Indiana Jones and the Temple of Doom (1985 video game)
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''Indiana Jones and The Temple of Doom'' is an action video game developed and published by Atari Games and released in arcades in 1985. It is based on the 1984 film of the same name, the second film in the ''Indiana Jones'' franchise. It is the first Atari System 1 arcade game to include digitized speech, including voice clips of Harrison Ford as Indiana Jones and
Amrish Puri Amrish Puri (22 June 1932 – 12 January 2005) was an Indian actor, who was one of the most notable and important figures in Indian cinema and Theatre. He acted in more than 450 films, established himself as one of the most popular actor ...
as
Mola Ram Mola Ram or Maula Ram ( deva, मौला राम) (1743–1833), p.119 was an Indian painter, who originated the Garhwal branch of the Kangra school of painting., pp.75–76 He was also a poet, historian and diplomat., p.25 Much researc ...
, as well as John Williams's music from the film.


Gameplay

The player assumes the role of Indiana Jones as he infiltrates the lair of the evil
Thuggee Thuggee (, ) are actions and crimes carried out by Thugs, historically, organised gangs of professional robbers and murderers in India. The English word ''thug'' traces its roots to the Hindi ठग (), which means 'swindler' or 'deceiver'. Rela ...
cult, armed with his trademark whip. Controls consist of an eight-position joystick and a button to use the whip. The player's ultimate goal is to free the children the cult has kidnapped as slaves, recover the stolen relics known as "Sankara Stones", escape the temple, and defeat the cult leader Mola Ram. After selecting one of three
difficulty level Game balance is a branch of game design that is described as a mathematical-algorithmic model of a game’s numbers, game mechanics, and relations between the two. Game balance consists of adjusting values to create a certain user experience. Pla ...
s, the player progresses through three stages based on different scenes from the film: # Rescuing captive children from the mines, while avoiding Thuggee guards and other dangers such as snakes, bats, and floor spikes. # Escaping from the Thuggee guards in a mine cart without crashing into dead ends or falling off collapsed sections of track. # Recovering a Sankara Stone from the Thuggee sacrificial altar. One life is lost whenever Indy touches a hazard or enemy character, falls from too great a height, crashes his mine cart, or falls into lava. The whip can be used to destroy or stun enemies and to swing across gaps in the mines. The cycle repeats four times, adding more hazards each time. On the fourth repetition, the altar scene is replaced by a final confrontation with Mola Ram, on a rope bridge over a river. If the player completes this scene, Mola Ram falls to his death and the player advances to a bonus stage in the mines, picking up golden statues for extra points. This stage continues until all remaining lives are lost.


Ports

Ports A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as H ...
of the game were later developed by Paragon Programming and released by
U.S. Gold U.S. Gold Limited was a British video game publisher based in Witton, Birmingham, England. The company was founded in 1984 by Anne and Geoff Brown in parallel to their distributor firm, CentreSoft, both of which became part of Woodward Brown Ho ...
for the
Amstrad CPC The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Si ...
, Commodore 64, MSX, and
ZX Spectrum The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colou ...
in 1987. The ZX Spectrum version game went to number 1 in the Woolworths sales charts. During the same year, Mindscape ported it to the Atari ST and the Commodore 64 (different compared to U.S. Gold's version). In 1989, Mindscape ported it to the Amiga and personal computers that use
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
. The NES version was ported by Tengen in December 1988. The Apple II version was ported by
Papyrus Design Group Papyrus ( ) is a material similar to thick paper that was used in ancient times as a writing surface. It was made from the pith of the papyrus plant, ''Cyperus papyrus'', a wetland sedge. ''Papyrus'' (plural: ''papyri'') can also refer to a d ...
in June 1989 for Tengen.


Reception

In Japan, ''Game Machine'' listed ''Indiana Jones and the Temple of Doom'' on their December 15, 1985 issue as being the fourth most-successful upright/cockpit arcade unit of the month. '' Computer and Video Games'', reviewing the ZX Spectrum, Amstrad CPC and Atari ST versions, called the game "quite an accurate and splendid conversion", particularly the Atari ST version. The magazine praised the game's playability, but criticized its difficulty and sound effects. Jonathan Sutyak of
AllGame RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went publ ...
, who gave the Commodore 64 version one and a half stars out of five, called the game a "major disappointment". Sutyak criticized the gameplay and "terrible" controls, and wrote: "Graphically the game is a mess. Most of the game is brown and gray, very unappealing. ..Sounds are not great either but they are a bit better than the graphics. Theme music plays in the background which is the best part of the game. Most of the sound effects are not sharp and not enough of them exist. ''Indiana Jones and the Temple of Doom'' is a bad game all the way around. It looks bad, has bad controls, and is way too short."


References


External links

* * {{Authority control 1985 video games Amiga games Amstrad CPC games Apple II games Arcade video games Atari arcade games Atari ST games Beat 'em ups Commodore 64 games Cooperative video games DOS games * Temple of Doom (1985 video game) Mindscape games MSX games Multiplayer and single-player video games U.S. Gold games Video games about cults Video game prequels Interquel video games Video game sequels Video games developed in the United States Video games set in India ZX Spectrum games