DATING SIMS, or RELATIONSHIP SIMULATION ROLE-PLAYING GAMES (RS-RPG), are a video game subgenre of simulation games , usually Japanese, with romantic elements. They are also sometimes put under the category of neoromance. The most common objective of dating sims is to date, usually choosing from among several characters, and to achieve a romantic relationship.
The term "dating sim" is also often used incorrectly in English as a generic term for romance-driven games (ren'ai games), a subject matter which is stereotypically associated with the visual novel genre. This can lead to confusion, as visual novels are considered a subgenre of adventure games and are not technically included in the dating sim genre. While the two genres often share a common visual presentation, dating sims are sometimes considered to be more statistically based than the "choose your own adventure " style of visual novels.
The technical definition of a dating simulation game, known as a romantic simulation game (恋愛シミュレーションゲーム, ren'ai shimyurēshon gēmu) in Japan, can involve several technical elements such as a time limit, several statistics such as looks and charm which can be boosted through exercise, or an "attraction meter" which can increase or decrease depending on one's decisions.
Some original-English dating sims include SimGirls, Ciao Bella, and Summer Session .
* 1 Characteristics * 2 Examples * 3 See also * 4 References
Screenshot from the original
In a typical dating sim, the player controls a male avatar surrounded by female characters. The gameplay involves conversing with a selection of girls, attempting to increase their internal "love meter" through correct choices of dialogue. The game lasts for a fixed period of game time, such as one month or three years. When the game ends, the player either loses the game if he failed to properly win over any of the girls, or "finishes" one of the girls, often by having sex with her, marrying her (as in Magical Date ), and/or achieving eternal love. This gives the games more replay value, since the player can focus on a different girl each time, trying to get a different ending.
Dating sims such as
While bishōjo games make up the bulk of dating sims, other types of games exist. Games where the player character is female and potential objects of affection are male are known as GxB or otome games . Homosexual relationships are also possible, as there are games with no specific gender lines ("all pairings"). There are also GL games , which focus on female/female relationships, and BL Games , which focus on male/male pairings.
There are many variations on this theme: high-school romances are the most common, but a dating sim may also take place in a fantasy setting and involve such challenges as defending one's girl from monsters.
One game series that often includes dating, with the goal of
marriage, is the farming sim series Harvest Moon . The subplot of
dating is more focused towards choosing one of several girls or guys
(dependent on the player character's gender) and offering them
presents or joining them on events in the game. The
Some Japanese dating sims may allow the player to have romantic or
sexual relationships with characters in their teens. The degree of
sexual content varies, but may often include intercourse. Sexually
explicit dating sims may fall into the category of
H Game or
* Girl\'s Garden (1984)
Tenshitachi no gogo (1985)
Dōkyūsei series (1992 onwards)
* ^ "Simgirls - The Official Site of Most Popular Dating Sim". Blackspears.com. Retrieved 28 October 2015. * ^ Brent Ellison (July 8, 2008). "Defining Dialogue Systems". Gamasutra . Retrieved 2011-03-30.
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* Dating sim * Digital pet * God * Social simulation
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* v * t * e
Dating sims and visual novels
* BL games * Dating sims * Erotic game * Visual novels
* Bishōjo games * Otome games
ENGINES AND SOFTWARE
* NScripter * Ren\'Py * KiriKiri