Costume Quest
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''Costume Quest'' is a party-based
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
developed by
Double Fine Productions Double Fine Productions, Inc. is an American first-party video game developer of Xbox Game Studios based in San Francisco, California. Founded in July 2000 by Tim Schafer shortly after his departure from LucasArts, Double Fine's first two g ...
and published by THQ on October 19, 2010. In the game, the player controls a child who is
trick-or-treating Trick-or-treating is a traditional Halloween custom for children and adults in some countries. During the evening of Halloween, on October 31, people in costumes travel from house to house, asking for treats with the phrase "trick or treat". The ...
with their twin on
Halloween Halloween or Hallowe'en (less commonly known as Allhalloween, All Hallows' Eve, or All Saints' Eve) is a celebration observed in many countries on 31 October, the eve of the Western Christian feast of All Saints' Day. It begins the observan ...
night when they encounter a monster that kidnaps their sibling. The player must travel around the local neighborhood collecting items for their costume, candy, and fellow children as companions in order to face the leader of the monsters and rescue their sibling. The costume aspects are used in
turn-based In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress cont ...
battle segments, where the player character and companions are transformed into whatever they are dressed as to fight other monsters; the costume aspects are also used for abilities outside of battles. A DLC expansion titled "Grubbins on Ice", was released on December 21, 2010, taking place after the events of the original game and set in the monster world of Repugia. A sequel, '' Costume Quest 2'', was released in 2014.


Gameplay

''Costume Quest'' incorporates elements of exploration of
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based ...
s and character growth of
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
s. In the exploration part of the game, the player character explores their surrounding area, starting with their neighborhood, then a mall, and then a country town. In these areas the player can complete quests through
trick-or-treating Trick-or-treating is a traditional Halloween custom for children and adults in some countries. During the evening of Halloween, on October 31, people in costumes travel from house to house, asking for treats with the phrase "trick or treat". The ...
that reward the character with hints to the sibling's location, more candy (a type of currency for interactions with other children), and costume parts that can be used to alter the character's costume. The character can also befriend up to 4 non-player characters that can help with some aspects of quest solving. At times, the player characters will encounter monsters, leading to the battle mode for the game. Here the children become giant versions of what costumes they are wearing, along with abilities reflected by that costume; for example, a child wearing a makeshift robot costume becomes a giant mechanized robot, while a child wearing a medieval sweater becomes a knight in armor and sword. Battles are turn-based, allowing the player to select attacks, blocks, or a special move that requires hitting a
quick time event In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the ...
at the right moment to achieve maximum damage to their foes. Winning battles leads to additional rewards towards the player's main quest.


Plot

The game takes place on
Halloween Halloween or Hallowe'en (less commonly known as Allhalloween, All Hallows' Eve, or All Saints' Eve) is a celebration observed in many countries on 31 October, the eve of the Western Christian feast of All Saints' Day. It begins the observan ...
.
Fraternal twin Twins are two offspring produced by the same pregnancy.MedicineNet > Definition of TwinLast Editorial Review: 19 June 2000 Twins can be either ''monozygotic'' ('identical'), meaning that they develop from one zygote, which splits and forms two ...
siblings Reynold and Wren are new in their neighborhood and are asked by their mom to make new friends in the neighborhood. The player at this point chooses which sibling to play as, marking them as "in charge". The two dress in their costumes, with the non-playable character dressing as a piece of candy corn and the playable character dressing as a robot. A monster sees the non-playable sibling, and kidnaps him or her. The player character must now save their sibling in time and be home before curfew. The player character trick-or-treats at houses, tracking the monsters and their sibling from the neighborhood, then to a mall, and then to a country town. Along the way, they meet fellow trick-or-treaters Everett and Lucy, who join their party. Eventually the player character confronts the leader of the monsters, Dorsilla, who after defeating her reveals that she is actually working for a much more powerful monster named Cadaverous Big Bones. By defeating him, the player character rescues their sibling and returns home, banishing the monsters back to their home world.


"Grubbins on Ice"

"Grubbins on Ice" takes place after the original game in the Winter season. Everett and Lucy are searching for any evidence of the monsters that was left behind. Lucy finds a piece of evidence, which opens a portal that she is sucked into. Everett then takes Reynold and Wren with him to find and save Lucy, who has been taken captive by the monsters on the other side of the portal, which leads to the monster home world of Repugia. Similar to the original game, the player must trick-or-treat at various houses to eventually reach Cadaverous Big Bones, defeat him once more, and rescue Lucy. At the end of "Grubbins on Ice", the main characters escape from Repugia into a nexus of portals, which leads directly into the plot of ''Costume Quest 2''.


Development

''Costume Quest'' is a result of a series of "Amnesia Fortnights" that
Double Fine Double Fine Productions, Inc. is an American first-party video game developer of Xbox Game Studios based in San Francisco, California. Founded in July 2000 by Tim Schafer shortly after his departure from LucasArts, Double Fine's first two ...
had used during the period of ''
Brütal Legend ''Brütal Legend'' is an action-adventure video game with real-time strategy game elements created by Double Fine and published by Electronic Arts for the PlayStation 3 and Xbox 360. The game was released during October 2009 in North America, ...
''s development when they were unsure of their publisher. During the Amnesia Fortnights, the team split into four smaller groups and worked on prototypes for potential future games, later presenting these to the rest of the Double Fine team for review. All four prototypes were well received internally, and the ideas were set aside once they began work on ''Brütal Legend'' again. Following completion of that game, Double Fine believed that
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
had authorized them to continue work on a ''Brütal Legend'' sequel, but discovered later that the sequel had been put on hold indefinitely, leaving the studio with no projects. Instead,
Tim Schafer Timothy John Schafer (born July 26, 1967) is an American video game designer. He founded Double Fine Productions in July 2000, after having spent over a decade at LucasArts. Schafer is best known as the designer of critically acclaimed games '' ...
turned back to the Amnesia Fortnight products and sought to develop those as smaller games among several publishers. Two of them, ''Costume Quest'' and ''
Stacking Stacking may refer to: Arts and media * ''Stacking'' (video game), a 2011 game from Double Fine * ''Stacking'', a 1987 TV movie directed and produced by Martin Rosen * Stacking, a technique in broadcast programming Language * Consonant stacki ...
'', were picked by THQ for publication as downloadable titles. ''Costume Quest''s development was led by
Tasha Harris Tasha Sounart (née Wedeen, formerly Harris) is an American animator, artist, video game designer, and writer. She was the designer of Double Fine's adventure RPG ''Costume Quest''. She is currently an Associate Creative Director of Theme Parks ...
, Double Fine's lead animator and a former
Pixar Pixar Animation Studios (commonly known as Pixar () and stylized as P I X A R) is an American computer animation studio known for its critically and commercially successful computer animated feature films. It is based in Emeryville, Californ ...
artist, with Tim Schafer providing support where needed, particularly in writing. The concept of the game was an idea that Harris had had prior to joining Double Fine, but never had a chance to expand on while at Pixar. She wanted the game to capture "that nostalgic feeling of these kids playing dress-up", and used old photographs of children in Halloween costumes to flesh out the game. Harris had mentioned the idea to Schafer, and Schafer chose her project as one of the four to be developed during the Amnesia Fortnights. Though Harris' original concept was not based on a role-playing game, she considers the game to have been influenced by older
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
games such as ''
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a franchise of Japanese role-playing video games created by Armor Project ( Yuji Horii), Bird Studio (Akira Toriyama) and Sugiyama Kobo ( Koichi Sugiyama) to its pu ...
'' and ''
Final Fantasy is a Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games. The ...
'', and games that take place in a modern setting like ''
EarthBound ''EarthBound'', released in Japan as is a role-playing video game developed by Ape Inc. and HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System. The second entry in the ''Mother'' series, it was first releas ...
'' and ''
Pokémon (an abbreviation for in Japan) is a Japanese media franchise managed by The Pokémon Company, founded by Nintendo, Game Freak, and Creatures, the owners of the trademark and copyright of the franchise. In terms of what each of thos ...
''. She also took cues from ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-relea ...
'' series, where exploration would be paced through the acquisition of new items within the game. Harris stated that she wanted to "make a game that was like the RPGs that heloved growing up, but make it modernized so it looks cool and people enjoy playing it now" to take advantage of the growing popularity of titles available as
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
. Unlike Double Fine's previous games, which had four to five year development cycles, ''Costume Quest'' was completed in under a year. The time frame and team size were based on Schafer's previous experience in developing ''
The Secret of Monkey Island ''The Secret of Monkey Island'' is a 1990 point-and-click graphic adventure game developed and published by Lucasfilm Games. It takes place in a fictional version of the Caribbean during the age of piracy. The player assumes the role of Guyb ...
''. Schafer reflected that this limited time scale was beneficial to their development process. The shortened schedule forced them to limit the scope of the game and prevented "
feature creep Feature creep is the excessive ongoing expansion or addition of new features in a product, especially in computer software, video games and consumer and business electronics. These extra features go beyond the basic function of the product an ...
", the addition of interesting but unnecessary gameplay elements. With limited scope, they were also able to focus on making the core gameplay features fun and enjoyable throughout the course of the game. There was also better communication through the smaller team, and with individual members given more control of their own responsibilities within the game. The work done on the game engine for ''Brütal Legend'' was "essential" for ''Costume Quest'', allowing the team to quickly reuse the existing technology without the licensing costs for other third-party engines. Schafer estimated the total budget for the game at about $2 million. A software bug that interfered with game saving was discovered after release, and while Double Fine was able to isolate and correct it, the cost of certifying the patch, estimated to be about $40,000, prevented them from releasing it at first. They did release it later as a Title Update.


Release

The game is a downloadable title and was released on October 20, 2010 on the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smar ...
and
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent ...
services. A port to
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
through the Steam platform was released about a year later. It was later released on
Mac OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lap ...
and
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, whi ...
as part of the Double Fine
Humble Bundle Humble Bundle, Inc. is a digital storefront for video games, which grew out of its original offering of Humble Bundles, collections of games sold at a price determined by the purchaser and with a portion of the price going towards charity and t ...
. The original ''Costume Quest'' prototype was released for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
as part of the ''
Amnesia Fortnight 2012 ''Amnesia Fortnight 2012'' is a bundle of prototypes made during a two-week public prototyping session in 2012 by Double Fine Productions, which was held in conjunction with the Humble Bundle group in 2012. Everyone that paid a minimum of $1 had ...
'' bundle on November 19, 2012.


Expansions

An additional downloadable chapter, "Grubbins on Ice", was made available on December 21, 2010, alongside a free patch to correct some of the game's performance and gameplay problems. Taking place some time after the events of the main game while winter falls upon the kids, they find a portal to the monster's world, Repugia, where Lucy is captured by the monsters during a revolution. The other three kids don their costumes to help save Lucy. While many of the core game's features carry over into the add-on, new costumes and abilities are available in the expansion.


Windows version

''Costume Quest'' was originally released as an Xbox 360 and PlayStation 3 downloadable game. According to Schafer, while they would have liked to create a version for Microsoft Windows, they as the developer did not have the final say on which platforms would be supported. Schafer commented that THQ did not see a financial benefit for creating the Windows version at the time. However, a year after ''Costume Quest''s initial release, a version of the game for Windows was released through the Steam platform. This version was funded by Steven Dengler's Dracogen Strategic Investments, who had also previously funded a
Mac OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lap ...
port of Double Fine's ''
Psychonauts ''Psychonauts'' is a 2005 platform game, platform video game developed by Double Fine Productions. The game was initially published by Majesco Entertainment and THQ for Microsoft Windows, Xbox (console), Xbox and PlayStation 2. In 2011, Double ...
'' a few weeks before this new release. The Windows release includes the "Grubbins on Ice" content. Dengler had contacted Schafer and Double Fine in 2011 after Schafer jokingly sent a
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message about the cost of porting games like ''Costume Quest'' to other platforms. Though the initial discussions were humorous, Dengler soon entered into serious negotiations to provide the necessary funding for the porting; a full contract was completed within 18 days of Dengler's first message to the company. Though the full terms of the deal was not announced, Dengler stated that he didn't expect to make a large profit on the investment but to at least repay the investment "and then some". ''Costume Quest'', along with ''
Stacking Stacking may refer to: Arts and media * ''Stacking'' (video game), a 2011 game from Double Fine * ''Stacking'', a 1987 TV movie directed and produced by Martin Rosen * Stacking, a technique in broadcast programming Language * Consonant stacki ...
'', were owned by publisher THQ at the time of their bankruptcy, and at the time, these assets were sold to
Nordic Games The Nordic Games were the first international multi-sport event that focused primarily on winter sports, and were held at varying intervals between 1901 and 1926. It was organized by Sweden's Swedish Central Association for the Promotion of ...
. In November 2013, Double Fine and Nordic Games negotiated a deal for Double Fine to take over publishing rights for both games, while Nordic will help to publish and distribute retail copies of these games and Double Fine's ''
Psychonauts ''Psychonauts'' is a 2005 platform game, platform video game developed by Double Fine Productions. The game was initially published by Majesco Entertainment and THQ for Microsoft Windows, Xbox (console), Xbox and PlayStation 2. In 2011, Double ...
'' for Windows and Mac OS X systems in early 2014.


Sequel

'' Costume Quest 2'' was announced in March 2014, and was released on October 7 of that year. It was released for Linux, OS X, PC, PlayStation 3,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 i ...
,
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. ...
, Xbox 360,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
in October 2014. Wren and Reynold return in the sequel, which introduces more costumes and features a "deeper and juicier" battle system according to Schafer. The game's plot involves Wren and Reynold traveling into both the past and the future in order to undo the actions of the evil time-traveling dentist Dr. Orel White, DDS.


Other media

Double Fine has teamed with
Oni Press Oni Press is an American independent comic book and graphic novel publisher based in Portland, Oregon. In 2019, it became an imprint label following the company's merger with Lion Forge Comics. The merged company, Oni–Lion Forge Publishing Grou ...
to produce a one-off comic book, ''Costume Quest: Invasion of the Candy Snatchers'', written and drawn by Zac Gorman, to be released around the same time as the game sequel's release. Gorman had previously drawn a ''Costume Quest'' comic for his ''Magical Game Time'' webcomic series, which got the attention of Double Fine and led to this collaboration.
Frederator Studios Frederator Studios is an American animation television production studio which is a division of Frederator Networks, Inc. It was founded by Fred Seibert in 1997 with its first series launching in 1998. (Seibert resigned from Frederator in Augu ...
had announced in May 2015 that it was producing an animated short based on ''Costume Quest''. The short had been planned to be written and storyboarded by Zac Gorman and directed by Pat McHale. In February 2017, Frederator Studios announced the project has now become an animated series to be distributed as original programming for Amazon. For the series, Bryan Caselli and
Will McRobb Will McRobb and Chris Viscardi are a team of American show-creators, writers and producers of television and screenwriters. They are best known as the co-creators of the award-winning and critically acclaimed Nickelodeon television series ''The A ...
serve as the showrunners with Fred Seibert, Kevin Kolde and Eric Homan serving as executive producers. Having worked on the original short, Zac Gorman was initially approached as showrunner, but turned it down, though his style became crucial to the show's look, and he contributed as a writer on 2 episodes. ''Costume Quest'' is Frederator's first project with Amazon. The first half of season 1 was released on March 8, 2019. The second half of season 1 was released on October 11, 2019. A holiday special ''Heroes on Holiday'' was released on November 21, 2019.


Reception


''Costume Quest''

''Costume Quest'' received "generally favorable reviews" on all platforms except the Xbox 360 version, which received "average" reviews, according to the review aggregation website
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
. Some praised the game's uniqueness and charm, but citing stale gameplay mechanics. The PS3 version was named "PSN Game of the Year 2010" in '' PlayStation: The Official Magazine''. The game was given the "Best Downloadable Game" award at the 2010 Spike Video Game Awards.


''Grubbins on Ice''

The Xbox 360 version of the ''Grubbins on Ice'' DLC received "favorable" reviews according to Metacritic.


References


External links

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