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Gearbox Software is an American video game development company based in
Frisco, Texas Frisco is a city in Collin and Denton counties in the U.S. state of Texas. It is part of the Dallas–Fort Worth metroplex and about from both Dallas Love Field and Dallas/Fort Worth International Airport. Its population was 200,509 at the 2 ...
. It was established as a
limited liability company A limited liability company (LLC for short) is the US-specific form of a private limited company. It is a business structure that can combine the pass-through taxation of a partnership or sole proprietorship with the limited liability ...
in February 1999 by five developers formerly of Rebel Boat Rocker.
Randy Pitchford Randy Pitchford is an American businessman. He co-founded the video game development studio Gearbox Software in 1999 and was president and CEO for the company until 2021, upon which he became CEO and president of Gearbox's parent company, The ...
, one of the founders, serves as
president President most commonly refers to: *President (corporate title) * President (education), a leader of a college or university * President (government title) President may also refer to: Automobiles * Nissan President, a 1966–2010 Japanese ...
and
chief executive officer A chief executive officer (CEO), also known as a central executive officer (CEO), chief administrator officer (CAO) or just chief executive (CE), is one of a number of corporate executives charged with the management of an organization especiall ...
. Gearbox initially created expansions for the
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or slurries) by opening, closing, or partially obstructing various passageways. Valves are technically fitting ...
game ''
Half-Life Half-life (symbol ) is the time required for a quantity (of substance) to reduce to half of its initial value. The term is commonly used in nuclear physics to describe how quickly unstable atoms undergo radioactive decay or how long stable ...
'', then ported that game and others to console platforms. In 2005, Gearbox launched its first independent set of games, '' Brothers in Arms'', on console and mobile devices. It became their flagship franchise and spun off a comic book series, television documentary, books, and action figures. Their second original game series, '' Borderlands'', commenced in 2009, and by 2015 had sold over 26 million copies. The company also owns the intellectual property of ''
Duke Nukem ''Duke Nukem'' is a video game series named for its main character, Duke Nukem. Created by the company Apogee Software Ltd. (now 3D Realms) as a series of video games for personal computers, the series expanded to games released for various co ...
'' and '' Homeworld''. Gearbox expanded into publishing with the creation of Gearbox Publishing in 2015. A parent company, The Gearbox Entertainment Company, was established for Gearbox Software and Gearbox Publishing in 2019. Gearbox Entertainment was acquired by the Embracer Group in April 2021, becoming its seventh major label. A third division, Gearbox Studios, to focus on television and film productions, was established in October 2021.


History


Formation and initial growth (1999–2008)

Gearbox Software was founded on February 16, 1999, by
Randy Pitchford Randy Pitchford is an American businessman. He co-founded the video game development studio Gearbox Software in 1999 and was president and CEO for the company until 2021, upon which he became CEO and president of Gearbox's parent company, The ...
, Brian Martel, Stephen Bahl, Landon Montgomery and Rob Heironimus, five developers formerly of Rebel Boat Rocker. Before Rebel Boat Rocker, Pitchford and Martel previously worked together at
3D Realms 3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark. Scott Miller (entrepreneur), Scott Miller founded the company in his parents' home in Garland, Texas, in 1987 as Apogee Software Productions to release his game ' ...
, and Montgomery previously worked at
Bethesda Softworks Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a division of Media Technology Limited, and in 1999 became a subsidiary of ZeniMax Media. In ...
. By 2000, the company employed 15 people. They started with developing expansions to
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or slurries) by opening, closing, or partially obstructing various passageways. Valves are technically fitting ...
's ''
Half-Life Half-life (symbol ) is the time required for a quantity (of substance) to reduce to half of its initial value. The term is commonly used in nuclear physics to describe how quickly unstable atoms undergo radioactive decay or how long stable ...
''. Porting ''Half-Life'' to console platforms (each with new game content) followed, building the company's experience in console game-making, in addition to enhancing and building upon the successful '' Counter-Strike'' branch of the ''Half-Life'' franchise. Prior to '' Half-Life 2'', they had developed or helped develop every ''Half-Life'' expansion game or port, including '' Opposing Force'', '' Blue Shift'', '' Counter-Strike: Condition Zero'', ''Half-Life'' for the Sony
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
(including '' Half-Life: Decay''), and ''Half-Life'' for the Sega Dreamcast (including ''Blue Shift''). Branching out to other publishers, they pursued additional
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as H ...
work, each game being released with additional content, but this time from console to PC. These projects included their first non-first-person shooter, ''
Tony Hawk's Pro Skater 3 ''Tony Hawk's Pro Skater 3'' is a 2001 skateboarding video game and the third installment in the '' Tony Hawk's'' series. It was developed by Neversoft and published by Activision under the Activision O2 label in 2001 for the PlayStation, Play ...
'', and '' Halo: Combat Evolved'', forging new publisher relationships with Activision and
Microsoft Game Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher and part of the Microsoft Gaming division based in Redmond, Washington. It was established in March 2000, ...
respectively. Additional new development, in the form of a PC game in the
James Bond The ''James Bond'' series focuses on a fictional British Secret Service agent created in 1953 by writer Ian Fleming, who featured him in twelve novels and two short-story collections. Since Fleming's death in 1964, eight other authors hav ...
franchise ('' James Bond 007: Nightfire'') for
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
, also occurred during the company's initial 5-year period. In 2005, they launched an original property of their creation, '' Brothers in Arms'', with the release of '' Brothers in Arms: Road to Hill 30'' on the
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
, PC and PlayStation 2. Later that year a sequel, '' Brothers in Arms: Earned in Blood'', was launched. In 2008, '' Brothers in Arms: Hell's Highway'' was released. 2007 brought announcements of new projects based on licensed film intellectual properties, including the crime drama ''
Heat In thermodynamics, heat is defined as the form of energy crossing the boundary of a thermodynamic system by virtue of a temperature difference across the boundary. A thermodynamic system does not ''contain'' heat. Nevertheless, the term is ...
'' and the science-fiction classic ''
Aliens Alien primarily refers to: * Alien (law), a person in a country who is not a national of that country ** Enemy alien, the above in times of war * Extraterrestrial life, life which does not originate from Earth ** Specifically, intelligent extrater ...
''. In the September 2007 issue of
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 ...
, Pitchford stated that development on the ''Heat'' game had not yet begun, as the planned development partner for the project had gone under. This was followed by an announcement by
Sega is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
that they would be helming a new version of rhythm game '' Samba de Amigo'' for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
, a departure from their signature first-person shooter titles.


''Borderlands'' and studio expansion (2009–2015)

Work on a new intellectual property, '' Borderlands'', began around 2005 and was first announced in 2007. Pitchford likened the game as a combination of
computer role-playing games A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immer ...
such as '' Diablo'' and '' NetHack'', and first-person shooters like ''Duke Nukem''. Defining features of ''Borderlands'' was its cel-shading graphics style and its procedurally-generated loot system that was capable of generating millions of different guns and other gear items. ''Borderlands'' was released in October 2009, published by 2K, a subsidiary of Take-Two Interactive. By August 2011, had sold over 4.5 million copies, making it a critical success for Gearbox and allowing them to expand the studio and budgets for subsequent games. Subsequently, Gearbox developed two additional games in the video game series, ''
Borderlands 2 ''Borderlands 2'' is a 2012 first-person shooter video game developed by Gearbox Software and published by 2K Games. Taking place five years following the events of '' Borderlands'' (2009), the game is again set on the planet of Pandora. ...
'' (2012) and ''
Borderlands 3 ''Borderlands 3'' is an Action role-playing video game, action role-playing first-person shooter video game developed by Gearbox Software and published by 2K (company), 2K. It is a sequel to 2012's ''Borderlands 2'', and the fourth entry in the ...
'' (2019), as well as the spin-off title ''
Tiny Tina's Wonderlands ''Tiny Tina's Wonderlands'' is an action role-playing first-person shooter video game developed by Gearbox Software and published by 2K. As a spin-off in the '' Borderlands'' series and a sequel to '' Tiny Tina's Assault on Dragon Keep'', the gam ...
'' (2022), and the series has spawn additional games from other studios under 2K/Take-Two or through license, including '' Borderlands: The Pre-Sequel'' by 2K Australia, and '' Tales from the Borderlands'' from Telltale Games. Gearbox and Take-Two have also partnered with Lionsgate to develop a live-action ''Borderlands'' film, which as of November 2022 is in post-production. In July 2013, Gearbox announced plans to rerelease '' Homeworld'' and '' Homeworld 2'' in high definition for modern PC platforms, in addition to making it available through digital distributors. In July 2014, Randy Pitchford formally contested the '' Aliens: Colonial Marines'' class action lawsuit stating the game had cost them millions of their own money and the advertising was solely the fault of the publisher. In December 2015, Gearbox opened a second development studio in Quebec City, Canada. The studio is run by Sebastien Caisse and former Activision art director Pierre-Andre Dery. The team consists of over 100 members and is contributing to the development of original AAA titles.


Restructuring and acquisition by Embracer Group (2015–present)

Gearbox established Gearbox Publishing in 2015, first announced to the public in December 2016, as to publish third-party games, starting with the remastered version of '' Bulletstorm'' from
People Can Fly People Can Fly is a Polish video game developer based in Warsaw. The studio was founded in February 2002 by Adrian Chmielarz, previously the co-founder of Metropolis Software, together with acquaintances Michał Kosieradzki and Andrzej PoznaŠ...
. Pitchford said that they wanted to start expanding into other areas of capital growth beyond games that Gearbox was traditionally known for, and planned to use Gearbox Publishing as a starting point. Later, in May 2019, Gearbox established The Gearbox Entertainment Company, Inc. (Gearbox Entertainment) as a parent company for both Gearbox Software and Gearbox Publishing. Co-founder Landon Montgomery, who had left the company around 2007, died on March 25, 2020. In April 2021, Gearbox Entertainment was wholly acquired by the Embracer Group for approximately , and was added as the company's seventh major publishing group. Pitchford stated that while they were looking to raise capital from 2016, they came to meet with Embracer, and saw that their decentralized studio model would work well for Gearbox. 2K remained on Gearbox's board and continued to publish the ''Borderlands'' series. Gearbox Entertainment opened a second Canadian studio, Gearbox Studio Montreal, in August 2021, to support 250 new staff, bringing the total size of Gearbox to around 850 employees. Gearbox announced the formation of Gearbox Studios as a third company under the Gearbox Entertainment Company on October 6, 2021, to oversee television and film productions, with Pitchford serving as Gearbox Studios president alongside as president and CEO of the parent company. Former CTO Steve Jones was named as president of Gearbox Software in Pitchford's place. Embracer announced it intent to acquire Perfect World Entertainment in December 2021 and placing the group, including its publishing arm and
Cryptic Studios Cryptic Studios is an American video game developer specializing in massively multiplayer online role-playing games. It is headquartered in Los Gatos, California and was a wholly owned Perfect World subsidiary, and is now owned by Embracer Gro ...
, under the Gearbox Entertainment operating group. Following its acquisition in April 2022, Perfect World Entertainment was rebranded as Gearbox Publishing San Francisco, with the naming to be applied retroactively to past games published under Perfect World. Gearbox Entertainment announced they will acquire Lost Boys Interactive, who had supported Gearbox in ''
Tiny Tina's Wonderlands ''Tiny Tina's Wonderlands'' is an action role-playing first-person shooter video game developed by Gearbox Software and published by 2K. As a spin-off in the '' Borderlands'' series and a sequel to '' Tiny Tina's Assault on Dragon Keep'', the gam ...
'', in April 2022. Later that November, Gearbox acquired the ''
Risk of Rain ''Risk of Rain'' is a 2013 platform game developed by Hopoo Games and published by Chucklefish. The game, initially made by a two-student team from the University of Washington using the GameMaker engine, was funded through Kickstarter before b ...
'' IP from Hopoo Games, while Embracer transferred ownership of Volition to Gearbox Entertainment from Deep Silver following poor reception to their ''Saint's Row'' reboot. Further, Eidos Shanghai, another studio under the Embracer Group, was transferred to Gearbox Studios and rebranded as Gearbox Studio Shanghai that same month.


Company structure

As of December 2021, The Gearbox Entertainment Company, as an operating division of Embracer Group, manages three primary divisions of Gearbox: Gearbox Software which develops video games, Gearbox Entertainment which oversees other media productions based on Gearbox's properties, and Gearbox Publishing which handles publishing of Gearbox and other third-party software. The Gearbox Entertainment Company now oversees Perfect World Entertainment (rebranded as Gearbox Publishing San Francisco) and its subsidiaries, including
Cryptic Studios Cryptic Studios is an American video game developer specializing in massively multiplayer online role-playing games. It is headquartered in Los Gatos, California and was a wholly owned Perfect World subsidiary, and is now owned by Embracer Gro ...
, following approval of Embracer's acquisition of the company completed by February 2022. Gearbox Software has three additional studios in addition to their main studios in Frisco, Texas; Gearbox Studios Montreal, Gearbox Studio Québec, and Gearbox Studio Shanghai.


Games


''Half-Life''

Gearbox has developed a total of six games in the ''Half-Life'' series: the expansion packs '' Opposing Force'' and '' Blue Shift''; ports of ''Half-Life'' for Dreamcast (which included ''Blue Shift'') and ''Half-Life'' for PlayStation 2 (which included '' Half-Life: Decay''); they also did a large amount of work on both the retail release of '' Counter-Strike'' and the main portion of '' Counter-Strike: Condition Zero''.


''Brothers in Arms''

During their fourth year, Gearbox began working on their first independently owned game: '' Brothers in Arms: Road to Hill 30''. Developed for PC and Microsoft's
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
console, and built with the
Unreal Engine 2 Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genres ...
, it was released in March 2005. The sequel, '' Brothers in Arms: Earned in Blood'', followed seven months later. The series was published by
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', '' Far Cry'', ...
, who supported both games with
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
versions, and later worked with them to develop ''Brothers in Arms'' games for portable systems (
mobile phone A mobile phone, cellular phone, cell phone, cellphone, handphone, hand phone or pocket phone, sometimes shortened to simply mobile, cell, or just phone, is a portable telephone that can make and receive calls over a radio frequency link whi ...
s,
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 200 ...
and
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in t ...
) and the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
home console. In 2005, Gearbox licensed the Unreal Engine 3 from
Epic Games Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, ...
, to replace the Unreal Engine 2 technology used in previous games, and grew its internal development teams to handle the demands of next-generation technology and content. '' Brothers in Arms: Hell's Highway'' was the first new title to be announced, continuing the company's flagship franchise. '' Brothers in Arms: Hell's Highway'' was launched in September 2008. By 2008, the franchise also spun off a comic book series, a two-part television documentary, a line of action figures, and a novelization and non-fiction history book.


''Borderlands'' series

After the completion of '' Brothers in Arms: Earned in Blood'', Gearbox began working on their second original game, '' Borderlands''. Revealed in the September 2007 issue of
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 ...
, ''Borderlands'' was described as "'' Mad Max'' meets '' Diablo''", and its
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the p ...
-meets-
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing a ...
gameplay was revealed, along with screenshots of the early art style and the first three playable characters. The gaming press saw the game next at the European GamesCon in 2007, and again at GamesCon and E3 in 2008. In early 2009, it was revealed in ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ...
'' magazine that they had changed the graphical style and added the fourth player character. ''Borderlands'' was released in 2009. Following the unexpected success of the first ''Borderlands'', which sold between three to four-and-a-half million copies since release, creative director Mike Neumann stated that there was a chance of a ''
Borderlands 2 ''Borderlands 2'' is a 2012 first-person shooter video game developed by Gearbox Software and published by 2K Games. Taking place five years following the events of '' Borderlands'' (2009), the game is again set on the planet of Pandora. ...
'' being created, adding that the decision "seems like a no-brainer." On August 2, 2011, the game was confirmed and titled as ''Borderlands 2''. The first look at the game was shown at Gamescom 2011, and an extensive preview was included in the September edition of ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 ...
'' magazine, with ''Borderlands 2'' being the cover story. Like the first game, ''Borderlands 2'' was developed by Gearbox Software and published by 2K Games, running on a heavily modified version of
Epic Games Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, ...
' Unreal Engine 3. The game was released on September 18, 2012, in North America and was released on September 21, 2012, internationally.


''Duke Nukem'' series

''
Duke Nukem Forever ''Duke Nukem Forever'' is a 2011 first-person shooter game developed by Gearbox Software and published by 2K Games for Windows, PlayStation 3, and Xbox 360. It is the fourth main installment in the ''Duke Nukem'' series and the sequel to '' D ...
'' had been a project with a troubled development history at
3D Realms 3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark. Scott Miller (entrepreneur), Scott Miller founded the company in his parents' home in Garland, Texas, in 1987 as Apogee Software Productions to release his game ' ...
, who had created the ''
Duke Nukem ''Duke Nukem'' is a video game series named for its main character, Duke Nukem. Created by the company Apogee Software Ltd. (now 3D Realms) as a series of video games for personal computers, the series expanded to games released for various co ...
'' series, since sometime prior to 2000. Due to financial difficulties in 2009, 3D Realms was forced to downsize and ultimately lay off most of the development staff. Take-Two Interactive sued 3D Realms for failing to deliver ''Duke Nukem Forever''. Pitchford, who had prior industry relations with many 3D Realms staff including
George Broussard George Broussard is an American video game producer and designer, one of the creators of the ''Duke Nukem'' series (Todd Replogle, Allen Blum, and Scott Miller being the others). Broussard released his early games under the name Micro F/X. In 1 ...
, learned that many of the 3D Realms team were still eager to develop ''Duke Nukem Forever'', working out of their homes on what they could. Pitchford negotiated with Take-Two to bring many of the former 3D Realms staff into a new studio called Triptych Games, housed at Gearbox's headquarters, to continue working on ''Duke Nukem Forever'' following 3D Realms' closure in 2009. As a result, 3D Realms sold the rights to ''Duke Nukem'' and the existing work on ''Duke Nukem Forever'' to Gearbox around February 2010. Take-Two and Gearbox subsequently announced in September 2010 that Gearbox would finish production of ''Duke Nukem Forever''. ''Duke Nukem Forever'' was released in June 2011, and received negative critical reception on release, with most of the criticism directed towards the unfinished, rushed state of the game. Despite the criticism, the game topped the charts on release and made a profit. 3D Realms had initially sued Gearbox in June 2013 for unpaid royalties over ''Duke Nukem Forever'', but dropped the suit by September 2013, with 3D Realms' founder Scott Miller stating that it was a misunderstanding on their part. 3D Realms was eventually acquired in part by
Interceptor Entertainment Slipgate Ironworks ApS (formerly Interceptor Entertainment ApS and Slipgate Studios ApS) is a Danish video game developer based in Aalborg, founded in 2010 by Frederik Schreiber. History Interceptor Entertainment was founded in 2010 by mana ...
, and in 2014, Interceptor announced plans to make a new ''Duke Nukem'' game, ''Duke Nukem: Mass Destruction''. Gearbox filed suit against 3D Realms and Interceptor based on the fact that Gearbox now owned the rights to the ''Duke Nukem'' franchise. The case was settled out of court in August 2015, with 3D Realms and Interceptor acknowledging that Gearbox has full rights to the ''Duke Nukem'' series. Following the settlement, Gearbox released ''Duke Nukem 3D: 20th Anniversary Edition World Tour'' in September 2016. The game included new levels developed in conjunction with some of the original developers, re-recorded lines by original Duke voice actor
Jon St. John Jon St. John (born December 19, 1960) is an American voice actor, former radio personality and ordained minister. He is best known for his voice roles such as Duke Nukem in the ''Duke Nukem'' video game series and Big the Cat and E-123 Omega i ...
, and new music from original composer Lee Jackson. It was released on October 11, 2016.


''Aliens: Colonial Marines''

'' Aliens: Colonial Marines'' was a result of Gearbox's exploration into working on licensed film properties in 2007, and was developed under license from
20th Century Fox 20th Century Studios, Inc. (previously known as 20th Century Fox) is an American film production company headquartered at the Fox Studio Lot in the Century City area of Los Angeles. As of 2019, it serves as a film production arm of Walt Disn ...
, who held the film rights, and
Sega is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
, who held the game publishing rights to the franchise. ''Aliens: Colonial Marines'' was planned as a first-person shooter, both single-player and multiplayer, with players as members of human squads facing the franchises titular xenomorphs in settings based on the films. Gearbox did initial development on the game, but as the studio started working on '' Borderlands'' and ''
Duke Nukem Forever ''Duke Nukem Forever'' is a 2011 first-person shooter game developed by Gearbox Software and published by 2K Games for Windows, PlayStation 3, and Xbox 360. It is the fourth main installment in the ''Duke Nukem'' series and the sequel to '' D ...
'', they drew developers off ''Aliens'' though still collected full payments from Sega. Sega and 2K discovered the discrepancy on Gearbox's allocation of its staff on its projects, which lead to a round of layoffs in 2008. After Gearbox released ''Borderlands'' to critical acclaim in 2009, it began work on its sequel rather than re-allocating developers to ''Aliens''. Instead, the studio outsourced the work to third parties, including Demiurge Studios,
Nerve Software Nerve Software, LLC is an American video game developer that was co-founded by ex-id Software employee Brandon James. Many of the original employees at Nerve were previously employed by Rogue Entertainment, another U.S.-based software company. G ...
, and
TimeGate Studios TimeGate Studios was an American video game developer based in Sugar Land, Texas. The company, which was founded in 1998, released eight titles before closing in 2013. History TimeGate Studios was founded in 1998 by Alan and Adel Chaveleh, who re ...
. By 2012, Gearbox took over full development of the game as it neared its planned release in February 2013, but due to the heavily outsourced process, the game's state was haphazard, forcing Gearbox to cancel a planned beta period and rush the game through the final stages of production, certification, and distribution. On release, the game suffered from performance issues even on target hardware specifications, and shipped with a software bug that hampered the artificial intelligence of the xenomorphs in the game, making the game far less challenging than promised; it was discovered in 2019 that this bug was result of a typographic error in a configuration file shipped with the game. The game's poor performance led Sega to cancel planned releases for the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. ...
. A class action lawsuit filed in April 2013 by Roger Damion Perrine and John Locke alleged that Gearbox and Sega falsely advertised ''Aliens: Colonial Marines'' by showing demos at trade shows that did not accurately represent the final product. Sega and the plaintiffs reached a settlement in late 2014, wherein Sega agreed to pay $1.25 million to the class. The plaintiffs dropped Gearbox from the suit in May 2015.


''Battleborn''

Released in May 2016, ''Battleborn'' was a cooperative first-person shooter video game with multiplayer online battle arena (MOBA) elements. ''Battleborn'' takes place in a space fantasy setting where multiple races contest possession of the universe's last star. Players select one of multiple pre-defined heroes, customized with passive abilities gained through end-of-mission loot, to complete both player-vs-player and player-vs-environment events. During such events, characters are leveled up through their "Helix tree", granting one of two abilities at each level. While ''Battleborn'' was well received by critics, it was released within a month of Blizzard Entertainment's ''Overwatch'', a hero shooter with similar concepts, and which quickly overshadowed ''Battleborn''. The title went
free-to-play Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which ...
in June 2017 and was shut down in January 2021.


''Homeworld series''

After 10 years without any new releases to the series, Gearbox acquired the rights to the ''Homeworld'' series from THQ in 2013. Shortly after that the ''Homeworld Remastered Collection'' was released in 2015, containing updated High-Definition versions of '' Homeworld'' and '' Homeworld 2'' compatible with modern Windows and Mac OS X systems. In September 2013, Gearbox announced a partnership with
Blackbird Interactive Blackbird Interactive is a Canadian video game development studio based in Vancouver, British Columbia. History Blackbird was founded in 2007 by former members of Relic Entertainment and EA Canada. CEO Rob Cunningham and chief creative officer ...
and licensing the ''Homeworld''-IP for their then-named ''Hardware: Shipbreakers'' game. This game later became '' Homeworld: Deserts of Kharak'' and was released on January 20, 2016Homeworld: Deserts of Kharak Announced - IGN
/ref> as a prequel to the original ''Homeworld'' game of 1999. On August 30, 2019, Gearbox announced ''
Homeworld 3 ''Homeworld 3'' is an upcoming real-time strategy video game being developed by Blackbird Interactive and published by Gearbox Software. The game is scheduled to be released in the first half of 2023. Gameplay ''Homeworld 3'' is a 3D real ...
'' which will again be developed by ''Blackbird Interactive''. The game's development is at least partially funded through a crowdfunding campaign on the
Fig The fig is the edible fruit of ''Ficus carica'', a species of small tree in the flowering plant family Moraceae. Native to the Mediterranean and western Asia, it has been cultivated since ancient times and is now widely grown throughout the world ...
platform. It is currently planned to release the game in Q4 of 2022.


Other media

A ''Borderlands'' film has been in development with Gearbox and Lionsgate since around 2015, with Eli Roth set to direct. As of June 2021, the film is done filming. In April 2020, Gearbox announced it was developing a television series based on its ''Brothers in Arms'' series.


Technology

In 2006, they partnered with
Dell Dell is an American based technology company. It develops, sells, repairs, and supports computers and related products and services. Dell is owned by its parent company, Dell Technologies. Dell sells personal computers (PCs), servers, data ...
and
Intel Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California. It is the world's largest semiconductor chip manufacturer by revenue, and is one of the developers of the x86 ser ...
to provide development computer systems and technology for their studio. In June 2007, they purchased a Moven
motion capture Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robo ...
system that uses non-optical inertia technology, to augment their existing Vicon optical motion capture system becoming one of the few independent developers with two in-house
motion capture Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robo ...
capabilities. In February 2008, it was announced that they had licensed NaturalMotion's Morpheme software.


List of video games


Games developed


Games published


References


External links

* {{Embracer Group 1999 establishments in Texas American companies established in 1999 Companies based in Frisco, Texas Embracer Group Video game companies based in Texas Video game companies established in 1999 Video game companies of the United States Video game development companies 2021 mergers and acquisitions American subsidiaries of foreign companies