Blaster Learning System
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The ''Blaster Learning System'' is an educational
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
series originally created and published by Davidson & Associates, but is now owned and published by JumpStart (Knowledge Adventure), after the two companies were acquired and merged by
CUC Software Vivendi Games was an American video game publisher and holding company based in Los Angeles. It was founded in 1996 as CUC Software, the publishing subsidiary of CUC International, after the latter acquired video game companies Davidson & Associ ...
. Titles in the series have been produced for several computer systems,
video game console A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to ...
s, and as standalone handheld units. Originally, the series simply learned mathematics, but eventually expanded to other subjects, such as
language arts Language arts (also known as English language arts or ELA) is the study and improvement of the arts of language. Traditionally, the primary divisions in language arts are literature and language, where language in this case refers to both lingu ...
(reading) and
science Science is a systematic endeavor that Scientific method, builds and organizes knowledge in the form of Testability, testable explanations and predictions about the universe. Science may be as old as the human species, and some of the earli ...
. Because the first ''Math Blaster'' series was so popular, Davidson made ''Reading Blaster'' in 1994, which also went on to be a hit. ''Science Blaster'' was introduced in 1996, but never reach the same popularity as its predecessors. On June 13, 2023,
JumpStart Games JumpStart Games, Inc., formerly Knowledge Adventure, Inc., is an American edutainment video game company based in Torrance, California. Founded in 1991, it owns the ''Neopets'' virtual pet website, and is itself owned by Chinese holding company ...
announced the closure of the company and end of support for both JumpStart and Math Blaster games on June 30, 2023. The company officially closed July 1, 2023 at 3am EST with servers and their website also shutting down. No reason upon the closure was given.


History

The first reboot of the Davidson fundamentals line came in 1989. The original ''Math Blaster'' was written in Applesoft Basic and the Microsoft equivalent. Under the direction of Mike Albanese, the Davidson programming team used Fig Forth to make a cross-platform development system. The product did well, and it was the first of many Forth-based products that Davidson would make. After starting off with a huge boom and providing the base for the establishment of a very successful public corporation, the Blaster series eventually fell victim to marketing cuts. In an attempt to sell both up and down the age group added more, ''Blasters'' were designed with increasingly thin, fuzzy and overlapping target age groups. Finally, the line came under fierce attack from the Gross brothers of
Knowledge Adventure JumpStart Games, Inc., formerly Knowledge Adventure, Inc., is an American edutainment video game company based in Torrance, California. Founded in 1991, it owns the ''Neopets'' virtual pet website, and is itself owned by Chinese holding company ...
(now JumpStart), led by Barton Listic. Knowledge Adventure countered with a simple grade-based sub-division with their '' JumpStart'' logo. Eventually, Knowledge Adventure and Davidson were acquired by
CUC International CUC (Comp-U-Card) International Inc. was a membership-based consumer services conglomerate with travel, shopping, auto, dining, home improvement and financial services offered to more than 60 million customers worldwide based in Stamford, Connectic ...
to form
CUC Software Vivendi Games was an American video game publisher and holding company based in Los Angeles. It was founded in 1996 as CUC Software, the publishing subsidiary of CUC International, after the latter acquired video game companies Davidson & Associ ...
, and the company lines were merged. In the year of 1999, coinciding with the
CBS CBS Broadcasting Inc., commonly shortened to CBS, the abbreviation of its former legal name Columbia Broadcasting System, is an American commercial broadcast television and radio network serving as the flagship property of the CBS Entertainm ...
' Saturday morning cartoon ''
Blaster's Universe ''Blaster's Universe'' is an animated television series, made by Nelvana and Hong Guang Animation, that ran for one season from September 1999 to January 2000 on CBS and in 2000 on Teletoon. It was based on Knowledge Adventure's '' Blaster Lear ...
'' animated by the Canadian studio Nelvana, the characters were once again changed, probably to be more identifiable as people, with Blasternaut becoming Max Blaster, a 12-year-old boy obsessed with science and space in the 21st century, and his assistant Galactic Commander (short for G.C.), a cool 12-year-old girl who looks like an earthling but is really an alien. Together, they have to work in secret to save G.C.'s universe by outsmarting the intergalactic bandits with logic and creativity. Spot, the robot companion was removed and replaced with a robot dog named "MEL" ("Mechanically Enhanced Lapdog"). In the late 1990s and early 2000s, when Davidson started being bought out and merged with other companies, these titles were renamed and repackaged, but the content didn't change. One example is the latest release of ''Math Blaster for 3rd Grade'' in which the box art features the brand's all-new CBS cartoon characters, while the screen grabs of the game unveils a very different Blaster character and style; "Powerful Praise" quoted on the box gave 4½ stars for the game while admitting it was "previously published as "''Math Blaster Ages 6–9''", but ironically that was itself previously published as "Mega Math Blaster".


Design


The Blaster series


Math


Reading


Other subjects


Compilations


Other languages

Math: * Swedish (titled "Matte Raketen") * Finnish (titled "Matikkaraketti") * Japanese (titled "算数戦士ブラスター(Sansū Senshi Burasutā)")


Reception

''II Computing'' listed ''Math Blaster'' second on the magazine's list of top Apple II education software as of late 1985, based on sales and market-share data.


References

{{reflist


External links


''Math Blaster'' website
Children's educational video games Video games developed in the United States