Dangerous Journeys
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''Dangerous Journeys'' was a
roleplaying game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal ac ...
created by
Gary Gygax Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an ...
, the co-creator of the original ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
'' system. The game was originally announced as ''Dangerous Dimensions'' but was changed to ''Dangerous Journeys'' in response to a threat of a lawsuit from TSR, Inc., the publishers of ''Dungeons and Dragons'', and the company Gygax had co-founded, over objections that the DD abbreviation would be too similar to "D&D." Created after his departure from TSR, the publication of this series of books by
Game Designers' Workshop Game Designers' Workshop (GDW) was a wargame and role-playing game publisher from 1973 to 1996. Many of their games are now carried by other publishers. History Game Designers' Workshop was originally established June 22, 1973. The founding m ...
(GDW) was met with lawsuits by TSR, which ultimately saw the production of the game system cease. The design of the game system addressed many of the perceived flaws and limitations of the older AD&D game system, such as a lack of a skill system and rigid, class-based restrictions on weapons. According to a FAQ on the official Gary Gygax website, the ''Mythus Fantasy'' setting for ''Dangerous Journeys'' was one of several settings planned for the system. Several books were produced for the line: *Mythus, the core rulebook *Mythus Magick, a compendium of spells and magick items *The Epic of Aerth, a campaign world book *Necropolis and the Land of Aegypt'', a setting book and adventure module *Mythus Bestiary - a book of creature and monster statistics, concentrating on animals and beasts both mundane and weird *Mythus Game Master's Screen, a
GM screen A gamemaster's screen, also called a GM's screen, is a gaming accessory, usually made out of either cardboard or card stock, and is used by the gamemaster to hide all the relevant data related to a tabletop role-playing game session from the playe ...
and book of charts *Mythus Prime, a simplified and streamlined version of the Mythus rules At least one additional game in the ''Dangerous Journeys'' series was planned but never published: *''Unhallowed'', a game of supernatural horror *''The City of Ascalon'', a second setting book was advertised Electronic Arts began to develop a video game version, but it was never completed.


Reviews

* '' Casus Belli'' #72 (Nov 1992)


References

{{Reflist Fantasy role-playing games Game Designers' Workshop games Gary Gygax games Role-playing games introduced in 1992 Role-playing game systems