Escape from Colditz
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''Escape from Colditz'' is a strategy card and dice-based
board game Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a co ...
produced by
Gibsons Games Gibsons Games (Gibsons) is an independent, family-owned British board game and jigsaw puzzle manufacturer, and one of the oldest of its kind in the United Kingdom. Gibsons is the trading name of H. P. Gibsons & Sons Ltd. The company is now run by ...
of London and first released in 1973. The original game box features escape equipment on the lid and has a four section, black plastic internal game items tray. It was licensed to
Parker Brothers Parker Brothers (known by Parker outside of North America) was an American toy and game manufacturer which in 1991 became a brand of Hasbro. More than 1,800 games were published under the Parker Brothers name since 1883. Among its products wer ...
in the US in the mid-1970s. The game was co-devised by successful escaper
Pat Reid Patrick Robert Reid, (13 November 1910 – 22 May 1990) was a British Army officer and author of history. As a British prisoner of war during the Second World War, he was held captive at Colditz Castle when it was designated Oflag IV-C. Reid wa ...
, based on the
prisoner-of-war A prisoner of war (POW) is a person who is held captive by a belligerent power during or immediately after an armed conflict. The earliest recorded usage of the phrase "prisoner of war" dates back to 1610. Belligerents hold prisoners of w ...
camp (
Oflag IV-C Oflag IV-C, often referred to by its location at Colditz Castle, overlooking Colditz, Saxony, was one of the most noted German Army prisoner-of-war camps for captured enemy officers during World War II; ''Oflag'' is a shortening of ''Offiziersl ...
) at
Colditz Castle Castle Colditz (or ''Schloss Colditz'' in German) is a Renaissance castle in the town of Colditz near Leipzig, Dresden and Chemnitz in the state of Saxony in Germany. The castle is between the towns of Hartha and Grimma on a hill spur over the r ...
in
Germany Germany,, officially the Federal Republic of Germany, is a country in Central Europe. It is the second most populous country in Europe after Russia, and the most populous member state of the European Union. Germany is situated betwe ...
during
World War II World War II or the Second World War, often abbreviated as WWII or WW2, was a world war that lasted from 1939 to 1945. It involved the vast majority of the world's countries—including all of the great powers—forming two opposing ...
. The castle was built by the King of Poland and Elector of Saxony from 1694 to 1793,
Augustus The Strong Augustus II; german: August der Starke; lt, Augustas II; in Saxony also known as Frederick Augustus I – Friedrich August I (12 May 16701 February 1733), most commonly known as Augustus the Strong, was Elector of Saxony from 1694 as well as K ...
, upon ruins resulting from the
Hussite Wars The Hussite Wars, also called the Bohemian Wars or the Hussite Revolution, were a series of civil wars fought between the Hussites and the combined Catholic forces of Holy Roman Emperor Sigismund, the Papacy, European monarchs loyal to the Cat ...
(1419 – 1434). The castle's original name was 'Koldyeze', from the Teutonic or Saxon tongue.


Gameplay

From two to six players may take part in the game, one of which must always be the Germans; the others choose to be one of five nationalities ( Allies) represented by different coloured playing pieces. Each Allied player has a number of prisoners under their control. Historically, during the war, the guards were always outnumbered by the prisoners, and there were no American POWs until very late in the war. The order of movement begins with the player to the German player's left and proceeds clockwise about the table. The Germans always move last in the sequence. Once one round is over, play repeats at the German player's left and continues until the game is over. The playing pieces are moved by the score on the throw of two dice. Doubles allow the player an additional throw. No player is required to use any or all moves and the movement allowance can be split between two or more of his pieces. They cannot be saved for later turns or transferred to other players. In order to escape, each prisoner must first obtain an "escape kit", composed of food, disguise, compass and forged papers by visiting various rooms in the castle or by using "Opportunity Cards". Once collected, this kit is not lost or expended. Other equipment or materials must also be obtained in order for a player to make a successful escape attempt: wire cutters; lengths of rope; forged passes; and keys. These are gained, like the escape kit, by visiting rooms or using Opportunity Cards. Unlike the escape kit, these cards can be confiscated at certain times by the German player and once used are expended and placed back in the pile. Opportunity cards (taken from a shuffled pile) are gained on a roll of 3, 7 or 11 (not counting rerolls due to double throws). These present the player with additional opportunities for escape. Some cards allow "free" equipment to be gained (without visiting the rooms required). Additional cards allow players to use one of the three tunnels shown on the map, hide escape equipment to avoid confiscation, steal the Staff Car, move to safe hideaways, escape solitary or avoid being shot during an escape attempt. Players may keep their opportunity cards secret or secretly show each other their hands in order to assist each other's escapes. On the German player's turn, a 3, 7, or 11 results in that player taking a 'Security Card' rather than an Opportunity Card. These allow the German player to undertake counter-escape actions, such as "Shoot to Kill", "Detect Tunnel", call an "Appell" (a counting parade forcing all pieces back to starting positions), or perform searches. Once used, Security and Opportunity Cards are discarded. Playing pieces caught while escaping, in possession of equipment or found in unauthorized parts of the castle can be put in solitary (a series of rooms on the board) for a few turns to temporarily reduce the number of pieces available to the player. Pieces shot while attempting to escape are removed permanently.


Playing strategies

Once players have decided upon an escape route and obtained the necessary cards, they proceed along routes about the castle expending equipment and cards to reach the edge of the map before being caught by a German piece. The German player meanwhile moves his guards about the board, attempting to deduce the meaning of players movements and then react once an escape is underway. False preparations can be used to confuse the German player (say by assembling many pieces in a tunnel room as if about to use the tunnel) while other pieces make the real attempt elsewhere. Alternatively, players may conspire to agree to start all their escapes on the same turn in widely separate sections of the board to overwhelm the German ability to catch them all. Escapes, their planning and execution, tend to be a dynamic process. As many cards are obtained by randomly selected Opportunity cards, plans can change quickly when "choice" cards are obtained. Likewise, long-prepared escapes can be ruined before begun when the German player suddenly calls an Appell or performs a search, confiscating vital hoarded equipment and placing the piece(s) in solitary. Poorly cooperating players can ruin each other's attempts as well.


Ending the game

The game is given a time limit or a target of escaped prisoners (usually the first to two) with the objective of the player operating the guards being to limit or stop the escape attempts. A final option (used normally as the time limit approaches) is to perform a "Do or Die". A special card is taken which details how many die rolls are used (from three to seven 2-dice throws). These throws are made and summed (doubles again allow rerolls, no opportunity cards are taken) and if the result is enough to reach an escape target in a single bound (no escape equipment needed), then the escape is successful. If not, the ''entire'' team is removed from play.


Adaptations

The original board game featured a German swastika on the box. Later editions replaced it with an
Imperial eagle The eagle is used in heraldry as a charge, as a supporter, and as a crest. Heraldic eagles can be found throughout world history like in the Achaemenid Empire or in the present Republic of Indonesia. The European post-classical symbolism of ...
. A computer game was also produced, based on the board game. It was a graphical
Action Action may refer to: * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video game Film * Action film, a genre of film * ''Action'' (1921 film), a film by John Ford * ''Action'' (1980 fil ...
and Adventure game released in 1991, by
Digital Magic Digital usually refers to something using discrete digits, often binary digits. Technology and computing Hardware *Digital electronics, electronic circuits which operate using digital signals **Digital camera, which captures and stores digital i ...
, for the Amiga platform. It is played with a combination of joystick and keyboard, whereby the player controls the four prisoners, one at a time, switching between them freely using the F1-F4 keys. Guards patrol most zones of the prison day and night. There are curfews and there are calls for recounting the prisoners in the courtyard. Violating them would mean getting arrested into solitary cells; resisting would mean getting killed by the guards, who are quite skilled with guns. ''Colditz Escape!'', an Open Source
game engine recreation Game engine recreation is a type of video game engine remastering process whereby a new game engine is written from scratch as a clone of the original with the ability to load the original game's data files such as music, textures, scripts, shad ...
, was created by Aperture Software in 2009. The engine is available for Microsoft Windows,
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, w ...
,
MacOS macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
and PlayStation Portable. A new edition of the game, with new artwork and updated rules, was released in October 2016 by Osprey Games. Another Coltitz-inspired game ''Escape from Colditz Castle'' was released by
Invicta Plastics Invicta Plastics Ltd. was a plastics manufacturing company, founded in 1946 by Edward Jones-Fenleigh (Incorporated as a PLC in 1951, previously Invicta Industries).) They had a headquarters in Oadby up until 2009, when they moved to Scudamore Road ...
in 1972. This was much simpler than the Gibsons game and was therefore more suitable for younger children.


Reviews

*''Games and Puzzles''https://archive.org/details/sim_games-and-puzzles_1974-10_29/page/14/mode/2up


References


External links

*
The 'Escape From Colditz' Webshrine
* {{bgg, 715
Colditz Escape!
on
GitHub GitHub, Inc. () is an Internet hosting service for software development and version control using Git. It provides the distributed version control of Git plus access control, bug tracking, software feature requests, task management, continu ...

RetroActive Review of Escape From Colditz
1991 video games Action-adventure games Amiga games Colditz Castle World War II video games Linux games MacOS games Parker Brothers games PlayStation Portable games Roll-and-move board games Video games based on board games Video games developed in the United Kingdom Windows games Works set in castles