BioForge
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''BioForge'' is a 1995 action-adventure game developed by
Origin Systems Origin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott and his brother Robert Garriott, Robert. Origin is best known for their groundbreaking work in multiple genres ...
and published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
for
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
. Set in the future, the player controls an amnesiac
cyborg A cyborg ()—a portmanteau of ''cybernetic'' and ''organism''—is a being with both organic and biomechatronic body parts. The term was coined in 1960 by Manfred Clynes and Nathan S. Kline.
trying to escape the research facility in which they are being held prisoner. ''BioForge'' was developed as an
interactive movie Across the many fields concerned with interactivity, including information science, computer science, human-computer interaction, communication, and industrial design, there is little agreement over the meaning of the term "interactivity", but m ...
making use of motion capture,
voice acting Voice acting is the art of performing voice-overs to present a character or provide information to an audience. Performers are called voice actors/actresses, voice artists, dubbing artists, voice talent, voice-over artists, or voice-over talent ...
, and multiple camera angles. ''BioForge'' received mixed reviews. Work was started on a sequel for the game, which was then re-scoped as an
expansion pack An expansion pack, expansion set, supplement, or simply expansion is an addition to an existing role-playing game, tabletop game, video game or collectible card game. These add-ons usually add new game areas, weapons, objects, characters, or ...
, and ultimately cancelled. BioForge was re-released on
GOG.com GOG.com (formerly Good Old Games) is a digital distribution platform for video games and films. It is operated by GOG sp. z o.o., a wholly owned subsidiary of CD Projekt based in Warsaw, Poland. GOG.com delivers DRM-free video games through it ...
in 2012.


Story


Setting

Writer Jack Herman created a fictional universe as the setting for ''BioForge''. The backstory is revealed in-game by reading the
diaries Diaries may refer to: * the plural of diary *''Diaries: 1971-1976'', a 1981 documentary by Ed Pincus *'' Diaries 1969–1979: The Python Years'', a 2006 book by Michael Palin *''OFW Diaries ''OFW Diaries'' is a Philippine television documentary ...
of various non-player characters. In the distant future, a group of
scientist A scientist is a person who conducts scientific research to advance knowledge in an area of the natural sciences. In classical antiquity, there was no real ancient analog of a modern scientist. Instead, philosophers engaged in the philosoph ...
s called the Mondites are attempting to overthrow the intergalactic government known as the Reticulum. The Mondites are conducting experiments in
genetics Genetics is the study of genes, genetic variation, and heredity in organisms.Hartl D, Jones E (2005) It is an important branch in biology because heredity is vital to organisms' evolution. Gregor Mendel, a Moravian Augustinian friar wor ...
and cybernetics in the hopes of blending man and machine into
assassins An assassin is a person who commits targeted murder. Assassin may also refer to: Origin of term * Someone belonging to the medieval Persian Ismaili order of Assassins Animals and insects * Assassin bugs, a genus in the family ''Reduviida ...
for their plans. Years before the game takes place, the Mondites intercept a distress call from a Reticulum
spacecraft A spacecraft is a vehicle or machine designed to fly in outer space. A type of artificial satellite, spacecraft are used for a variety of purposes, including communications, Earth observation, meteorology, navigation, space colonization, p ...
that self-destructed after encountering and reviving an alien lifeform which went on a hostile rampage. Through studying the
black box In science, computing, and engineering, a black box is a system which can be viewed in terms of its inputs and outputs (or transfer characteristics), without any knowledge of its internal workings. Its implementation is "opaque" (black). The te ...
and the remains, they discover the aliens' home world, a
moon The Moon is Earth's only natural satellite. It is the fifth largest satellite in the Solar System and the largest and most massive relative to its parent planet, with a diameter about one-quarter that of Earth (comparable to the width of ...
in a remote sector of the galaxy which they name Daedalus. The Mondites establish a base on Daedalus while investigating the ruins the aliens left behind; a sentient race known as the Phyxx who were long thought to be extinct. The Mondites abduct people and imprison them on Daedalus for their experiments. A
mad scientist The mad scientist (also mad doctor or mad professor) is a stock character of a scientist who is perceived as " mad, bad and dangerous to know" or " insane" owing to a combination of unusual or unsettling personality traits and the unabashedly a ...
called Dr. Mastaba is the base commander and head of the "ABA Project" (Assassin Biologically Augmented). Dr. Mastaba mutilates the bodies of his victims in an attempt to turn them into the ultimate killing machine. Until now, the subjects of Dr. Mastaba's experiments have ended up either dead or insane. Using technology borrowed from the Phyxx, the Mondites have finally succeeded in their experiments. But when one of the aliens is accidentally revived from
suspended animation Suspended animation is the temporary (short- or long-term) slowing or stopping of biological function so that physiological capabilities are preserved. It may be either hypometabolic or ametabolic in nature. It may be induced by either endogen ...
in its tomb, it goes on a rampage through the complex, damaging the reactor and killing half of the base personnel in the process.


Plot

The
player Player may refer to: Role or adjective * Player (game), a participant in a game or sport ** Gamer, a player in video and tabletop games ** Athlete, a player in sports ** Player character, a character in a video game or role playing game who ...
takes on the role of a cyborg (''Experimental Unit AP-127'') who awakens in a cell on Daedalus with no prior memories. After escaping the cell, the protagonist finds himself one of the few survivors of an incident that has devastated the station. The player must unravel the truth about himself, the research station, the Mondites that control it, and the mysterious alien race that once inhabited the moon. The game ends after the player escapes Daedalus in an experimental Mondite spacecraft in the wake of the moon's destruction, along with several Phyxx ships.


Gameplay

''BioForge'' centers mainly on exploration and Puzzle video game, puzzle solving using items, and also on fighting and interaction with non-player characters (NPCs). The objective of the game is not obvious at the beginning, since the player is unaware of his identity, which depends on his actions during the game. The player has full control over the main character's actions. This was a deliberate idea of Ken Demarest and Jack Herman. Richard Garriott helped kick off the interactive movie theme. In a 1994 magazine article he said that "Interactive Movies have become a buzzword, so it's being applied to games which really aren't. Just because a game has Full motion video, FMV that doesn't automatically make it an interactive movie, because you have very little control over the actor. Neither is a game in which you click on an icon, then sit back and watch a scene take place." ''BioForge'' has tank controls as in the player character can rotate left and right, walk and run forwards and backwards, and sidestep. The player can also enter a combat stance that makes several Punch (combat), punch and kick movements and hand-to-hand weapons (if carried) available. The combat system has been described as being similar to ''Alone in the Dark (1992 video game), Alone in the Dark''. The body of the player character houses an exchangeable (and depletable) battery that powers various body functions put there by the experimenters. Functions include a Regeneration (biology), regeneration system that heals all damage when activated, as well as a powerful projectile weapon (known as the ''PFD Prototype''). Upgrading and swapping the battery is key to the player's progress at certain points in the game. The player can also don a protective armoured suit that enables him to survive the harsh atmosphere outside the facility and explore the archaeological dig. Various objects, such as datalogs or healing packs, can be picked up and stored in the player's Item (game terminology), inventory. Selected objects are shown carried in the left hand of the player character. Several hand-to-hand and ranged weapons, as well as batteries and other large or one-use objects, can also be picked up during the game, but only one can be carried, using the right hand, and they cannot be stored in the inventory. Much of the game's plot is revealed by finding and reading logs on Personal digital assistant, PDAs and notes left behind by characters, including accounts of experimental subjects losing their memories and lapsing into insanity. As the plot progresses, the main character automatically updates his own diary/log summarizing what he has discovered since the beginning and what has happened for the player to review, an event marked by a sound cue. A large portion of the puzzle element relies on accessing control and computer terminals in order to remotely control robots, open doors and bypass security systems. The puzzles are integrated with the plot, so unfortunately several have a time limit.


Development

Director Ken Demarest had the core idea for ''BioForge'' whilst working as a programmer on ''Ultima VII: The Black Gate''. Demarest felt that ''Ultima VII'' had too much freedom, and that creating an interactive movie with synthetic actors would create a more immersive game. ''BioForge'' was Video game development, developed at Origin Systems, Origin by a core team of ten people under Demarest, during a period of two years from February 1993 in video games, 1993 to March 1995 in video games, 1995. The game was developed using C++ and 80x86 assembly language, assembly and used the Phar Lap (company), Phar Lap DOS extender. Internally, the game used a custom script language for world management and animation. It also employed an HTML-styled language to code the in-game interface. The working title for the game was ''Interactive Movie 1''. The 3D modeling, 3D models of ''BioForge'' were created from reference sketches in ''Autodesk 3ds Max, 3D Studio'' and then texture mapping, texture-mapped in a proprietary Electronic Arts tool named ''EOR''. The animations were created using the rotoscope technique on live-actor movements captured with the ''Flock of Birds'' on-body motion detector system, using an in-house pose editor named ''System for Animating Lifelike Synthetic Actors'' (''S.A.L.S.A.'') that was capable of displaying captured movement as fully rendered models in Real-time computing, real time. Origin reportedly paid between $30,000 and $32,000 for the ''Flock of Birds'' hardware in order to save time on creating animations. SFX and music was created and composed by John Tipton.


Technical details

''BioForge'' uses a software-only 3D engine to draw polygonal objects and characters against pre-rendered backdrops with a fixed resolution of 320x200 pixels in 8-bit color, 256 colors. Other technical details also worthy of note are: * As a character gets more and more injured in combat, wounds and blood appear on the model, which will also limp or move awkwardly, indicating its overall health (effects that diminish when the player regains health). * Raygun, Laser blaster beams deflect intelligently off metal surfaces in scenes, often bouncing multiple times before dissipating. * ''BioForge'' pioneered quaternion-based skeletal animation, with pose interpolation and interchangeable skeletons. This would later become a common technique in 3D computer and video games. ''BioForge'' can be run reliably in the DOSBox PC emulator as of version 0.65.


Cancelled expansion pack

A sequel (''BioForge II'') was designed and the team were working on the art when the project was halted and changed to an
expansion pack An expansion pack, expansion set, supplement, or simply expansion is an addition to an existing role-playing game, tabletop game, video game or collectible card game. These add-ons usually add new game areas, weapons, objects, characters, or ...
of the original game, ''BioForge Plus''. ''BioForge Plus'' was projected by Origin Systems, Origin as an extension to the original game, which would directly continue the plot, but it was cancelled after a rushed Development stage#Beta, beta was completed in 10 weeks. A former Origin employee noted that the company was going through a "hard year" in 1995 and that job and production team cuts resulted in the cancellation of ''BioForge Plus''. A Rock, Paper, Shotgun blog reported that EA Mythic received a crate full of old Origin Systems archive materials, possibly containing ''BioForge Plus'' source code.


Reception


Reviews

Reviews for ''BioForge'' at its release were mixed. More positive reviews summarized it as "a game that combines outstanding atmospherics with decent gameplay", and "incredibly well-rounded". Other reviewers noted problems but considered the game worthwhile, saying "While it isn't perfect [...] it would be a mistake to ignore ''BioForge''" and "flaws aren't enough to keep ''BioForge'' from being one of the most unusual and intriguing adventues of the year". ''Edge'' described it as "an enjoyable but ultimately uninvolving experience". Elements such as the graphics, attention to detail, and interactivity received praise while the system requirements, combat, and controls drew criticism. The game's graphics were described as "first-class", "superb", and "pretty close to top of the line". ''Next Generation'' noted that the characters "move and fight in a smooth, utterly convincing manner". System requirements were mentioned by several reviewers. ''Electronic Games'' noted that the game "devours more than 30-Meg of hard drive space to deliver a frequently clumsy combination of an RPG and one of the interactive movies which are so ''en vogue'' these days." ''Next Generation'' said "The game has some steep hardware requirements [...] but the payoff is impressive".


Awards

''PC Gamer US'' nominated ''BioForge'' as its 1995 "Best Adventure Game", although it lost to ''Beavis and Butt-Head in Virtual Stupidity''. It was the second-place finalist for ''Computer Game Review''s 1995 "Role Playing Game of the Year" award, which went to ''Anvil of Dawn''. The editors wrote, "[I]n a year that held few RPGs for a starved audience, it had the guts to try role-playing in a sci-fi universe instead of one plagued with magic and dragons."


Legacy

Tim Schafer cited ''BioForge'' as an influence on the critically acclaimed 1998 game ''Grim Fandango'' in its approach to 3D graphics and use of tank controls. ''PC Gamer UK'' ranked ''BioForge'' at 88 in its Top 100 PC games in 2001, noting that it "pushed boundaries at the time". ''BioForge'' was included as one of the titles in the 2010 book ''1001 Video Games You Must Play Before You Die''. ''The Guardian'' included ''BioForge'' in a 2014 list of the "greatest video games that time forgot" calling it a "fascinating example" among the "nightmarishly unplayable dross" of the mid-90s interactive movie genre. In 2013, director Ken Demarest reflected that "BioForge was conceived from a technical perspective, and I think that if I’d given as much focus to the gameplay as the underlying technology, it might have enjoyed greater acclaim."


References


External links

* {{Origin Systems 1995 video games Action-adventure games Cyberpunk video games DOS games Games commercially released with DOSBox Origin Systems games Science fiction video games Single-player video games Video games about amnesia Video games developed in the United States Video games set in the future Video games set on fictional planets Windows games