Edge of Nowhere
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''Edge of Nowhere'' is an
action-adventure The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
,
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), e ...
video game developed by
Insomniac Games Insomniac Games, Inc. is an American video game developer based in Burbank, California and a studio of PlayStation Studios. It was founded in 1994 by Ted Price as Xtreme Software, and was renamed Insomniac Games a year later. The company is m ...
for Microsoft Windows for the
Oculus Rift Oculus Rift is a discontinued line of virtual reality headsets developed and manufactured by Oculus VR, a division of Meta Platforms, released on March 28, 2016. In 2012 Oculus initiated a Kickstarter campaign to fund the Rift's development, af ...
virtual reality headset. The game released on June 6, 2016. The game is based on the work of H.P. Lovecraft, ''
At the Mountains of Madness ''At the Mountains of Madness'' is a science fiction-horror novella by American author H. P. Lovecraft, written in February/March 1931 and rejected that year by ''Weird Tales'' editor Farnsworth Wright on the grounds of its length. It was or ...
''.


Plot

Victor Howard (based on William Dyer) is searching for his fiancé, Ava Thorne, who is part of a lost expedition in Antarctica. His rescue mission takes a sudden turn as he ventures deeper into a dark monstrous world where reality warps and twists around him. Desperate to find the one he loves, Victor must encounter disturbing creatures and climb sheer cliff walls as he descends further into madness from the
Great Old Ones American author H. P. Lovecraft (1890–1937) created a number of fictional deities throughout the course of his literary career. These entities are usually depicted as immensely powerful and utterly indifferent to humans who can barely begin to c ...
that hide deep in the mountain range.


Gameplay

In ''Edge of Nowhere'', the player controls the protagonist Victor Howard (voiced by Robin Atkin Downes) throughout his journey to find his fiancée, Ava Thorne (voiced by Chantelle Barry) who, along with the rest of her scientific expedition, went missing. The game takes place from the third person, with the camera following behind Victor. Besides controlling the camera, head tracking is used to move the direction of the flashlight and to aim weapons.


Development

In an interview the CEO of Insomniac Games, he discussed the collaborative process with Oculus Studios, saying that "They'll give us research that they've created by taking people through various iterations of our games and another games, and they'll share those findings with us and we apply them in our designs." The developers faced challenges with camera movement specifically, as they couldn't move it too fast otherwise the player might become motion-sick. Design of areas was also a challenge, as they had to be laid out in a way that didn't make the camera go up or backwards too much to avoid player discomfort. The controls had to be simplified with a developer stating "When you're wearing a headset you can't see the controller that you're holding in your hand, so you have to be a little bit more thoughtful about how you lay out your buttons on the controller and what you ask players to do in your game". As for music, the composer for the game, Michael Bross mentioned some of the differences in scoring a virtual reality game, "there are differences in how the music itself can be mixed and presented in the game. With VR, we have an opportunity to make the music more immersive in a way where it envelops the player, not just in a horizontal space but also in a vertical sense."


Reception

''Edge of Nowhere'' received moderately positive reviews. Metacritic gave the game a rating of 71/100, based on 11 critic reviews. Peter Brown, writing for GameSpot praised the immersive quality that virtual reality brought to the game, writing "Edge of Nowhere is a third-person experience, but being enveloped in a headset, cut off from the real world, makes the sense of being consumed by darkness and tight-spaces feel eerily convincing". However, he criticized the storage limits on ammunition in the game "when I can't pick up a cache of shotgun ammo lying in an abandoned camp because I'm already carrying four shells... I'm brought back to reality; I'm playing a video game that unreasonably limits my abilities in order to inflate tension". Game Informer, Game Informer's Jeff Cork liked the game's use of virtual reality to create a sense of scale for the game, "Drops of a few hundred feet aren’t uncommon, and looking down from a precipice is exhilarating". While Cork praised the enemy variety, he criticized the game's implementation of stealth. "Monsters have a knack for getting randomly alerted, however, which gets frustrating. That makes navigating the stealth in some of the cave networks tricky, since it’s hard to get a solid sense of your position in the world; you can’t simply rotate the camera." In a mixed review for Destructoid, Jed Whitaker criticized the game's overreliance on climbing walls, saying it wasn't interesting and that ''Edge of Nowhere'' devoted too much time to the mechanic over its brief runtime. He enjoyed the hallucination sections from the game "While it isn't exactly all that original, I found it to be the best part of the game". He was mixed on the use of virtual reality, feeling that the surround sound helped the game create tension, but that it was difficult to move the camera quickly due to the weight of the headset.


References

{{Insomniac Games 2016 video games Insomniac Games games Oculus Rift games Single-player video games Video games based on works by H. P. Lovecraft Video games developed in the United States Windows games Windows-only games Works based on At the Mountains of Madness Virtual reality games