Castles and Crusades
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''Castles & Crusades'' (''C&C'') is a fantasy role-playing game published in 2004 by
Troll Lord Games Troll Lord Games is an American publisher of role-playing games (based on fantasy and swords & sorcery themes), ''The Crusader'' magazine and other board/dice/card games. They are best known for the ''Castles & Crusades'' role-playing game. Th ...
based upon a stripped-down variant of the d20 System by
Wizards of the Coast Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidia ...
. The game system is designed to emulate the play of earlier editions of the ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
'' game while keeping the unified mechanics of the d20 System.


History

The game's name comes from the Castle & Crusade Society, founded in the pre-''Dungeons & Dragons'' era by
Gary Gygax Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an ...
. The title is in homage to the role-playing industry's birth. The game was first released in 2004 in a boxed edition containing three digest-sized booklets, dice, and a crayon. It featured artwork by artist Peter Bradley of a
knight A knight is a person granted an honorary title of knighthood by a head of state (including the Pope) or representative for service to the monarch, the church or the country, especially in a military capacity. Knighthood finds origins in the Gr ...
on horseback. The reason for the box set was to have something on hand for sale at
Gen Con Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playin ...
in August 2004 as the finished ''Players Handbook'' was still four months away. A boxed set was chosen for its resemblance to the earliest versions of ''Dungeons & Dragons'', which could be found, depending upon printing, in either a woodgrain box or a white one. As a promotion through the company's website, the first 300 copies were signed and numbered by the designers. In December 2004, the first printing of the ''Players Handbook'' was released. Since that time, the ''Players Handbook'' has seen additional reprints. The companion volume, ''Monsters & Treasure'', was released in 2005. The ''Castle Keeper's Guide'' was published in 2010.


System

''Castles & Crusades''s game mechanics are based on the d20 system, designed by Wizards of the Coast. The system has been modified to create a simplified version of the game. The alignment system,
attributes Attribute may refer to: * Attribute (philosophy), an extrinsic property of an object * Attribute (research), a characteristic of an object * Grammatical modifier, in natural languages * Attribute (computing), a specification that defines a prope ...
, and
hit points Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the f ...
systems were retained. Most of the core classes and races are similar to those found in ''Dungeons & Dragons'', though with some modifications, and some new classes were added others dropped. The highly intricate system of skills and feats found in ''Dungeons & Dragons'' 3rd edition was discarded, replaced by what the designers call the "Siege Engine", intended as an extremely easy game mechanic with universal applications. The game is compliant with the terms of the
Open Game License The Open Game License (OGL) is a public copyright license by Wizards of the Coast that may be used by tabletop role-playing game developers to grant permission to modify, copy, and redistribute some of the content designed for their games, not ...
. The game was later nominated for a 2005 ENnie Award for Best d20 Game. The Siege Engine works on an attribute check system. A character's attributes are divided into primary and secondary attributes. Checks made against primary attributes have a base Challenge Base (or target number; abbreviated "CB") of 12, while secondary attributes have a CB of 18. The game's referee, the Castle Keeper, adds a challenge level (usually from 1-10, depending on task difficulty) to the CB and the resulting number, the challenge class or CC, is the final target number required to succeed at a check. The player adds the character's level, any attribute bonuses and class bonuses to the roll of a twenty-sided die. If the result after bonuses equals or exceeds the challenge class, the player succeeds. Except for combat, the Siege Engine is used for anything that requires a check in the game. While the first two printings of the ''Players Handbook'' were virtually identical with the exception of a change in font for the headers, the third printing introduced a replacement barbarian class. The 4th printing introduced an expansion to the illusionist written by James M. Ward that allowed the illusionist to heal others. The current printing introduces a streamlined replacement to the game's encumbrance rules for faster play.


Setting

The core books of the game are
generic Generic or generics may refer to: In business * Generic term, a common name used for a range or class of similar things not protected by trademark * Generic brand, a brand for a product that does not have an associated brand or trademark, other ...
with regard to setting. While players can set the adventure in any setting they wish, some settings have been published for the game. ;Aihrde :Once named Erde, Aihrde is Troll Lord Games' home setting. Originally a setting for use with ''Dungeons & Dragons'', a summary of the setting was originally available in the ''World of Aihrde Folio''. Books like ''The Free City of Eskadia'' expand on the setting by covering sections in more detail. A full campaign setting, ''The Codex of Aihrde,'' was released in 2015. ;Bluffside :Troll Lord Games' second setting for ''Castles & Crusades'', Bluffside is a conversion and expansion of an earlier product released by Thunderhead Games. Bluffside is designed to be placed anywhere the player desires in their existing campaign, or it can be used as a campaign setting on its own. ;Haunted Highlands :Troll Lord Games' third setting for ''Castles & Crusades'', introduced with the "DB" series of adventures. ;Inzae :Troll Lord Games' gritty, realistic setting for ''Castles & Crusades'', introduced with the "I" series of adventures.


References


External links


Troll Lord Games
– the publisher of ''Castles & Crusades'' {{DEFAULTSORT:Castles and Crusades Role-playing game systems Fantasy role-playing games Dungeons & Dragons retro-clones Role-playing games introduced in 2004