Electronic Visualization Laboratory
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The Electronic Visualization Laboratory (EVL) is an interdisciplinary research laboratory at the
University of Illinois at Chicago The University of Illinois Chicago (UIC) is a public research university in Chicago, Illinois, United States. Its campus is in the Near West Side community area, adjacent to the Chicago Loop. The second campus established under the Universi ...
College of Engineering’s computer science department. EVL specializes in collaborative visualization, virtual reality, visual data science, advanced computing and networking infrastructure, and artificial intelligence (AI). EVL enables scientists and engineers to manage the scale and complexity of their data uniquely, create information visualizations of multidimensional and multivariate data, explore 3D immersive worlds, juxtapose related yet heterogeneous 2D and 3D datasets, access computer infrastructure for machine learning, and move large datasets over high-speed networks.


History

EVL was founded in 1973 by Tom DeFanti and Dan Sandin. The lab was initially called the Circle Graphics Habitat, a reference to the then-name of UIC, the University of Illinois at Chicago Circle (UICC). In 1982, following the decision to rename the university to University of Illinois Chicago (UIC), the Circle Graphics Habitat became the Electronic Visualization Laboratory. In 1973, DeFanti, who had recently graduated from Ohio State University with a PhD in CS, was first hired by the UIC Chemistry department to develop computer-generated instructional techniques. Chemistry owned a Vector General display with analog input devices and a PDP 11/45 computer, similar to what DeFanti used as a graduate student at OSU to develop his Graphics Symbiosis System (GRASS) computer graphics language. Just before arriving in Chicago, DeFanti met Dan Sandin, who taught at UIC’s School of Art & Design. They soon connected the Chemistry department’s PDP-11/Vector General Display running GRASS to the Sandin Image Processor (IP), enabling them to create real-time imagery on a monitor, manipulate it with an array of knobs and sliders, and then colorize it in real time to create artistic effects that were captured on video.


Research

* 1976: EVL hosted artist
Larry Cuba Larry Cuba (born 1950) is a computer-animation artist who became active in the late 1970s and early 1980s. Born in 1950 in Atlanta, Georgia, he received A.B. from Washington University in St. Louis in 1972 and his Master's Degree from California In ...
, who used the
GRASS Poaceae ( ), also called Gramineae ( ), is a large and nearly ubiquitous family (biology), family of monocotyledonous flowering plants commonly known as grasses. It includes the cereal grasses, bamboos, the grasses of natural grassland and spe ...
language to create the briefing room scene for the 1977 film, Star Wars: Episode IV – A New Hope. * 1977: EVL developed the first dataglove, an inexpensive, lightweight user-interaction device to monitor hand movements as input to their analog system, mimicking a set of sliders. Known as the Sayre Glove, based on an idea from Rich Sayre, it used flexible tubes rather than fiber optics, with a light source at one end and a photocell at the other. * 1981: The Z Box hardware and ZGRASS software (based on DeFanti's prior
GRASS programming language GRASS (''GRAphics Symbiosis System'') is a programming language created to script 2D vector graphics animations. GRASS was similar to BASIC in syntax, but added numerous instructions for specifying 2D object animation, including scaling, translati ...
), an early graphics system for the Bally home computer. This system featured
NTSC NTSC (from National Television System Committee) is the first American standard for analog television, published and adopted in 1941. In 1961, it was assigned the designation System M. It is also known as EIA standard 170. In 1953, a second ...
video output and was used by a number of computer graphics artists of the time. * 1984: Chicago-based (art)n, pioneers of a photographic method to produce PHSColograms, an autostereoscopic — high-resolution autostereographic images displayed in lightboxes — began collaborating with EVL to reimagine them digitally. * 1987: EVL produced The Interactive Image exhibition at the
Museum of Science and Industry (Chicago) The Museum of Science and Industry (MSI), since 2024, the Kenneth C. Griffin Museum of Science and Industry, is a science museum located in Chicago, Illinois, in Jackson Park (Chicago), Jackson Park, in the Hyde Park, Chicago, Hyde Park neighborho ...
using
Datamax UV-1 {{no footnotes, date=May 2014 The Datamax UV-1 is a pioneering computer designed by a group of computer graphics artists working at the University of Illinois Chicago, known as the ''Circle Graphics Habitat''. It was primarily the brainchild of To ...
systems. The Interactive Image featured 12 real-time, interactive applications with user input controls that enabled museum visitors to explore mathematics and fractals, create animations, and produce personal artworks by image processing their video-captured faces. * 1992: EVL introduced
CAVE Automatic Virtual Environment A cave automatic virtual environment (better known by the recursive acronym CAVE) is an immersive virtual reality environment where projectors are directed to between three and six of the walls of a room-sized cube. The name is also a referen ...
, a multi-person, room-sized, walk-in, projection-based, high-resolution virtual reality (VR) system at the 1992
SIGGRAPH SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques) is an annual conference centered around computer graphics organized by ACM, starting in 1974 in Boulder, CO. The main conference has always been held in North ...
conference. * 1995: The I-WAY event at Supercomputing '95, a prototype of
grid computing Grid computing is the use of widely distributed computer resources to reach a common goal. A computing grid can be thought of as a distributed system with non-interactive workloads that involve many files. Grid computing is distinguished fro ...
. * 1997: The STAR TAP project, a linking up of several international high-performance networks. Followed by the StarLight optical networking facility. * 2004: EVL began developing SAGE (Scalable Adaptive Graphics Environment). * 2008: EVL completed Cyber-Commons, a large classroom featuring a tiled display wall with a touch overlay. * 2012: EVL introduces CAVE 2, a 22-foot diameter and circular (320-degree) virtual reality (VR) environment. CAVE 2 initially featured 72 passive stereo displays (18 columns × 4 rows), driven by a 36-node computer cluster. * 2013: SpiderSense, a pioneer project in the field of human augmentics. SpiderSense is a wearable device that integrates ultrasound technology with vibrating hardware, allowing users to have directional awareness and "sense" obstacles in the environment without physically seeing the obstacles.


Art

Through a collaboration between UIC’s Computer Science (CS) department and the School of Art & Design, students at EVL participated in the first interdisciplinary art and science program in the United States. Beginning in 1981, students in this program could pursue an MFA in Electronic Visualization or a MS/PhD in CS with a specialization in visualization. The joint degree program ended in 2013 when the College of Architecture, Design, and the Arts reorganized. However, EVL continues its strong working relationship with the School of Design. UIC became the first public university in the United States to offer a Computer Science + Design (CS + DES) undergraduate degree program leading to a joint BS; the interdisciplinary program is based at EVL. Highlights of the electronic art work done at EVL include: * Electronic Visualization Events (EVE) in the mid 1970s – live, real-time performances featuring computer graphics, video processing, and music. * Early computer graphics art videos, created by combining DeFanti's GRASS system on a
PDP-11 The PDP–11 is a series of 16-bit minicomputers originally sold by Digital Equipment Corporation (DEC) from 1970 into the late 1990s, one of a set of products in the Programmed Data Processor (PDP) series. In total, around 600,000 PDP-11s of a ...
and the Sandin Image Processor. The video ''Spiral PTL'' (1980) was included in the inaugural collection of video art at the
Museum of Modern Art The Museum of Modern Art (MoMA) is an art museum located in Midtown Manhattan, New York City, on 53rd Street (Manhattan), 53rd Street between Fifth Avenue, Fifth and Sixth Avenues. MoMA's collection spans the late 19th century to the present, a ...
. * Computer artist
Larry Cuba Larry Cuba (born 1950) is a computer-animation artist who became active in the late 1970s and early 1980s. Born in 1950 in Atlanta, Georgia, he received A.B. from Washington University in St. Louis in 1972 and his Master's Degree from California In ...
spent time at EVL, using the tools there for his films ''3/78'' and ''Calculated Movements'', as well as a short special effects sequence for
Star Wars ''Star Wars'' is an American epic film, epic space opera media franchise created by George Lucas, which began with the Star Wars (film), eponymous 1977 film and Cultural impact of Star Wars, quickly became a worldwide popular culture, pop cu ...
. * In 1996, EVL installed the first publicly accessible CAVE at the Ars Electronica Center in Austria, and presented a number of virtual reality artworks. * EVL was featured in the Chicago New Media 1973–1992 exhibition centering the artwork that was created with the EVL and a demonstration of CAVE 2 was held during the time of the exhibition. The exhibition was held at UIC's gallery 400, and curated by Jon Cates.


Leadership

*
Thomas A. DeFanti Thomas Albert "Tom" DeFanti (born September 18, 1948) is an American computer graphics researcher and pioneer. His work has ranged from early computer animation, to scientific visualization, virtual reality, and grid computing. He is a distinguish ...
and
Daniel J. Sandin Daniel J. Sandin (born 1942) is an American video artist, video and computer graphics artist, designer and researcher. He is a Professor Emeritus of the School of Art & Design at University of Illinois at Chicago, and co-director of the Electro ...
: Founding Directors, 1973–2004 * Jason Leigh: 2004–2014 * Maxine D. Brown: 2014–2020 * Andy Johnson: Interim Director, 2020–2024 * Michael E. Papka: 2024–


SIGGRAPH

The members of EVL have been involved with the
SIGGRAPH SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques) is an annual conference centered around computer graphics organized by ACM, starting in 1974 in Boulder, CO. The main conference has always been held in North ...
organization and conference ever since its inception. DeFanti has served as Secretary (1977–1981) and Chair (1981–1985) of the organization, and 1979 conference chair. Brown has served as Vice Chair for Operations (1985–1987) and Secretary (1981–1985), and chaired the 1992 conference. According to
Jim Blinn James F. Blinn (born 1949) is an American computer scientist who first became widely known for his work as a computer graphics expert at NASA's Jet Propulsion Laboratory (JPL), particularly his work on the pre-encounter animations for the Voyag ...
, the popular Electronic Theatre "started out as a bunch of people crowding into Dan Sandin’s dorm room to watch videotapes." In 1979, DeFanti established the SIGGRAPH Video Review, which has been edited and administered by EVLer Dana Plepys since the mid '80s to present. At SIGGRAPH '92, EVL organized the "Showcase" event, where researchers demonstrated 35 projects in state-of-the-art computational science and
scientific visualization Scientific visualization ( also spelled scientific visualisation) is an interdisciplinary branch of science concerned with the visualization of scientific phenomena. Michael Friendly (2008)"Milestones in the history of thematic cartography, st ...
. At SIGGRAPH '94, EVL organized the VROOM event, demonstrations of the state of
virtual reality Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video gam ...
technology. In 1998, Brown received the first ever SIGGRAPH Outstanding Service Award for her contributions to the organization. In 2000, DeFanti and EVL alumna Copper Giloth also received the Outstanding Service Award.


References


External links


EVL Website

STAR TAP / STARLIGHT
{{authority control University of Illinois Chicago Computer graphics organizations Research institutes in Illinois Information technology research institutes Computer art 1973 establishments in Illinois Multidisciplinary research institutes Academic and educational organizations in Chicago