Electronic Visualization Laboratory
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The Electronic Visualization Laboratory (EVL) is an interdisciplinary research lab and graduate studies program at the
University of Illinois at Chicago The University of Illinois Chicago (UIC) is a public research university in Chicago, Illinois. Its campus is in the Near West Side community area, adjacent to the Chicago Loop. The second campus established under the University of Illinois ...
, bringing together faculty, students and staff primarily from the Art and
Computer Science Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical discipli ...
departments of UIC. The primary areas of research are in
computer graphics Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great de ...
, visualization, virtual and augmented reality, advanced networking, and media art. Graduates of EVL either earn a Masters or Doctoral degree in Computer Science.


History

EVL represents one of the oldest art and engineering collaborations in the United States. It was founded in 1973 by Tom DeFanti (then of the UIC Chemistry Department, later Computer Science) and Dan Sandin (of the Art Department). The lab was originally known as the ''Circle Graphics Habitat'', in reference to the then-name of UIC, the ''University of Illinois at Chicago Circle''. DeFanti and Sandin served as Co-Directors of the lab, joined by Maxine D. Brown as Associate Director 1987. In 2001, Sandin retired from teaching, but continued to co-direct the lab with DeFanti until his retirement in 2004. EVL PhD graduate, Jason Leigh took the helm from 2004 through 2014, after which Brown became EVL Director joined by longtime collaborator and computer science professor Andrew Johnson as Director of Research.


Research

Work at EVL over the years has included: * 1977: The Sayre Glove, the first dataglove. * 1981: The Z Box hardware and ZGRASS software (based on DeFanti's prior GRASS programming language), an early graphics system for the Bally home computer. This system featured
NTSC The first American standard for analog television broadcast was developed by National Television System Committee (NTSC)National Television System Committee (1951–1953), Report and Reports of Panel No. 11, 11-A, 12–19, with Some supplement ...
video output and was used by a number of computer graphics artists of the time. * 1988: Computer generated PHSColograms, an
autostereoscopic Autostereoscopy is any method of displaying stereoscopic images (adding binocular perception of 3D depth) without the use of special headgear, glasses, something that affects vision, or anything for eyes on the part of the viewer. Because headg ...
3D technique, with (art)n. * 1992: The CAVE Automatic Virtual Environment, a projection-based virtual reality system. * 1995: The I-WAY event at Supercomputing '95, a prototype of
grid computing Grid computing is the use of widely distributed computer resources to reach a common goal. A computing grid can be thought of as a distributed system with non-interactive workloads that involve many files. Grid computing is distinguished from ...
. * 1997: The STAR TAP project, a linking up of several international high-performance networks. Followed by the StarLight optical networking facility. * 2013: SpiderSense, a pioneer project in the field of human augmentics. SpiderSense is a wearable device that integrates ultrasound technology with vibrating hardware, allowing users to have directional awareness and "sense" obstacles in the environment without physically seeing the obstacles.


Art

Highlights of the electronic art work done at EVL include: * Electronic Visualization Events (EVE) in the mid 1970s - live, real-time performances featuring computer graphics, video processing, and music. * Early computer graphics art videos, created by combining DeFanti's GRASS system on a
PDP-11 The PDP-11 is a series of 16-bit minicomputers sold by Digital Equipment Corporation (DEC) from 1970 into the 1990s, one of a set of products in the Programmed Data Processor (PDP) series. In total, around 600,000 PDP-11s of all models were sol ...
and the Sandin Image Processor. The video ''Spiral PTL'' (1980) was included in the inaugural collection of video art at the
Museum of Modern Art The Museum of Modern Art (MoMA) is an art museum located in Midtown Manhattan, New York City, on 53rd Street between Fifth and Sixth Avenues. It plays a major role in developing and collecting modern art, and is often identified as one of t ...
. * Computer artist
Larry Cuba Larry Cuba (born 1950) is a computer-animation artist who became active in the late 1970s and early 1980s. Born in 1950 in Atlanta, Georgia, he received A.B. from Washington University in St. Louis in 1972 and his Master's Degree from California In ...
spent time at EVL, using the tools there for his films ''3/78'' and ''Calculated Movements'', as well as a short special effects sequence for
Star Wars ''Star Wars'' is an American epic space opera multimedia franchise created by George Lucas, which began with the eponymous 1977 film and quickly became a worldwide pop-culture phenomenon. The franchise has been expanded into various film ...
. * In 1996, EVL installed the first publicly accessible CAVE at the
Ars Electronica Center Ars Electronica Linz GmbH is an Austrian cultural, educational and scientific institute active in the field of new media art, founded in Linz in 1979. It is based at the Ars Electronica Center (AEC), which houses the Museum of the Future, in the ...
in Austria, and presented a number of virtual reality artworks. EVL was featured in the Chicago New Media 1973-1992 exhibition centering the artwork that was created with the EVL and a demonstration of CAVE 2 was held during the time of the exhibition. The exhibition was held at UIC's gallery 400, and curated by Jon Cates.


SIGGRAPH

The members of EVL have been involved with the
SIGGRAPH SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques) is an annual conference on computer graphics (CG) organized by the ACM SIGGRAPH, starting in 1974. The main conference is held in North America; SIGGRAPH Asia ...
organization and conference ever since its inception. DeFanti has served as Secretary (1977-1981) and Chair (1981-1985) of the organization, and 1979 conference chair. Brown has served as Vice Chair for Operations (1985-1987) and Secretary (1981-1985), and chaired the 1992 conference. According to Jim Blinn, the popular Electronic Theatre "started out as a bunch of people crowding into Dan Sandin’s dorm room to watch videotapes." In 1979, DeFanti established the SIGGRAPH Video Review, which has been edited and administered by EVLer Dana Plepys since the mid '80s to present. At SIGGRAPH '92, EVL organized the "Showcase" event, where researchers demonstrated 35 projects in state-of-the-art computational science and scientific visualization. At SIGGRAPH '94, EVL organized the VROOM event, demonstrations of the state of
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), edu ...
technology. In 1998, Brown received the first ever SIGGRAPH Outstanding Service Award for her contributions to the organization. In 2000, DeFanti and EVL alumna Copper Giloth also received the Outstanding Service Award.


References


External links


EVL Website

STAR TAP / STARLIGHT
{{authority control University of Illinois Chicago Computer graphics organizations Research institutes in Illinois Information technology research institutes Computer art 1973 establishments in Illinois Multidisciplinary research institutes