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Fireproof Studios Ltd is a British video game art studio based in
Guildford Guildford () is a town in west Surrey, around southwest of central London. As of the 2011 census, the town has a population of about 77,000 and is the seat of the wider Borough of Guildford, which had around inhabitants in . The name "Guildf ...
, England, and founded in September 2008. Fireproof Games, a division of the company, acts as
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
. The company is best known for its ''The Room'' series of
puzzle video game Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. H ...
s, of which the first, '' The Room'' (2012), was named "Best British Game" at the 2013 British Academy Games Awards, and sold over two million copies as of May 2013.


History

Fireproof Studios was founded on 3 September 2008 by Christopher Cannon, Tony Cartwright, Mark Hamilton, Barry Meade, David Rack and Damien Leigh Rayfield. The six founders were formerly employed by
Criterion Games Criterion Games is a British video game developer based in Guildford. Founded in January 1996 as a division of Criterion Software, it was owned by Canon Inc. until Criterion Software was sold to Electronic Arts in October 2004. Many of Crit ...
and met while working on '' Burnout 3'' and developed the idea of working as a team during work on ''
Burnout Paradise ''Burnout Paradise'' is a 2008 open world racing video game developed by Criterion Games and published by Electronic Arts for PlayStation 3, Xbox 360 and Microsoft Windows. It was also released on the PlayStation Store and via Xbox Live Marke ...
''. The studio was intended to be a freelance art studio, but eventually started creating its own games. Fireproof Studios credited ''
LittleBigPlanet ''LittleBigPlanet'' (stylized as ''LittleBIGPlanet''; abbreviated ''LBP'') is a puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment. Most games in the series ...
'' creator Media Molecule, who outsourced art creation for ''LittleBigPlanet''
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
and '' LittleBigPlanet 2'' to Fireproof Studios, as a major help during their first two years. Fireproof Studios worked closely with Guerrilla Games to provide the art for multiplayer levels within '' Killzone: Shadow Fall'' and '' Killzone: Mercenary''. Fireproof Studios has also contributed art and assets to ''
Ridge Racer Unbounded is a racing video game developed by Bugbear Entertainment and published by Namco Bandai Games (under the Namco brand) for Microsoft Windows, PlayStation 3 and Xbox 360 in 2012. It is the eighth installment of the ''Ridge Racer'' franchise, and ...
'', the ''
DJ Hero ''DJ Hero'' is a music video game, developed by FreeStyleGames and published by Activision as a rhythm game spin-off of the '' Guitar Hero'' franchise. It was released on October 27, 2009 in North America and on October 29, 2009 in Europe. The g ...
'' series, and '' Kinect Sesame Street TV''. In 2012, Fireproof Studios opened a division, Fireproof Games, that would focus on
video game development Video game development (or gamedev) is the process of developing a video game. The effort is undertaken by a developer, ranging from a single person to an international team dispersed across the globe. Development of traditional commercial PC ...
. Their first game was '' The Room'', and they have since developed three sequels to the game by 2018, building their team to about 17 employees. They also currently working on a new title unrelated to ''The Room'' games.


''The Room'' series

Fireproof's principal product has been a series of
puzzle game A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to arrive at the correct or fun solution of the puzzl ...
s called ''The Room''. As of 2020, there have been five titles in the series, first released for mobile devices ( iOS and Android), and have seen selected ports to
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
and the
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a ...
, with the most recent game being released exclusively for
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), edu ...
. Each non VR game involves a series of highly detailed virtual puzzle boxes, which the player sees from a first-person perspective, giving them the ability to zoom in and out and move around the puzzle box to locate its features. Each puzzle box requires the player to manipulate elements on the box to access hidden caches or mechanisms so as to explore the contents of each box further. Manipulation of these elements is via the device's touchscreen (or in the case of Windows, through the mouse interface), such as turning handles or sliding boxes. The game's mythos involves a fifth
classical element Classical elements typically refer to earth, water, air, fire, and (later) aether which were proposed to explain the nature and complexity of all matter in terms of simpler substances. Ancient cultures in Greece, Tibet, and India had simi ...
called "
Null Null may refer to: Science, technology, and mathematics Computing * Null (SQL) (or NULL), a special marker and keyword in SQL indicating that something has no value * Null character, the zero-valued ASCII character, also designated by , often use ...
" which has the ability to bend reality and warp the mind of those in contact with it. Some portions of these boxes are constructed from Null. The player can tap a special icon to wear an eyepiece that lets them see into the Null to discover hidden information or manipulate parts of the puzzle box. Each game in the series generally has several puzzles, with a narrative of the player following in the footsteps of one that previously had been in contact with the Null, leaving notes behind that become more and more deranged with each puzzle. The first game, '' The Room'' took six months to develop and was released in September 2012 by Fireproof Games. It was featured as editor's choice on its release and later named the iPad Game of the Year for 2012. At the 2012 British Academy Video Games Awards, ''The Room'' won the award for Best British Game, as well as being nominated in the Mobile & Handheld, Artistic Achievement and Debut Game categories. By May 2013, ''The Room'' sold over two million copies. Following the success of the first game they began development of a sequel, '' The Room Two'', which was released on
iPad The iPad is a brand of iOS and iPadOS-based tablet computers that are developed by Apple Inc., Apple Inc. The iPad was conceived before the related iPhone but the iPhone was developed and released first. Speculation about the development, ...
on 12 December 2013. Fireproof Games released ''The Room Two'' to iOS and Android devices in early 2014. A second sequel, '' The Room Three'', was released for mobile devices in November 2015. In August 2017, Fireproof Games noted on their
social media Social media are interactive media technologies that facilitate the creation and sharing of information, ideas, interests, and other forms of expression through virtual communities and networks. While challenges to the definition of ''social me ...
that they had "no immediate plans" to bring the game to Microsoft Windows, as they did with the previous episodes, but later amended that they were "hoping to get that done" in the second half of 2018. The PC port was later released on 13 November 2018. The third sequel, '' The Room: Old Sins'' was first released for mobile on the iOS on 25 January 2018; the Android version was released on 19 April 2018. It was released on Windows on 11 February 2021. ''The Room VR: A Dark Matter'' was released on 26 March 2020. A
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), edu ...
game supporting
Oculus VR Reality Labs is a business of Meta Platforms (formerly Facebook Inc.) that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as Quest, and online platforms such as Horizon ...
, Steam VR, and
PlayStation VR The PlayStation VR (PS VR, known by its code name Project Morpheus during development) is a virtual reality headset developed by Sony Interactive Entertainment, which was released in October 2016. It is fully functional with the PlayStation 4 an ...
devices, ''The Room VR'' features new puzzles with the player able to manipulate them through VR controls and to explore environments.


Games developed

* '' The Room'' (2012) * '' The Room Two'' (2013) * '' The Room Three'' (2015) * ''Omega Agent'' (2015) * '' The Room: Old Sins'' (2018) * ''The Room VR: A Dark Matter'' (2020)


References


External links

* {{The Room 2008 establishments in England Video game development companies Video game companies of the United Kingdom Companies based in Guildford British companies established in 2008 Video game companies established in 2008