F-Zero (video game)
   HOME

TheInfoList



OR:

is a
racing In sport, racing is a competition of speed, in which competitors try to complete a given task in the shortest amount of time. Typically this involves traversing some distance, but it can be any other task involving speed to reach a specific go ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedba ...
developed and published by
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eu ...
. The game was released in Japan on November 21, 1990, in North America in August 1991, and in Europe in 1992. ''F-Zero'' is the first game of the ''F-Zero'' series and was a launch title for the SNES. It was released for the
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, U ...
service on various Nintendo platforms over the years and as part of the
Super NES Classic Edition The Super NES Classic Edition is a dedicated home video game console released by Nintendo, which emulates the Super Nintendo Entertainment System. The console, a successor to the NES Classic Edition, comes with twenty-one Super NES titles pr ...
in 2017. The game takes place in the year 2560, where multi-billionaires with lethargic lifestyles created a new form of entertainment based on the
Formula One Formula One (also known as Formula 1 or F1) is the highest class of international racing for open-wheel single-seater formula racing cars sanctioned by the Fédération Internationale de l'Automobile (FIA). The World Drivers' Championship, ...
races called "F-Zero". The player can choose between one of four characters in the game, each with their respective hovercar. The player can race against computer-controlled characters in fifteen tracks divided into three leagues. ''F-Zero'' has been acknowledged by critics as one of the greatest video games of all time as well for setting the standard for the racing genre and the creation of its futuristic
subgenre Genre () is any form or type of communication in any mode (written, spoken, digital, artistic, etc.) with socially-agreed-upon conventions developed over time. In popular usage, it normally describes a category of literature, music, or other for ...
. Critics lauded ''F-Zero'' for its fast and challenging gameplay, variety of tracks, and extensive use of the graphical mode called "
Mode 7 Mode 7 is a graphics mode on the Super Nintendo Entertainment System video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different effects. The most famous of these effects ...
." This graphics-rendering technique was an innovative technological achievement at the time that made racing games more realistic, the first of which was ''F-Zero''. As a result, it is credited for reinvigorating the genre and inspiring the future creation of numerous racing games.


Gameplay

''F-Zero'' is a futuristic racing game where players compete in a high-speed racing tournament called "F-Zero". There are four ''F-Zero'' characters. Each has their own selectable
hovercar A hover car is a personal vehicle that flies at a constant altitude of up to few meters (some feet) above the ground and used for personal transportation in the same way a modern automobile is employed. The concept usually appears in science fic ...
, and each hovercar has its own unique performance abilities. The objective of the game is to beat opponents to the finish line while avoiding hazards such as slip zones and magnets that pull the vehicle off-center in an effort to make the player damage their vehicle or fall completely off the track. Each machine has a power meter, which serves as a measurement of the machine's durability; it decreases when the machine collides with land mines, the side of the track or another vehicle. Energy can be replenished by driving over pit areas placed along the
home straight {{about, the element of a track, , Straight (disambiguation) In many forms of racing, a straight or stretch is a part of the race track in which the competitors travel in a straight line for any significant time, as opposed to a bend or curve. The ...
or nearby. A race in ''F-Zero'' consists of five laps around the track. The player must complete each lap in a successively higher place to avoid disqualification from the race. For each lap completed, the player is rewarded with an approximate four-second speed boost called the "Super Jet" and a number of points determined by place. An on-screen display will be shaded green to indicate that a boost can be used; however, the player is limited to saving up to three at a time. If a certain number of points are accumulated, an extra " spare machine" is acquired that gives the player another chance to retry the course. Tracks may feature two methods for temporarily boosting speeds; jump plates launch vehicles into the air thus providing additional acceleration for those not at full speed and dash zones greatly increases the racer's speed on the ground. ''F-Zero'' includes two modes of play. In the Grand Prix mode, the player chooses a league and races against other vehicles through each track in that league while avoiding disqualification. The Practice mode allows the player to practice seven of the courses from the Grand Prix mode. ''F-Zero'' has a total of fifteen tracks divided into three leagues ordered by increasing difficulty: Knight, Queen, and King. Furthermore, each league has four selectable
difficulty level Game balance is a branch of game design that is described as a mathematical-algorithmic model of a game’s numbers, game mechanics, and relations between the two. Game balance consists of adjusting values to create a certain user experience. Pla ...
s: beginner, standard, expert, and master. The multiple courses of Death Wind, Port Town, and Red Canyon have a pathway that is not accessible unless the player is on another iteration of those tracks, which then in turn closes the path previously available. Unlike most ''F-Zero'' games, there are three iterations of Mute City that shows it in either a day, evening, or night setting. In ''BS F-Zero 2'', Mute City IV continued the theme with an early morning setting.


Setting

''F-Zero'' is set in the year 2560, when humanity's multiple encounters with alien life forms had resulted in the expansion of Earth's social framework. This led to commercial, technological and cultural interchanges between planets. The multi-billionaires who earned their wealth through intergalactic trade were mainly satisfied with their lifestyles, although most coveted more entertainment in their lives. This resulted in a new entertainment based on the
Formula One Formula One (also known as Formula 1 or F1) is the highest class of international racing for open-wheel single-seater formula racing cars sanctioned by the Fédération Internationale de l'Automobile (FIA). The World Drivers' Championship, ...
races to be founded with vehicles that could hover one foot above the track. These Grand Prix races were soon named "F-Zero" after a rise in popularity of the races. The game introduced the first set of ''F-Zero'' racers:
Captain Falcon is a fictional character and the protagonist in the racing video game series ''F-Zero'' by Nintendo. Within the series, he is a mysterious racer who is among the best on the circuit, as well as a renowned bounty hunter. A different version of th ...
, Dr. Stewart, Pico, and Samurai Goroh. IGN claimed Captain Falcon "was thrust into the limelight" in this game since he was the "star character". An eight-page comic was included in its SNES manual that carried the reader through one of Captain Falcon's bounty missions.


Development and releases

''F-Zero'' was released alongside the SNES in Japan on November 21, 1990, in North America in August 1991, and in Europe in 1992. Only it and ''
Super Mario World ''Super Mario World,'' known in Japan as is a platform video game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released in Japan in 1990, North America in 1991 and Europe and Australia in 19 ...
'' were initially available for the Japanese launch. In North America, ''Super Mario World'' shipped with the console, and other initial titles included ''F-Zero'', ''
Pilotwings ''Pilotwings'' is a series of flight simulation video games beginning with the 1990 video game '' Pilotwings'' and most recently ''Pilotwings Resort'' in 2011. One of Nintendo's franchises, the series was released on the Super Nintendo Entertain ...
'', ''
SimCity ''SimCity'' is an open-ended city-building video game series originally designed by Will Wright. The first game in the series, ''SimCity'', was published by Maxis in 1989 and were followed by several sequels and many other spin-off "''Sim ...
'', and ''
Gradius III ''Gradius III'' is a 1989 scrolling shooter video game developed and published by Konami, originally released for the arcades in Japan and other parts of Asia on December 11, 1989. It is the third game in the ''Gradius'' series. The game was por ...
''. The game was produced by
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he ...
and directed by Kazunobu Shimizu who also worked on art.
Takaya Imamura commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was pr ...
, one of the art designers for the game, was surprised to be able to so freely design ''F-Zero''s characters and courses as he wanted since it was his first game. Yasunari Nishida served as the main programmer. A total of nine people including three programmers worked in house on ''F-Zero''. It was common practice for personnel to take on multiple roles for SNES game development.
Mode 7 Mode 7 is a graphics mode on the Super Nintendo Entertainment System video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different effects. The most famous of these effects ...
is a form of texture mapping available on the SNES which allows a raster graphical plane to be rotated and scaled freely, simulating the appearance of 3D environments without processing any polygons. The Mode 7 rendering applied in ''F-Zero'' consists of a single-layer which is scaled and rotated around the vehicle. This
pseudo-3D 2.5D (two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwis ...
capability of the SNES was designed to be represented by the game. 1UP.com's Jeremy Parish stated that ''F-Zero'' and ''Pilotwings'' "existed almost entirely for the sake of showing he system's pseudo-3D capabilitiesoff" as they outclassed the competition. The game was downloadable over the
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
peripheral in Japan and was also released as a demo onto the Nintendo Super System in 1991. An ''F-Zero'' jazz album was released on March 25, 1992, in Japan by
Tokuma Japan Communications is a publisher in Japan, headquartered in Shinagawa, Tokyo. The company was established in 1954 by Yasuyoshi Tokuma in Minato, Tokyo. The company’s product portfolio includes music publishing, video game publishing, movies, anime, magazines, m ...
. It features twelve songs from the game on a single disc composed by Yumiko Kanki and Naoto Ishida, and arranged by Robert Hill and Michiko Hill. The album also features Marc Russo (saxophones) of the
Yellowjackets A yellowjacket is a black-and-yellow vespid wasp. Yellowjacket(s) or Yellow Jacket(s) may also refer to: Places * Yellow Jacket, Colorado, an unincorporated town * Yellow Jacket, Florida, an unincorporated area in Dixie County, Florida Arts, e ...
and
Robben Ford Robben Lee Ford (born December 16, 1951) is an American blues, jazz, and rock guitarist. He was a member of the L.A. Express and Yellowjackets and has collaborated with Miles Davis, Joni Mitchell, George Harrison, Larry Carlton, Rick Sprin ...
(electric guitar). The game was re-released for the
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, U ...
service on the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
in late 2006, then on the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. ...
in February 2013, followed by its
New Nintendo 3DS The is a handheld game console produced by Nintendo. It is the fourth system in the Nintendo 3DS family of handheld consoles, following the original Nintendo 3DS, Nintendo 3DS XL, and Nintendo 2DS. The system was released in Japan on October 1 ...
release in March 2016. Nintendo re-released ''F-Zero'' in September 2017 as part of the company's
Super NES Classic Edition The Super NES Classic Edition is a dedicated home video game console released by Nintendo, which emulates the Super Nintendo Entertainment System. The console, a successor to the NES Classic Edition, comes with twenty-one Super NES titles pr ...
. It was also later included as one of the 20 SNES titles for
Nintendo Switch Online Nintendo Switch Online (NSO) is an online subscription service for the Nintendo Switch video game console. Nintendo Switch Online features include online multiplayer, cloud saving, voice chat via a smartphone app, access to a library of Ninte ...
subscribers in September 2019.


Reception

''F-Zero'' was widely lauded by game critics for its graphical realism, and has been called the fastest and most fluid pseudo-3D racing game of its time for home systems. This has been mostly credited to the development team's pervasive use of the "Mode 7" system.
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
's Tom Bramwell commented "this abundance of Mode 7 was unheard of" for the SNES. This graphics-rendering technique was an innovative technological achievement at the time that made racing games more realistic, the first of which was ''F-Zero''. Jeremy Parish of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The ...
'' wrote that the game's use of Mode 7 created the "most convincing racetracks that had ever been seen on a home console" that gave "console gamers an experience even more visceral than could be found in the arcades." 1UP.com editor Ravi Hiranand agreed, arguing ''F-Zero''s combination of fast-paced racing and free-range of motion were superior compared to that of previous home console games. IGN's
Peer Schneider ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa di ...
assured readers ''F-Zero'' was one of the few
16-bit era In the history of video games, the fourth generation of game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine (known as the TurboGrafx-16 in North Ame ...
video games to "perfectly combine presentation and functionality to create a completely new gaming experience". The game was praised for its variety of tracks, and steady increase in difficulty.
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the Ga ...
's Jason D'Aprile thought the game "was something of a
finesse In contract bridge and similar games, a finesse is a type of card play technique which will enable a player to win an additional trick or tricks should there be a favorable position of one or more cards in the hands of the opponents. The player a ...
racer. It took lots of practice, good memorization skills, and a rather fine sense of control." Matt Taylor of ''
The Virginian-Pilot ''The Virginian-Pilot'' is the daily newspaper for Norfolk, Virginia. Commonly known as ''The Pilot'', it is Virginia's largest daily. It serves the five cities of South Hampton Roads as well as several smaller towns across southeast Virgini ...
'' commented that the game is more about "reflexes than realism", and it lacked the ability to save progress between races. ''F-Zero''s soundtrack was lauded. In
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
's retrospective review by Greg Kasavin, he praised ''F-Zero''s controls, longevity and track design. Kasavin felt the title offered exceptional gameplay, with "a perfect balance of pick-up-and-play accessibility and sheer depth". Retrospective reviews agreed that the game should have used a multiplayer mode. IGN's Lucas Thomas criticized the lack of a substantial plot and mentioned ''F-Zero'' "doesn't have the same impact these days" suggesting "the sequels on GBA very much pick up where this title left off". In 2009, ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as '' ...
'' called the game "Blisteringly fast, seriously challenging and insanely fun", ranking the game 66th on a list of greatest Nintendo games.


Accolades

In 1997 ''Electronic Gaming Monthly'' ranked it the 18th best console video game of all time, citing its tight controls, the different handling characteristics of the four craft, and the competitive opponent AI. IGN ranked ''F-Zero'' as the 91st best game ever in 2003, discussing its originality at time of release and as the 97th best game ever in 2005, describing it as still "respected as one of the all-time top racers".
ScrewAttack Rooster Teeth Productions, LLC is an American digital media company headquartered in Austin, Texas. Founded in 2003 by Burnie Burns, Matt Hullum, Geoff Ramsey, Jason Saldaña, Gus Sorola, and Joel Heyman, Rooster Teeth is a subsidiary of Warner ...
placed it as the 18th best SNES game. In 2018,
Complex Complex commonly refers to: * Complexity, the behaviour of a system whose components interact in multiple ways so possible interactions are difficult to describe ** Complex system, a system composed of many components which may interact with each ...
listed F-Zero 31st on it’s "The Best Super Nintendo Games of All Time." In 1995, Total! rated the game 50th on their Top 100 SNES Games summarizing: "It’s old and basic but this garish futuristic offering still pushes your driving skills to the limit.


Legacy

''F-Zero'' has been credited with being the game that set a standard for the racing genre and inventing the "futuristic racing" subgenre of video games. IGN credits the game for having inspired the future creation of numerous racing games inside and out of the futuristic subgenre, including the ''Wipeout'' series and ''
Daytona USA is an arcade racing video game developed by Sega AM2 in 1993 and released by Sega in 1994. Players race stock cars on one of three courses. The first game released on the Sega Model 2 three-dimensional arcade system board, a prototype debute ...
''.
Toshihiro Nagoshi is a Japanese video game producer, director and designer. He was the chief creative officer for Sega until 2021 when he became creative director. He went on to be the general director of Ryu Ga Gotoku Studio, and later became a member of the ...
, President of
Sega is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
's
Amusement Vision is a video game developer housed within the Japanese video game company Sega as part of its division. It is known for developing the games in the ''Yakuza'' series, which the studio is named after, since ''Yakuza 5''. The studio's origins can b ...
, stated in 2002 that ''F-Zero'' "actually taught me what a game should be" and that it served as an influence for him to create ''
Daytona USA is an arcade racing video game developed by Sega AM2 in 1993 and released by Sega in 1994. Players race stock cars on one of three courses. The first game released on the Sega Model 2 three-dimensional arcade system board, a prototype debute ...
'' and other racing games. Amusement Vision collaborated with Nintendo to develop ''
F-Zero GX ''F-Zero GX'' is a 2003 racing video game developed by Amusement Vision and published by Nintendo for the GameCube console. It runs on an enhanced version of the engine used in ''Super Monkey Ball''. ''F-Zero AX'', the arcade counterpart of ''G ...
'' and '' AX'', with Nagoshi serving as one of the co-producers for these games.


Sequels

Nintendo initially developed the sequel of the first ''F-Zero'' game for the SNES, although it was broadcast in several versions on the
St.GIGA , trading as , was a Japanese satellite radio company headquartered in Akasaka, Tokyo. The company was established on April 2, 1990 as a subsidiary of the television station provider WOWOW, achieving a cult following through its "Tide of Sound" ...
subscription service for the
Satellaview The is a satellite modem peripheral produced by Nintendo for the Super Famicom in 1995. Containing 1 megabyte of ROM space and an additional 512 kB of RAM, Satellaview allowed players to download games, magazines, and other media through sate ...
attachment of the
Super Famicom The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South ...
instead. Using this add-on, players could download titles via satellite and save it onto a flash ROM cartridge for temporary play. The sequel was released under the Japanese names of ''BS F-Zero Grand Prix'' and ''BS F-Zero Grand Prix 2'' during the mid-1990s. ''BS F-Zero Grand Prix'' contained a new track along with the original 15 tracks from the SNES game and four different playable vehicles. According to ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'', the game was under consideration for a North American release via
Game Pak Game Pak is the brand name for ROM cartridges designed by Nintendo for some of their earlier video game systems. The "Game Pak" moniker was officially used only in North America, Europe, and Oceania. In Japan, as well as other Asian territories and ...
. IGN states ''BS F-Zero Grand Prix 2'' features one new league containing five tracks, a Grand Prix and a Practice mode. Although the ''F-Zero'' franchise made the transition to 3D graphics on the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
with the release of ''
F-Zero X is a futuristic racing video game for the Nintendo 64 console. Developed by Nintendo's EAD division, it was released in Japan, North America, and Europe in 1998. In 2000, the ''Expansion Kit'' was released in Japan, including a track and veh ...
'' in 1998, Mode 7 graphical effects continued to be used for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
(GBA) installments '' Maximum Velocity'' and '' GP Legend''. The third sequel ''F-Zero: Maximum Velocity'' was released for the GBA in 2001. This installment was described by GameSpy as a hard overhaul of ''F-Zero'' and featured improvements to its graphical effects. ''F-Zero GX'' and ''AX'', released for the
Nintendo GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
and the Triforce arcade system board respectively in 2003, was the first significant video game collaboration between Nintendo and Sega. ''GX'' is the first ''F-Zero'' game to include a story mode, while ''AX'' was called by GameSpot as the first to get a "proper arcade release". The most recent installment in the series, '' F-Zero Climax'', was released for the GBA in 2004 and is the first ''F-Zero'' game to have a built-in track editor without the need for an expansion or add-on.


Notes


References

Bibliography *


External links


''F-Zero'' at Nintendo.com


* {{DEFAULTSORT:F-Zero (Video Game) 1990 video games F-Zero New Nintendo 3DS games Nintendo Entertainment Analysis and Development games Nintendo Switch Online SNES games Racing video games Satellaview games Single-player video games Super Nintendo Entertainment System games Video games developed in Japan Video games produced by Shigeru Miyamoto Video games set on fictional planets Video games with 2.5D graphics Virtual Console games for Nintendo 3DS Virtual Console games for Wii Virtual Console games for Wii U