Fast travel
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Fast travel or teleportation is a
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
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used in open world titles that allows a player character to instantaneously travel between previously discovered locations (teleport waypoints or fast travel points) without having to traverse that distance in real time. It is a type of warp that is specifically used to traverse the game's world rather than the inside of a level. Sometimes in-game time passes while fast traveling, while in other cases the travel is simply implied or the player is teleported by magical or technological means. While typically used as a means of providing convenience to the player, fast travel has been criticized as detracting from games' design, as some worlds or quests are designed to incorporate it at the expense of depth, memorability or realism.


Characteristics

Fast travel is usually performed from an in-game menu upon accessing either a map of the
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
or an object such as a vehicle or
save point A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game. From the earliest games in the 1970s onward, game platform hardw ...
. The player is immediately transported from one location to another, sometimes with an appropriate amount of in-game time passing in between, as though they had traveled straight to their destination. Some games have restrictions on the amount of fast traveling that can be performed, generally by requiring the use of a purchasable item each time, like a tent or magical talisman. Others allow infinite fast travel with no penalty. For example, ''
Genshin Impact ''Genshin Impact'' is an action role-playing game developed and published by miHoYo. It was released for Android, iOS, PlayStation 4, and Windows in 2020, on PlayStation 5 in 2021, and is set for release on Nintendo Switch. The game feature ...
'' allows unlimited fast travel to any unlocked teleport waypoint on the map, but requires a consumable "portable waypoint" to be deployed for seven days to fast travel to anywhere more specific. Horses and cars are often used as partial substitutes for fast travel that allow for faster, but not instantaneous movement through the world.


Reception

''GameCrate'' called fast travel a "tremendous convenience" that makes game "appealing to the masses" and helps players who are on a "tight schedule", but suggested that players not use it for a better experience. Brendan Caldwell of Rock, Paper, Shotgun went further in expressing his dislike of fast travel, stating that he enjoyed ''Skyrim'' much more after downloading a mod that allowed fast travel to be turned off. He stated that "fast travel removes all sense of real distance", citing ''
Dark Souls is a series of action role-playing games created by Hidetaka Miyazaki of FromSoftware and published by Bandai Namco Entertainment. The series began with the release of '' Dark Souls'' (2011) and has seen two sequels, ''Dark Souls II'' (2014) ...
'', a game that was designed around walking, as evoking the concept and emotions of a journey much more, and stating that the removal of any boredom also eliminates the feeling of a "real quest". While making the counter-argument that players would become too bored if they were forced to manually travel everywhere, he stated that it would force game designers to make the world interesting to walk through. Patricia Hernandez of Kotaku stated that playing ''
Fallout 4 ''Fallout 4'' is a 2015 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fourth main game in the ''Fallout'' series and was released worldwide on November 10, 2015, for PlayStation 4, ...
'' without using fast travel "completely transformed" her experience with the game. Similarly, Kirk Hamilton suggested fast traveling less in '' The Legend of Zelda: Breath of the Wild''.


See also

* Warp (gaming)


References

{{Video game gameplay Video game gameplay Video game terminology