Bionic Commando
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''Bionic Commando'' is a
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
franchise Franchise may refer to: Business and law * Franchising, a business method that involves licensing of trademarks and methods of doing business to franchisees * Franchise, a privilege to operate a type of business such as a cable television p ...
consisting of an original arcade game released in
1987 File:1987 Events Collage.png, From top left, clockwise: The MS Herald of Free Enterprise capsizes after leaving the Port of Zeebrugge in Belgium, killing 193; Northwest Airlines Flight 255 crashes after takeoff from Detroit Metropolitan Airport, ...
and several later versions and sequels.


Background

The original Japanese arcade game and its
Famicom The Nintendo Entertainment System (NES) is an 8-bit Third generation of video game consoles, third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redes ...
counterpart (''Hitler's Resurrection'') are called . They were "wire
action Action may refer to: * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video game Film * Action film, a genre of film * ''Action'' (1921 film), a film by John Ford * ''Action'' (1980 fil ...
" games created by
Tokuro Fujiwara , sometimes credited as Professor F or Arthur King, is a Japanese video game designer, involved in the development of many classic Capcom video games. He directed early Capcom titles such as the run-and-gun shooter ''Commando'' (1985), the platf ...
, based on his earlier 1983 arcade game ''
Roc'n Rope (written as ''Roc 'N Rope'' on the American flyer and in ''Konami Arcade Classics'') is a platform game developed by Konami and released in arcades in 1983 by Konami, Kosuka, and Interlogic. It was designed by Tokuro Fujiwara. The player control ...
''. He originally intended ''Bionic Commando'' to be an expanded version of its predecessor ''Roc'n Rope''.


Plot

* In all versions of the game, the protagonist is Nathan "Rad" Spencer. The below summarizes the plot of ''Hitler no Fukkatsu'' on Japanese FC release. Due to anti-Nazi censorship in the West, the international version ''Bionic Commando'' omitted all Nazi references like swastikas, and changed the name "Hitler" to "Master D" and "Weitzmann" to "Killt"; the main storyline is otherwise unchanged. The game is set in an alternate timeline, in which Nazism is not completely eradicated following the defeat of the Third Reich in WWII. Nazi ideology was carried on by a nation called "the Imperial state". The story begins with a solo narrative: somewhere in the 1980s, a top-secret WWII-era Nazi document called "Plan Albatross" was discovered by the Imperialists. Generalissimo Weitzmann, leader of the Imperial army, decided to realize the plan himself. Another superpower, "the Republic" (ostensibly modeled after the real-life United States), then at war with the Imperial State, sent a commando named Super Joe to retrieve the plan and to stop Weitzmann. However, Joe lost contact with Republican HQ not long after he entered Imperialist territories. In response, the republicans dispatched another agent, Rad Spencer the Bionic Commando, to rescue Super Joe. Rad singlehandedly infiltrated the Imperialist-controlled areas. Soon he found Joe was indeed captured as a POW. As Joe was freed, he told Rad his discoveries: the "Albatross" was a wonderweapon that the Nazis did not manage to finish in WWII, and the Imperialists were trying to restore it. However, he was captured before he could learn more. Rad promised him to carry on to sabotage the weapon and the plan for good. Eventually, Rad reached the heart of the Imperialist's secret base. He came just in time to witness the Albatross plan at its final stage: In order to command the "albatross", an almost-invincible flying gunship, Adolf Hitler must be revived as well. Weitzmann also had his own plan: he wanted to terminate Hitler's revival process and keep the ship to himself. Weitzmann's plan backfired as he got killed by an "awakened" Hitler, who vowed to conquer the world with "Albatross". In the ensuing battle, Rad destroyed the airborne Albatross by shooting at its reactors. Hitler managed to jettison to safety, and attempted to escape the base in a helicopter. Rad took his only chance by firing a bazooka shot mid-air at the helicopter's cockpit, blowing Hitler and his plane apart. Hitler's second death also triggered the base's self-destruction sequence. Rad narrowly escaped, and reunited with Super Joe and his other comrade-in-arms. In the ending scene, it was revealed that the narrator at the beginning was Super Joe, who was still alive as of 2010. He hoped the legend of Bionic Commando would be passed on to future generations with his stories.


Gameplay

The series is notable for being one of few instances of a
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
in which the player cannot jump. To cross gaps or climb ledges, the hero must use his bionic arm. This was the first game to feature a grappling gun/hook, which later appeared in games such as ''
Earthworm Jim ''Earthworm Jim'' is a series of platform games featuring an earthworm named Jim who wears a robotic suit and battles the forces of evil. The series is noted for its platforming and shooting gameplay, surreal humor, and edgy art style. Four game ...
'' and ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, ...
''.


Development

The music for the original arcade game was developed by
Harumi Fujita is a Japanese composer best known for her work at the video game company Capcom. Works References External links * Brave Wave profile {{DEFAULTSORT:Fujita, Harumi 1961 births Capcom people Japanese composers Japanese women composer ...
, a member of the then all-female Capcom Sound Team. Fellow female video game composer Junko Tamiya adapted two of the original arcade tracks (The "Bionic Commando Theme" and "The Powerplant") and expanded the soundtrack by adding several new songs in the console versions for the Japanese Famicom and the NES ports of the game.


Versions

The original arcade game was advertised in the United States as a sequel to ''
Commando Royal Marines from 40 Commando on patrol in the Sangin">40_Commando.html" ;"title="Royal Marines from 40 Commando">Royal Marines from 40 Commando on patrol in the Sangin area of Afghanistan are pictured A commando is a combatant, or operativ ...
'', going as far to refer to the game's main character as Super Joe (the protagonist of ''Commando'') in the promotional brochure, who was originally an unnamed member of a "special commando unit" in the Japanese and World versions. In
1988 File:1988 Events Collage.png, From left, clockwise: The oil platform Piper Alpha explodes and collapses in the North Sea, killing 165 workers; The USS Vincennes (CG-49) mistakenly shoots down Iran Air Flight 655; Australia celebrates its Bicenten ...
, Capcom produced a home version for the Nintendo Entertainment System, also titled '' Bionic Commando'', that was drastically different from the original arcade game. A version much truer to the coin-op original was released for the Amiga (OCS) in 1988; it was also ported to the other leading micros: the Atari ST, Commodore 64, Amstrad CPC and ZX Spectrum. An adaptation of ''Bionic Commando'' for the
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
was released in 1992. There was also an MSdos/386 version of the game available circa 1991.


Legacy

A
sequel A sequel is a work of literature, film, theatre, television, music or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same ...
, '' Bionic Commando: Elite Forces'', was released in 1999 for the Game Boy Color. Though it borrows some elements from its predecessors, ''Elite Forces'' has a different plot from the rest of the series. Also, the characters (an unnamed male or female commando) have a few more moves, such as the ability to climb down from platforms, and can also utilize a sniper rifle in some segments to eliminate distant enemies. An enhanced remake of the 1988 NES version was developed by Grin and published by Capcom for Microsoft Windows, PlayStation Network, and
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent ...
and was released on August 13, 2008, under the name, ''
Bionic Commando Rearmed ''Bionic Commando Rearmed'' is an enhanced remake of the 1988 Nintendo Entertainment System version of '' Bionic Commando''. It was developed by Grin and published by Capcom for Microsoft Windows, PlayStation Network, and Xbox Live Arcade ...
'' (バイオニック コマンドー マスターD復活計画, ''Bionic Commando: Master D Resurrection Project'' in Japan). The remake serves as a prelude to the 2009 video game '' Bionic Commando''. A sequel, ''
Bionic Commando Rearmed 2 ''Bionic Commando Rearmed 2'' is a run-and-gun platform game developed by Fatshark and published by Capcom. A sequel to the '' Bionic Commando Rearmed'', it features enhancements to protagonist Rad Spencer's bionic arm, which he primarily uses t ...
'', was released in February 2011. In November 2015, Capcom released the 5 Disc '' Senjo no Okami & Top Secret Original Sound Collection'' (戦場の狼&トップシークレットオリジナルサウンドコレクション) It included the soundtrack from all in-house developed games from those two series.
Manami Matsumae is a Japanese video game music composer. She previously worked for Capcom in the 1980s, writing music for games such as '' Dynasty Wars'', '' Mercs'', '' Magic Sword'', and the original '' Mega Man''. Career She previously worked for Capcom, ...
wrote the liner notes.


References

{{Franchises by Capcom Capcom franchises Video game franchises Video game franchises introduced in 1987 Amiga games Amstrad CPC games Commodore 64 games ZX Spectrum games Atari ST games