Collectible card games
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A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of
card game A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card ga ...
that mixes strategic deck building elements with features of trading cards, introduced with ''
Magic: The Gathering ''Magic: The Gathering'' (colloquially known as ''Magic'' or ''MTG'') is a Tabletop game, tabletop and Digital collectible card game, digital Collectible card game, collectable card game created by Richard Garfield. Released in 1993 by Wizards ...
'' in 1993. Generally a
player Player may refer to: Role or adjective * Player (game), a participant in a game or sport ** Gamer, a player in video and tabletop games ** Athlete, a player in sports ** Player character, a character in a video game or role playing game who ...
may begin playing a CCG with a pre-made starter deck, and then customize their deck with a random assortment of cards acquired through booster packs, or from trading with other players, building up their own library of cards. As a player obtains more cards, they may create new decks from scratch from their library. Players are challenged to construct a deck within limits set by the CCG's rules that will allow them to outlast decks constructed by other players. Games are commonly played between two players, though
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
formats are also common.
Gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pl ...
in CCG is typically turn-based, with each player starting with a shuffled deck and on their turn, drawing and playing cards to attack the other player and reduce their
health points Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the for ...
to zero before their opponent can do the same to them. Dice, counters,
card sleeve Plastic card sleeves are used to protect trading cards, game cards, and collectible card game cards from wear and tear. The sleeves are a sheath of plastic into which a card is inserted. Varieties A wide variety of protective devices have been ...
s, or play mats are used to complement gameplay. CCG
tournament A tournament is a competition involving at least three competitors, all participating in a sport or game. More specifically, the term may be used in either of two overlapping senses: # One or more competitions held at a single venue and concentr ...
s exist for expert players to compete for prizes. CCGs are typically themed around fantasy or science fiction genres, and have also included horror themes, cartoons, and
sport Sport pertains to any form of competitive physical activity or game that aims to use, maintain, or improve physical ability and skills while providing enjoyment to participants and, in some cases, entertainment to spectators. Sports can, ...
s, and may include licensed
intellectual properties Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, cop ...
. Cards in CCGs are specially designed sets of
playing card A playing card is a piece of specially prepared card stock, heavy paper, thin cardboard, plastic-coated paper, cotton-paper blend, or thin plastic that is marked with distinguishing motifs. Often the front (face) and back of each card has a f ...
s. Each card within the CCG represent an element of that theme geared towards the gameplay of the CCG, and can fall in categories such as creatures, enhancements, events, resources, and locations. All cards within the CCG typically share the same common backside art, while the front has a combination of proprietary artwork or images to embellish the card along with instructions and
flavor text Flavor text is text for action figure character backgrounds, video games, playing cards, or within the pages of a role-playing game's rulebook. While appropriate to the product's or game's story concept, it usually has no effect on the mechanics ...
for the card. Expansion sets are used to extend CCGs, introducing new gameplay strategies and narrative lore through new cards in starter decks and booster packs, that may also lead to the development of theme decks. Successful CCGs typically have thousands of unique cards through multiple expansions. ''Magic: The Gathering'' initially launched with 300 unique cards and currently has more than 22,000 . The first CCG, ''Magic: The Gathering'', was developed by
Richard Garfield Richard Channing Garfield (born June 26, 1963) is an American mathematician, inventor and game designer. Garfield created '' Magic: The Gathering'', which is considered to be the first collectible card game (CCG). ''Magic'' debuted in 1993 and it ...
and published by
Wizards of the Coast Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidia ...
in 1993 and its initial runs rapidly sold out that year. By the end of 1994, ''Magic: The Gathering'' had sold over 1 billion cards, and during its most popular period, between 2008 and 2016, it had sold over 20 billion cards. ''Magic: The Gathering''s early success led other game publishers to follow suit with their own CCGs in the following years. Other successful CCGs include ''
Yu-Gi-Oh! is a Japanese manga series written and illustrated by Kazuki Takahashi. It was serialized in Shueisha's ''Weekly Shōnen Jump'' magazine between September 1996 and March 2004. The plot follows the story of a boy named Yugi Mutou, w ...
'' which is estimated to have sold about cards , and '' Pokémon'' which has sold over cards . Other notable CCGs have come and gone, including ''
Legend of the Five Rings Legend of the Five Rings (often abbreviated ''L5R'') is a fictional setting created by John Zinser, Dave Seay, Ryan Dancey, Dave Williams, DJ Trindle, Matt Wilson and John Wick and first published by a joint venture between Alderac Entertai ...
'', '' Star Wars'', ''
Lord of the Rings ''The Lord of the Rings'' is an epic high-fantasy novel by English author and scholar J. R. R. Tolkien. Set in Middle-earth, intended to be Earth at some time in the distant past, the story began as a sequel to Tolkien's 1937 children's boo ...
'', '' Vampire: The Eternal Struggle'', and ''
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''. Many other CCGs were produced but had little or no commercial success. Recently,
digital collectible card game A digital collectible card game (DCCG) or online collectible card game (OCCG) is a computer or video game that emulates collectible card games (CCG) and is typically played online or occasionally as a standalone video game. Many DCCGs are types ...
s (DCCGs) have gained popularity, spurred by the success of online versions of CCGs like '' Magic: The Gathering Online'', and wholly digital CCGs like '' Hearthstone''. CCGs have further influenced other card game genres, including
deck-building game A deck-building game is a card game or board game where construction of a deck is a main element of gameplay. Deck-building games are similar to collectible card games (CCGs) in that each player has their own deck. However, unlike CCGs, the cards ar ...
s like ''
Dominion The term ''Dominion'' is used to refer to one of several self-governing nations of the British Empire. "Dominion status" was first accorded to Canada, Australia, New Zealand, Newfoundland, South Africa, and the Irish Free State at the 192 ...
'', and " Living card games" developed by
Fantasy Flight Games Fantasy Flight Games (FFG) is a game company based in Roseville, Minnesota, United States, that creates and publishes role-playing, board, card, and dice games. As of 2014, it is a subsidiary of Asmodée Éditions. History Fantasy Flight Publish ...
.


Overview

A collectible card game (CCG) is generally defined as a game where players acquire cards into a personal collection from which they create customized decks of cards and challenge other players in matches. Players usually start by purchasing a starter deck that is ready to play, but additional cards are obtained from randomized booster packs or by trading with other players. The goal of most CCGs is to beat one's opponent by crafting customized decks that play to
synergies Synergy is an interaction or cooperation giving rise to a whole that is greater than the simple sum of its parts. The term ''synergy'' comes from the Attic Greek word συνεργία ' from ', , meaning "working together". History In Christian ...
of card combinations. Refined decks will try to account for
randomness In common usage, randomness is the apparent or actual lack of pattern or predictability in events. A random sequence of events, symbols or steps often has no order and does not follow an intelligible pattern or combination. Individual rand ...
created by the initial shuffling of the deck, as well as the opponent's actions, by using complementary and preferably efficient cards. The exact definition of what makes a CCG is varied, as many games are marketed under the "collectible card game" moniker. The basic definition requires the game to resemble trading cards in shape and function, be mass-produced for trading and/or collectibility, and have rules for strategic gameplay. The definition of CCGs is further refined as being a card game in which the player uses their own deck with cards primarily sold in random assortments. If every card in the game can be obtained by making a small number of purchases, or if the manufacturer does not market it as a CCG, then it is not a CCG. CCGs can further be designated as ''living'' or ''dead'' games. Dead games are those CCGs that are no longer supported by their manufacturers and have ceased releasing expansions. Living games are those CCGs that continue to be published by their manufacturers. Usually, this means that new expansions are being created for the game and official game tournaments are occurring in some fashion. Customized Card games that should not be mistaken for CCGs: * Collectible Common-Deck Card Games - Games such as ''
Munchkin A Munchkin is a native of the fictional Munchkin Country in the Oz books by American author L. Frank Baum. They first appear in the classic children's novel ''The Wonderful Wizard of Oz'' (1900) where they welcome Dorothy Gale to their city in ...
'' in which players share a common deck from which to draw, expandable through fixed-content expansions and boosters, rather than their own personal deck. Consequently, no customization of decks, trading, or
metagaming Metagame, Hypergame, or game about the game, is an approach to a game that transcends or operates outside of the prescribed rules of the game, uses external factors to affect the game, or goes beyond the supposed limits or environment set by th ...
occurs, and there is little interest in collection of the cards. *
Deck-building game A deck-building game is a card game or board game where construction of a deck is a main element of gameplay. Deck-building games are similar to collectible card games (CCGs) in that each player has their own deck. However, unlike CCGs, the cards ar ...
s - Games such as ''
Dominion The term ''Dominion'' is used to refer to one of several self-governing nations of the British Empire. "Dominion status" was first accorded to Canada, Australia, New Zealand, Newfoundland, South Africa, and the Irish Free State at the 192 ...
'' in which construction of the player's deck throughout the game is the main focus. Deck-building games ship with all the cards required to play and may offer expansions with fixed contents to add more variety to play. ''Dominion'', the first such deck-building game, was directly inspired by ''Magic: The Gathering'' and thus has similar concepts. * Non-Collectible Customizable Card Games - Games such as '' Android: Netrunner'' for which each player selects one of the multiple pre-made decks packaged with the game, eliminating randomness while acquiring the cards. However, after more non-random expansion packs are purchased, players can customize their decks according to certain deckbuilding rules, allowing for much exploration of the game's themes and mechanics. Each deck typically represents a different character and their skills, items, and weaknesses. Some games of this type are Expandable Card Game (ECG) that allow the game to be expanded with additional pre-made decks. ** Living Card Games (LCGs) - Non-collectible customizable card games such as '' The Lord of the Rings: The Card Game'' for which players select a pre-made deck that comes with the game or through expansions but will start the game using only a subset of these cards. As the game proceeds, the player will add, remove, and swap cards with those from the selected deck not in play, commonly representing character growth, equipment gains, or other "permanent" changes, hence the "living" factor in these games. "Living Card Game" is a registered trademark of
Fantasy Flight Games Fantasy Flight Games (FFG) is a game company based in Roseville, Minnesota, United States, that creates and publishes role-playing, board, card, and dice games. As of 2014, it is a subsidiary of Asmodée Éditions. History Fantasy Flight Publish ...
who are generally associated as the main publisher of these types of games. LCGs do not use the randomized booster packs like CCGs and instead are bought in a single purchase or fixed-set expansions, and are generally marketed for costing much less than collectibles. Many CCGs have also been remade into
digital collectible card game A digital collectible card game (DCCG) or online collectible card game (OCCG) is a computer or video game that emulates collectible card games (CCG) and is typically played online or occasionally as a standalone video game. Many DCCGs are types ...
s (DCCGs), taking advantage of the ubiquity of the Internet for online play as well as for the potential of computerized opponents. DCCGs can exist as online counterparts of existing CCGs, such as '' Magic: The Gathering Online'' for ''Magic: the Gathering'', as wholly original card games that take advantage of the digital space, such as '' Hearthstone'', or in many other forms.


Gameplay mechanics

Each CCG system has a fundamental set of rules that describes the players' objectives, the categories of cards used in the game, and the basic rules by which the cards interact. Each card will have additional text explaining that specific card's effect on the game. Many games utilize a set of keywords to simplify the card text, with keywords referring to common gameplay rules. For example, ''Magic: The Gathering'' has about 25 common keywords such as "flying", meaning the creature can only be blocked by other creatures with flying. Each card also generally represents some specific element derived from the game's genre, setting, or source material. The cards are illustrated and named for these source elements, and the card's game function may relate to the subject. For example, ''Magic: The Gathering'' is based on the fantasy genre, so many of the cards represent creatures and magical spells from that setting. In the game, a dragon is illustrated as a reptilian beast, has higher stats than smaller creatures, and has the aforementioned "flying" keyword.
Flavor text Flavor text is text for action figure character backgrounds, video games, playing cards, or within the pages of a role-playing game's rulebook. While appropriate to the product's or game's story concept, it usually has no effect on the mechanics ...
on cards is frequently used to provide a narrative for story-driven games or sometimes as humorous asides. The bulk of CCGs is designed around a resource system by which the pace of each game is controlled. Frequently, the cards which constitute a player's deck are considered a resource, with the frequency of cards moving from the deck to the play area or the player's hand being tightly controlled. Relative card strength is often balanced by the number or type of resources needed in order to play the card, and pacing after that may be determined by the flow of cards moving in and out of play. Resources may be specific cards themselves or represented by other means (e.g. tokens in various resource pools, symbols on cards, etc.). Unlike traditional card games such as poker or crazy eights in which a deck's content is limited and pre-determined, players select which cards will compose their deck from any available cards printed for the game. This allows a CCG player to strategically customize their deck to take advantage of favorable card interactions, combinations, and statistics. While a player's deck can theoretically be of any size, a deck of forty-five or sixty cards is considered the optimal size, for reasons of playability, and has been adopted by most CCGs as an arbitrary 'standard' deck size. Deck construction may also be controlled by the game's rules. Some games, such as ''Magic: the Gathering'', limit how many copies of a particular card can be included in a deck; such limits force players to think creatively when choosing cards and deciding on a playing strategy. Cards in CCGs come in several broad categories. Common categories, in addition to the aforementioned resource cards, include creatures that are summoned into battle who attack the opposing player and block their creatures' attacks, enchantments that buff or debuff these creatures' attributes and abilities, events like magic spells that may have an immediate or ongoing resolution to one or more cards in play, and locations or story cards that present specific conditions impacting all actions. Each match of a CCG is generally one-on-one with another opponent, but many CCGs have variants for more players. Typically, the goal of a match is to play cards that reduce the opponent's life total to zero before the opponent can do the same. Some CCGs provide for a match to end if a player has no more cards to draw in their deck. After determining which player goes first by coin flip or other means, players start by shuffling their decks and drawing an initial hand, with many CCG's allowing for a player to take a mulligan if they believe their starting hand is not good. Players then take turns, and while the turn format is different depending on the CCG, typically it is broken into distinct phases of resetting all of their resources so they may be used that turn, drawing a card, playing any number of cards by drawing from available resources, making one or more attacks on the opponent, and then a cleanup step including discarding cards to reach a maximum hand size, if necessary. Many CCGs have rules enabling opposing players to react to the current player's turn; an example is casting a counter-spell to an opponent's spell to cancel it such as in ''Magic: The Gathering''. Games with such reaction systems typically define rules to determine the priority of reactions to avoid potential conflicts between card interpretations. Other CCGs do not have such direct reaction systems but allow players to cast face-down cards or "traps" that automatically trigger based on the actions of the opposing player.


Distribution

Specific game cards are most often produced in various degrees of scarcity, generally denoted as ''fixed'' (F), ''common'' (C), ''uncommon'' (U), and ''rare'' (R). Some games use alternate or additional designations for the relative rarity levels, such as ''super-'', ''ultra-'', ''mythic-'' or ''exclusive rares''. Special cards may also only be available through promotions, events, purchase of related material, or redemption programs. The idea of rarity borrows somewhat from other types of collectible cards, such as
baseball cards A baseball card is a type of trading card relating to baseball, usually printed on cardboard, silk, or plastic. In the 1950s they came with a stick of gum and a limited number of cards. These cards feature one or more baseball players, teams, stad ...
, but in CCGs, the level of rarity also denotes the significance of a card's effect in the game, i.e., the more powerful a card is in terms of the game, the greater its rarity. A powerful card whose effects were underestimated by the game's designers may increase in rarity in later reprints. Such a card might even be removed entirely from the next edition, to further limit its availability and its effect on gameplay. Most collectible card games are distributed as sealed packs containing a subset of the available cards, much like trading cards. The most common distribution methods are: * Booster packs — The most common distribution method. Booster packs for CCGs usually contain 8 to 15 cards, usually with an assured number of cards of specific rarities, but otherwise randomly packaged. * Starter deck – An introductory deck that contains enough cards for one player. It may contain a random or a pre-determined selection of cards. * Starter set – An introductory product that contains enough cards for two players. The card selection is usually pre-determined and non-random. * Theme deck or Tournament deck – Most CCGs are designed with opposing factions, themes, or strategies. A theme deck is composed of pre-determined cards that fit these motifs. Because of the rarity distribution of cards, many popular CCGs have a secondary marketplace, with players buying and selling cards based on perceived value. Many purchases are made to acquire rarer cards to help build competitive decks, while others are just for collection purposes. In some cases, early cards in a CCGs run or which have been banned from play can become of high value to collectors such as ''Magic: The Gathering''s Power Nine.


History


Early history (Pre-1990s)

Regular
card games A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card ...
have been around since at least the 1300s. ''The Base Ball Card Game'', a prototype from 1904, is a notable precursor to CCGs because it had a few similar qualities but it never saw production to qualify it as a ''collectible'' card game. It is not known if the game was intended to be a standalone product or something altogether different like Top Trumps. The game consisted of a limited 112 cards and never saw manufacture past the marketing stage. The first pre-CCG to make it to market was the '' Baseball Card Game'', released by
Topps The Topps Company, Inc. is an American company that manufactures chewing gum, candy, and collectibles. Formerly based in New York City, Topps is best known as a leading producer of American football, baseball, basketball, ice hockey, soccer, a ...
in 1951 as an apparent followup to a game from 1947 called '' Batter Up Baseball'' by Ed-u-Cards Corp. Players created teams of hitters, represented by cards, and moved them around a baseball diamond according to cards representing baseball plays drawn from a randomized deck. Like modern CCGs, Topps' Baseball Card Game was sold in randomized packs and were collectible, however it lacked the necessary strategic play that defines a CCG. Interaction between the two players was limited to who scored the most points and was otherwise a solitaire-like function since players could not play simultaneously. Other notable entries that resemble and predate the CCG are '' Strat-O-Matic'', '' Nuclear War'', '' BattleCards'', and ''
Illuminati The Illuminati (; plural of Latin ''illuminatus'', 'enlightened') is a name given to several groups, both real and fictitious. Historically, the name usually refers to the Bavarian Illuminati, an Enlightenment-era secret society founded on ...
''.
Allen Varney Allen Varney (born 1958) is an American writer and game designer. Varney has produced numerous books, role-playing game supplements, technical manuals, articles, reviews, columns, and stories, as well as the fantasy novel ''Cast of Fate'' ( TSR, ...
of '' Dragon Magazine'' claimed the designer of ''
Cosmic Encounter ''Cosmic Encounter'' is a science fiction–themed strategy board game designed by "Future Pastimes" (collectively, Peter Olotka, Jack Kittredge and Bill Eberle, with Bill Norton) and originally published by Eon Games in 1977. In it, each player ...
'', published in 1979,
Peter Olotka Peter Olotka is a game designer who has worked primarily on board games, most notably Cosmic Encounter. Career In 1972, Peter Olotka, Jack Kittredge, Bill Eberle, and Bill Norton came together as the game design cooperative Future Pastimes. S ...
, spoke of the idea of designing a collectible card game as early as 1979.


''Magic: The Gathering'' and CCG craze (1990–1995)

Prior to the advent of the CCG, the market for alternative games was dominated by role-playing games (RPG), in particular
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
by TSR.
Wizards of the Coast Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidia ...
(Wizards), a new company formed in
Peter Adkison Peter D. Adkison is an American game designer and businessman who is the founder and first CEO of Wizards of the Coast (1993–2001). During Adkison's tenure, Wizards of the Coast rose to the status of a major publisher in the hobby game indust ...
's basement in 1990, was looking to enter the RPG market with its series called The Primal Order which converted
characters Character or Characters may refer to: Arts, entertainment, and media Literature * ''Character'' (novel), a 1936 Dutch novel by Ferdinand Bordewijk * ''Characters'' (Theophrastus), a classical Greek set of character sketches attributed to The ...
to other RPG series. After a lawsuit from
Palladium Books Palladium Books is a publisher of role-playing games (RPGs) perhaps best known for its popular, expansive '' Rifts'' series (1990–present). Palladium was founded April 1981 in Detroit, Michigan by current president and lead game designer Kevin ...
which could have financially ruined the company, Wizards acquired another RPG called Talislanta. This was after
Lisa Stevens Lisa Stevens is an American editor, CEO and founder of Paizo Publishing, and COO of Goblinworks. She began her career in games in the 1980s, working with Jonathan Tweet and Mark Rein•Hagen to help produce the tabletop roleplaying game ''Ars ...
joined the company in 1991 as vice president after having left
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. Through their mutual friend Mike Davis, Adkison met
Richard Garfield Richard Channing Garfield (born June 26, 1963) is an American mathematician, inventor and game designer. Garfield created '' Magic: The Gathering'', which is considered to be the first collectible card game (CCG). ''Magic'' debuted in 1993 and it ...
who at the time was a doctoral student. Garfield and Davis had an idea for a game called
RoboRally ''RoboRally'' is a board game for 2–8 players designed by Richard Garfield and published by Wizards of the Coast (WotC) in 1994. Various expansions and revisions have been published by both WotC and by Avalon Hill. Description In ''RoboRally' ...
and pitched the idea to Wizards of the Coast in 1991, but Wizards did not have the resources to manufacture it and instead challenged Garfield to make a game that would pay for the creation of RoboRally. This game would require minimal resources to make and only about 15–20 minutes to play. In December 1991, Garfield had a prototype for a game called ''Mana Clash'', and by 1993 he established Garfield Games to attract publishers and to get a larger share of the company should it become successful. When designing ''Magic: The Gathering'', Garfield borrowed elements from the
board game Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a co ...
Cosmic Encounter ''Cosmic Encounter'' is a science fiction–themed strategy board game designed by "Future Pastimes" (collectively, Peter Olotka, Jack Kittredge and Bill Eberle, with Bill Norton) and originally published by Eon Games in 1977. In it, each player ...
which also used cards for gameplay, and from Strat-o-Matic baseball, in which players build a team of players before the baseball game itself is played. In 1993 a "new kind of card game" appeared. It was different because the player could not buy all the cards at once. Players would first buy starter decks and then later be encouraged to buy booster packs to expand their selection of cards. What emerged was a card game that players collected and treasured but also played with. The first collectible card game created was ''
Magic: The Gathering ''Magic: The Gathering'' (colloquially known as ''Magic'' or ''MTG'') is a Tabletop game, tabletop and Digital collectible card game, digital Collectible card game, collectable card game created by Richard Garfield. Released in 1993 by Wizards ...
'', invented by
Richard Garfield Richard Channing Garfield (born June 26, 1963) is an American mathematician, inventor and game designer. Garfield created '' Magic: The Gathering'', which is considered to be the first collectible card game (CCG). ''Magic'' debuted in 1993 and it ...
, and patented by
Wizards of the Coast Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidia ...
in 1993. The game has remained popular, with Wizards of the Coast claiming it to be the most widely played CCG as of 2009. It was based on Garfield's game ''Five Magics'' from 1982. Originally, ''Mana Clash'' was designed with Wizards in mind, but the suit between Palladium Books and Wizards was still not settled. Investment money was eventually secured from Wizards and the name ''Mana Clash'' was changed to ''
Magic: The Gathering ''Magic: The Gathering'' (colloquially known as ''Magic'' or ''MTG'') is a Tabletop game, tabletop and Digital collectible card game, digital Collectible card game, collectable card game created by Richard Garfield. Released in 1993 by Wizards ...
''. The ads for it first appeared in '' Cryptych'', a magazine that focused on RPGs. On 4 July weekend of 1993, the game premiered at the
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in Fort Worth,
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. In the following month of August, the game's '' Limited'' core set was released (also known as ''Alpha'') and sold out its initial print run of 2.6 million cards immediately creating more demand. Wizards quickly released a second print run called '' Beta'' (7.3 million card print run) and then a second core set called '' Unlimited'' (35 million card print run) in an attempt to satisfy orders as well as to fix small errors in the game. December also saw the release of the first expansion called '' Arabian Nights''. With ''Magic: The Gathering'' still the only CCG on the market, it released another expansion called ''
Antiquities Antiquities are objects from antiquity, especially the civilizations of the Mediterranean: the Classical antiquity of Greece and Rome, Ancient Egypt and the other Ancient Near Eastern cultures. Artifacts from earlier periods such as the Meso ...
'' which experienced collation problems. Another core set iteration named '' Revised'' was released shortly after that. Demand was still not satiated as the game grew by leaps and bounds.
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was released in mid-1994 and no end was in sight for the excitement over the new CCG. What followed was the CCG craze. ''Magic'' was so popular that game stores could not satisfy the market demand. More and more orders came for the product, and as other game makers looked on they realized that they had to capitalize on this new fad. The first to do so was TSR who rushed their own game '' Spellfire'' into production, releasing it in June 1994. Through this period of time, ''Magic'' was hard to obtain because production never kept pace with demand. Store owners placed large inflated orders in an attempt to circumvent allocations placed by distributors. This practice would eventually catch up to them when printing capacity met demand coinciding with the expansion of Fallen Empires released in November 1994. Combined with the releases of 9 other CCGs, among them '' Galactic Empires'',
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's '' Star Trek'', '' On the Edge'', and '' Super Deck!''. Steve Jackson Games, which was heavily involved in the alternative game market, looked to tap into the new CCG market and figured the best way was to adapt their existing
Illuminati The Illuminati (; plural of Latin ''illuminatus'', 'enlightened') is a name given to several groups, both real and fictitious. Historically, the name usually refers to the Bavarian Illuminati, an Enlightenment-era secret society founded on ...
game. The result was '' Illuminati: New World Order'' which followed with two expansions in 1995 and 1998. Another entry by Wizards of the Coast was '' Jyhad''. The game sold well, but not nearly as well as ''Magic'', however, it was considered a great competitive move by Wizard as Jyhad was based on one of the most popular
intellectual properties Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, cop ...
in the alternative game market which kept White Wolf from aggressively competing with ''Magic''. By this time, however, it may have been a moot point as the CCG Market had hit its first obstacle: too much product. The overprinted expansion of ''Magic's'' ''Fallen Empires'' threatened to upset the relationship that Wizards had with its distributors as many complained of getting too much product, despite their original over-ordering practices. In early 1995, the GAMA Trade Show previewed upcoming games for the year. One out of every three games announced at the show was a CCG. Publishers other than game makers were now entering the CCG market such as Donruss,
Upper Deck The Upper Deck Company, LLC (colloquially as Upper Deck and Upper Deck Authenticated, Ltd. in the UK), founded in 1988, is a private company primarily known for producing trading cards. Its headquarters are in Carlsbad, California, United State ...
,
Fleer The Fleer Corporation, founded by Frank H. Fleer in 1885, was the first company to successfully manufacture bubble gum; it remained a family-owned enterprise until 1989. Fleer originally developed a bubble gum formulation called ''Blibber-Blub ...
,
Topps The Topps Company, Inc. is an American company that manufactures chewing gum, candy, and collectibles. Formerly based in New York City, Topps is best known as a leading producer of American football, baseball, basketball, ice hockey, soccer, a ...
, Comic Images, and others. The CCG bubble appeared to be on everyone's mind. Too many CCGs were being released and not enough players existed to meet the demand. In 1995 alone, 38 CCGs entered the market, the most notable among them being ''
Doomtrooper ''Doomtrooper'', also known as ''Doom Trooper'', is an out-of-print collectible card game designed by Bryan Winter and was released in January 1995. It was originally published by Target Games and Heartbreaker Hobbies. It is based on concepts f ...
'', ''
Middle-earth Middle-earth is the fictional setting of much of the English writer J. R. R. Tolkien's fantasy. The term is equivalent to the '' Miðgarðr'' of Norse mythology and ''Middangeard'' in Old English works, including ''Beowulf''. Middle-earth is ...
'', '' OverPower'', '' Rage'', '' Shadowfist'', ''
Legend of the Five Rings Legend of the Five Rings (often abbreviated ''L5R'') is a fictional setting created by John Zinser, Dave Seay, Ryan Dancey, Dave Williams, DJ Trindle, Matt Wilson and John Wick and first published by a joint venture between Alderac Entertai ...
'', and ''
SimCity ''SimCity'' is an open-ended city-building video game series originally designed by Will Wright. The first game in the series, ''SimCity'', was published by Maxis in 1989 and were followed by several sequels and many other spin-off "''Sim ...
''. ''Jyhad'' saw a makeover and was renamed as '' Vampire: The Eternal Struggle'' to distance itself from the Islamic term jihad as well as to get closer to the source material. The Star Trek CCG from Decipher was almost terminated after disputes with Paramount announced that the series would end in 1997. But by the end of the year, the situation was resolved and Decipher regained the license to the ''Star Trek'' franchise along with '' Deep Space Nine'', '' Voyager'' and the movie '' First Contact''. The enthusiasm from manufacturers was very high, but by the summer of 1995 at
Gen Con Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playin ...
, retailers had noticed CCG sales were lagging. The ''Magic'' expansion ''
Chronicles Chronicles may refer to: * ''Books of Chronicles'', in the Bible * Chronicle, chronological histories * ''The Chronicles of Narnia'', a novel series by C. S. Lewis * ''Holinshed's Chronicles'', the collected works of Raphael Holinshed * '' The Idh ...
'' was released in November and was essentially a compilation of older sets. It was maligned by collectors and they claimed it devalued their collections. Besides this aspect, the market was still reeling from too much product as ''Fallen Empires'' still sat on shelves alongside newer ''Magic'' expansions like ''
Ice Age An ice age is a long period of reduction in the temperature of Earth's surface and atmosphere, resulting in the presence or expansion of continental and polar ice sheets and alpine glaciers. Earth's climate alternates between ice ages and gre ...
''. The one new CCG that retailers were hoping to save their sales, '' Star Wars'', wasn't released until very late in December. By then, Wizards of the Coast, the lead seller in the CCG market had announced a downsizing in their company and it was followed by a layoff of over 30 jobs. The excess product and lag in sales also coincided with an 8-month-long gap in-between ''Magic: The Gatherings expansions, the longest in its history. In Hungary, Power Cards Card Game, or HKK, was released in 1995 and was inspired by ''Magic: The Gathering.'' HKK was later released in the Czech Republic. HKK is still being made.


Wizards of the Coast era (1996–1999)


Stabilization and consolidation (1996–1997)

In early 1996, the CCG market was still reeling from its recent failures and glut of products, including the release of Wizards' expansion '' Homelands'' which was rated as the worst ''Magic'' expansion to date. The next two years would mark a "cool off" period for the over-saturated CCG market. Additionally, manufacturers slowly came to understand that having a CCG was not enough to keep it alive. They also had to support organized players through tournaments. Combined with a new dichotomy between collectors and players especially among ''Magic'' players, more emphasis was placed on the game rather than the collectibility of the cards. Plenty more CCGs were introduced in 1996, chief among them were ''
BattleTech ''BattleTech'' is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; and published since 2007 by Catalyst Game Labs. The tradema ...
'', ''
The X-Files ''The X-Files'' is an American science fiction drama television series created by Chris Carter. The series revolves around Federal Bureau of Investigation (FBI) Special Agents Fox Mulder (David Duchovny) and Dana Scully (Gillian Anderson), who ...
'', ''
Mythos Myth is a folklore genre consisting of narratives that play a fundamental role in a society, such as foundational tales or origin myths. Since "myth" is widely used to imply that a story is not objectively true, the identification of a narrati ...
'', and Wizards' very own ''
Netrunner ''Netrunner'' is an out-of-print collectible card game (CCG) designed by Richard Garfield, the creator of '' Magic: The Gathering''. It was published by Wizards of the Coast and introduced in April 1996. The game took place in the setting for t ...
''. Many established CCGs were in full swing releasing expansions every few months, but even by this time, many CCGs released only two years earlier had already been terminated. TSR had ceased production of ''Spellfire'' and attempted another collectible game called ''
Dragon Dice ''Dragon Dice'' is a collectible dice game originally made by TSR, Inc., and is produced today by SFR, Inc. It is one of only a handful of collectible dice games produced in the early 1990s. The races and monsters in ''Dragon Dice'' were creat ...
'' which failed shortly after being released. On 3 June 1997, Wizards of the Coast announced that it had acquired TSR and its ''Dungeons & Dragons'' property which also gave them control of Gen Con. Wizards now had its long-sought role-playing game, and it quickly discontinued all plans to continue producing Dragon Dice or resuming production of the ''Spellfire'' CCG. Decipher was now sanctioning tournaments for their ''Star Trek'' and ''Star Wars'' games, with the latter also enjoying strong success from the re-released ''Star Wars'' '' Special Edition'' films. The ''Star Wars'' CCG would remain the second best-selling CCG until the introduction of '' Pokémon'' in 1999. Wizards continued acquiring properties and bought Five Rings Publishing Group, Inc., creators of the ''Legend of the Five Rings'' CCG, ''Star Trek: The Next Generation'' collectible dice game, and the soon to be released '' Dune'' CCG, on 26 June. Wizards also acquired Andon Unlimited which by association gave them control over the Origins Convention. By September, Wizards was awarded a patent for its "Trading Card Game". Later in October, Wizards announced that it would seek royalty payments from other CCG companies. Allegedly, only Harper Prism announced its intention to pay these royalties for its game '' Imajica''. Other CCGs acknowledged the patent on their packaging. 1997 saw a slow down in the release of new CCG games. Only 7 new games came out, among them: ''Dune: Eye of the Storm'', ''
Babylon 5 ''Babylon 5'' is an American space opera television series created by writer and producer J. Michael Straczynski, under the Babylonian Productions label, in association with Straczynski's Synthetic Worlds Ltd. and Warner Bros. Domestic Tele ...
'', '' ''Shadowrun'''', '' Imajica'' and '' Aliens/Predator''. ''Babylon 5'' saw moderate success for a few years before its publisher Precedence succumbed to a nonrenewal of its license later on in 2001. Also in 1997, ''Vampire: The Eternal Struggle'' ceased production. However, Wizards of the Coast attempted to enter a more mainstream market with the release of a simplified version of ''Magic'', called '' Portal''. Its creation is considered a failure, along with its follow-up '' Portal Second Age'' released in 1998.


Patent for "Trading Card Game Method of Play"

A patent originally granted in 1997 to Richard Garfield was for "a novel method of gameplay and game components that in one embodiment are in the form of trading cards" that includes claims covering games whose rules include many of ''Magic''s elements in combination, including concepts such as changing the orientation of a game component to indicate use (referred to in the ''Magic'' and Vampire: The Eternal Struggle rules as "tapping") and constructing a deck by selecting cards from a larger pool. Garfield transferred the patent to
Wizards of the Coast Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidia ...
. The patent has aroused criticism from some observers, who believe some of its claims to be invalid. Peter Adkison, CEO of Wizards at the time, remarked that his company was interested in striking a balance between the "free flow of ideas and the continued growth of the game business" with "the ability to be compensated by others who incorporate our patented method of play into their games". Adkison continued to say they "had no intention of stifling" the industry that originated from the "success of Magic". In 2003, the patent was an element of a larger legal dispute between Wizards of the Coast and Nintendo, regarding trade secrets related to Nintendo's
Pokémon Trading Card Game The , abbreviated as ''PTCG'' or ''Pokémon TCG'', is a collectible card game developed by Creatures Inc. based on the ''Pokémon'' franchise. It was first published in October 1996 by Media Factory in Japan. In the US, it was first published ...
. The legal action was
settled out of court In law, a settlement is a resolution between disputing parties about a legal case, reached either before or after court action begins. A collective settlement is a settlement of multiple similar legal cases. The term also has other meanings in t ...
, and its terms were not disclosed.


Claims of the invention

Details of the patent are as follows: * 1. A method of playing games involving two or more players, the method being suitable for games having rules for gameplay that include instructions on drawing, playing, and discarding game components, and a reservoir of multiple copies of a plurality of game components, the method comprising the steps of: **A. Each player constructing their own library of a predetermined number of game components by examining and selecting game components from the reservoir of game components; **B. Each player obtaining an initial hand of a predetermined number of game components by shuffling the library of game components and drawing at random game components from the player's library of game components; and **C. Each player executing turns in sequence with other players by drawing, playing, and discarding game components in accordance with the rules until the game ends, said step of executing a turn comprises: ***a. making one or more game components from the player's hand of game components available for play by taking the one or more game components from the player's hand and placing the one or more game components on a playing surface; and ***b. bringing into play one or more of the available game components by: (i) selecting one or more game components; and (ii) designating the one or more game components being brought into play by rotating the one or more game components from an original orientation to a second orientation.


Wizards of the Coast dominates, Hasbro steps in (1998–1999)

By February 1998, one out of every two CCGs sold was ''Magic: the Gathering''. Only 7 new CCGs were introduced that year, all but two being Wizards of the Coast product. '' C-23'', '' Doomtown'', ''
Hercules: The Legendary Journeys ''Hercules: The Legendary Journeys'' is an American television series filmed in New Zealand, based on the tales of the classical Greek culture hero Heracles (Hercules was his Roman analogue). Starring Kevin Sorbo as Hercules and Michael Hurst as ...
'', '' Legend of the Burning Sands'' and '' Xena: Warrior Princess'' were those five, and only ''Doomtown'' met with better than average reviews before its run was terminated and the rights returned to Alderac. ''C-23'', ''Hercules'', and ''Xena'' were all a part of a new simplified CCG system Wizards had created for beginners. Called the ARC System, it had four distinct types of cards: Resource, Character, Combat, and Action. The system also utilized the popular "tapping" mechanic of ''Magic: The Gathering''. This system was abandoned shortly afterward. Despite limited success or no success at all in the rest of the CCG market, ''Magic'' had recovered and Wizards learned from its lessons of 1995 and early 1996. Players still enjoyed the game and were acquiring its latest expansions of ''
Tempest Tempest is a synonym for a storm. '' The Tempest'' is a play by William Shakespeare. Tempest or The Tempest may also refer to: Arts and entertainment Films * ''The Tempest'' (1908 film), a British silent film * ''The Tempest'' (1911 film), a ...
'', ''
Stronghold A fortification is a military construction or building designed for the defense of territories in warfare, and is also used to establish rule in a region during peacetime. The term is derived from Latin ''fortis'' ("strong") and ''facere' ...
'', '' Exodus'' and by year's end, '' Urza's Saga'' which added new enthusiasm to ''Magic's'' fanbase in light of some of the cards being "too powerful". In early 1999, Wizards released the English-language version of the ''Pokémon'' TCG to the mass market (the original Japanese version of the game having been released by
Media Factory , formerly is a Japanese publisher and brand company of Kadokawa Future Publishing. History It was founded on December 1, 1986, and its headquarters are situated in Shibuya, Tokyo. It is a subsidiary of Recruit Co., Ltd. Media Factory was possi ...
in 1996). The game benefited from the '' Pokémon'' fad also of that year. At first, there wasn't enough product to meet demand. Some retailers perceived the shortage to be, in part, related to Wizards' recent purchase of the Game Keeper stores where it was assumed they received ''Pokémon'' shipments more often than non-affiliated stores. By the summer of 1999, the ''Pokémon'' TCG became the first CCG to outsell ''Magic: The Gathering''. The success of ''Pokémon'' brought renewed interest to the CCG market and many new companies began pursuing this established customer base. Large retail stores such as
Walmart Walmart Inc. (; formerly Wal-Mart Stores, Inc.) is an American multinational retail corporation that operates a chain of hypermarkets (also called supercenters), discount department stores, and grocery stores from the United States, headquarter ...
and Target began carrying CCGs and by the end of September,
Hasbro Hasbro, Inc. (; a syllabic abbreviation of its original name, Hassenfeld Brothers) is an American multinational conglomerate holding company incorporated and headquartered in Pawtucket, Rhode Island. Hasbro owns the trademarks and products of K ...
was convinced on its profitability and bought Wizards of the Coast for $325 million (equivalent to $ million in ). A small selection of new CCGs also arrived in 1999, among them '' Young Jedi'', ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, ...
'', ''
Austin Powers ''Austin Powers'' is a series of American spy action comedy films: '' Austin Powers: International Man of Mystery'' (1997), '' Austin Powers: The Spy Who Shagged Me'' (1999) and '' Austin Powers in Goldmember'' (2002). The films were produced ...
'', '' 7th Sea'' and ''
The Wheel of Time ''The Wheel of Time'' is a series of high fantasy novels by American author Robert Jordan, with Brandon Sanderson as a co-author for the final three novels. Originally planned as a six-book series, ''The Wheel of Time'' spans 14 volumes, in ad ...
''.


Franchising (2000- 2002)


Transitions and refining of the market (2000)

By 2000, the volatility of the CCG market was familiar to its retailers. They foresaw ''Pokémon's'' inevitable fall from grace as the fad reached its peak in April of that year. The panic associated with the overflooding of the CCGs from 1995 and 1996 was absent and the retailers withstood the crash of ''Pokémon''. Yet CCGs benefited from the popularity of ''Pokémon'' and they saw an uptick in the number of CCGs released and an overall increased interest in the genre. ''Pokémon''s mainstream success in the CCG world also highlighted an increasing trend of CCGs being marketed with existing intellectual properties, especially those with an existing television show, such as a cartoon. New CCGs introduced in 2000 included notable entries in '' Sailor Moon'', '' The Terminator'', '' Digi-Battle'', '' Dragon Ball Z'' Collectible Card Game, '' Magi-Nation'' and ''
X-Men The X-Men are a superhero team appearing in American comic books published by Marvel Comics, first appearing in ''The X-Men'' #1 by artist/co-plotter Jack Kirby and writer/editor Stan Lee in 1963. Although initially cancelled in 1970 due to lo ...
''. ''Vampires: The Eternal Struggle'' resumed production in 2000 after White Wolf regained full rights and released the first new expansion in three years called ''Sabbat War''. Wizards of the Coast introduced a new sports CCG called '' MLB Showdown'' as well. Decipher released its final chronological expansion of the original ''Star Wars'' trilogy called ''Death Star II'' and would continue to see a loss in sales as interest waned in succeeding expansions, and their ''Star Wars'' license was not being renewed. '' Mage Knight'' was also released this year and would seek to challenge the CCG market by introducing miniatures into the mix. Though not technically a CCG, it would target the same player base for sales. The real shake-up in the industry, however, came when Hasbro laid off more than 100 workers at Wizards of the Coast and ended its attempts at an online version of the game when it sold off the subsidiary's interactive division. Coinciding with this turn of events was Peter Adkisson's decision to resign and Lisa Stevens whose job ended when '' The Duelist'' magazine (published by Wizards of the Coast) was canceled by the parent company. With Adkisson went Wizards' acquisition of Gen Con and the Origins Convention went to GAMA. Hasbro also ceased production of ''Legends of the Five Rings'' in 2000, but its production resumed when after it was sold to Alderac in 2001.


Franchise trends continue (2001–2002)

The years 2001 and 2002 progressed with the CCG market being less likely to take risks on new and original intellectual properties, but instead, it would invest in CCGs that were based on existing franchises. Cartoons, movies, television, and books influenced the creation of such CCGs as '' Harry Potter'', ''
The Lord of the Rings ''The Lord of the Rings'' is an epic high-fantasy novel by English author and scholar J. R. R. Tolkien. Set in Middle-earth, intended to be Earth at some time in the distant past, the story began as a sequel to Tolkien's 1937 children's b ...
'', ''
A Game of Thrones ''A Game of Thrones'' is the first novel in ''A Song of Ice and Fire'', a series of fantasy novels by American author George R. R. Martin. It was first published on August 1, 1996. The novel won the 1997 Locus Award and was nominated for both ...
'', '' Buffy the Vampire Slayer'', ''
Yu-Gi-Oh! is a Japanese manga series written and illustrated by Kazuki Takahashi. It was serialized in Shueisha's ''Weekly Shōnen Jump'' magazine between September 1996 and March 2004. The plot follows the story of a boy named Yugi Mutou, w ...
'' and two ''Star Wars'' CCGs: '' Jedi Knights'' and a rebooted '' Star Wars'' TCG, by Decipher and Wizards of the Coast. They followed the demise of the original ''Star Wars'' CCG by Decipher in December 2001, but they would see very little interest and eventually the two games were canceled. Other niche CCGs were also made, including ''
Warlord A warlord is a person who exercises military, economic, and political control over a region in a country without a strong national government; largely because of coercive control over the armed forces. Warlords have existed throughout much of h ...
'' and ''
Warhammer 40,000 ''Warhammer 40,000'' is a miniature wargame produced by Games Workshop. It is the most popular miniature wargame in the world, and is particularly popular in the United Kingdom. The first edition of the rulebook was published in September 1987, ...
''. Upper Deck had its first hit with ''Yu-Gi-Oh!'' The game was known to be popular in Japan but until 2002 had not been released in the United States. The game was mostly distributed to national retailers, with hobby stores added to their distribution afterward. By the end of 2002, the game was the top CCG even though it was nowhere near the phenomenon that ''Pokémon'' was. The card publisher Precedence produced a new CCG in 2001 based on the '' Rifts'' RPG by
Palladium Palladium is a chemical element with the symbol Pd and atomic number 46. It is a rare and lustrous silvery-white metal discovered in 1803 by the English chemist William Hyde Wollaston. He named it after the asteroid Pallas, which was itself na ...
. ''Rifts'' had top-of-the-line artwork but the size of the starter deck was similar in size to the RPG books. Precedence's other main CCG ''Babylon 5'' ended its decent run in 2001 after the company lost its license. The game was terminated and the publisher later folded in 2002. The release of ''The Lord of the Rings'' CCG marked the release of the 100th new CCG since 1993, and 2002 also marked the release of the 500th CCG expansion for all CCGs. ''The Lord of the Rings'' CCG briefly beat out sales of ''Magic'' for a few months. ''Magic'' continued a steady pace releasing successful expansion blocks with ''
Odyssey The ''Odyssey'' (; grc, Ὀδύσσεια, Odýsseia, ) is one of two major ancient Greek epic poems attributed to Homer. It is one of the oldest extant works of literature still widely read by modern audiences. As with the ''Iliad'', th ...
'' and ''
Onslaught Onslaught may refer to: Characters * Onslaught (Marvel Comics), a Marvel Comics supervillain * Onslaught (DC Comics), a DC Comics team of Quraci terrorists * Onslaught (Transformers), the leader of the Combaticons in the ''Transformers'' series ...
''. Decipher released ''The Motion Pictures'' expansion for the ''Star Trek'' CCG, and also announced that it would be the last expansion for the game. Decipher then released the ''Second Edition'' for the ''Star Trek'' CCG which refined the rules, rebooted the game, and introduced new card frames. Collectible miniature games continued their effort to take market share away from the CCG market with the releases of ''
HeroClix HeroClix is a collectible miniatures game that uses the Clix system that centers on the world of superhero comic books, especially the DC Comics and Marvel universes like Superman, Batman, Wonder Woman, Spider-Man, the Incredible Hulk, the X-Me ...
'' and '' MechWarrior'' in 2002 but saw limited success.


A second wave of new CCGs (2003–2005)

The next few years saw an increase in the number of companies willing to start a new CCG, partly owing to the success of ''Pokémon'' and ''Yu-Gi-Oh!''. New CCGs entered the market, many of which tried to continue the trend of franchise tie-ins. Notable entries include ''
The Simpsons ''The Simpsons'' is an American animated sitcom created by Matt Groening for the Fox Broadcasting Company. The series is a satirical depiction of American life, epitomized by the Simpson family, which consists of Homer Simpson, Homer, Marge ...
'', ''
SpongeBob SquarePants ''SpongeBob SquarePants'' (or simply ''SpongeBob'') is an American animated comedy television series created by marine science educator and animator Stephen Hillenburg for Nickelodeon. It chronicles the adventures of the title character ...
'', ''
Neopets ''Neopets'' is a virtual pet website. Users can own virtual pets ("Neopets") and buy virtual items for them using one of two virtual currencies. One currency, called Neopoints, can be earned within the site, and the other, Neocash, can eithe ...
'', '' G.I. Joe'', '' Hecatomb'', ''
Teenage Mutant Ninja Turtles ''Teenage Mutant Ninja Turtles'' is an American media franchise created by the comic book artists Kevin Eastman and Peter Laird. It follows Leonardo, Michelangelo, Donatello and Raphael, four anthropomorphic turtle brothers (named after It ...
'' and many others. ''
Duel Masters is a media franchise consisting of a manga, several anime series, a trading card game and several video games. The original manga, accompanied with his sequels, sold 4.5 million copies in Japan. Plot The story centers ar ...
'' was introduced to the United States after strong popularity in Japan the preceding two years. Wizards of the Coast published it for a couple of years before weak sales resulted in its cancellation. Two ''Warhammer'' CCGs were released with ''
Horus Heresy Horus Heresy may refer to: *''The Horus Heresy'', a series of novels set in the Warhammer 40,000 setting and published by Black Library *Horus Heresy (card game) *Horus Heresy (2010 board game) * Horus Heresy (1993 board game) *The assertion that J ...
'' and '' WarCry''. ''Horus Heresy'' lasted two years and was succeeded by '' Dark Millennium'' in 2005. Also, two entries from Decipher were released, one that passed the torch from their ''Star Wars'' CCG to ''
WARS War is an intense armed conflict between states, governments, societies, or paramilitary groups such as mercenaries, insurgents, and militias. It is generally characterized by extreme violence, destruction, and mortality, using regular ...
''. ''WARS'' kept most of the gameplay mechanics from their ''Star Wars'' game, but transferred them to a new and original setting. The game did not do particularly well, and after two expansions, the game was canceled in 2005. The other new CCG was ''
.hack ''.hack'' (pronounced "Dot Hack") is a Japanese multimedia franchise that encompasses two projects: Project .hack and .hack Conglomerate. They were primarily created and developed by CyberConnect2, and published by Bandai Namco Entertainment. ...
//Enemy'' which won an Origins award. The game was also canceled in 2005. Plenty of other CCGs were attempted by various publishers, many that were based on Japanese manga such as ''
Beyblade is a line of spinning-top toys originally developed by Takara, first released in Japan in July 1999, along with its debut series. Following Takara's merger with Tomy in 2006, Beyblades are now developed by Takara Tomy. Various toy companies ...
'', ''
Gundam War is a Japanese military fiction media franchise. Created by Yoshiyuki Tomino and Sunrise (now Bandai Namco Filmworks), the franchise features giant robots, or mecha, with the name "Gundam". The franchise began on April 7, 1979, with ''Mobile S ...
'', ''
One Piece ''One Piece'' (stylized in all caps) is a Japanese manga series written and illustrated by Eiichiro Oda. It has been serialized in Shueisha's ''shōnen'' manga magazine '' Weekly Shōnen Jump'' since July 1997, with its individual cha ...
'', ''
Inuyasha is a Japanese manga series written and illustrated by Rumiko Takahashi. It was serialized in Shogakukan's ''shōnen'' manga magazine ''Weekly Shōnen Sunday'' from November 1996 to June 2008, with its chapters collected in fifty-six '' ...
'', ''
Zatch Bell! ''Zatch Bell!'', known in Japan as , is a Japanese manga series written and illustrated by Makoto Raiku. It was serialized in Shogakukan's ''shōnen'' manga magazine ''Weekly Shōnen Sunday'' between January 2001 and December 2007, with ...
'', '' Case Closed'', and ''
YuYu Hakusho is a Japanese manga series written and illustrated by Yoshihiro Togashi. The series tells the story of Yusuke Urameshi, a teenage delinquent who is struck and killed by a car while attempting to save a child's life. After a number of ...
''. Existing CCGs were reformatted or rebooted including ''Dragon Ball Z'' as '' Dragon Ball GT'' and ''Digimon D-Tector'' as the '' Digimon Collectible Card Game''. An interesting CCG released by Upper Deck was called the ''
Vs. System Vs. System (short for Versus System), also written as VS System and abbreviated as VS, is a collectible card game designed by Upper Deck Entertainment (UDE). In the game, players build and play a deck of Vs. System cards in an attempt to win a g ...
''. It incorporated the
Marvel Marvel may refer to: Business * Marvel Entertainment, an American entertainment company ** Marvel Comics, the primary imprint of Marvel Entertainment ** Marvel Universe, a fictional shared universe ** Marvel Music, an imprint of Marvel Comics * ...
and
DC Comics DC Comics, Inc. (doing business as DC) is an American comic book publisher and the flagship unit of DC Entertainment, a subsidiary of Warner Bros. Discovery. DC Comics is one of the largest and oldest American comic book companies, with thei ...
universes and pitted the heroes and villains from those universes against one another. Similarly, the game UFS: The Universal Fighting System used characters from
Street Fighter , commonly abbreviated as ''SF'' or スト (''Suto''), is a Japanese media franchise centered on a series of fighting video and arcade games developed and published by Capcom. The first game in the series was released in 1987, followed by six ...
,
Soul Calibur In many religious and philosophical traditions, there is a belief that a soul is "the immaterial aspect or essence of a human being". Etymology The Modern English noun ''soul'' is derived from Old English ''sāwol, sāwel''. The earliest attes ...
, Tekken, Mega Man, Darkstalkers, etc. This CCG was obtained by Jasco Games in 2010 and is currently still being made. Another CCG titled '' Call of Cthulhu'' was the spiritual successor to ''
Mythos Myth is a folklore genre consisting of narratives that play a fundamental role in a society, such as foundational tales or origin myths. Since "myth" is widely used to imply that a story is not objectively true, the identification of a narrati ...
'' by the publisher
Chaosium Chaosium Inc. is a publisher of tabletop role-playing games established by Greg Stafford in 1975. Chaosium's major titles include '' Call of Cthulhu'', based on the horror fiction stories of H. P. Lovecraft'', RuneQuest Glorantha'', ''Pendragon ...
. Chaosium licensed the game to
Fantasy Flight Games Fantasy Flight Games (FFG) is a game company based in Roseville, Minnesota, United States, that creates and publishes role-playing, board, card, and dice games. As of 2014, it is a subsidiary of Asmodée Éditions. History Fantasy Flight Publish ...
who produced the CCG. Probably one of the biggest developments in the CCG market was the release of ''Magics '' 8th Edition'' core set. It introduced a redesigned card border and it would later mark the beginning of a new play format titled Modern that utilized cards from this set onward. Another development was ''Pokémon'', originally published in English by Wizards, having its publishing rights transferred to Pokemon USA, Inc. in June 2003. This would start a slow revival for the brand, though never reaching the 1999 craze.


The CCG renaissance continues (2006–present)

The previous year's influx of new CCGs continued into 2006. Riding on the success of the popular PC Game ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. Set in the ''Warcraft'' fantasy universe, ''World of Warcraft'' takes place within the world of Azeroth ...
'',
Blizzard Entertainment Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three gradu ...
licensed Upper Deck to publish a TCG based on the game. The ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. Set in the ''Warcraft'' fantasy universe, ''World of Warcraft'' takes place within the world of Azeroth ...
'' TCG was born and was carried by major retailers but saw limited success until it was discontinued in 2013 prior to the release of Blizzard's digital card game ''Hearthstone''. Following previous trends, Japanese-influenced CCGs continued to enter the market. These games were either based on cartoons or manga and included: ''
Naruto ''Naruto'' is a Japanese manga series written and illustrated by Masashi Kishimoto. It tells the story of Naruto Uzumaki, a young ninja who seeks recognition from his peers and dreams of becoming the Hokage, the leader of his village. T ...
'', ''
Avatar: The Last Airbender ''Avatar: The Last Airbender'' (abbreviated as ''ATLA''), also known as ''Avatar: The Legend of Aang'' in some regions or simply ''Avatar'', is an American anime-influenced animated television series created by Michael Dante DiMartino and ...
'', '' Bleach'', '' Rangers Strike'' and the classic series ''
Robotech ''Robotech'' is a science fiction franchise that began with an 85-episode anime television series produced by Harmony Gold USA in association with Tatsunoko Production and first released in the United States in 1985. The show was adapted from ...
''. ''Dragon Ball GT'' was rebooted once again in 2008 and renamed as '' Dragon Ball''. Many other franchises were made into CCGs with a few reboots. Notable ones included ''
Cardfight!! Vanguard is a Japanese multimedia franchise jointly created by Akira Itō, Satoshi Nakamura, Mitsuhisa Tamura, and Bushiroad president Takaaki Kidani. It currently consists of multiple anime television series, an official tradi ...
'', '' Conan'', '' Battlestar Galactica'', ''
Power Rangers ''Power Rangers'' is an entertainment and merchandising franchise built around a live-action superhero television series, based on the Japanese tokusatsu franchise '' Super Sentai''. Produced first by Saban Entertainment, second by BVS E ...
'', '' 24 TCG'', ''
Redakai ''Redakai: Conquer the Kairu'', also known simply as ''Redakai'', is an animated series that premiered on YTV in Canada on July 9, 2011, on Cartoon Network in the United States on July 16, 2011 and on Canal J and Gulli in France on October 22, 2 ...
'', ''
Monsuno ''Monsuno'', released as in Japan, is an animated series that premiered in the United States on February 23, 2012 on Nickelodeon's sister channel, Nicktoons and began airing on TV Tokyo in Japan in October 2012, with global launches staggered by ...
'', and others, as well as another attempt at '' Doctor Who'' in the United Kingdom and Australia. Publisher Alderac released the '' City of Heroes'' CCG based on the '' City of Heroes'' PC game. Another video game, '' Kingdom Hearts'' for the PS2, was turned into the '' Kingdom Hearts'' TCG by
Tomy is a Japanese entertainment company that makes children's toys and merchandise. It was created from a merger on March 1st 2006 of two companies: Tomy (founded in 1924 as Tomiyama, changing the name to Tomy in 1963) and long-time rival Ta ...
. A few other CCGs were released only in other countries and never made it overseas to English speaking countries, including ''
Monster Hunter is a Japanese media franchise centered on a series of fantasy-themed action role-playing video games that started with the game '' Monster Hunter'' for the PlayStation 2, released in 2004. Titles have been released across a variety of platforms ...
'' of Japan, and ' of
Indonesia Indonesia, officially the Republic of Indonesia, is a country in Southeast Asia and Oceania between the Indian and Pacific oceans. It consists of over 17,000 islands, including Sumatra, Java, Sulawesi, and parts of Borneo and New Guine ...
. By the end of 2008, trouble was brewing between
Konami , is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has casino ...
, who owned the rights to ''Yu-Gi-Oh!'' and its licensee Upper Deck. Meanwhile, strong sales continued with the three top CCGs of ''Pokémon'', ''Yu-Gi-Oh!'', and ''Magic: the Gathering''. The Warhammer series ''Dark Millennium'' ended its run in 2007. ''Magic: the Gathering'' saw a large player boom in 2009, with the release of the ''
Zendikar The Zendikar block is a '' Magic: The Gathering'' block consisting of the sets ''Zendikar'' (October 2, 2009), ''Worldwake'' (February 5, 2010), ''Rise of the Eldrazi'' (April 23, 2010). The eponymous setting is a vast, untamed wilderness, whose ...
'' expansion. The spike in the number of ''Magic'' players continued for a few years and leveled off by 2015. Interest also developed with their multiplayer format called Commander. This increase in the player base created a ''Magic'' subculture based on finance speculation. New players entering the market from 2009 to 2015 desired cards that were printed before 2009 and with smaller print runs. Demand outstripped quantity and prices of certain cards increased and speculators started to directly manipulate the ''Magic'' card market to their advantage. This eventually attracted the interest of the controversial figure
Martin Shkreli Martin Shkreli (; born March 17, 1983) is an American former hedge fund manager. Shkreli is the co-founder of the hedge funds Elea Capital, MSMB Capital Management, and MSMB Healthcare; the co-founder and former chief executive officer (CEO) of ...
, former CEO of
Turing Pharmaceuticals Vyera Pharmaceuticals (formerly Turing Pharmaceuticals) is a pharmaceutical company incorporated in Zug, Switzerland, with offices in New York City. The company started to do business in the US as Vyera Pharmaceuticals in September 2017. The co ...
, for a brief period of time. Prices of cards from previous sets increased dramatically and the American market saw an influx of Chinese counterfeits capitalizing on the demand. This created a unique situation where the most desirable and expensive cards could be printed by counterfeiters, but not by the brand owner, due to a promise made with collectors in 1996 and refined in 2011. In 2015, Wizards of the Coast implemented more anti-counterfeit measures by introducing a holographic foil onto cards with specific rarities, in addition to creating a proprietary font. Between the time period of 2008 to 2016, Magic: the Gathering sold over 20 billion cards. A rise in tie-in collectible card games continued with the introduction of the '' My Little Pony Collectible Card Game''. It was licensed to Enterplay LLC by Hasbro and published on 13 December 2013. The collectible cards, according to president Dean Irwin, proved to be moderately successful, so Enterplay reprinted the premiere release set mid-February 2014. Other tie-in games released included the '' Final Fantasy Trading Card Game'' and '' Star Wars: Destiny''; which had collectible cards and dice which after a 3-year run ended production in early 2020. '' Force of Will'' was released in 2012 in Japan and in 2013 in English, but as an original intellectual property. One of the longest running CCGs, ''Legend of the Five Rings'', released its final set ''Evil Portents'' for free in 2015. After a 20-year run, the brand was sold to Fantasy Flight Games and released as an LCG. In March 2018, it was announced that PlayFusion and Games Workshop would team up to create a new Warhammer trading card game.


Reception

In 1996 Luke Peterschmidt, designer of
Guardians Guardian usually refers to: * Legal guardian, a person with the authority and duty to care for the interests of another * ''The Guardian'', a British daily newspaper (The) Guardian(s) may also refer to: Places * Guardian, West Virginia, Uni ...
, remarked that unlike board game and RPG players, CCG players seem to assume they can only play one CCG at a time. Often, the less popular CCGs will have localized sales success; in some cities a CCG will be a hit, but in many others it will be a flop.


Concerns about gambling

Like lootbox in
video games Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedbac ...
, there are concerns about the random and sealed booster packs. A survey among users of Reddit's online message boards found little evidence of the need to regulate collectible card games. This concern for gambling plays a big part of the brand messaging for Living Card Games with fixed non-randomized distribution of cards.


See also

* Collectible dice games * Collectible miniature game *
Digital collectible card game A digital collectible card game (DCCG) or online collectible card game (OCCG) is a computer or video game that emulates collectible card games (CCG) and is typically played online or occasionally as a standalone video game. Many DCCGs are types ...
* List of collectible card games * List of digital collectible card games * Loot box Criticism *
Non-sports trading card Non-sport trading cards are a particular kind of collectible card designated as such because trading cards have historically prominently featured athletes from the world of sports as subjects. Non-sports cards are trading cards whose subjects ca ...


Bibliography

*


Footnotes


References


Further reading

* {{DEFAULTSORT:Collectible Card Game Card games introduced in 1993 Games of mental skill Video game genres Card game terminology