Corrinne Yu
   HOME

TheInfoList



OR:

Corrinne Yu is an American
game programmer A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebases for video games or related software, such as game development tools. Game programming has many specialized disciplines, all of which f ...
. She worked on games including King's Quest, Quake 2, and
Halo 4 ''Halo 4'' is a 2012 first-person shooter video game developed by 343 Industries and published by Microsoft Studios for the Xbox 360 video game console. ''Halo 4''s story follows a cybernetically enhanced human supersoldier, Master Chief, a ...
. Her engine work included
Unreal Engine 3 Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game '' Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genre ...
, Microsoft's Direct 3D Advisory Board, and
CUDA CUDA (or Compute Unified Device Architecture) is a parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for general purpose processing, an approach ...
and
GPU A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mobi ...
simulation at
NVidia Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to ...
. She has also designed accelerator experiments for
nuclear physics Nuclear physics is the field of physics that studies atomic nuclei and their constituents and interactions, in addition to the study of other forms of nuclear matter. Nuclear physics should not be confused with atomic physics, which studies the ...
research.


Biography


Early life

Yu attended
California State Polytechnic University, Pomona California State Polytechnic University, Pomona (Cal Poly Pomona, CPP, or Cal Poly"Cal Poly" may also refer to California Polytechnic State University, San Luis Obispo in San Luis Obispo. See the ''California State Polytechnic University, Pomo ...
to study electrical engineering before beginning her career as a professional programmer.


Game development

Yu's early career was as a programmer for the '' King's Quest'' series for the Apple II, although she had her own
3D engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
projects that she sold to various companies. She programmed for QuickDraw 3D, an early
rasterisation In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (a series of pixels, dots or lines, whi ...
API An application programming interface (API) is a way for two or more computer programs to communicate with each other. It is a type of software interface, offering a service to other pieces of software. A document or standard that describes how ...
. She worked on the game ''Zombie'', and created the video game engine used in ''Spec Ops: Rangers Lead The Way''. In November 1997, she was employed by video game developer
Ion Storm Ion Storm, L.P. was an American video game developer founded by video game industry veterans John Romero and Tom Hall, both formerly of id Software. Despite an impressive pedigree and high expectations, the company only produced one commercial ...
. She worked on the 2001 video game '' Anachronox'' and served as Director of Technology at the studio. While at Ion she was responsible for the '' Quake 2'' code base used in their games and any games based on that engine. In November 1998, she left Ion Storm and later became the Lead Technology Programmer at
3D Realms 3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark. Scott Miller (entrepreneur), Scott Miller founded the company in his parents' home in Garland, Texas, in 1987 as Apogee Software Productions to release his game ' ...
. Yu worked as an engine programmer at
Gearbox Software Gearbox Software is an American video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitchford, one of the founders, s ...
, creator of '' Brothers in Arms'' and ''
Borderlands A borderland or borderlands are the geographical space or zone around a territorial border. Borderland or borderlands may refer to: Places * Borderland, West Virginia, an unincorporated community in Mingo County, West Virginia * Borderland (ele ...
''. Yu worked to heavily modify the Epic
Unreal Engine Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game '' Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of g ...
3 with an emphasis on lighting, shadows and physics. Yu was a founding member of Microsoft's Direct 3D Advisory Board. She participated in
CUDA CUDA (or Compute Unified Device Architecture) is a parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for general purpose processing, an approach ...
and
GPU A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mobi ...
simulation at
NVidia Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to ...
. In 2008,
Microsoft Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher and part of the Microsoft Gaming division based in Redmond, Washington. It was established in March 2000, ...
hired Yu as the Principal Engine Architect for an internal studio,
343 Industries 343 Industries is an American video game developer located in Redmond, Washington, part of Xbox Game Studios. Headed by Pierre Hintze, the studio is responsible for the ''Halo (franchise), Halo'' series of military science fiction games, origin ...
. 343 Industries was established in 2007 to oversee the ''
Halo Halo, halos or haloes usually refer to: * Halo (optical phenomenon) * Halo (religious iconography), a ring of light around the image of a head HALO, halo, halos or haloes may also refer to: Arts and entertainment Video games * ''Halo'' (franch ...
'' franchise following
Bungie Bungie, Inc. is an American video game company based in Bellevue, Washington. It is a studio owned by Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones afte ...
's separation from Microsoft. Yu programmed lighting, facial animation, and developed new technology for the 2012 video game ''
Halo 4 ''Halo 4'' is a 2012 first-person shooter video game developed by 343 Industries and published by Microsoft Studios for the Xbox 360 video game console. ''Halo 4''s story follows a cybernetically enhanced human supersoldier, Master Chief, a ...
''. While coding on Halo team, Yu researched new lighting techniques, and invented new dynamic radiosity algorithms. Microsoft applied a software patent for Yu's Halo lighting work. In November 2013, Yu joined video game developer
Naughty Dog Naughty Dog, LLC (formerly JAM Software, Inc.) is an American first-party video game developer based in Santa Monica, California. Founded by Andy Gavin and Jason Rubin in 1984, the studio was acquired by Sony Computer Entertainment in 2001. Gav ...
, a subsidiary of
Sony Computer Entertainment Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co ...
, to work as a graphic programmer on unannounced PlayStation 4 projects. In November 2014, she left Naughty Dog and joined
Amazon.com Amazon.com, Inc. ( ) is an American multinational technology company focusing on e-commerce, cloud computing, online advertising, digital streaming, and artificial intelligence. It has been referred to as "one of the most influential econo ...
to work on their
Amazon Prime Air Amazon Prime Air, or simply Prime Air, is a drone delivery service currently in development by Amazon. The service uses delivery drones to autonomously fly individual packages to customers. In 2020 the company, along with Zipline, Wingcopter ...
program. In March 2018, she left Amazon and joined General Motors as a VP of Engineering.


Other works and awards

Besides working as a
game programmer A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebases for video games or related software, such as game development tools. Game programming has many specialized disciplines, all of which f ...
, Yu programmed on the
Space Shuttle program The Space Shuttle program was the fourth human spaceflight program carried out by the U.S. National Aeronautics and Space Administration (NASA), which accomplished routine transportation for Earth-to-orbit crew and cargo from 1981 to 2011. I ...
at Rockwell International California. She designed and conducted accelerator experiments at
LINAC A linear particle accelerator (often shortened to linac) is a type of particle accelerator that accelerates charged subatomic particles or ions to a high speed by subjecting them to a series of oscillating electric potentials along a linear be ...
in
California California is a state in the Western United States, located along the Pacific Coast. With nearly 39.2million residents across a total area of approximately , it is the most populous U.S. state and the 3rd largest by area. It is also the m ...
and the accelerator at
Brookhaven National Laboratory Brookhaven National Laboratory (BNL) is a United States Department of Energy national laboratory located in Upton, Long Island, and was formally established in 1947 at the site of Camp Upton, a former U.S. Army base and Japanese internment c ...
. Her
nuclear physics Nuclear physics is the field of physics that studies atomic nuclei and their constituents and interactions, in addition to the study of other forms of nuclear matter. Nuclear physics should not be confused with atomic physics, which studies the ...
research won her a national award from the U.S. Department of Energy. In 2009, Corrinne Yu won Best in Engineering internationally at GDC (
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tuto ...
) WiG nominated and judged by a panel of her industry peers for the last 2 years in a row, for her work in programming. In 2010, Yu was identified by Kotaku as one of the 10 most influential women in games in the last decade. She is the only director of technology, and the only engine programmer, on this list.


Personal life

Yu is married to Kenneth Scott, formerly Senior Art Director at
343 Industries 343 Industries is an American video game developer located in Redmond, Washington, part of Xbox Game Studios. Headed by Pierre Hintze, the studio is responsible for the ''Halo (franchise), Halo'' series of military science fiction games, origin ...
. Together they have a daughter named Chloe Scott-Yu.


Development style and influences

Yu is driven by her interest in how complex pieces can be made to fit together, and compared every day to playing a game of ''
Minecraft ''Minecraft'' is a sandbox game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java (programming language), Java programming language. Following several early private testing versions, it was first made pub ...
'', only more flexible and with greater real world applicability.


Work

* ''
Halo 4 ''Halo 4'' is a 2012 first-person shooter video game developed by 343 Industries and published by Microsoft Studios for the Xbox 360 video game console. ''Halo 4''s story follows a cybernetically enhanced human supersoldier, Master Chief, a ...
'' (2012) Graphics Engineering * '' Brothers in Arms: Hell's Highway'' (2008) Programming * '' Anachronox'' (2001) Programming * '' Spec Ops: Rangers Lead the Way'' (1998) Programming


References


External links

* * {{DEFAULTSORT:Yu, Corrine Living people Year of birth missing (living people) American computer programmers American people of Hong Kong descent American video game programmers American women computer scientists Women video game programmers California State Polytechnic University, Pomona alumni American computer scientists Naughty Dog people 21st-century American women