musician, and
game designer Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in ...
. He publishes most of his software into the public domain ( Public domain software) and charges for commercial platform distributed versions of his games, like on the iPhone appstore or Steam. He is a graduate of
Cornell University Cornell University is a private statutory land-grant research university based in Ithaca, New York. It is a member of the Ivy League. Founded in 1865 by Ezra Cornell and Andrew Dickson White, Cornell was founded with the intention to tea ...
. From 2004 until 2011 he practiced simple living, stating in 2009 that his family of four had an annual budget of less than $14,500. They have since relocated from Las Cruces,
New Mexico ) , population_demonym = New Mexican ( es, Neomexicano, Neomejicano, Nuevo Mexicano) , seat = Santa Fe , LargestCity = Albuquerque , LargestMetro = Tiguex , OfficialLang = None , Languages = English, Spanish ( New Mexican), Navajo, Ke ...
to Davis,
California California is a state in the Western United States, located along the Pacific Coast. With nearly 39.2million residents across a total area of approximately , it is the most populous U.S. state and the 3rd largest by area. It is also the m ...
. In 2005 Jason Rohrer worked on a
local currency In economics, a local currency is a currency that can be spent in a particular geographical locality at participating organisations. A regional currency is a form of local currency encompassing a larger geographical area, while a community curren ...
, called ''North Country Notes'' (NCN), for Potsdam, New York. In 2016 Rohrer became the first videogame artist to have a solo retrospective in an art museum. His exhibition, ''The Game Worlds of Jason Rohrer'', was on view at The Davis Museum at Wellesley College until June 2016.


Games

Rohrer has placed most of his creative work, like video games' source code and assets, into the public domain as he is a supporter of a copyright-less free distribution economy. Many of his project are hosted on SourceForge. *''Transcend'' – Rohrer's first game, released in 2005. ''Transcend'' is "an abstract 2D shooting game that doubles as a multimedia sculpture." *''Cultivation'' – Rohrer's second game, released in 2007, is "a social simulation about a community of gardeners." *''
Passage Passage, The Passage or Le Passage may refer to: Arts and entertainment Films * ''Passage'' (2008 film), a documentary about Arctic explorers * ''Passage'' (2009 film), a short movie about three sisters * ''The Passage'' (1979 film), starring ...
'' – Rohrer's third game, which was released in 2007 and garnered much attention from the mainstream and independent gaming communities. The game lasts exactly five minutes, and focuses on life, mortality and the costs and benefits of marriage. It was featured in Kokoromi's curated GAMMA 256 event. In 2012 ''Passage'' became part of the permanent collection at the Museum of Modern Art. *''Gravitation'' – Rohrer's fourth game, released in 2008. That same year, it won the Jury award at
IndieCade IndieCade is an international juried festival of independent games. IndieCade is known as "the video game industry's Sundance."Fritz, Ben"IndieCade, the video game industry's Sundance" Los Angeles Times, October 1, 2009, accessed July 21, 2011. ...
. *''Between'' – Rohrer's fifth game, released in 2008. It is hosted by ''
Esquire Magazine ''Esquire'' is an American men's magazine. Currently published in the United States by Hearst Communications, it also has more than 20 international editions. Founded in 1933, it flourished during the Great Depression and World War II under t ...
'' as an adjunct to Rohrer's profile in the December 2008 issue and was the recipient of the 2009
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
's Innovation Award. *''Primrose'' – Rohrer's sixth game, designed for the iPhone (although released for home computers as well). It was released on February 19, 2009. It is a departure from the art-game theme, and is a simple puzzle game. *''Sleep is Death'' – Adventure-game-making software, released April 16, 2010. Sleep is Death games require the creator to be present to respond to the player's actions in near real-time. It has received favorable reviews from a number of mainstream game review sites. *''Game Design Sketchbook'' – In 2008 Rohrer created a number of games for '' The Escapist''. These would usually be unpolished prototype games that explore a single theme, with an accompanying article by Rohrer describing the creative process of making games. *''Inside a Star-filled Sky'' – An "infinite, recursive tactical shooter" released in February 2011, favorably reviewed. Selected for presentation at the 2011 Tokyo Game Show's Sense of Wonder Night. The game was put by Rohrer into public domain, like many other games of Rohrer. *'' Diamond Trust of London'' – A 2012
crowdfunded Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and alternative finance. In 2015, over was raised worldwide by crow ...
two-player strategy game for the Nintendo DS into public domain. *'' The Castle Doctrine'' – An MMO burglary and home defense video game. Sold on Steam while being Public domain software. *''Cordial Minuet'' – A two-player online gambling strategy game played anonymously for real money. *'' One Hour One Life'' – A multiplayer survival game of parenting and civilization building, released February 2018 and exclusively sold via the developer's webpage. Like the games before, public domain software and hosted on GitHub.


GDC 2011 Game Design Challenge

At the 2011
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tuto ...
Rohrer won the annual Game Design Challenge by proposing a game that could only be played once by a single player and then passed on to another. This idea was based on stories of his late grandfather that had been passed down. He stated "We become like gods to those who come after us." With this in mind he created a '' Minecraft'' mod, '' Chain World'', that was put on a single USB flash drive, which he then passed to an audience member. The rules of the game were simple: No text signs are allowed in the game, players may play until they die once, upon respawning they must quit the game and the game must then be passed onto someone that is interested and willing to respect the rules.


GDC 2013 Game Design Challenge

In March 2013 the Game Design Challenge was held at the
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tuto ...
for the final time. Its theme was "Humanity's Final Game." Rohrer was among the six contestants and won with his entry ''A Game For Someone'', a physical game constructed of titanium. After its completion Rohrer buried it in an undisclosed location in the
Nevada Nevada ( ; ) is a state in the Western region of the United States. It is bordered by Oregon to the northwest, Idaho to the northeast, California to the west, Arizona to the southeast, and Utah to the east. Nevada is the 7th-most extensive, ...
desert. At the challenge he released lists containing over one million discrete
GPS The Global Positioning System (GPS), originally Navstar GPS, is a satellite-based radionavigation system owned by the United States government and operated by the United States Space Force. It is one of the global navigation satellite sy ...
coordinates, one of which was the actual burial spot. He estimated that with coordinated searching it would take at least 2,700 years to locate the game.


''The Game Worlds of Jason Rohrer''

In February 2016, the Davis Museum at Wellesley College exhibited ''The Game Worlds of Jason Rohrer'', the first museum retrospective dedicated to the work of a single video game maker. The museum stated "Rohrer's exhibited work is deft, engaging, and often surprisingly moving. It refers to a diverse set of cultural influences ranging from the fiction of Borges to Black Magic; at the same time, it also engages pressing emotional, intellectual, philosophical, and social issues. Rohrer's substantial recognition, which has included feature coverage in
Wired ''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San ...
, Esquire and The Wall Street Journal, as well as inclusion in MoMA's initial videogame acquisition, has been built on a singularly fascinating body of games. These range from the elegantly simple—such as ''Gravitation'' (2008), a game about flights of creative mania and melancholy—to others of Byzantine complexity. The exhibition featured four large build-outs that translate Rohrer’s games into unique spatial experiences, alongside a section dedicated to exploring a large body of his work." The exhibit was designed by IKD, a Boston-based design firm.


Other projects

*konspire2b, a pseudonymous channel-based
distributed file system A clustered file system is a file system which is shared by being simultaneously mounted on multiple servers. There are several approaches to clustering, most of which do not employ a clustered file system (only direct attached storage fo ...
* token word, a Xanadu-style text editing system *
tangle Tangle may refer to: Science, Technology, Engineering & Mathematics *''The Tangle'' is the name of the ledger, a directed acyclic graph, used for the cryptocurrency IOTA *Tangle (mathematics), a topological object Natural sciences & medicine ...
, a
proxy server In computer networking, a proxy server is a server application that acts as an intermediary between a client requesting a resource and the server providing that resource. Instead of connecting directly to a server that can fulfill a reques ...
which attempts to find relationships between websites and user visits. * MUTE, a file sharing network with anonymity in mind. *
Monolith A monolith is a geological feature consisting of a single massive stone or rock, such as some mountains. For instance, Savandurga mountain is a monolith mountain in India. Erosion usually exposes the geological formations, which are often ma ...
, a thought experiment that might be relevant to digital copyright. This has expanded to a computer program implemented on his ideas. * seedBlogs, a modular building block that lets users add PHP and MySQL-backed dynamic content to any website. *
silk Silk is a natural protein fiber, some forms of which can be woven into textiles. The protein fiber of silk is composed mainly of fibroin and is produced by certain insect larvae to form cocoons. The best-known silk is obtained from the ...
, a web-based hypertext system to simplify web page linking. Similar to Wiki markup. * hyperlit, a literary hypertext authoring system. * subreal, a distributed evolution system. * Project December, an online conversation AI using GPT-2 and GPT-3 technology.


References


External links


Jason Rohrer official website
* * , with Jason Rohrer and Chris Crawford (2009) {{DEFAULTSORT:Rohrer, Jason American computer programmers American video game designers 1977 births Cornell University alumni Living people Video game developers Open content activists Free software programmers Indie video game developers