Bosconian
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is a multidirectional
scrolling shooter In computer displays, filmmaking, television production, and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout of the text ...
arcade game which was developed and released by
Namco was a Japanese multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, ...
in Japan in 1981. In North America, it was manufactured and distributed by Midway Games. The goal of the game is to earn as many points as possible by destroying enemy missiles and bases using a ship which shoots from both the front and back. ''Bosconian'' became the first
shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charac ...
game to feature diagonal movement. ''Bosconian'' was commercially successful in Japan and received positive critical reception, but did not achieve the global commercial success of other shoot 'em up games from the
golden age of arcade video games The golden age of arcade video games was the period of rapid growth, technological development and cultural influence of arcade video games, from the late 1970s to the early 1980s. The period began with the release of ''Space Invaders'' in 1978, ...
. The game was ported to home computers as ''Bosconian '87'' in 1987, and spawned two sequels: ''Blast Off'' in 1989, and '' Final Blaster'' in 1990. The game has subsequently been regarded by critics as influential in the shoot 'em up genre.


Gameplay

The objective of ''Bosconian'' is to score as many points as possible by destroying enemy missiles and bases. The player controls the Starfighter, a ship that can move in eight directions and fires both forward and backward simultaneously. Throughout the game, the Starfighter stays affixed to the center of the screen as it moves. During each round, several green enemy bases — known as "base stars" — appear, all of which must be destroyed in order to advance to the next round. The number of bases increases with each round. Each base has six globe-like cannons arranged in a hexagon around a central core. To destroy a base, the player must either shoot the core or destroy all six cannons, the latter of which gives the player extra points. In later levels, cores begin defending themselves by opening and closing while launching missiles. A
radar display A radar display is an electronic device to present radar data to the operator. The radar system transmits pulses or continuous waves of electromagnetic radiation, a small portion of which backscatter off targets (intended or otherwise) and retu ...
on the right-hand side of the screen shows where enemies are located relative to the player. The game also features a color-coded alert system with voice commands. Additionally, the player must avoid or destroy stationary asteroids, mines, and a variety of enemy missiles and ships which attempt to collide with his or her ship. Enemy bases will also occasionally launch a squadron of ships in formation attacks — destroying the leader causes all remaining enemies to disperse, but destroying all enemies in a formation scores extra bonus points. A spy ship will also appear occasionally, which must be destroyed or the game's alert system will turn to red regardless of how long the player has taken. Throughout the game, a digitized voice alerts the player to various events, such as incoming enemies or an approaching spy ship.


Plot

The game takes place after the fictional Rock War, an intergalactic conflict between mankind and aliens which ended with the aliens destroying Earth with missile-firing space stations, known as "Orbitals", and enslaving all humans. In an attempt to fight back against the aliens and regain their independence, humans built a spacecraft known as the Starfighter with the best technology they could find. However, only one such vehicle could be built. The game involves the unnamed pilot of the Starfighter defeating the aliens to save Earth.


Reception

In Japan, ''Bosconian'' was the seventh highest-grossing arcade game of 1981, according to the annual '' Game Machine'' chart. ''Game Machine'' later listed ''Bosconian'' in their August issue as the 22nd most successful
table arcade cabinet An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement ...
of the month. However, the game was less successful internationally. Due to the rising popularity of ''
Galaga is a 1981 fixed shooter arcade video game developed and published by Namco. In North America, it was released by Midway Manufacturing. It is the sequel to '' Galaxian'' (1979), Namco's first major video game hit in arcades. Controlling a star ...
'' and a shortage of arcade machines for the game, many of the ''Bosconian'' machines that were not selling were transformed into ''Galaga'' machines. Upon release, ''Bosconian'' received generally positive reviews. ''Video Games Magazine'' referred to the game as a "treat for ''
Galaxian is a 1979 fixed shooter arcade video game developed and published by Namco. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, wh ...
'' fans" and opining that, while it did not "break ground insofar as graphics, sounds, weaponry, and antagonists are concerned," it had "a terrific eight-way joystick that has great maneuverability". ''
Electronic Games An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other common ...
'' called it "a real space-gamer's delight", highly praising its 360-degree movement and the ship's simultaneous front-rear fire, which they noted made it the first game to feature either element, as well as its graphics, gameplay, and other mechanics. Mike Roberts and Steve Phipps of ''
Computer Gamer ''Computer Gamer'' was a video game magazine published in the United Kingdom The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom (UK) or Britain, is a country in Europe, off the north-wester ...
'' reviewed the arcade game several years after its release in 1985, stating it was "good value" and still "enjoyable to play." In a retrospective 1998 review of the game, Brett Alan Weiss of ''
Allgame RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went publ ...
'' wrote that the game's front-rear firing system, radar display, and alert system "help dmake the game a cut above the average shooter of the era". In another retrospective review in 2018 of the Sharp X68000 version of the game, ''Akiba PC Hotline!'' praised the conversion's accurate portrayal of the arcade original and the "wonderful" rearranged soundtrack. ''Beep!'' criticized the Sord M5 version of the game for its poor quality, low difficulty level, and the lack of features from the arcade original, such as the voice samples.


Accolades

''Bosconian'' won the 1983 Arcade Award for "Best Science Fiction/Fantasy Coin-Op Game", beating both Atari's ''
Gravitar ''Gravitar'' is a color vector graphics multidirectional shooter arcade video game released by Atari, Inc. in 1982. Using the same "rotate-and-thrust" controls as ''Asteroids (video game), Asteroids'' and ''Space Duel'', the game was known for ...
'' and Sega's ''
Zaxxon is an isometric shooter arcade game, developed and released by Sega in 1982, in which the player pilots a ship through heavily defended space fortresses. Japanese electronics company Ikegami Tsushinki is also credited for having worked on the de ...
''. In 1998, Japanese publication ''
Gamest was a Japanese video game magazine that specialized in covering arcade games. Published by Shinseisha, it first began in May 1986 and originally published bi-monthly, later changed to be a monthly-issued magazine in the late 1980s. The magazine a ...
'' selected ''Bosconian'' as one of the best arcade games of the era, complementing its ''
Rally-X is a maze chase arcade video game developed Namco and released in 1980. Players drive a blue Formula One race car through a multidirectional scrolling maze to collect yellow flags. Boulders block some paths and must be avoided. Red enemy cars ...
''-like radar system, atmosphere and addictive nature. They have cited it as being an influential shooter for its vast game world and setting, labeling it as "an excellent introductory game" for players new to the genre.


Sequels

''Bosconian '87'', a home computer port of ''Bosconian'', was created by Binary Design and released for several systems, including the
Amstrad CPC The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Si ...
,
ZX Spectrum The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colou ...
and Commodore 64 in 1987. In 2003, PC Zone called ''Bosconian '87'' a "spiffing little game", praising the game's soundtrack on the Spectrum 128. ''
Sinclair User ''Sinclair User'' was a magazine dedicated to the Sinclair Research range of home computers, most specifically the ZX Spectrum (while also occasionally covering arcade games). Initially published by ECC Publications, and later EMAP, it was pub ...
''s Tamara Howard gave the port seven out of ten stars. A sequel to ''Bosconian'', ''Blast Off'', was released in 1989 in Japan. A second sequel, '' Final Blaster'', was released in 1990 for the
PC Engine The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, thoug ...
, also in Japan.


Legacy

''Bosconian'' has been considered influential for other
multidirectional shooter Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charac ...
s, and has been called "a granddaddy of the multidirectional shooter" by ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became ...
''. ''Bosconian'' served as the main inspiration for the 1983 arcade game ''
Sinistar ''Sinistar'' is a 1983 multidirectional shooter arcade game developed and manufactured by Williams Electronics. It was created by Sam Dicker, Jack Haeger, Noah Falstein, RJ Mical, Python Anghelo, and Richard Witt. Players control a spacecraft ...
'' and as an inspiration for the 1982 arcade game ''
Time Pilot is a multidirectional shooter arcade game designed by Yoshiki Okamoto and released by Konami in 1982. It was distributed in the United States by Centuri, and by Atari Ireland in Europe and the Middle East. While engaging in aerial combat, the ...
''. ''Bosconian'' later appeared in several ''
Namco Museum is a series of video game compilations developed and published by Bandai Namco Entertainment for home video game consoles. The first title in the series, ''Namco Museum Vol. 1'', was released for the PlayStation in 1995. Entries in the series hav ...
'' compilations for PlayStation and other consoles, including '' Namco Museum Vol. 1'', ''Namco Museum 50th Anniversary'', ''
Namco Museum Virtual Arcade is a video game compilation developed and published by Namco Bandai Games for the Xbox 360. It was released in North America in 2008 and in Europe and Japan in 2009. Part of its ''Namco Museum'' series, ''Virtual Arcade'' includes 34 titles; nine ...
'', and ''Namco Museum Megamix''. The game has also been released as part of
Jakks Pacific Jakks Pacific, Inc. is an American company that designs and markets toys and consumer products, with a range of products that feature numerous children's toy licenses. The company is named after its founder, Jack Friedman, who had previously fo ...
's TV game controllers.


Notes


References


External links

*{{KLOV game, id=7196 1981 video games Arcade video games MSX games Midway video games Namco arcade games Bandai Namco Entertainment franchises Multidirectional shooters Sharp X1 games Sharp X68000 games Virtual Console games Multiplayer and single-player video games Video games developed in Japan Video games scored by Yuzo Koshiro