Foreman For Real
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is a 1995
boxing Boxing (also known as "Western boxing" or "pugilism") is a combat sport in which two people, usually wearing protective gloves and other protective equipment such as hand wraps and mouthguards, throw punches at each other for a predetermined ...
video game for the
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same ...
,
Game Gear The is an 8-bit fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear primarily competed with Nintendo's Game Boy, ...
,
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
, and the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
featuring
George Foreman George Edward Foreman (born January 10, 1949) is an American former professional boxer, entrepreneur, minister and author. In boxing, he was nicknamed "Big George" and competed between 1967 and 1997. He is a two-time world heavyweight champio ...
.''Foreman for Real''
at
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It is the follow-up to Acclaim's previous release, ''
George Foreman's KO Boxing ''George Foreman's KO Boxing'' is a boxing video game produced by Acclaim Entertainment, Acclaim, featuring boxer George Foreman, released in 1992. Three years later, Acclaim released another game featuring Foreman, ''Foreman For Real''. Summary ...
''. The game was met with negative reviews which criticized the simplistic and unexciting gameplay and low production values.


Gameplay

This game is similar to the arcade game ''
Punch-Out!! is a video game series of boxing created by Nintendo's general manager Genyo Takeda, and his partner Makoto Wada. The first game was '' Punch-Out!!'' made in 1984 as an arcade unit, which was followed by a sequel '' Super Punch-Out!!'' (1984) ...
'' and consists of three different modes (exhibition, career, and tournament). Players can choose between three rounds (as in
amateur boxing Amateur boxing is a variant of boxing practiced at the collegiate level, at the Olympic Games, Pan American Games and Commonwealth Games, as well as many associations. Amateur boxing bouts are short in duration, comprising three rounds of three ...
) and 12 rounds (as in
professional boxing Professional boxing, or prizefighting, is regulated, sanctioned boxing. Professional boxing bouts are fought for a purse bid, purse that is divided between the boxers as determined by contract. Most professional bouts are supervised by a regula ...
). Acclaim's proprietary graphics technology was used to create photorealistic digital representations of the boxers.''Foreman For Real''
at allgame
Two camera views are available. Career mode has the player start out as the bottom of the world rankings and winning fights makes him move up the ladder until he has to face off against George Foreman for the world heavyweight
championship belt A championship belt is a large, extravagantly designed belt used primarily in combat sports such as boxing, mixed martial arts, and professional wrestling to signify the champions of the promotion or company, much like a cup or trophy in other s ...
. This makes the game similar to the
career mode Career mode is a video game term referring to the mode of gameplay that involves taking control of a single character and guiding the character through a structured career. The mode is normally associated with sports games, where it is referred to ...
s found in most modern sports games. All of the fighters can earn money and are ranked based on their offense and defense. Passwords allow careers to be resumed from certain spots in the game. A
coach Coach may refer to: Guidance/instruction * Coach (sport), a director of athletes' training and activities * Coaching, the practice of guiding an individual through a process ** Acting coach, a teacher who trains performers Transportation * Co ...
gives advice on the strengths and weaknesses of each opponent. Punches and jabs are available with several variations. In addition, an AI-controlled judge helps to determine the score of each and every round.


Reception

Greasy Gus of ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' remarked that while the Super NES version has faster gameplay and better character graphics than the Genesis version, it is still mediocre in absolute terms, with unengaging gameplay and a crowd which shows no reaction to developments in the fight. He summarized "A school bus full of Don Kings couldn't generate any excitement for this fight." The same magazine's Tommy Glide reviewed the Genesis version. He likewise commented on the "stiff gameplay", and severely criticized the audio: "The average music severely drowns out the sound effects in each fight. You won't hear the ref count on knockdowns, the punch effects sound like bad
kung fu Chinese martial arts, often called by the umbrella terms kung fu (; ), kuoshu () or wushu (), are multiple fighting styles that have developed over the centuries in Greater China. These fighting styles are often classified according to common ...
noises from '70s films, the crowd's silent, and the round bell sounds like someone tapping a children's toy piano." A reviewer for ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' slammed the Genesis version as well, commenting that the gameplay ultimately comes down to blindly mashing buttons. He gave it one out of five stars, summarizing that "There seems to be no real effort put into any single aspect of this title, and the end result is arguably one of the poorer boxing efforts ever released." ''Video Games The Ultimate Gaming Magazine'' gave the game a score of 5 out of 10, giving some praise to the graphics although giving criticism to the playability, the game speed, lack of variety and concluding, "Don’t waste your time with this game when you could just as easily pick up Electronic Arts ''
Foes of Ali ''Foes of Ali'' is a boxing video game that was developed by Gray Matter and published by EA Sports in 1995. It was released exclusively for the 3DO Interactive Multiplayer console. It was one of the first boxing games to render matches using 3D g ...
''."


References


External links

* {{George Foreman Video games based on real people Cultural depictions of boxers Cultural depictions of American people 1995 video games Acclaim Entertainment games Boxing video games Game Boy games Game Gear games Sega Genesis games Software Creations games Sports video games with career mode Super Nintendo Entertainment System games Video games developed in the United States Video games featuring black protagonists Black people in art Single-player video games