Crash Bash
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''Crash Bash'' is a 2000
party video game Party games are games that are played at social gatherings to facilitate interaction and provide entertainment and recreation. Categories include (explicit) icebreaker, parlour (indoor), picnic (outdoor), and large group games.Frankel, Li ...
developed by Eurocom Entertainment Software in association with Cerny Games and published by
Sony Computer Entertainment Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co ...
for the PlayStation. It is the fifth title in the ''
Crash Bandicoot ''Crash Bandicoot'' is a video game franchise originally developed by Naughty Dog as an exclusive for Sony's PlayStation console. It has seen numerous installments created by various developers and published on multiple platforms. The series c ...
'' series and the first in the party genre. The game includes a collection of 28
mini-game A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than th ...
s playable within three modes of gameplay, as well as eight playable characters from the ''Crash Bandicoot'' series. ''Crash Bash'' is the first game in the series not to be developed by
Naughty Dog Naughty Dog, LLC (formerly JAM Software, Inc.) is an American first-party video game developer based in Santa Monica, California. Founded by Andy Gavin and Jason Rubin in 1984, the studio was acquired by Sony Computer Entertainment in 2001. Gav ...
, as well as the last ''Crash Bandicoot'' game to be exclusively released on a Sony console, with subsequent installments being released on a wider variety of platforms. The game received mixed reviews from critics, who widely noted its similarity to ''
Mario Party is a party video game series featuring characters from the ''Mario'' franchise in which up to four local players or computer-controlled characters (called " CPUs") compete in a board game interspersed with minigames. The games are currentl ...
'', but regarded it as an enjoyable multiplayer experience despite a perceived lack of depth and originality. The mini-games were determined to be varied but repetitive, and the graphics were appreciated for replicating the look and feel of previous ''Crash Bandicoot'' titles.


Gameplay

''Crash Bash'' is a
party video game Party games are games that are played at social gatherings to facilitate interaction and provide entertainment and recreation. Categories include (explicit) icebreaker, parlour (indoor), picnic (outdoor), and large group games.Frankel, Li ...
featuring eight playable characters with differing powers and skills:
Crash Crash or CRASH may refer to: Common meanings * Collision, an impact between two or more objects * Crash (computing), a condition where a program ceases to respond * Cardiac arrest, a medical condition in which the heart stops beating * Couch su ...
, Coco, Tiny, Dingodile,
Cortex Cortex or cortical may refer to: Biology * Cortex (anatomy), the outermost layer of an organ ** Cerebral cortex, the outer layer of the vertebrate cerebrum, part of which is the ''forebrain'' *** Motor cortex, the regions of the cerebral cortex i ...
, Brio, Koala Kong, and newcomer Rilla Roo. The gameplay consists of 28 different
mini-game A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than th ...
s divided into seven categories with multiple variations each. The categories consist of: "Ballistix", in which players pilot hovercrafts to deflect steel balls away from their goal; "Polar Push", in which players riding polar bear cubs must knock opponents off of an icy arena; "Pogo Pandemonium", in which players navigate a grid on
pogo stick A pogo stick is a device for jumping off the ground in a standing position, through the aid of a spring, or new high performance technologies, often used as a toy, exercise equipment or extreme sports instrument. It led to an extreme sport named ...
s to paint squares with their color; "Crate Crush", in which players throw or kick stone crates at their opponents to deplete their
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organiza ...
and eliminate them from play; "Tank Wars", a tank battle involving mines and missiles; "Crash Dash", a multi-lap race on a circular track; and "Medieval Mayhem", a variety of challenges played within a circular arena. ''Crash Bash'' includes
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
compatibility for up to four human players with the use of the
PlayStation Multitap The PlayStation Multitap is a peripheral for the PlayStation. It is an adapter that can be used to plug in up to four controllers and memory cards at the same time in a single controller port. With a second multitap, up to eight controllers and m ...
. ''Crash Bash'' features three distinct modes of play: "Adventure", "Battle" and "Tournament". In the Adventure mode, one or two human players must win all 28 mini-games and retrieve trophies, gems and crystals by accomplishing certain challenges presented for each mini-game. The mini-games are accessed from a series of "Warp Room" hub areas, with the first Warp Room consisting of four mini-games. A trophy is won by achieving victory in three rounds of any given mini-game. After obtaining a trophy, the player(s) can return to the mini-game and receive a gem or crystal by winning one round under special conditions. When a minimum number of trophies, gems and crystals have been won, the Warp Room's " Boss Arena" becomes accessible, in which the player(s) must defeat a boss character by depleting his health. Winning a Warp Room's Boss Arena will grant entry to the next Warp Room. When three of the game's four Boss Arenas have been won, mini-game challenges become available in which the player(s) can win gold or platinum Relics by defeating advanced computer-controlled opponents. The Adventure mode is completed when all trophies, gems, crystals and relics have been won. The Battle mode is a quick match within any mini-game that has previously been won in the Adventure mode. The mini-games within this mode can be played as a free-for-all or in teams. In the Tournament mode, players compete in four consecutive mini-games and accumulate points; the player with the most points wins the tournament. In both the Battle and Tournament modes, the number of rounds needed to win a mini-game can be adjusted between two and seven, and the skill level of computer-controlled opponents can be adjusted between "easy", "medium" and "hard".


Plot

The Adventure campaign features a frame story centering on Aku Aku and Uka Uka, who seek to resolve their feud via a contest between teams who battle in their stead, as the brothers are forbidden from fighting each other directly. During the course of the campaign, Uka Uka plots to use the crystals obtained by the player, a scheme which Aku Aku becomes wise to. The ending is determined by the player's choice of character. If the player chose a character from Aku Aku's team, Aku Aku locks the crystals away and banishes Uka Uka into the vacuum of space, but if the player chose a character from Uka Uka's team, Uka Uka wields the crystals' destructive power to his own ends. If two players complete the campaign with a character from each team, the characters are subject to a special tie-breaking game to decide which team prevails.


Development and release

Following the release of ''
Crash Team Racing ''Crash Team Racing'' (stylized as ''CTR: Crash Team Racing'') is a 1999 kart racing video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation. It is the fourth installment in the ''Crash Bandicoot'' ...
'' in 1999, ''Crash Bandicoot'' creator
Naughty Dog Naughty Dog, LLC (formerly JAM Software, Inc.) is an American first-party video game developer based in Santa Monica, California. Founded by Andy Gavin and Jason Rubin in 1984, the studio was acquired by Sony Computer Entertainment in 2001. Gav ...
began development on '' Jak and Daxter: The Precursor Legacy'' for the PlayStation 2, and were soon acquired by
Sony Computer Entertainment Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co ...
, with Universal Interactive retaining control of the ''Crash Bandicoot''
intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, cop ...
. As Naughty Dog's deal with Universal expired, Universal president
Mark Cerny Mark Evan Cerny (born August 24, 1964) is an American video game designer, programmer, producer and media proprietor. Raised in the San Francisco Bay Area, Cerny attended UC Berkeley before dropping out to pursue a career in video games. In hi ...
departed the studio and formed the independent consultancy Cerny Games to continue his relationship with Naughty Dog and Sony. Universal's first ''Crash Bandicoot'' game without Naughty Dog's involvement would be the
Eurocom Eurocom (formerly Eurocom Entertainment Software) was a British video game developer founded in October 1988 by Mat Sneap, Chris Shrigley, Hugh Binns, Tim Rogers and Neil Baldwin, to specifically develop games for the Nintendo Entertainment Sys ...
-developed ''Crash Bash'', with Cerny and Michael John of Cerny Games acting as designers. Naughty Dog, however, donated its entire ''Crash Bandicoot''-related art database for the game's development. Eurocom's Jon Williams, Sony's Grady Hunt, and Universal's Vijay Lakshman served as producers. The programming team consisted of Dave Pridmore, Stuart Johnson, Julian Walshaw-Vaughn, Steve Bak, and Kris Adcock. The graphics were created by Matt Dixon, Steve Bamford, Clive Stevenson, and Jon Parr, while the audio was created by Steve Duckworth. Universal's Sean Krankel and Ricci Rukavina provided additional mini-game design. The character Rilla Roo was created due to the lack of suitable player characters from the Naughty Dog games. Dixon credited the character's concept to Cerny and the design to lead character artist Bamford. The game was showcased at
E3 2000 E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publishe ...
, and shipped to North American retailers on November 8, 2000, with a European release following on November 29. It is the final ''Crash Bandicoot'' game to be released exclusively for a Sony console, with subsequent installments being released on the
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
and PlayStation 2. A
game demo A game demo is a trial version of a video game that is limited to a certain time limit or a point in progress, which leads to the player buying the game if they liked it. A game demo comes in forms such as shareware, demo disc, downloadable s ...
of '' Spyro: Year of the Dragon'' is accessible via a
cheat code Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier. Cheats may be activated from within the game itself (a cheat code implemented by ...
entered at the title screen. While a game demo of ''Crash Bash'' is, in turn, accessible from ''Spyro: Year of the Dragons title screen, an alternate input entered at the demo's title screen unlocks a debug menu, granting access to a near-complete beta copy of the game. While all the game's levels are available, the Adventure mode's final hub area is missing, necessitating use of a
GameShark GameShark is the brand name of a line of video game cheat cartridges and other products for a variety of console video game systems and Windows-based computers. Currently, the brand name is owned by Mad Catz, which marketed GameShark products fo ...
to access its levels. The Japanese version of the game features Fake Crash – an odd doppelganger of Crash who had made cameos in previous ''Crash Bandicoot'' games – as an unlockable character.


Reception

''Crash Bash'' received "mixed or average" reviews, according to
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
. Reviewers widely compared the game to ''
Mario Party is a party video game series featuring characters from the ''Mario'' franchise in which up to four local players or computer-controlled characters (called " CPUs") compete in a board game interspersed with minigames. The games are currentl ...
'' and the then-upcoming '' Sonic Shuffle''. While perceiving a lack of depth and originality, they nevertheless regarded the multiplayer experience as enjoyable. Shawn Sparks of ''
GameRevolution ''GameRevolution'' (formerly ''Game-Revolution'') is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshot ...
'' commended the variety of mini-games, but was displeased by the requirement of playing through the Adventure mode to unlock mini-games in the multiplayer modes. Matt Helgeson of ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' admired the challenge and innovative concepts provided by the mini-games, but felt that the Adventure mode was monotonous and lacked purpose. Greg Sewart of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' interpreted Eurocom's eschewing of the board game formula established by ''Mario Party'' in favor of a more action-based format as an attempt to not appear completely derivative, which he deemed unsuccessful. He also complained of the lack of diversity in the Tournament mode, which grouped together mini-games of the same basic type, and felt that it made the mini-game completion requirement of one of the players winning at least three rounds especially tedious. Dean Hager, also of ''Electronic Gaming Monthly'', felt that some of the mini-games were forced and awkward to control, and observed that an excessive amount of power-ups and "general chaos" made concentration difficult. Out of the mini-games, Sewart and Hager deemed those in the "Ballistix" category to be the most fun. Although Doug Perry of '' IGN'' appreciated the different variations of the mini-games, he and Daniel Erickson of '' Next Generation'' found them generally repetitive. Ryan Davis of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' dismissed ''Crash Bash'' as "utterly run of the mill, completely middle of the road", and criticized the unbalanced AI. The graphics were appreciated for replicating the look and feel of the Naughty Dog titles, but Helgeson and Human Tornado of '' GamePro'' were troubled by the distant camera, with the latter observing that the characters often bunched together in several games. While Davis admired the game's explosion, particle and lighting effects, he was annoyed by their abundance distracting from the gameplay and sporadically causing slowdown. Perry summarized the music as "kooky and light and it's fun to listen to" and remarked on its resemblance to the Naughty Dog games, elaborating that "the thumping vibes and bubblegum Congo drumbeats are right on target". Davis determined the audio to be "standard, with Hanna-Barbera-style background music that is appropriate to the various environments and a somewhat limited set of taunts and yelps for each character", and warned that the audio may quickly wear thin. According to the
NPD Group The NPD Group, Inc. (NPD; formerly National Purchase Diary Panel Inc. and NPD Research Inc.) is an American market research company founded on September 28, 1966, and based in Port Washington, New York. In 2017, NPD ranked as the 8th largest mar ...
, ''Crash Bash'' was the 16th highest selling console game of December 2000 in North America, as well as the 7th best-selling PlayStation title. In the United Kingdom, the game received a "Platinum" sales award from the
Entertainment and Leisure Software Publishers Association The Association for UK Interactive Entertainment (Ukie) is a non-profit trade association for the video game industry in the United Kingdom (UK). Ukie was originally founded as the European Leisure Software Publishers Association (ELSPA), and the ...
(ELSPA), indicating sales of at least 300,000 copies.


Notes


References


Citations


Bibliography

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External links

* {{Eurocom 2000 video games Crash Bandicoot games Eurocom games Multiplayer and single-player video games Party video games PlayStation (console) games PlayStation (console)-only games Sony Interactive Entertainment games Universal Interactive games Video games developed in the United Kingdom Video games featuring female protagonists Video games scored by Steve Duckworth