Computer Animation
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Computer animation is the process used for digitally generating animations. The more general term
computer-generated imagery Computer-generated imagery (CGI) is the use of computer graphics to create or contribute to images in art, printed media, video games, simulators, and visual effects in films, television programs, shorts, commercials, and videos. The image ...
(CGI) encompasses both static scenes ( still images) and dynamic images ( moving images), while computer animation refers to moving images. Modern computer animation usually uses
3D computer graphics 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for th ...
to generate a three-dimensional picture. The target of the animation is sometimes the computer itself, while other times it is
film A film also called a movie, motion picture, moving picture, picture, photoplay or (slang) flick is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmospher ...
. Computer animation is essentially a digital successor to stop motion techniques, but using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations. Computer-generated animations can also allow a single graphic artist to produce such content without the use of actors, expensive set pieces, or
props A prop, formally known as (theatrical) property, is an object used on stage or screen by actors during a performance or screen production. In practical terms, a prop is considered to be anything movable or portable on a stage or a set, distinc ...
. To create the illusion of movement, an image is displayed on the computer monitor and repeatedly replaced by a new image that is similar to it but advanced slightly in time (usually at a rate of 24, 25, or 30 frames/second). This technique is identical to how the illusion of movement is achieved with
television Television, sometimes shortened to TV, is a telecommunication medium for transmitting moving images and sound. The term can refer to a television set, or the medium of television transmission. Television is a mass medium for advertising, ...
and motion pictures. For 3D animations, objects (models) are built on the computer monitor (modeled) and 3D figures are rigged with a virtual skeleton. Then the limbs, eyes, mouth, clothes, etc. of the figure are moved by the animator on
key frame In animation and filmmaking, a key frame (or keyframe) is a drawing or shot that defines the starting and ending points of a smooth transition. These are called ''frames'' because their position in time is measured in frames on a strip of fi ...
s. The differences in appearance between key frames are automatically calculated by the computer in a process known as tweening or morphing. Finally, the animation is rendered. For 3D animations, all frames must be rendered after the modeling is complete. For pre-recorded presentations, the rendered frames are transferred to a different format or medium, like digital video. The frames may also be rendered in real-time as they are presented to the end-user audience. Low bandwidth animations transmitted via the internet (e.g.
Adobe Flash Adobe Flash (formerly Macromedia Flash and FutureSplash) is a multimedia software platform used for production of animations, rich web applications, desktop applications, mobile apps, mobile games, and embedded web browser video players. Flash ...
, X3D) often use the software on the end user's computer to render in real-time as an alternative to
streaming Streaming media is multimedia that is delivered and consumed in a continuous manner from a source, with little or no intermediate storage in network elements. ''Streaming'' refers to the delivery method of content, rather than the content i ...
or pre-loaded high bandwidth animations.


Explanation

To trick the eye and the
brain A brain is an organ (biology), organ that serves as the center of the nervous system in all vertebrate and most invertebrate animals. It is located in the head, usually close to the sensory organs for senses such as Visual perception, vision. I ...
into thinking they are seeing a smoothly moving object, the pictures should be drawn at around 12 frames per second or faster. (A frame is one complete image.) With rates above 75 to 120 frames per second, no improvement in realism or smoothness is perceivable due to the way the eye and the brain both process images. At rates below 12 frames per second, most people can detect jerkiness associated with the drawing of new images that detracts from the illusion of realistic movement. Conventional hand-drawn cartoon animation often uses 15 frames per second in order to save on the number of drawings needed, but this is usually accepted because of the stylized nature of cartoons. To produce more realistic imagery, computer animation demands higher frame rates. Films seen in theaters in the United States run at 24 frames per second, which is sufficient to create the illusion of continuous movement. For high resolution, adapters are used.


History

Early digital computer animation was developed at Bell Telephone Laboratories in the 1960s by Edward E. Zajac, Frank W. Sinden, Kenneth C. Knowlton, and A. Michael Noll. Other digital animation was also practiced at the
Lawrence Livermore National Laboratory Lawrence Livermore National Laboratory (LLNL) is a federal research facility in Livermore, California, United States. The lab was originally established as the University of California Radiation Laboratory, Livermore Branch in 1952 in response ...
. In 1967, a computer animation named "Hummingbird" was created by Charles Csuri and James Shaffer. In 1968, a computer animation called " Kitty" was created with BESM-4 by Nikolai Konstantinov, depicting a cat moving around. In 1971, a computer animation called "Metadata" was created, showing various shapes. An early step in the history of computer animation was the sequel to the 1973 film '' Westworld,'' a science-fiction film about a society in which robots live and work among humans. The sequel, '' Futureworld'' (1976), used the 3D wire-frame imagery, which featured a computer-animated hand and face both created by
University of Utah The University of Utah (U of U, UofU, or simply The U) is a public research university in Salt Lake City, Utah. It is the flagship institution of the Utah System of Higher Education. The university was established in 1850 as the University of De ...
graduates Edwin Catmull and Fred Parke. This imagery originally appeared in their student film '' A Computer Animated Hand'', which they completed in 1972. Developments in CGI technologies are reported each year at SIGGRAPH, an annual conference on computer graphics and interactive techniques that is attended by thousands of computer professionals each year. Developers of computer games and 3D video cards strive to achieve the same visual quality on personal computers in real-time as is possible for CGI films and animation. With the rapid advancement of real-time rendering quality, artists began to use
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software ...
s to render non-interactive movies, which led to the art form Machinima.


Film and television

CGI short films have been produced as independent animation since 1976. Early examples of feature films incorporating CGI animation include the live-action films '' Star Trek II: The Wrath of Khan'' and '' Tron'' (both 1982), and the Japanese
anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
film '' Golgo 13: The Professional'' (1983). '' VeggieTales'' is the first American fully 3D computer animated series sold directly (made in 1993); its success inspired other animation series, such as '' ReBoot'' (1994) and ''
Transformers: Beast Wars ''Transformers: Beast Wars'' is an entertainment franchise from Hasbro, and is part of the larger '' Transformers'' franchise. The franchise directly follows the '' Transformers: Generation 1'' continuity established by the 1984 series and an ...
'' (1996) to adopt a fully computer-generated style. The first full length computer animated television series was '' ReBoot'', which debuted in September 1994; the series followed the adventures of characters who lived inside a computer. The first feature-length computer animated film is '' Toy Story'' (1995), which was made by
Disney The Walt Disney Company, commonly known as Disney (), is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was originally founded on October ...
and Pixar: following an adventure centered around
anthropomorphic Anthropomorphism is the attribution of human traits, emotions, or intentions to non-human entities. It is considered to be an innate tendency of human psychology. Personification is the related attribution of human form and characteristics t ...
toys and their owners, this groundbreaking film was also the first of many fully computer-animated movies. The popularity of computer animation (especially in the field of special effects) skyrocketed during the modern era of U.S. animation. Films like ''
Avatar Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appear ...
'' (2009) and ''
The Jungle Book ''The Jungle Book'' (1894) is a collection of stories by the English author Rudyard Kipling. Most of the characters are animals such as Shere Khan the tiger and Baloo the bear, though a principal character is the boy or "man-cub" Mowgli, w ...
'' (2016) use CGI for the majority of the movie runtime, but still incorporate human actors into the mix. Computer animation in this era has achieved photorealism, to the point that computer animated films such as ''
The Lion King ''The Lion King'' is a 1994 American animated musical drama film produced by Walt Disney Feature Animation and released by Walt Disney Pictures. The 32nd Disney animated feature film and the fifth produced during the Disney Renaissance ...
'' (2019) are able to be marketed as if they were live-action.


Animation methods

In most 3D computer animation systems, an animator creates a simplified representation of a character's anatomy, which is analogous to a
skeleton A skeleton is the structural frame that supports the body of an animal. There are several types of skeletons, including the exoskeleton, which is the stable outer shell of an organism, the endoskeleton, which forms the support structure inside ...
or stick figure. They are arranged into a default position known as a bind pose, or T-Pose. The position of each segment of the skeletal model is defined by animation variables, or Avars for short. In human and animal characters, many parts of the skeletal model correspond to the actual bones, but skeletal animation is also used to animate other things, with facial features (though other methods for facial animation exist). The character "Woody" in '' Toy Story'', for example, uses 712 Avars (212 in the face alone). The computer doesn't usually render the skeletal model directly (it is invisible), but it does use the skeletal model to compute the exact position and orientation of that certain character, which is eventually rendered into an image. Thus by changing the values of Avars over time, the animator creates motion by making the character move from frame to frame. There are several methods for generating the Avar values to obtain realistic motion. Traditionally, animators manipulate the Avars directly. Rather than set Avars for every frame, they usually set Avars at strategic points (frames) in time and let the computer interpolate or tween between them in a process called ''
keyframing In animation and filmmaking, a key frame (or keyframe) is a drawing or shot that defines the starting and ending points of a smooth transition. These are called ''frames'' because their position in time is measured in frames on a strip of film ...
''. Keyframing puts control in the hands of the animator and has roots in hand-drawn traditional animation. In contrast, a newer method called '' motion capture'' makes use of
live action Live action (or live-action) is a form of cinematography or videography that uses photography instead of animation. Some works combine live-action with animation to create a live-action animated film. Live-action is used to define film, video ...
footage. When computer animation is driven by motion capture, a real performer acts out the scene as if they were the character to be animated. Their motion is recorded to a computer using video cameras and markers and that performance is then applied to the animated character. Each method has its advantages and as of 2007, games and films are using either or both of these methods in productions. Keyframe animation can produce motions that would be difficult or impossible to act out, while motion capture can reproduce the subtleties of a particular actor. For example, in the 2006 film '' Pirates of the Caribbean: Dead Man's Chest'', Bill Nighy provided the performance for the character Davy Jones. Even though Nighy doesn't appear in the movie himself, the movie benefited from his performance by recording the nuances of his body language, posture, facial expressions, etc. Thus motion capture is appropriate in situations where believable, realistic behavior and action is required, but the types of characters required exceed what can be done throughout the conventional costuming.


Modeling

3D computer animation combines 3D models of objects and programmed or hand "keyframed" movement. These models are constructed out of geometrical vertices, faces, and edges in a 3D coordinate system. Objects are sculpted much like real clay or plaster, working from general forms to specific details with various sculpting tools. Unless a 3D model is intended to be a solid color, it must be painted with " textures" for realism. A bone/joint animation system is set up to deform the CGI model (e.g., to make a humanoid model walk). In a process known as ''rigging'', the virtual marionette is given various controllers and handles for controlling movement. Animation data can be created using motion capture, or
keyframing In animation and filmmaking, a key frame (or keyframe) is a drawing or shot that defines the starting and ending points of a smooth transition. These are called ''frames'' because their position in time is measured in frames on a strip of film ...
by a human animator, or a combination of the two. 3D models rigged for animation may contain thousands of control points — for example, "Woody" from '' Toy Story'' uses 700 specialized animation controllers. Rhythm and Hues Studios labored for two years to create Aslan in the movie '' The Chronicles of Narnia: The Lion, the Witch and the Wardrobe'', which had about 1,851 controllers (742 in the face alone). In the 2004 film '' The Day After Tomorrow'', designers had to design forces of extreme weather with the help of video references and accurate meteorological facts. For the 2005 remake of '' King Kong'', actor Andy Serkis was used to help designers pinpoint the gorilla's prime location in the shots and used his expressions to model "human" characteristics onto the creature. Serkis had earlier provided the voice and performance for Gollum in J. R. R. Tolkien's ''
The Lord of the Rings ''The Lord of the Rings'' is an epic high-fantasy novel by English author and scholar J. R. R. Tolkien. Set in Middle-earth, intended to be Earth at some time in the distant past, the story began as a sequel to Tolkien's 1937 children's bo ...
'' trilogy.


Equipment

Computer animation can be created with a computer and an animation software. Some impressive animation can be achieved even with basic programs; however, the rendering can require much time on an ordinary home computer. Professional animators of movies, television and video games could make photorealistic animation with high detail. This level of quality for movie animation would take hundreds of years to create on a home computer. Instead, many powerful
workstation A workstation is a special computer designed for technical or scientific applications. Intended primarily to be used by a single user, they are commonly connected to a local area network and run multi-user operating systems. The term ''workst ...
computers are used. Graphics workstation computers use two to four processors, and they are a lot more powerful than an actual home computer and are specialized for rendering. Many workstations (known as a ''"
render farm A render farm is a high-performance computer system, e.g. a computer cluster, built to render computer-generated imagery (CGI), typically for film and television visual effects. Origin of the term The term ''render farm'' was born during the ...
"'') are networked together to effectively act as a giant computer, resulting in a computer-animated movie that can be completed in about one to five years (however, this process is not composed solely of rendering). A workstation typically costs $2,000 to $16,000 with the more expensive stations being able to render much faster due to the more technologically-advanced hardware that they contain. Professionals also use digital movie cameras, motion/ performance capture, bluescreens, film editing software, props, and other tools used for movie animation. Programs like Blender allow for people who can't afford expensive animation and rendering software to be able to work in a similar manner to those who use the commercial grade equipment.


Facial animation

The realistic modeling of human facial features is both one of the most challenging and sought after elements in computer-generated imagery. Computer facial animation is a highly complex field where models typically include a very large number of animation variables. Historically speaking, the first SIGGRAPH tutorials on ''State of the art in Facial Animation'' in 1989 and 1990 proved to be a turning point in the field by bringing together and consolidating multiple research elements and sparked interest among a number of researchers. The Facial Action Coding System (with 46 "action units", "lip bite" or "squint"), which had been developed in 1976, became a popular basis for many systems. As early as 2001, MPEG-4 included 68 Face Animation Parameters (FAPs) for lips, jaws, etc., and the field has made significant progress since then and the use of facial microexpression has increased. In some cases, an affective space, the PAD emotional state model, can be used to assign specific emotions to the faces of avatars. In this approach, the PAD model is used as a high level emotional space and the lower level space is the MPEG-4 Facial Animation Parameters (FAP). A mid-level Partial Expression Parameters (PEP) space is then used to in a two-level structure – the PAD-PEP mapping and the PEP-FAP translation model.


Realism

Realism in computer animation can mean making each frame look photorealistic, in the sense that the scene is rendered to resemble a photograph or make the characters' animation believable and lifelike. Computer animation can also be realistic with or without the photorealistic rendering. One of the greatest challenges in computer animation has been creating human characters that look and move with the highest degree of realism. Part of the difficulty in making pleasing, realistic human characters is the uncanny valley, the concept where the human audience (up to a point) tends to have an increasingly negative, emotional response as a human replica looks and acts more and more human. Films that have attempted photorealistic human characters, such as '' The Polar Express'', ''
Beowulf ''Beowulf'' (; ang, Bēowulf ) is an Old English epic poem in the tradition of Germanic heroic legend consisting of 3,182 alliterative lines. It is one of the most important and most often translated works of Old English literature. ...
'',Digital Actors in 'Beowulf' Are Just Uncanny
 – ''New York Times'', November 14, 2007
and ''
A Christmas Carol ''A Christmas Carol. In Prose. Being a Ghost Story of Christmas'', commonly known as ''A Christmas Carol'', is a novella by Charles Dickens, first published in London by Chapman & Hall in 1843 and illustrated by John Leech. ''A Christmas ...
'' have been criticized as "disconcerting" and "creepy". The goal of computer animation is not always to emulate live action as closely as possible, so many animated films instead feature characters who are
anthropomorphic Anthropomorphism is the attribution of human traits, emotions, or intentions to non-human entities. It is considered to be an innate tendency of human psychology. Personification is the related attribution of human form and characteristics t ...
animal Animals are multicellular, eukaryotic organisms in the biological kingdom Animalia. With few exceptions, animals consume organic material, breathe oxygen, are able to move, can reproduce sexually, and go through an ontogenetic stage ...
s, legendary creatures and characters, superheroes, or otherwise have non-realistic, cartoon-like proportions. Computer animation can also be tailored to mimic or substitute for other kinds of animation, like traditional stop-motion animation (as shown in '' Flushed Away'' or '' The Peanuts Movie''). Some of the long-standing basic principles of animation, like squash and stretch, call for movement that is not strictly realistic, and such principles still see widespread application in computer animation.


Animation studios

Some notable producers of computer-animated feature films include: * Animal Logic – Films include '' Happy Feet'' (2006), '' Legend of the Guardians: The Owls of Ga'Hoole'' (2010), ''
Walking with Dinosaurs ''Walking with Dinosaurs'' is a 1999 six-part nature documentary television miniseries created by Tim Haines and produced by the BBC Science Unit the Discovery Channel and BBC Worldwide, in association with TV Asahi, ProSieben and France 3. Envi ...
'' (2013), '' The Lego Movie'' (2014) * Aardman Animations  – Films include '' Flushed Away'' (2006), '' Arthur Christmas'' (2011) * Big Idea Entertainment – '' Jonah: A VeggieTales Movie'' (2002) and '' The Pirates Who Don't Do Anything: A VeggieTales Movie'' (2008) * Bron Studios – Films include '' The Addams Family'' (2019), '' The Willoughbys'' (2020) * Blue Sky Studios – Films include ''
Ice Age An ice age is a long period of reduction in the temperature of Earth's surface and atmosphere, resulting in the presence or expansion of continental and polar ice sheets and alpine glaciers. Earth's climate alternates between ice ages and gre ...
'' (2002), '' Robots'' (2005), '' Horton Hears a Who!'' (2008), ''
Rio Rio or Río is the Portuguese, Spanish, Italian, and Maltese word for "river". When spoken on its own, the word often means Rio de Janeiro, a major city in Brazil. Rio or Río may also refer to: Geography Brazil * Rio de Janeiro * Rio do Sul, a ...
'' (2011), '' Epic'' (2013), '' The Peanuts Movie'' (2015) * DNA Productions  – Films include '' Jimmy Neutron: Boy Genius'' (2001), '' Santa vs. the Snowman 3D'' (2002) and ''
The Ant Bully ''The Ant Bully'' () is a 1999 children's book drawn and written by John Nickle. It is about a young boy named Lucas Nickle (also known as Peanut the Destroyer), who is the title character in the book and who likes to torment ants. It was late ...
'' (2006) * DNEG  - Films include '' Ron's Gone Wrong'' (2021) * DreamWorks Animation – Films include '' Shrek'' (2001), '' Shark Tale'' (2004), ''
Madagascar Madagascar (; mg, Madagasikara, ), officially the Republic of Madagascar ( mg, Repoblikan'i Madagasikara, links=no, ; french: République de Madagascar), is an island country in the Indian Ocean, approximately off the coast of East Afric ...
'' (2005), '' Over the Hedge'' (2006), '' Bee Movie'' (2007), '' Kung Fu Panda'' (2008), '' Monsters vs. Aliens'' (2009), '' How to Train Your Dragon'' (2010), '' Rise of the Guardians'' (2012), '' The Croods'' (2013), '' Trolls'' (2016), '' The Boss Baby'' (2017) * ImageMovers  – Films include '' The Polar Express'' (2004), '' Monster House'' (2006), ''
Beowulf ''Beowulf'' (; ang, Bēowulf ) is an Old English epic poem in the tradition of Germanic heroic legend consisting of 3,182 alliterative lines. It is one of the most important and most often translated works of Old English literature. ...
'' (2007), ''
A Christmas Carol ''A Christmas Carol. In Prose. Being a Ghost Story of Christmas'', commonly known as ''A Christmas Carol'', is a novella by Charles Dickens, first published in London by Chapman & Hall in 1843 and illustrated by John Leech. ''A Christmas ...
'' (2009), '' Mars Needs Moms'' (2011) *
Ilion Animation Studios Skydance Animation Madrid (formerly known as Ilion Animation Studios) is a Spanish animation studio based in Madrid, Spain. It is a subsidiary of Skydance Media via Skydance Animation to create computer-animated films for theatrical release. Af ...
— Films include '' Planet 51'' (2009), '' Mortadelo and Filemon: Mission Implausible'' (2014) '' Wonder Park'' (2019) * Illumination — Films include '' Despicable Me'' (2010), ''
The Lorax ''The Lorax'' is a children's book written by Dr. Seuss and published in 1971. It chronicles the plight of the environment and the Lorax, the titular character, who "speaks for the trees" and confronts the Once-ler, a business magnate who causes ...
'' (2012), '' Minions'' (2015), '' The Secret Life of Pets'' (2016), ''
Sing Singing is the act of creating musical sounds with the voice. A person who sings is called a singer, artist or vocalist (in jazz and/or popular music). Singers perform music (arias, recitatives, songs, etc.) that can be sung with or without ...
'' (2016), '' The Grinch'' (2018), '' The Secret Life of Pets 2'' (2019) * Industrial Light & Magic – Films include '' Rango'' (2011) and '' Strange Magic'' (2015) * Pacific Data Images – Films include '' Antz'' (1998), '' Shrek'' (2001), '' Shrek 2'' (2004), ''
Madagascar Madagascar (; mg, Madagasikara, ), officially the Republic of Madagascar ( mg, Repoblikan'i Madagasikara, links=no, ; french: République de Madagascar), is an island country in the Indian Ocean, approximately off the coast of East Afric ...
'' (2005), ''
Megamind ''Megamind'' is a 2010 American computer-animated superhero comedy film produced by DreamWorks Animation and distributed by Paramount Pictures. Directed by Tom McGrath from a screenplay by Alan Schoolcraft and Brent Simons, the film stars ...
'' (2010), '' Mr. Peabody and Sherman'' (2014) * Paramount Animation – Films include '' The SpongeBob Movie: Sponge Out of Water'' (2015), '' Monster Trucks'' (2017), '' Sherlock Gnomes'' (2018), '' Wonder Park'' (2019), '' The SpongeBob Movie: Sponge on the Run'' (2020) *
Pixar Animation Studios Pixar Animation Studios (commonly known as Pixar () and stylized as P I X A R) is an American computer animation studio known for its critically and commercially successful computer animated feature films. It is based in Emeryville, Califor ...
 – Films include '' Toy Story'' (1995), '' Monsters, Inc.'' (2001), ''
Finding Nemo ''Finding Nemo'' is a 2003 American computer-animated comedy-drama adventure film produced by Pixar Animation Studios and released by Walt Disney Pictures. Directed by Andrew Stanton with co-direction by Lee Unkrich, the screenplay was wr ...
'' (2003), ''
The Incredibles ''The Incredibles'' is a 2004 American computer-animated superhero film produced by Pixar Animation Studios and released by Walt Disney Pictures. Written and directed by Brad Bird, it stars the voices of Craig T. Nelson, Holly Hunter, ...
'' (2004), '' Cars'' (2006), '' Ratatouille'' (2007), '' WALL-E'' (2008), '' Up'' (2009), '' Brave'' (2012), ''
Inside Out Inside Out may refer to: *Backwards (disambiguation) or inverse Books * '' Inside Out: A Personal History of Pink Floyd'', by Pink Floyd drummer Nick Mason * ''Inside Out'', Christian book by Larry Crabb * ''Inside Out'', novel by Barry Eisler ...
'' (2015), '' Coco'' (2017), and ''
Soul In many religious and philosophical traditions, there is a belief that a soul is "the immaterial aspect or essence of a human being". Etymology The Modern English noun '' soul'' is derived from Old English ''sāwol, sāwel''. The earliest att ...
'' (2020) * Rainmaker Studios – Films include '' Escape from Planet Earth'' (2013) and '' Ratchet & Clank'' (2016) *
Reel FX Animation Studios Reel FX Animation (or simply Reel FX) - formerly known as Reel FX Creative Studios (also known as Reel FX Animation Studios) is an American computer animation and visual effects studio based in Dallas, Texas, Dallas, Texas; Hollywood, Los Angeles ...
 – Films include '' Free Birds'' (2013) and '' The Book of Life'' (2014) * Wizart Animation – Films include '' The Snow Queen'' (2012), '' Sheep and Wolves'' (2016) *
Shirogumi , member of The Association of Japanese Animations, is a company centralized in the production of animated series and feature films, as well as the making and adjusting of visual effects. History In 1973, Tatsuo Shimamura established . To expan ...
 – Films include '' Friends: Mononoke Shima no Naki'' (2011), '' Stand by Me Doraemon'' (2014) and '' Dragon Quest: Your Story'' (2019) * Skydance Animation  – Films include '' Luck (2022 film)'', '' Spellbound (2023 film)'' *
Square Pictures (also known under its American brand name SquareSoft) was a Japanese video game development studio and publisher. It was founded in 1986 by Masafumi Miyamoto, who spun off part of his father's electronics company Den-Yu-Sha. Among its early emp ...
  -Films include '' Final Fantasy: The Spirits Within'' (2001) * Sony Pictures Animation – Films include '' Hotel Transylvania'' (2012), '' Spider-Man: Into the Spider-Verse'' (2018), and '' The Mitchells vs. the Machines'' (2021) * Sony Pictures Imageworks  – Films include '' The Angry Birds Movie'' (2016) and '' Over the Moon'' (2020) * Triggerfish Animation Studios – Films include '' Zambezia'' (2013), ''
Khumba ''Khumba'' is a 2013 South African computer-animated comedy film directed and co-produced by Anthony Silverston and written by Silverston and Raffaella Delle Donne. The film stars the voices of Jake T. Austin, Steve Buscemi, Loretta Devine, ...
'' (2014) * Vanguard Animation - Films include '' Valiant'' (2005), '' Space Chimps'' (2008) *
Walt Disney Animation Studios Walt Disney Animation Studios (WDAS), sometimes shortened to Disney Animation, is an American animation studio that creates animated features and short films for The Walt Disney Company. The studio's current production logo features a scene fr ...
 – Films include '' Bolt'' (2008), '' Tangled'' (2010), ''
Wreck-It Ralph ''Wreck-It Ralph'' is a 2012 American Computer-animated film, computer-animated comedy film produced by Walt Disney Animation Studios and released by Walt Disney Pictures. The List of Walt Disney Animation Studios films, 52nd Disney animated f ...
'' (2012), '' Frozen'' (2013), '' Big Hero 6'' (2014), ''
Zootopia ''Zootopia'' (titled ''Zootropolis'' in various regions) is a 2016 American computer-animated buddy cop action comedy film produced by Walt Disney Animation Studios and released by Walt Disney Pictures. The 55th Disney animated feature fi ...
'' (2016), '' Moana'' (2016) and '' Encanto'' (2021) * Warner Animation Group – Films include '' The Lego Movie'' (2014), '' Storks'' (2016), '' The Lego Batman Movie'' (2017), '' Smallfoot'' (2018), '' Scoob!'' (2020) * Weta Digital – Films include '' The Adventures of Tintin'' (2011)


Web animations

The popularity of
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s that allow members to upload their own movies for others to view has created a growing community of independent and
amateur An amateur () is generally considered a person who pursues an avocation independent from their source of income. Amateurs and their pursuits are also described as popular, informal, self-taught, user-generated, DIY, and hobbyist. History ...
computer animators. With utilities and programs often included free with modern
operating system An operating system (OS) is system software that manages computer hardware, software resources, and provides common daemon (computing), services for computer programs. Time-sharing operating systems scheduler (computing), schedule tasks for ef ...
s, many users can make their own animated movies and shorts. Several free and open-source animation software applications exist as well. The ease at which these animations can be distributed has attracted professional animation talent also. Companies such as PowToon and Vyond attempt to bridge the gap by giving amateurs access to professional animations as
clip art Clip art (also clipart, clip-art) is a type of graphic art. Pieces are pre-made images used to illustrate any medium. Today, clip art is used extensively and comes in many forms, both electronic and printed. However, most clip art today is creat ...
. The oldest (most backward compatible) web-based animations are in the animated GIF format, which can be uploaded and seen on the web easily. However, the
raster graphics upright=1, The Smiley, smiley face in the top left corner is a raster image. When enlarged, individual pixels appear as squares. Enlarging further, each pixel can be analyzed, with their colors constructed through combination of the values for ...
format of GIF animations slows the download and frame rate, especially with larger screen sizes. The growing demand for higher quality web-based animations was met by a
vector graphics Vector graphics is a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display ...
alternative that relied on the use of a plugin. For decades,
Flash animation Adobe Flash animation or Adobe Flash cartoon (formerly Macromedia Flash animation, Macromedia Flash cartoon, FutureSplash animation, and FutureSplash cartoon) is an animation that is created with the Adobe Animate (formerly Flash Professional) ...
s were the most popular format, until the web development community abandoned support for the Flash Player plugin. Web browsers on
mobile device A mobile device (or handheld computer) is a computer small enough to hold and operate in the hand. Mobile devices typically have a flat LCD or OLED screen, a touchscreen interface, and digital or physical buttons. They may also have a physica ...
s and
mobile operating system A mobile operating system is an operating system for mobile phones, tablet computer, tablets, smartwatches, smartglasses, or other non-laptop personal computing, personal mobile computing devices. While computers such as typical laptops are "mobi ...
s never fully supported the Flash plugin. By this time, internet bandwidth and download speeds increased, making raster graphic animations more convenient. Some of the more complex vector graphic animations had a slower frame rate due to complex rendering compared to some of the raster graphic alternatives. Many of the GIF and Flash animations were already converted to
digital video Digital video is an electronic representation of moving visual images (video) in the form of encoded digital data Digital data, in information theory and information systems, is information represented as a string of discrete symbols eac ...
formats, which were compatible with mobile devices and reduced file sizes via video compression technology. However, compatibility was still problematic as some of the popular video formats such as Apple's QuickTime and
Microsoft Silverlight Microsoft Silverlight is a discontinued application framework designed for writing and running rich web applications, similar to Adobe's runtime, Adobe Flash. A plugin for Silverlight is still available for a very small number of browsers. ...
required plugins.
YouTube YouTube is a global online video sharing and social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by Google, and is the second mo ...
, the most popular video sharing website, was also relying on the Flash plugin to deliver digital video in the
Flash Video Flash Video is a container file format used to deliver digital video content (e.g., TV shows, movies, etc.) over the Internet using Adobe Flash Player version 6 and newer. Flash Video content may also be embedded within SWF files. There ar ...
format. The latest alternatives are HTML5 compatible animations. Technologies such as
JavaScript JavaScript (), often abbreviated as JS, is a programming language that is one of the core technologies of the World Wide Web, alongside HTML and CSS. As of 2022, 98% of websites use JavaScript on the client side for webpage behavior, of ...
and CSS animations made sequencing the movement of images in HTML5 web pages more convenient. SVG animations offered a vector graphic alternative to the original Flash graphic format, SmartSketch. YouTube offers an HTML5 alternative for digital video. APNG (Animated PNG) offered a raster graphic alternative to animated GIF files that enables multi-level transparency not available in GIFs.


Detailed examples

Computer animation uses different techniques to produce animations. Most frequently, sophisticated
mathematics Mathematics is an area of knowledge that includes the topics of numbers, formulas and related structures, shapes and the spaces in which they are contained, and quantities and their changes. These topics are represented in modern mathematics ...
is used to manipulate complex three-dimensional
polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed '' polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two ...
s, apply " textures", lighting and other effects to the polygons and finally rendering the complete image. A sophisticated
graphical user interface The GUI ( "UI" by itself is still usually pronounced . or ), graphical user interface, is a form of user interface that allows users to interact with electronic devices through graphical icons and audio indicator such as primary notation, ins ...
may be used to create the animation and arrange its choreography. Another technique called constructive solid geometry defines objects by conducting boolean operations on regular shapes, and has the advantage that animations may be accurately produced at any resolution.


Computer-generated animation

''To animate means, figuratively, to "give life to". There are two basic methods that animators commonly use to accomplish this.'' Computer-generated animation is known as three-dimensional ( 3D) animation. Creators design an object or character with an X, a Y and a Z axis. No pencil-to-paper drawings create the way computer-generated animation works. The object or character created will then be taken into a software. Key-framing and tweening are also carried out in computer-generated animation but so are many techniques unrelated to traditional animation.
Animator An animator is an artist who creates multiple images, known as frames, which give an illusion of movement called animation when displayed in rapid sequence. Animators can work in a variety of fields including film, television, and video games ...
s can break physical laws by using mathematical
algorithm In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing ...
s to cheat
mass Mass is an intrinsic property of a body. It was traditionally believed to be related to the quantity of matter in a physical body, until the discovery of the atom and particle physics. It was found that different atoms and different ele ...
,
force In physics, a force is an influence that can change the motion of an object. A force can cause an object with mass to change its velocity (e.g. moving from a state of rest), i.e., to accelerate. Force can also be described intuitively as a ...
and
gravity In physics, gravity () is a fundamental interaction which causes mutual attraction between all things with mass or energy. Gravity is, by far, the weakest of the four fundamental interactions, approximately 1038 times weaker than the stro ...
rulings. Fundamentally, time scale and quality could be said to be a preferred way to produce animation as they are major aspects enhanced by using computer-generated animation. Another positive aspect of CGA is the fact one can create a flock of creatures to act independently when created as a group. An animal's fur can be programmed to wave in the wind and lie flat when it rains instead of separately programming each strand of hair. A few examples of computer-generated animation movies are '' Toy Story'', '' Antz'', ''
Ice Age An ice age is a long period of reduction in the temperature of Earth's surface and atmosphere, resulting in the presence or expansion of continental and polar ice sheets and alpine glaciers. Earth's climate alternates between ice ages and gre ...
'', '' Happy Feet'', '' Despicable Me'', '' Frozen'', and '' Shrek''.


2D computer animation

2D computer graphics are still used for stylistic, low bandwidth, and faster
real-time rendering Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in Real-time computing, real time. The term can refer to anything from rendering an application's graphical user ...
s. Computer animation is essentially a digital successor to stop motion techniques, but using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations. For 2D figure animations, separate objects (illustrations) and separate transparent layers are used with or without that virtual skeleton.


2D sprites and pseudocode

In 2D computer animation, moving objects are often referred to as " sprites." A sprite is an image that has a location associated with it. The location of the sprite is changed slightly, between each displayed frame, to make the sprite appear to move. The following pseudocode makes a sprite move from left to right: var ''int'' x := 0, y := screenHeight / 2; while x < screenWidth drawBackground() drawSpriteAtXY (x, y) ''// draw on top of the background'' x := x + 5 ''// move to the right''


Computer-assisted animation

Computer-assisted animation is usually classed as two-dimensional ( 2D) animation. Drawings are either hand drawn (pencil to paper) or interactively drawn (on the computer) using different assisting appliances and are positioned into specific software packages. Within the
software Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consist ...
package, the creator places drawings into different
key frame In animation and filmmaking, a key frame (or keyframe) is a drawing or shot that defines the starting and ending points of a smooth transition. These are called ''frames'' because their position in time is measured in frames on a strip of fi ...
s which fundamentally create an outline of the most important movements. The computer then fills in the "in-between frames", a process commonly known as Tweening. Computer-assisted animation employs new technologies to produce content faster than is possible with traditional animation, while still retaining the stylistic elements of traditionally drawn characters or objects. Examples of films produced using computer-assisted animation are ''The Little Mermaid'', '' The Rescuers Down Under'', ''Beauty and the Beast'', ''
Aladdin Aladdin ( ; ar, علاء الدين, ', , ATU 561, ‘Aladdin') is a Middle-Eastern folk tale. It is one of the best-known tales associated with ''The Book of One Thousand and One Nights'' (''The Arabian Nights''), despite not being part o ...
'', ''
The Lion King ''The Lion King'' is a 1994 American animated musical drama film produced by Walt Disney Feature Animation and released by Walt Disney Pictures. The 32nd Disney animated feature film and the fifth produced during the Disney Renaissance ...
'', ''Pocahontas'', ''The Hunchback of Notre Dame'', ''
Hercules Hercules (, ) is the Roman equivalent of the Greek divine hero Heracles, son of Jupiter and the mortal Alcmena. In classical mythology, Hercules is famous for his strength and for his numerous far-ranging adventures. The Romans adapted the ...
'', ''Mulan'', '' The Road to El Dorado'' and ''
Tarzan Tarzan (John Clayton II, Viscount Greystoke) is a fictional character, an archetypal feral child raised in the African jungle by the Mangani great apes; he later experiences civilization, only to reject it and return to the wild as a heroic adv ...
''.


See also

*
Animation Animation is a method by which still figures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, most ani ...
* Animation database * Autodesk * Avar (animation variable) *
Computer-generated imagery Computer-generated imagery (CGI) is the use of computer graphics to create or contribute to images in art, printed media, video games, simulators, and visual effects in films, television programs, shorts, commercials, and videos. The image ...
(CGI) * New York Institute of Technology Computer Graphics Lab * Computer representation of surfaces * Hand-Over * Humanoid animation * List of animation studios * List of computer-animated films *
List of computer-animated television series This is a list of released animated television series made mainly with computer animation. 1990s 2000s 2010s 2020s Upcoming See also * List of computer-animated films References {{DEFAULTSORT:Computer-animated television series ...
* Medical animation * Morph target animation * Machinima (recording video from games and virtual worlds) * Motion capture * Procedural animation * Ray tracing * Rich Representation Language * Skeletal animation * Timeline of computer animation in film and television * Virtual artifact * Wire-frame model * Twelve basic principles of animation


References


Citations


Works cited

* * * * * * * * * *


External links

* {{DEFAULTSORT:Computer Animation
Animation Animation is a method by which still figures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, most ani ...
Animation techniques Articles containing video clips