Cosmology of Kyoto
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''Cosmology of Kyoto'' is an
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based ...
developed by Softedge and published by Yano Electric. It was released for Japan in 1993, and then in North America, for the
Macintosh The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc., Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and ...
in 1994 and then for the PC in 1995.Cosmology of Kyoto
Visual Novel Database
It is a game where the player, from a first-person perspective, explores ancient
Kyoto Kyoto (; Japanese: , ''Kyōto'' ), officially , is the capital city of Kyoto Prefecture in Japan. Located in the Kansai region on the island of Honshu, Kyoto forms a part of the Keihanshin metropolitan area along with Osaka and Kobe. , the c ...
city during 10th-11th century Japan. The game lacks a clear goal, but is instead
nonlinear In mathematics and science, a nonlinear system is a system in which the change of the output is not proportional to the change of the input. Nonlinear problems are of interest to engineers, biologists, physicists, mathematicians, and many oth ...
and emphasizes open exploration, giving players the freedom to explore the city and discover many pathways, buildings, situations, stories and secrets. The game deals with
historical History (derived ) is the systematic study and the documentation of the human activity. The time period of event before the History of writing#Inventions of writing, invention of writing systems is considered prehistory. "History" is an umbr ...
, horror, religious and educational themes, and features
karma Karma (; sa, कर्म}, ; pi, kamma, italic=yes) in Sanskrit means an action, work, or deed, and its effect or consequences. In Indian religions, the term more specifically refers to a principle of cause and effect, often descriptively ...
and
reincarnation Reincarnation, also known as rebirth or transmigration, is the philosophical or religious concept that the non-physical essence of a living being begins a new life in a different physical form or body after biological death. Resurrectio ...
gameplay mechanics. Released on
CD-ROM A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains data. Computers can read—but not write or erase—CD-ROMs. Some CDs, called enhanced CDs, hold both com ...
, the dialogues in the game are fully voiced in Japanese, with
English English usually refers to: * English language * English people English may also refer to: Peoples, culture, and language * ''English'', an adjective for something of, from, or related to England ** English national ...
subtitles in the localized North American version. The game was not a commercial success, but was critically acclaimed and attracted a
cult following A cult following refers to a group of fans who are highly dedicated to some person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some medium. The lattermost is often called a cult classic. ...
.


Gameplay

The game is controlled by clicking hotspots and text options when appropriate. The user also types in sentences, upon occasion. At the start, the
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
is created by the player using a character creation system, with the player able to customize what the player character looks like. As the game begins, the player character is born and must take the clothes off a nearby corpse. The game does not have a clear goal, but is instead
nonlinear In mathematics and science, a nonlinear system is a system in which the change of the output is not proportional to the change of the input. Nonlinear problems are of interest to engineers, biologists, physicists, mathematicians, and many oth ...
and emphasizes open exploration, giving the player the freedom to explore Kyoto, with many pathways, buildings, situations, stories and secrets to discover throughout the city, including both realistic and supernatural elements. The progress through the city effects a journey through history, with a street map and online guide provided to ancient (and modern) Kyoto at various points through the game. It provides enough freedom to allow for the player to experiment with the game, such as using it as a resource for their own
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal ac ...
campaign, for example. The game uses
karma Karma (; sa, कर्म}, ; pi, kamma, italic=yes) in Sanskrit means an action, work, or deed, and its effect or consequences. In Indian religions, the term more specifically refers to a principle of cause and effect, often descriptively ...
and
reincarnation Reincarnation, also known as rebirth or transmigration, is the philosophical or religious concept that the non-physical essence of a living being begins a new life in a different physical form or body after biological death. Resurrectio ...
gameplay mechanics, based on Buddhist concepts. During the game, the player will often die after being attacked by evil
demon A demon is a malevolent supernatural entity. Historically, belief in demons, or stories about demons, occurs in religion, occultism, literature, fiction, mythology, and folklore; as well as in Media (communication), media such as comics, video ...
s or robbers, and will then go to one of the realms of reincarnation, depending upon the player's conduct in that life. In these Buddhist hells, the player character is tortured in various ways. Once the player escapes hell, they are reborn, as a new character with a new appearance. If the player's with too much negative karma, they may be reincarnated as a dog rather than a human. After being reborn, the player must take the clothes from his or her last body to continue. As the player progresses through the city, new abilities and items are revealed that protect the player from death.


Plot

The game is set in the medieval
city A city is a human settlement of notable size.Goodall, B. (1987) ''The Penguin Dictionary of Human Geography''. London: Penguin.Kuper, A. and Kuper, J., eds (1996) ''The Social Science Encyclopedia''. 2nd edition. London: Routledge. It can be def ...
of
Kyoto Kyoto (; Japanese: , ''Kyōto'' ), officially , is the capital city of Kyoto Prefecture in Japan. Located in the Kansai region on the island of Honshu, Kyoto forms a part of the Keihanshin metropolitan area along with Osaka and Kobe. , the c ...
around the year 1000, during the
Heian period The is the last division of classical Japanese history, running from 794 to 1185. It followed the Nara period, beginning when the 50th emperor, Emperor Kanmu, moved the capital of Japan to Heian-kyō (modern Kyoto). means "peace" in Japan ...
of Japanese history. The game lacks an overall plot, but it instead presents fragmented narratives in a
non-linear In mathematics and science, a nonlinear system is a system in which the change of the output is not proportional to the change of the input. Nonlinear problems are of interest to engineers, biologists, physicists, mathematicians, and many other ...
manner, as the
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
encounters various
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster ...
s while wandering the city. These narratives are cross-referenced to an
encyclopedia An encyclopedia (American English) or encyclopædia (British English) is a reference work or compendium providing summaries of knowledge either general or special to a particular field or discipline. Encyclopedias are divided into articles ...
, providing background information as the narratives progress and as the player comes across various characters and locations, with various stories and related information appearing at distinct locations. Many of the characters in the game are based on real-life characters from the city and their appearances in the game are often loosely based on tales from the ''
Konjaku Monogatarishū , also known as the , is a Japanese collection of over one thousand tales written during the late Heian period (794–1185). The entire collection was originally contained in 31 volumes, of which 28 remain today. The volumes cover various tales fr ...
''. The game deals with
religion Religion is usually defined as a social- cultural system of designated behaviors and practices, morals, beliefs, worldviews, texts, sanctified places, prophecies, ethics, or organizations, that generally relates humanity to supernatur ...
and
philosophy Philosophy (from , ) is the systematized study of general and fundamental questions, such as those about existence, reason, knowledge, values, mind, and language. Such questions are often posed as problems to be studied or resolved. ...
, particularly
Buddhism Buddhism ( , ), also known as Buddha Dharma and Dharmavinaya (), is an Indian religion or philosophical tradition based on teachings attributed to the Buddha. It originated in northern India as a -movement in the 5th century BCE, and ...
and Buddhist philosophy, as well as
myth Myth is a folklore genre consisting of narratives that play a fundamental role in a society, such as foundational tales or origin myths. Since "myth" is widely used to imply that a story is not objectively true, the identification of a narrat ...
and
legend A legend is a genre of folklore that consists of a narrative featuring human actions, believed or perceived, both by teller and listeners, to have taken place in human history. Narratives in this genre may demonstrate human values, and possess ...
.


Production

The game's readme.txt file has the following quote: "''Today the outlook and spirit of the ancient capital is increasingly recognized as a key to the understanding of Japanese and East Asian civilization, throwing light on the roots of modern patterns and problems.''" The game was authored using
Macromedia Macromedia, Inc., was an American graphics, multimedia, and web development software company (1992–2005) headquartered in San Francisco, California, that made products such as Flash and Dreamweaver. It was purchased by its rival Adobe System ...
software, and distributed in the United States by Scientia Software.


Reception

Upon release in North America, the game received wide critical acclaim. However, it was not a commercial success in North America, attracting only a devoted
cult following A cult following refers to a group of fans who are highly dedicated to some person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some medium. The lattermost is often called a cult classic. ...
, partly because of its limited production run making it difficult to find and partly because of its slow-paced gameplay.


Critical reception

In September 1994, a review by
film critic Film criticism is the analysis and evaluation of films and the film medium. In general, film criticism can be divided into two categories: journalistic criticism that appears regularly in newspapers, magazines and other popular mass-media outlets ...
Roger Ebert Roger Joseph Ebert (; June 18, 1942 – April 4, 2013) was an American film critic, film historian, journalist, screenwriter, and author. He was a film critic for the ''Chicago Sun-Times'' from 1967 until his death in 2013. In 1975, Ebert beca ...
was published in '' Wired'' magazine, where he stated the "richness is almost overwhelming", noting "the resources of this game are limitless", that "no two players would have the same experience" and that he had barely "begun to scratch the surface" of the city despite exploring for two weeks. He stated it was "the most beguiling computer game I have encountered, a seamless blend of information, adventure, humor, and imagination" with "the gruesome side-by-side with the divine." He praised the "hauntingly effective"
widescreen Widescreen images are displayed within a set of aspect ratio (image), aspect ratios (relationship of image width to height) used in film, television and computer screens. In film, a widescreen film is any film image with a width-to-height aspect ...
graphics, the "vivid facial characteristics" of the characters (describing them as "a cross" between "medieval
Japanese art Japanese art covers a wide range of art styles and media, including Jōmon pottery, ancient pottery, Japanese sculpture, sculpture, Ink wash painting, ink painting and Japanese calligraphy, calligraphy on silk and paper, ''ukiyo-e'' paintings and ...
" and "modern Japanimation"), and the voices "filled with personality". He concluded it to be "a wonderful game" where there "is the sense, illusory but seductive, that one could wander this world indefinitely."
Roger Ebert Roger Joseph Ebert (; June 18, 1942 – April 4, 2013) was an American film critic, film historian, journalist, screenwriter, and author. He was a film critic for the ''Chicago Sun-Times'' from 1967 until his death in 2013. In 1975, Ebert beca ...

Cosmology of Kyoto Review
'' Wired'', September 1994
Later in 2010, he mentioned it in a column on whether video games can be art. After previously arguing that video games are categorically not art, he stated, "In my actual experience, I have played ''Cosmology of Kyoto'', which I enormously enjoyed, and '' Myst'', for which I lacked the patience." ''Cosmology of Kyoto'' is the only video game that Ebert is known to have reviewed and enjoyed. In October 1994, ''
Los Angeles Times The ''Los Angeles Times'' (abbreviated as ''LA Times'') is a daily newspaper that started publishing in Los Angeles in 1881. Based in the LA-adjacent suburb of El Segundo since 2018, it is the sixth-largest newspaper by circulation in the ...
'' published a review by David Coller, who described it as an "adventure-cultural-historical game" that is "graphically violent at times," but a "cerebral game" that "in no way resembles ''
Doom Doom is another name for damnation. Doom may also refer to: People * Doom (professional wrestling), the tag team of Ron Simmons and Butch Reed * Daniel Doom (born 1934), Belgian cyclist * Debbie Doom (born 1963), American softball pitcher * ...
'' or '' Rebel Assault''", stating "you have to throw away your Western ideas about game play". He stated he could not find an ending "even after many hours of play" but praised the
graphics Graphics () are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of data, as in design and manufacture, ...
and soundscape as "beautiful" and concluded it to be "truly unsettling." Stone Bridge Press founder Peter Goodman also praised the game, stating he had "never gotten to the end of it" but "it sure is beautiful", which Coller agreed with.David Coller (October 30, 1994)
CD-ROM REVIEW : The Endless Cosmology of Kyoto
''
Los Angeles Times The ''Los Angeles Times'' (abbreviated as ''LA Times'') is a daily newspaper that started publishing in Los Angeles in 1881. Based in the LA-adjacent suburb of El Segundo since 2018, it is the sixth-largest newspaper by circulation in the ...
''
In issue 218 (June 1995) of ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted a ...
'' magazine, it was reviewed by
game designer Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in ...
David "Zeb" Cook in the "Eye of the Monitor" column. He described it as "a unique gaming experience" that is part "game, part history lesson, and part software toy," recommending it to players "looking for an adventure game unlike any they've ever seen" as "''Cosmology of Kyoto'' is unlike anything else out there", noting how it departed from other adventure games, such as its lack of a clear goal other than being killed "over and over and over again" and how "you're just an ordinary person" with no special abilities. He described it as "frustrating, flawed, and fascinating", criticizing the slow pace, "limited" interaction, and slow CD-ROM loading times, yet found it "appealing", stating "the wonder of the setting and its approach outweighs these irritations" as there "are too many fascinating things to discover, from
haunted house A haunted house, spook house or ghost house in ghostlore is a house or other building often perceived as being inhabited by disembodied spirits of the deceased who may have been former residents or were otherwise connected with the prope ...
s to backgammon-playing demons" and the reincarnation mechanic gives the game "a certain freedom", enough that the player "could even use it as a resource for" their "own
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal ac ...
" campaign. According to Cook, "Ultimately, ''Cosmology of Kyoto'' is best viewed as less a game and more a software toy, one of those things you plug in and fiddle with. Once you forget about winning and indulge your curiosity, the CD-ROM's strength truly shines." At the AUUG Conference in September 1995, ''Cosmology of Kyoto'' was described as "extremely interesting and groundbreaking", for "many aspects" such as the way it presents and cross-references its fragmented narratives in a non-linear way, the Buddhist themes, the way it draws from "the art and literature of Kyoto at about 1000 AD, the simple elegance of the screen design, and the beauty of the water-colour images used throughout."''AUUG Conference Proceedings'', September 1995
pages 398-399
/ref>


Retrospective reception

Retrospectively, the game has also been critically well received. In 2008, video game journalist Jenn Frank retroactively compared it to contemporary survival horror games. She noted ''Cosmology of Kyoto'' lacks a "real plot or goal" but considered an "unfairness" to be characteristic of horror with "encounters with ghosts and demons" that are "often random, sudden, inescapable". She concluded it to be an "extremely eerie" and "Memorably frightening game."Jenn Frank (November 24, 2008)
No, but seriously, what makes a horror game scary?
, Infinite Lives
In 2011, Ryan McSwain of Hardcore Gaming 101 states that it "attempts to be many things", including "a game, an educational tool, and a work of art", concluding that "it manages to be all of these and more."Ryan McSwain (March 19, 2011)

Hardcore Gaming 101
After Ebert mentioned the game on his blog in 2010, Chris Person reviewed the game on
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. Histor ...
in 2012, where he described it as an "edu-horror" and "one of the most disturbing" games he had ever played, depicting themes such as poverty, sickness, suffering, and cruelty (such as a scene where a child is beheaded by a nobleman, and scenes depicting torture in hell), and praises the game for the way it expresses its Buddhist themes. Mexican filmmaker
Guillermo del Toro Guillermo del Toro Gómez (; born October 9, 1964) is a Mexican filmmaker, author, and actor. He directed the Academy Award–winning fantasy films ''Pan's Labyrinth'' (2006) and '' The Shape of Water'' (2017), winning the Academy Awards for ...
mentioned ''Cosmology of Kyoto'' as one of his favorite games, along with '' Gadget: Invention, Travel, & Adventure'', ''
Asteroids An asteroid is a minor planet of the inner Solar System. Sizes and shapes of asteroids vary significantly, ranging from 1-meter rocks to a dwarf planet almost 1000 km in diameter; they are rocky, metallic or icy bodies with no atmosphere. ...
'' and '' Galaga''.


See also

*'' Shin Onigashima'' (1987) *''
Otogirisō is a visual novel produced and published by Chunsoft. Marketed by the company as a "sound novel" rather than a video game, it is the progenitor of the developer and publisher's sound novel series and of the format of electronic entertainment now ...
'' (1992) *'' Kamaitachi no Yoru'' (1994)


References


External links

* *
Review of the game by Roger Ebert
{{DEFAULTSORT:Cosmology Of Kyoto 1993 video games Adventure games Art games Classic Mac OS games Video games based on Buddhist mythology Video games based on Japanese mythology Video games developed in Japan Video games featuring protagonists of selectable gender Video games set in the 11th century Video games set in feudal Japan Video games set in Japan Video games set in Kyoto Windows games