Doom 64
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''Doom 64'' is a
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the p ...
game by Midway Games. It was first released for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
in 1997, as the second spin-off game in the ''Doom'' series after ''
Final Doom ''Final Doom'' is a first-person shooter video game developed by TeamTNT, and Dario and Milo Casali, and was released by id Software and distributed by GT Interactive in 1996. It was released for MS-DOS and Macintosh computers, as well as for the ...
'' (1996), and the third game in the series overall. A
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was developed by
Nightdive Studios Night Dive Studios, Inc. (doing business as Nightdive Studios) is an American video game developer based in Vancouver, Washington. The company was founded in November 2012 by Stephen and Alix Kick, former video game artists for Sony Online Ent ...
and published by Bethesda Softworks for
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, Nintendo Switch, PlayStation 4, and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
in March 2020, and for
Stadia Stadia may refer to: * One of the plurals of stadium, along with "stadiums" * The plural of stadion, an ancient Greek unit of distance, which equals to 600 Greek feet (''podes''). * Stadia (Caria), a town of ancient Caria, now in Turkey * Stadi ...
in May 2020. ''Doom 64'' was developed from 1994 by
Midway Studios San Diego Midway Studios San Diego (known as THQ San Diego from 2009 to 2012) was a game developer based in San Diego, California. It was the successor to the Leland Corporation and Cinematronics. History In 1994, Midway Games parent WMS Industries bought ...
under supervision of
id Software id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
, the main developer of the ''Doom'' franchise, and was tentatively titled ''Doom: The Absolution''. It has a customized version of the ''Doom'' engine, enabling new kinds of level geometry, and dynamic colored lighting. It has new sprite graphics for weapons and monsters. It received positive reviews from critics, praising its graphics, level design, soundtrack, and general atmosphere, with some criticizing the lack of new gameplay elements compared to the previous games of the series. It gained a cult following, with several fan-made PC source ports and mods.


Gameplay

''Doom 64'' gameplay is similar to earlier ''
Doom Doom is another name for damnation. Doom may also refer to: People * Doom (professional wrestling), the tag team of Ron Simmons and Butch Reed * Daniel Doom (born 1934), Belgian cyclist * Debbie Doom (born 1963), American softball pitcher * ...
'' games. The player must advance through 28 story levels (and 4 secret levels) by battling demons, collecting weapons and keys, and activating switches to reach the level's exit while surviving deadly ambushes and traps. The ''Doom'' engine and gameplay elements were customized, and all visual assets such as weapon and monster graphics are unique to ''Doom 64''.


Weapons

All the weapons from ''
Doom II ''Doom II'', also known as ''Doom II: Hell on Earth'', is a first-person shooter game by id Software. It was released for MS-DOS computers in 1994 and Macintosh computers in 1995. Unlike the original ''Doom'', which was initially only available ...
'' are present, but with new sprites and sound effects. The
chainsaw A chainsaw (or chain saw) is a portable gasoline-, electric-, or battery-powered saw that cuts with a set of teeth attached to a rotating chain driven along a guide bar. It is used in activities such as tree felling, limbing, bucking, pru ...
has two blades instead of one, the fists have bloodstained gloves instead of
brass knuckles Brass knuckles (variously referred to as knuckles, knucks, brass knucks, knucklebusters, knuckledusters, knuckle daggers, English punch, iron fist, paperweight, or a classic) are "fist-load weapons" used in hand-to-hand combat. Brass knuckle ...
, the plasma gun has an electric core that emits a sparking sound, the rocket launcher has a small kickback, the shotgun's priming handle is at the grip instead of under the barrel, and the double-barreled "Super" shotgun reloads faster and causes kickback. A new weapon named the Unmaker which is a hit scan weapon, but looks like a projectile weapon uses the same cell ammunition as the plasma gun and BFG 9000. It had originated in the ''
Doom Bible ''Doom (1993 video game), Doom'', a first-person shooter game by id Software, was released in December 1993 and is considered one of the most significant and influential titles in video game history. Development began in November 1992, with progr ...
'' in 1992, and was planned for the original ''Doom'' in 1993, but never appeared. Its appearance in ''Doom 64'' is its only official appearance prior to ''
Doom Eternal ''Doom Eternal'' is a first-person shooter game developed by id Software and published by Bethesda Softworks. The sequel to ''Doom'' (2016), and the sixth main game in the ''Doom'' series, it was released on March 20, 2020, for Windows, PlaySt ...
'', in which it is spelled "Unmaykr". With the power of three ancient artifacts found throughout the game, it becomes more powerful by shooting three laser beams (at a quicker rate than default) instead of one. The first artifact increases the laser speed, the second artifact adds a second laser, and the third artifact allows the weapon to fire three simultaneous lasers which can automatically aim separately from one another, allowing the weapon to attack three different enemies at once with huge amounts of rapid damage.


Plot

Following the
Doom Marine The Doomguy (also spelt Doom Guy, as well as referred to as the Doom Marine, Doom Slayer or just the Slayer in ''Doom'' (2016) and ''Doom Eternal'') is a fictional character and the protagonist of the ''Doom'' video game franchise of first-person ...
's success at thwarting Hell in ''
Doom Doom is another name for damnation. Doom may also refer to: People * Doom (professional wrestling), the tag team of Ron Simmons and Butch Reed * Daniel Doom (born 1934), Belgian cyclist * Debbie Doom (born 1963), American softball pitcher * ...
'', '' Doom II: Hell on Earth'', and in the ''
Final Doom ''Final Doom'' is a first-person shooter video game developed by TeamTNT, and Dario and Milo Casali, and was released by id Software and distributed by GT Interactive in 1996. It was released for MS-DOS and Macintosh computers, as well as for the ...
'' storyline, a planetary policy is established to quarantine the U.A.C. research installations with apocalyptic levels of radiation. For years, the installations stood motionless and abandoned, until a long forgotten satellite monitoring one of the installations, barely functioning due to years of being subjected to the high levels of radiation, sends a message back to Earth. The message indicates that a single
entity An entity is something that exists as itself, as a subject or as an object, actually or potentially, concretely or abstractly, physically or not. It need not be of material existence. In particular, abstractions and legal fictions are usually ...
, with vast rejuvenation powers and masked by the extreme radiation levels, escaped detection in its crippled state. This entity systematically altered decaying dead carnage back into corrupted living tissue, resurrecting the demons. As the only experienced survivor of the ''Doom'' episodes, the Marine is sent in alone to exterminate them. Later, he realizes the demons had planned for this, after he unknowingly allowed himself to be lured back into Hell. The demons are unable to defeat him, and with the Unmaker, he eventually battles and kills the Mother Demon. The game ends with the Marine, no longer capable of having a normal life following his encounters with Hell's forces, deciding to remain in Hell forever to ensure no demon ever rises again. In the ''Lost Levels'' from the 2020 remaster, the story continues as the Mother Demon was revealed to have a sister called the "Resurrector". It banishes the Marine back onto Phobos, forcing him to fight his way back to Hell to stop the Demons. It branches the storyline between the original games with the 2016 reboot of ''Doom'' and ''
Doom Eternal ''Doom Eternal'' is a first-person shooter game developed by id Software and published by Bethesda Softworks. The sequel to ''Doom'' (2016), and the sixth main game in the ''Doom'' series, it was released on March 20, 2020, for Windows, PlaySt ...
''.


Development

''Doom 64'' was developed by Midway Games at its
San Diego San Diego ( , ; ) is a city on the Pacific Ocean coast of Southern California located immediately adjacent to the Mexico–United States border. With a 2020 population of 1,386,932, it is the eighth most populous city in the United State ...
studio.
id Software id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
, the primary developer of the ''Doom'' franchise, supervised the project. Development began in late 1994. Its tentative title of ''The Absolution'' was changed to ''Doom 64'' for brand recognition, and reused as the name of the last level. Midway wanted to include every demon from the original games, and a few extra levels, into the final product, but deadlines and storage size constraints of the
Nintendo 64 Game Pak Nintendo 64 Game Pak (part number NUS-006) is the brand name of the consumer ROM cartridge product that stores game data for the Nintendo 64, released in 1996. As with Nintendo's previous consoles, the Game Pak's design tradeoffs were intended to ...
cartridges made them exclude the levels and a few demons. Midway stated that a
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
mode was not included because Nintendo did not provide the necessary resources for multiplayer programming. Midway justified the decision based on alleged slowdown during split-screen multiplayer in other games on the console and the competitive nature of the mode. A Midway representative stated, "Everyone knows that the best part of playing multiplayer is not knowing where your opponent is and with a four-player split-screen, everyone can easily see where their opponents are." The environments were built from 3-dimensional polygon models, and the enemies were created by
pre-rendering Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typic ...
sprites with SGI workstations. The Nightmare Imp was originally developed for the PlayStation version of ''Doom'' and appeared in a near-complete beta of the game, but was removed just prior to release for unknown reasons. It debuted in ''Doom 64'' instead. ''Doom 64'' was slated to be a North American
launch game This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A ...
but was postponed until April 1997. A ''Next Generation'' writer speculated that this was due to id Software having expressed dissatisfaction with the level designs, an assertion that is not otherwise substantiated. Nintendo's then-recent decision to remove the ability to run over animals from the Nintendo 64 version of ''
Cruis'n USA ''Cruis'n USA'' is an arcade game, arcade racing video game, racing game originally released in 1994. It was developed by Eugene Jarvis' company TV Games Inc., and manufactured by Midway Games. It is the first game in the ''Cruis'n'' series and ...
'' raised concerns about the possibility of censoring ''Doom 64'', but Midway vice president of software Mike Abbot said Nintendo had not voiced any concerns about the game's violent content. He pointed out that ''Cruis'n USA'' was perceived by the public as a family game, but the ''Doom'' series was targeted towards mature gamers, making violent content less of a concern. The music and sound effects were composed by Aubrey Hodges, who had created the original sound effects and music for the PlayStation version two years earlier. The original ''Doom 64'' team was working on a potential sequel titled ''Doom Absolution'' designed only for two-player deathmatches soon after the first game was released, but canceled it. Because id Software was impressed with the team's work on ''Doom 64'', they were assigned to the Nintendo 64 version of '' Quake'' at this time. Midway Home Entertainment shipped ''Doom 64'' on March 29, 1997, for release on April 4.


Reception

By the time ''Doom 64'' was released, the original ''Doom'' had been converted to nearly every platform capable of running it. Critics agreed that ''Doom 64'' was by far the best-looking ''Doom'' to date, exceeding even the PC version. They were enthusiastic about the level designs, deeming them imaginative and much more challenging than those of the original ''Doom''. A '' Next Generation'' critic remarked that "even the most skillful ''Doom'' fans will have their hands full. And pushing door switches often causes whole rooms to rearrange and fold out into new shapes." However, most reviewers said that the new graphics and levels were not enough to keep the game from feeling like yet another port of the original ''Doom''. Peer Schneider of ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' concluded, "Make no mistake about it, this is the best update to ''Doom'' so farbut if you've played the PC, PSX, SNES, Mac, Saturn, etc versions to death, you can do without this one." '' GamePro'' disagreed with the majority on this point, stating that "''Doom 64'' pumps the tried-and-true corridor-shooter formula full of life, with another challenging, intense experience that showcases the system's capabilities." They rated it a perfect 5.0 out of 5 in all four categories: graphics, sound, control, and fun factor. Shawn Smith of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' instead regarded the lack of advancements in the basic ''Doom'' gameplay as a positive: "Some of you may want to see your space Marine jumping around or swimming underwater. Purists wouldn't want these features added because ''Doom'' wasn't about that stuff. I'll have to agree with the purists." Most critics praised the game's musical score for its atmospheric effect. Schneider and ''GamePro'' were both pleased with how well the analog control works, but
Jeff Gerstmann Jeff Gerstmann (born August 1, 1975) is an American video game journalist. Former editorial director of the gaming website ''GameSpot'' and the co-founder/editor of the gaming website ''Giant Bomb'', Gerstmann began working at ''GameSpot'' in t ...
of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' said it was off and said of the game overall, "On paper, ''Doom 64'' sounds better than the original could ever hope to be, but the end result feels more like a bastardization of the original." Comparing it to contemporary Nintendo 64 shooter '' Turok: Dinosaur Hunter'', Schneider and ''GamePro'' both remarked that ''Doom 64'' has less freedom of exploration and depth of control, but is more intense and "anxiety-filled". ''Doom 64'' has garnered a cult following, with multiple fan-made PC source ports compatible with PC WAD files. Most prominently, ''Doom 64 TC'' (2003) is a massive collaborative PC fan port led by Samuel Vilarreal to add numerous enemy variants and levels; and ''Doom 64 EX'' (2008) is a source port to re-create the original experience made by Vilarreal, who had worked on ''Doom 64 TC'' and a Nintendo DS port of ''Doom 64''. Patrick Klepek from '' Kotaku'' described it as the most underrated ''Doom'' game. Others praised the game for some of the best and most unique level designs, and for its darker and more sinister tone in contrast to the intense and aggressive action of the original ''Doom''.


Re-release

Versions of ''Doom 64'' for PC, Nintendo Switch, PlayStation 4, and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
by Nightdive Studios were released on March 20, 2020, and for
Stadia Stadia may refer to: * One of the plurals of stadium, along with "stadiums" * The plural of stadion, an ancient Greek unit of distance, which equals to 600 Greek feet (''podes''). * Stadia (Caria), a town of ancient Caria, now in Turkey * Stadi ...
on May 12, 2020. These were included as a bonus for pre-orders of ''
Doom Eternal ''Doom Eternal'' is a first-person shooter game developed by id Software and published by Bethesda Softworks. The sequel to ''Doom'' (2016), and the sixth main game in the ''Doom'' series, it was released on March 20, 2020, for Windows, PlaySt ...
'', which was released almost simultaneously. The re-release includes ''The Lost Levels'' expansion, additional missions intended "to connect 'old' ''Doom'' to 'new' ''Doom''". The Doom Marine is forced out of hell by the Resurrector, the Mother Demon's sister, and must fight his way back to hell to slay the creature.


References


Further reading

* {{Authority control 1997 video games Doom (franchise) games First-person shooters Id Software games Midway video games 1990s horror video games Multiplayer and single-player video games Nintendo 64 games Nintendo Switch games PlayStation 4 games Video games about demons Video games developed in the United States Video games scored by Aubrey Hodges Video games with 2.5D graphics Windows games Xbox Cloud Gaming games Xbox One games Video game spin-offs Sprite-based first-person shooters Stadia games ja:DOOM#DOOM