Introversion Software
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Introversion Software Limited is a British
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
based in
Walton-on-Thames Walton-on-Thames, locally known as Walton, is a market town on the south bank of the Thames in the Elmbridge borough of Surrey, England. Walton forms part of the Greater London built-up area, within the KT postcode and is served by a wide ran ...
,
England England is a country that is part of the United Kingdom. It shares land borders with Wales to its west and Scotland to its north. The Irish Sea lies northwest and the Celtic Sea to the southwest. It is separated from continental Europe ...
.


History

The company was founded in 2001 by three friends, Chris Delay, Mark Morris, and Thomas Arundel, who met as undergraduates at
Imperial College London Imperial College London (legally Imperial College of Science, Technology and Medicine) is a public research university in London, United Kingdom. Its history began with Prince Albert, consort of Queen Victoria, who developed his vision for a cu ...
. The company originally labelled itself "the last of the bedroom
programmer A computer programmer, sometimes referred to as a software developer, a software engineer, a programmer or a coder, is a person who creates computer programs — often for larger computer software. A programmer is someone who writes/creates ...
s" due to the trio working out of their homes - they moved into an office when working on their fourth game, '' Multiwinia''. Their first released
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedba ...
, ''
Uplink In a telecommunications network, a link is a communication channel that connects two or more devices for the purpose of data transmission. The link may be a dedicated physical link or a virtual circuit that uses one or more physical links or sha ...
'', was programmed and designed almost exclusively by Chris, while Mark and Tom handled marketing, materials and the other business elements. Their small initial investment enabled them to buy
CD-R CD-R (Compact disc-recordable) is a digital optical disc storage format. A CD-R disc is a compact disc that can be written once and read arbitrarily many times. CD-R discs (CD-Rs) are readable by most CD readers manufactured prior to the i ...
s and printer cartridges. Early copies of the game were handmade. The company was able to fully make back their investment within a few hours of accepting orders. A large community formed and the team, along with a new programmer Andy Bainbridge, started work on two new games. '' Darwinia'' was released to much critical acclaim and was eventually re-released via
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporizatio ...
on 14 July 2005 On 29 September 2006, Introversion Software launched its third game, ''
DEFCON The defense readiness condition (DEFCON) is an alert state used by the United States Armed Forces. (DEFCON is not mentioned in the 2010 and newer document) The DEFCON system was developed by the Joint Chiefs of Staff (JCS) and unified and spec ...
''. Shortly after, Introversion had measured their bandwidth in terabytes for the first time. After the release of ''DEFCON'', Introversion began work on a game called ''Subversion''. Their next game, however, was ''Multiwinia'', a multiplayer follow-up to ''Darwinia'', and was released on 19 September 2008. ''Darwinia'' and ''Multiwinia'' were ported for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
. This resulted in the eventual release of ''Darwinia+'', which included both games, to the
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent ...
on 10 February 2010.


''Subversion'' delay and ''Prison Architect''

After the release of ''Multiwinia'' in 2008, Introversion announced the commencement of working on a game called ''Subversion'' in December of that year. This was followed by a series of blog-posts about the development of the game and its
procedurally generated In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In ...
urban areas and the game was shown at the World of Love event in 2010. In October 2011, after three years in development, ''Subversion'' was announced as delayed. Their new game was announced as ''
Prison Architect ''Prison Architect'' is a private prison construction and management simulation video game developed by Introversion Software. It was made available as a crowdfunded paid alpha pre-order on September 25, 2012 with updates scheduled every three to ...
'' during the Humble Indie Bundle release of Introversion games and tech demos of ''Subversion'' material, along with a treasure hunt of information on the new game hidden within the tech demos.


Financial history and independence

After a low-key launch, ''Uplink'' was a critical and commercial success for Introversion. A visit to E3 2002 saw the team "rinse £10k in a week on speedboats and fast cars", but regret soon set in as they watched their income steadily decline, since "in the games industry, you make 75% of your total revenue for the product in the first 6 months"."Becoming a proper company....,"
Tom, Introversion staff.
By December 2002, then-publisher
Strategy First Strategy First Inc. is a Canadian video game publisher based in Montreal. Founded in 1988 by Don McFatridge, Steve Wall and Dave Hill, the company filed for bankruptcy in 2004 and was subsequently acquired by Silverstar Holdings in 2005. Initia ...
had stopped paying royalties for ''Uplink''; they would later file a Consumer Proposal, but were acquired by Silverstar Holdings in early 2005. Even with the cash flow from direct sales, Introversion ran out of money in the middle of 2003. The company hovered on the edge of bankruptcy, with the team selling most of their worldly goods, as their second project and only hope for funds -- '' Darwinia'' -- "slipped relentlessly". ''Darwinia'' was eventually released in March 2005, but despite a strong opening weekend, sales soon slipped too low to sustain the company. Within six months, the developers were back on UK government benefits until November, when they contacted
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or slurries) by opening, closing, or partially obstructing various passageways. Valves are technically fitting ...
"on a whim" to try to set up a
digital distribution Digital distribution, also referred to as content delivery, online distribution, or electronic software distribution, among others, is the delivery or distribution of digital media content such as audio, video, e-books, video games, and other s ...
deal on their
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporizatio ...
platform. Valve responded enthusiastically and, following a 14 December 2005 online launch, digital sales, which exposed the game to a new, global audience, kept the company going through to the release of their third game, ''DEFCON''. On 15 September 2006, the day ''DEFCON'' pre-orders were made available, Introversion spent their last £1500. Fortuitously, the game "did much much better than
hey Hey or Hey! may refer to: Music * Hey (band), a Polish rock band Albums * ''Hey'' (Andreas Bourani album) or the title song (see below), 2014 * ''Hey!'' (Julio Iglesias album) or the title song, 1980 * ''Hey!'' (Jullie album) or the title ...
ever imagined" and funds for at least the forthcoming twelve months quickly rolled in to replace it. Seemingly financially secure, the company place their eventual success largely at Valve's feet: "Steam has made Introversion a commercial success", Tom Arundel is quoted saying. By early 2010 the company was back in financial trouble. After spending over a year porting ''
Darwinia+ ''Darwinia'' is a 2005 real-time tactics and real-time strategy video game for Microsoft Windows, Mac OS X and Linux. It is the second game developed by Introversion Software, and is set within a computer environment that simulates artifi ...
'' to the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
, the game was not successful at launch. "It just really bombed. We missed the entire audience, I think", director Mark Morris said. The launch was in fact so poor, the company was able to tell in the first 10 minutes that it would not make enough money to save the company. At this time the company was so deeply in debt that by continuing operation the Directors faced criminal prosecution under
UK insolvency law United Kingdom insolvency law regulates companies in the United Kingdom which are unable to repay their debts. While UK bankruptcy law concerns the rules for natural persons, the term insolvency is generally used for companies formed under the ...
. "Tom (Arundel) spent a lot of time in those final days genuinely convinced that we were trading insolvently, probably trading insolvently, which is a criminal offense. So he was arguing that we needed to stop immediately, completely down tools, or there was a very real possibility that we would face prosecution". Slowly Introversion's finances changed again. In Q3 2010 the company was able to add Steam achievements to ''DEFCON'' which resulted in the game being prominently featured in a sale. Morris credits the $250,000 generated by the Steam promotion as saving the company. Later, Introversion's games were featured in a Humble Indie Bundle that launched in November 2011. The "Humble Introversion Bundle" sold 190,261 bundles and generated $779,026.33. Introversion used the money for the ongoing development of their next game, entitled ''
Prison Architect ''Prison Architect'' is a private prison construction and management simulation video game developed by Introversion Software. It was made available as a crowdfunded paid alpha pre-order on September 25, 2012 with updates scheduled every three to ...
''. As of 26 September 2015, ''Prison Architect'' had grossed over $19 million in sales, and over 1.25 million units of the game had been sold. By the end of August 2016 when the final version '2.0' of ''Prison Architect'' was released, the number of individual players was given as two million. Their next title, ''Scanner Sombre,'' was released in April 2017, after a 9 month development stage. The game sold only 6000 copies upon its release. Chris Delay remarked that it had "bombed in a big way".
Virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), edu ...
compatibility has been implemented into the game post-release, supporting both the
HTC Vive VIVE, sometimes referred to as HTC Vive, is a virtual reality brand of HTC Corporation. It consists of hardware like its titular virtual reality headsets and accessories, virtual reality software and services, and initiatives that promote appl ...
and
Oculus Rift Oculus Rift is a discontinued line of virtual reality headsets developed and manufactured by Oculus VR, a division of Meta Platforms, released on March 28, 2016. In 2012 Oculus initiated a Kickstarter campaign to fund the Rift's development, af ...
, and was released in late June 2017, marking the developer's first (and to date only) foray into VR. In January 2019, Introversion and
Paradox Interactive Paradox Interactive AB is a video game publisher based in Stockholm, Sweden. The company started out as the video game division of Target Games and then Paradox Entertainment (now Cabinet Entertainment) before being spun out into an independen ...
announced that the ''Prison Architect''
intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, co ...
was being sold on to Paradox for an undisclosed fee, so that Introversion could concentrate on new projects while Paradox continued to support and expand on the property. On 28 May 2022 Introversion announced their new science fiction themed video game ''The Last Starship'', which is scheduled to be released in 2023.


Games

*''
Uplink In a telecommunications network, a link is a communication channel that connects two or more devices for the purpose of data transmission. The link may be a dedicated physical link or a virtual circuit that uses one or more physical links or sha ...
'' (2001) *'' Darwinia'' (2005) *''
DEFCON The defense readiness condition (DEFCON) is an alert state used by the United States Armed Forces. (DEFCON is not mentioned in the 2010 and newer document) The DEFCON system was developed by the Joint Chiefs of Staff (JCS) and unified and spec ...
'' (2006) *'' Multiwinia'' (2008) *''
Darwinia+ ''Darwinia'' is a 2005 real-time tactics and real-time strategy video game for Microsoft Windows, Mac OS X and Linux. It is the second game developed by Introversion Software, and is set within a computer environment that simulates artifi ...
'' (2010) *''
Prison Architect ''Prison Architect'' is a private prison construction and management simulation video game developed by Introversion Software. It was made available as a crowdfunded paid alpha pre-order on September 25, 2012 with updates scheduled every three to ...
'' (2015) *''
Scanner Sombre ''Scanner Sombre'' is a cave exploration video game developed by Introversion Software. Gameplay and plot ''Scanner Sombre'' is exploration video game played from a first-person perspective. The player awakens in a tent inside a cave; after fi ...
'' (2017) *''The Last Starship'' (scheduled 2023)


Other projects

*''
Subversion Subversion () refers to a process by which the values and principles of a system in place are contradicted or reversed in an attempt to transform the established social order and its structures of power, authority, hierarchy, and social norms ...
'' (cancelled) *''Chronometer'' (optioned but not developed) *''Wrong Wire'' (cancelled) *''Order of Magnitude'' (cancelled) *''Spacebots'' (cancelled) *''Megaprocessor'' (cancelled) *''Voxel Factory'' (cancelled) *''Nanotech'' (cancelled) *''Deep Space Industrial'' (cancelled) *''Praxis'' (cancelled)


References


External links


Introversion Software's website
{{Authority control Companies based in Surrey Video game companies established in 2001 Video game companies of the United Kingdom Video game development companies