History of the World (board game)
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''History of the World'' (often abbreviated ''HotW'') is a
board game Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a co ...
designed by Ragnar Brothers and originally published in 1991. It is played by up to six players in seven epochs (6 epochs in the 2009 edition, and 5 epochs in the 2018 edition), each player playing a different empire in each epoch.


Brief history

The first edition of ''History of the World'' by Ragnar Brothers was released in 1991 (with a tea-towel board). This first edition sold out in a few weeks, according to Game Designer, Steve Kendall. Following English, Dutch and German versions by various publishers, it was published by
Avalon Hill Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the company' ...
in 1993. After Avalon Hill was purchased by
Hasbro Hasbro, Inc. (; a syllabic abbreviation of its original name, Hassenfeld Brothers) is an American multinational conglomerate holding company incorporated and headquartered in Pawtucket, Rhode Island. Hasbro owns the trademarks and products of K ...
in the early 2000s, ''History of the World'' was re released as a big box game. Ragnar Brothers released a revised version of the game, ''A Brief History of the World'', in 2009. The game was then handed to Z-Man Games who created the most recent edition in 2018.


Gameplay

The game is played in seven rounds known as epochs (6 epochs in the 2009 edition, and 5 epochs in the 2018 edition), which correspond to different historical periods. At the beginning of each epoch, each player receives an
empire An empire is a "political unit" made up of several territories and peoples, "usually created by conquest, and divided between a dominant center and subordinate peripheries". The center of the empire (sometimes referred to as the metropole) ex ...
card and assumes the role of that empire for the round. Each empire has advantages and disadvantages based on the order in which it appears in an epoch, starting location on the world map, its number of armies, navigation abilities (access to certain lands by sea), and whether or not it possesses a capital. Empires not having capitals are known as Marauders and they gain points for sacking other players structures. During each empire's turn, its allocated units are placed on the board beginning from its capital (or starting space) and proceeding through contiguous areas and controlled seas or oceans. Occupation of empty territory is automatic, while dice-based combat rules are applied if a unit is placed in an area already occupied by another player's forces. At the end of each player's turn, they are given a score based on how much control they have of regions of the board (known as "Areas") and how many capital, cities, and monuments they possess. The remains of players' empires never move again, but remain on the board for the rest of the game until they are conquered or destroyed by other empires. Players are also given "Greater Events" and "Lesser Events" cards at the beginning of the game, which can be used throughout the game to gain certain advantages.


Influence

The game's concept of scoring based on level of control in a region was cited by designer Jason Matthews as an influence on ''
Twilight Struggle ''Twilight Struggle: The Cold War, 1945–1989'' is a board game for two players, published by GMT Games in 2005. Players are the United States and Soviet Union contesting each other's influence on the world map by using cards that correspond to ...
'' (2005).


Reception

In 1994, ''History of the World'' won the
Origins Award The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 a ...
for "Best Pre-20th Century Boardgame of 1993".


Reviews

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Pyramid A pyramid (from el, πυραμίς ') is a structure whose outer surfaces are triangular and converge to a single step at the top, making the shape roughly a pyramid in the geometric sense. The base of a pyramid can be trilateral, quadrilate ...
''


References


External links


Play Online (renamed Empires)
{{Avalon Hill Avalon Hill games Board games introduced in 1991 Board games about history Origins Award winners World conquest board games