Eldritch Wizardry
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''Eldritch Wizardry'' is a supplementary rulebook by Gary Gygax and
Brian Blume Brian John Blume (January 12, 1950 – March 27, 2020) was an American game designer and writer, principally known as a former business partner of Gary Gygax at TSR, Inc., original publishers of the fantasy role-playing game ''Dungeons & Dragon ...
, written for the original edition of the ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
'' (''D&D'')
fantasy Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and d ...
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal ac ...
, which included a number of significant additions to the core game. Its product designation is TSR 2005.


Contents

''Eldritch Wizardry'' introduced
psionics In American science fiction of the 1950s and 1960s, psionics was a proposed discipline that applied principles of engineering (especially electronics) to the study (and employment) of paranormal or psychic phenomena, such as telepathy and psy ...
and the
druid A druid was a member of the high-ranking class in ancient Celtic cultures. Druids were religious leaders as well as legal authorities, adjudicators, lorekeepers, medical professionals and political advisors. Druids left no written accounts. Whi ...
character class In tabletop games and video games, a character class is a job or profession commonly used to differentiate the abilities of different game characters. In role-playing games (RPGs), character classes aggregate several abilities and aptitudes, ...
. The 60-page supplement added several other new concepts to the ''D&D'' game, including
demons A demon is a malevolent supernatural entity. Historically, belief in demons, or stories about demons, occurs in religion, occultism, literature, fiction, mythology, and folklore; as well as in media such as comics, video games, movies, anime ...
(and their lords Orcus and
Demogorgon Demogorgon is a deity or demon associated with the underworld. Although often ascribed to Greek mythology, the name probably arises from an unknown copyist's misreading of a commentary by a fourth-century scholar, Lactantius Placidus. The concep ...
), psionics-using monsters (such as mind flayers), and artifacts (including the ''
Rod of Seven Parts ''The Rod of Seven Parts'' is a 1996 accessory for the Editions of Dungeons & Dragons#Advanced Dungeons & Dragons 2nd edition, 2nd edition of the ''Dungeons & Dragons, Advanced Dungeons & Dragons'' fantasy role-playing game, written by Skip Willia ...
'' and the '' Axe of the Dwarvish Lords''). Any human of any alignment or any character class, except monks and druids, may have a chance to have psionic ability. Each of the character classes has its own list of psionic abilities which it may gain, and the book offers psionic attack and defense modes of various types. The druid, first introduced in the ''Greyhawk'' supplement as a monster, is expanded in ''Eldritch Wizardry'' as a clerical sub-class, a priest of a neutral-type nature worship. The book introduces seven distinct types of demons, as well as creatures that have psionic attack capabilities and/or astral or ethereal creatures, such as brain moles, thought eaters, su-monsters, and intellect devourers. ''Eldritch Wizardry'' includes a modified combat system which takes into account a player's armor type, readiness of weapons, encumbrance, level of spell being used, and more. The over twenty artifacts and relics included have tremendous powers unknown to the players, who must rely on rumor or trial and error. The book adds new wilderness encounter charts encompassing the new monsters and character classes introduced in the previous supplements and in several issues of '' The Strategic Review''.


Publication history

''Eldritch Wizardry'' was written by Gary Gygax and
Brian Blume Brian John Blume (January 12, 1950 – March 27, 2020) was an American game designer and writer, principally known as a former business partner of Gary Gygax at TSR, Inc., original publishers of the fantasy role-playing game ''Dungeons & Dragon ...
and published by TSR in 1976 as a sixty-page digest-sized book, and was the third supplement to the original ''D&D'' rules. The supplement was part of the continued expansion of ''D&D'' in 1976, which also included ''
Gods, Demi-Gods & Heroes ''Gods, Demi-Gods & Heroes'' is a supplementary rulebook for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Its product designation is TSR 2006. Contents The work provides information on the pantheons and constructs of the Egy ...
'' and '' Swords & Spells''. It bears the designation ''Supplement III'', following the '' Greyhawk'' and ''
Blackmoor Blackmore is a village in Essex, England. Blackmore or Blackmoor may also refer to: * Blackmore (name), a surname (including a list of people with the name) * Blackmoor, Hampshire, a village in the East Hampshire district of Hampshire, England ...
'' supplements, which were released the previous year, and its product number was TSR 2005. Illustrations were provided by David C. Sutherland III, Tracy Lesch, and Gary Kwapisz, with a cover by Deborah Larson. The booklet was edited by Tim Kask.
John Eric Holmes John Eric Holmes (February 16, 1930 – March 20, 2010) was an American professor of neurology and writer of non-fiction, fantasy and science fiction. His writings appeared under his full name and under variants such as Eric Holmes and J. Eric ...
' 1977 ''
Dungeons & Dragons Basic Set The ''Dungeons & Dragons Basic Set'' is a set of rulebooks for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. First published in 1977, it saw a handful of revisions and reprintings. The first edition was written by J. Eric Holm ...
'' was a revision of the original ''Dungeons & Dragons'' plus the ''Greyhawk'', ''Blackmoor'', and ''Eldritch Wizardry'' supplements. Some of the anti-''D&D''
moral panic A moral panic is a widespread feeling of fear, often an irrational one, that some evil person or thing threatens the values, interests, or well-being of a community or society. It is "the process of arousing social concern over an issue", us ...
had started with the 1976 publication of ''Eldritch Wizardry''. The ''Eldritch Wizardry'' supplement was reproduced as a premium reprint on November 19, 2013, as part of a deluxe, premium reprint of the original "White Box" which featured new packaging in an oaken box. Each booklet featured new cover art but was otherwise a faithful reproduction of the original, including original interior art.


Reception

Glen Taylor reviewed ''Eldritch Wizardry'' in ''
The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the ...
'' No. 7. He felt that, like the ''Greyhawk'' and ''Blackmoor'' supplements before it, ''Eldritch Wizardry'' introduces new material to the basic ''D&D'' game system "for a more intricate, complex playing experience. Like the other supplements, the new material in EW is organized around the original format for easy absorption into the basic structure of the game." He notes psionic abilities as the first major addition in the book: "The list of psionic abilities is long and varied, and most of them are very useful." He felt that some players may find the modified combat system "too cumbersome, but I find them much more logical than simply rolling a die to see which side gets to strike first". He felt that the section on artifacts was "designed to put some of the mystery and danger back into D&D. I feel they have succeeded admirably." He felt that the wilderness tables were "an element sorely-needed" and "produce the very desirable effect of having some types of monsters substantially more common than others, and since this is achieved by duplication of types on the same table, players can freely alter anything with which they don't agree, as well as insert their own fiendish monster types into the charts". Taylor called the physical quality of ''Eldritch Wizardry'' "excellent" and the artwork "superb", and felt that the book was "well worth the admittedly high price", concluding that it is "as good as ''Greyhawk'', and that's saying a lot. It should put the spice of danger and unpredictability back into D&D, and partially satiate that hunger for new material that typifies D&D enthusiasts everywhere." RPGnet reviewed the book in 2001 as vintage nostalgia rating it with a 4 for style ("Classy and well done"), and a 4 for substance ("Meaty"), and saying "From the depths of RPG history, it's one of the books that started it all."


References


External links

*http://www.rpg.net/news+reviews/reviews/rev_4232.html {{D&D books 1976 books Dungeons & Dragons sourcebooks Role-playing game supplements introduced in 1976