In computer science, binary search trees (BST), sometimes called
ordered or sorted binary trees, are a particular type of container:
data structures that store "items" (such as numbers, names etc.) in
memory. They allow fast lookup, addition and removal of items, and can
be used to implement either dynamic sets of items, or lookup tables
that allow finding an item by its key (e.g., finding the phone number
of a person by name).
1.1 Order relation
2.1 Searching 2.2 Insertion 2.3 Deletion 2.4 Traversal 2.5 Verification
3 Examples of applications
3.1 Sort 3.2 Priority queue operations
4.1 Performance comparisons 4.2 Optimal binary search trees
5 See also 6 Notes 7 References 8 Further reading 9 External links
A binary search tree is a rooted binary tree, whose internal nodes
each store a key (and optionally, an associated value) and each have
two distinguished sub-trees, commonly denoted left and right. The tree
additionally satisfies the binary search property, which states that
the key in each node must be greater than or equal to any key stored
in the left sub-tree, and less than or equal to any key stored in the
right sub-tree.:287 The leaves (final nodes) of the tree contain no
key and have no structure to distinguish them from one another.
Frequently, the information represented by each node is a record
rather than a single data element. However, for sequencing purposes,
nodes are compared according to their keys rather than any part of
their associated records. The major advantage of binary search trees
over other data structures is that the related sorting algorithms and
search algorithms such as in-order traversal can be very efficient;
they are also easy to code.
When inserting or searching for an element in a binary search tree, the key of each visited node has to be compared with the key of the element to be inserted or found. The shape of the binary search tree depends entirely on the order of insertions and deletions, and can become degenerate. After a long intermixed sequence of random insertion and deletion, the expected height of the tree approaches square root of the number of keys, √n, which grows much faster than log n. There has been a lot of research to prevent degeneration of the tree resulting in worst case time complexity of log n (for details see section #Types).
1 def search_recursively(key, node): 2 if node is None or node.key == key: 3 return node 4 if key < node.key: 5 return search_recursively(key, node.left) 6 # key > node.key 7 return search_recursively(key, node.right)
The same algorithm can be implemented iteratively:
1 def search_iteratively(key, node): 2 current_node = node 3 while current_node is not None: 4 if key == current_node.key: 5 return current_node 6 if key < current_node.key: 7 current_node = current_node.left 8 else: # key > current_node.key: 9 current_node = current_node.right 10 return current_node
These two examples rely on the order relation being a total order. If the order relation is only a total preorder a reasonable extension of the functionality is the following: also in case of equality search down to the leaves in a direction specified by the user. A binary tree sort equipped with such a comparison function becomes stable. Because in the worst case this algorithm must search from the root of the tree to the leaf farthest from the root, the search operation takes time proportional to the tree's height (see tree terminology). On average, binary search trees with n nodes have O(log n) height.[note 1] However, in the worst case, binary search trees can have O(n) height, when the unbalanced tree resembles a linked list (degenerate tree). Insertion Insertion begins as a search would begin; if the key is not equal to that of the root, we search the left or right subtrees as before. Eventually, we will reach an external node and add the new key-value pair (here encoded as a record 'newNode') as its right or left child, depending on the node's key. In other words, we examine the root and recursively insert the new node to the left subtree if its key is less than that of the root, or the right subtree if its key is greater than or equal to the root. Here's how a typical binary search tree insertion might be performed in a binary tree in C++:
Node* insert(Node* root, int key, int value) if (!root) root = new Node(key, value); else if (key == root->key) root->value = value; else if (key < root->key) root->left = insert(root->left, key, value); else // key > root->key root->right = insert(root->right, key, value); return root;
The above destructive procedural variant modifies the tree in place. It uses only constant heap space (and the iterative version uses constant stack space as well), but the prior version of the tree is lost. Alternatively, as in the following Python example, we can reconstruct all ancestors of the inserted node; any reference to the original tree root remains valid, making the tree a persistent data structure:
def binary_tree_insert(node, key, value): if node is None: return NodeTree(None, key, value, None) if key == node.key: return NodeTree(node.left, key, value, node.right) if key < node.key: return NodeTree(binary_tree_insert(node.left, key, value), node.key, node.value, node.right) return NodeTree(node.left, node.key, node.value, binary_tree_insert(node.right, key, value))
The part that is rebuilt uses O(log n) space in the average case and O(n) in the worst case. In either version, this operation requires time proportional to the height of the tree in the worst case, which is O(log n) time in the average case over all trees, but O(n) time in the worst case. Another way to explain insertion is that in order to insert a new node in the tree, its key is first compared with that of the root. If its key is less than the root's, it is then compared with the key of the root's left child. If its key is greater, it is compared with the root's right child. This process continues, until the new node is compared with a leaf node, and then it is added as this node's right or left child, depending on its key: if the key is less than the leaf's key, then it is inserted as the leaf's left child, otherwise as the leaf's right child. There are other ways of inserting nodes into a binary tree, but this is the only way of inserting nodes at the leaves and at the same time preserving the BST structure. Deletion When removing a node from a binary search tree it is mandatory to maintain the in-order sequence of the nodes. There are many possibilities to do this. However, the following method which has been proposed by T. Hibbard in 1962 guarantees that the heights of the subject subtrees are changed by at most one. There are three possible cases to consider:
Deleting a node with no children: simply remove the node from the tree. Deleting a node with one child: remove the node and replace it with its child. Deleting a node with two children: call the node to be deleted D. Do not delete D. Instead, choose either its in-order predecessor node or its in-order successor node as replacement node E (s. figure). Copy the user values of E to D.[note 2] If E does not have a child simply remove E from its previous parent G. If E has a child, say F, it is a right child. Replace E with F at E's parent.
Deleting a node with two children from a binary search tree. First the leftmost node in the right subtree, the in-order successor E, is identified. Its value is copied into the node D being deleted. The in-order successor can then be easily deleted because it has at most one child. The same method works symmetrically using the in-order predecessor C.
In all cases, when D happens to be the root, make the replacement node root again. Broadly speaking, nodes with children are harder to delete. As with all binary trees, a node's in-order successor is its right subtree's left-most child, and a node's in-order predecessor is the left subtree's right-most child. In either case, this node will have only one or no child at all. Delete it according to one of the two simpler cases above. Consistently using the in-order successor or the in-order predecessor for every instance of the two-child case can lead to an unbalanced tree, so some implementations select one or the other at different times. Runtime analysis: Although this operation does not always traverse the tree down to a leaf, this is always a possibility; thus in the worst case it requires time proportional to the height of the tree. It does not require more even when the node has two children, since it still follows a single path and does not visit any node twice.
def find_min(self): # Gets minimum node in a subtree current_node = self while current_node.left_child: current_node = current_node.left_child return current_node
def replace_node_in_parent(self, new_value=None): if self.parent: if self == self.parent.left_child: self.parent.left_child = new_value else: self.parent.right_child = new_value if new_value: new_value.parent = self.parent
def binary_tree_delete(self, key): if key < self.key: self.left_child.binary_tree_delete(key) return if key > self.key: self.right_child.binary_tree_delete(key) return # delete the key here if self.left_child and self.right_child: # if both children are present successor = self.right_child.find_min() self.key = successor.key successor.binary_tree_delete(successor.key) elif self.left_child: # if the node has only a *left* child self.replace_node_in_parent(self.left_child) elif self.right_child: # if the node has only a *right* child self.replace_node_in_parent(self.right_child) else: self.replace_node_in_parent(None) # this node has no children
Traversal Main article: Tree traversal Once the binary search tree has been created, its elements can be retrieved in-order by recursively traversing the left subtree of the root node, accessing the node itself, then recursively traversing the right subtree of the node, continuing this pattern with each node in the tree as it's recursively accessed. As with all binary trees, one may conduct a pre-order traversal or a post-order traversal, but neither are likely to be useful for binary search trees. An in-order traversal of a binary search tree will always result in a sorted list of node items (numbers, strings or other comparable items). The code for in-order traversal in Python is given below. It will call callback (some function the programmer wishes to call on the node's value, such as printing to the screen) for every node in the tree.
def traverse_binary_tree(node, callback): if node is None: return traverse_binary_tree(node.leftChild, callback) callback(node.value) traverse_binary_tree(node.rightChild, callback)
Traversal requires O(n) time, since it must visit every node. This algorithm is also O(n), so it is asymptotically optimal. Traversal can also be implemented iteratively. For certain applications, e.g. greater equal search, approximative search, an operation for single step (iterative) traversal can be very useful. This is, of course, implemented without the callback construct and takes O(1) on average and O(log n) in the worst case. Verification Sometimes we already have a binary tree, and we need to determine whether it is a BST. This problem has a simple recursive solution. The BST property—every node on the right subtree has to be larger than the current node and every node on the left subtree has to be smaller than the current node—is the key to figuring out whether a tree is a BST or not. The greedy algorithm—simply traverse the tree, at every node check whether the node contains a value larger than the value at the left child and smaller than the value on the right child—does not work for all cases. Consider the following tree:
20 / 10 30 / 5 40
In the tree above, each node meets the condition that the node contains a value larger than its left child and smaller than its right child hold, and yet it is not a BST: the value 5 is on the right subtree of the node containing 20, a violation of the BST property. Instead of making a decision based solely on the values of a node and its children, we also need information flowing down from the parent as well. In the case of the tree above, if we could remember about the node containing the value 20, we would see that the node with value 5 is violating the BST property contract. So the condition we need to check at each node is:
if the node is the left child of its parent, then it must be smaller than (or equal to) the parent and it must pass down the value from its parent to its right subtree to make sure none of the nodes in that subtree is greater than the parent if the node is the right child of its parent, then it must be larger than the parent and it must pass down the value from its parent to its left subtree to make sure none of the nodes in that subtree is lesser than the parent.
A recursive solution in C can explain this further:
struct TreeNode int key; int value; struct TreeNode *left; struct TreeNode *right; ;
bool isBST(struct TreeNode *node, int minKey, int maxKey) if (node == NULL) return true; if (node->key < minKey node->key > maxKey) return false;
return isBST(node->left, minKey, node->key-1) && isBST(node->right, node->key+1, maxKey);
node->key+1 and node->key-1 are done to allow only distinct elements in BST. If we want same elements to also be present, then we can use only node->key in both places. The initial call to this function can be something like this:
if (isBST(root, INT_MIN, INT_MAX)) puts("This is a BST."); else puts("This is NOT a BST!");
Essentially we keep creating a valid range (starting from [MIN_VALUE,
MAX_VALUE]) and keep shrinking it down for each node as we go down
As pointed out in section #Traversal, an in-order traversal of a
binary search tree returns the nodes sorted. Thus we only need to keep
the last visited node while traversing the tree and check whether its
key is smaller (or smaller/equal, if duplicates are to be allowed in
the tree) compared to the current key.
Examples of applications
Some examples shall illustrate the use of above basic building blocks.
Main article: Tree sort
A binary search tree can be used to implement a simple sorting
algorithm. Similar to heapsort, we insert all the values we wish to
sort into a new ordered data structure—in this case a binary search
tree—and then traverse it in order.
The worst-case time of build_binary_tree is O(n2)—if you feed it a
sorted list of values, it chains them into a linked list with no left
subtrees. For example, build_binary_tree([1, 2, 3, 4, 5]) yields the
tree (1 (2 (3 (4 (5))))).
There are several schemes for overcoming this flaw with simple binary
trees; the most common is the self-balancing binary search tree. If
this same procedure is done using such a tree, the overall worst-case
time is O(n log n), which is asymptotically optimal for a comparison
sort. In practice, the added overhead in time and space for a
tree-based sort (particularly for node allocation) make it inferior to
other asymptotically optimal sorts such as heapsort for static list
sorting. On the other hand, it is one of the most efficient methods of
incremental sorting, adding items to a list over time while keeping
the list sorted at all times.
Priority queue operations
// Precondition: T is not a leaf function find-min(T): while hasLeft(T): T ? left(T) return key(T)
Find-max is analogous: follow right pointers as far as possible.
Delete-min (max) can simply look up the minimum (maximum), then delete
it. This way, insertion and deletion both take logarithmic time, just
as they do in a binary heap, but unlike a binary heap and most other
priority queue implementations, a single tree can support all of
find-min, find-max, delete-min and delete-max at the same time, making
binary search trees suitable as double-ended priority queues.:156
There are many types of binary search trees. AVL trees and red-black
trees are both forms of self-balancing binary search trees. A splay
tree is a binary search tree that automatically moves frequently
accessed elements nearer to the root. In a treap (tree heap), each
node also holds a (randomly chosen) priority and the parent node has
higher priority than its children. Tango trees are trees optimized for
fast searches. T-trees are binary search trees optimized to reduce
storage space overhead, widely used for in-memory databases
A degenerate tree is a tree where for each parent node, there is only
one associated child node. It is unbalanced and, in the worst case,
performance degrades to that of a linked list. If your add node
function does not handle re-balancing, then you can easily construct a
degenerate tree by feeding it with data that is already sorted. What
this means is that in a performance measurement, the tree will
essentially behave like a linked list data structure.
D. A. Heger (2004) presented a performance comparison of binary
Tree rotations are very common internal operations in binary trees to keep perfect, or near-to-perfect, internal balance in the tree.
If we do not plan on modifying a search tree, and we know exactly how often each item will be accessed, we can construct an optimal binary search tree, which is a search tree where the average cost of looking up an item (the expected search cost) is minimized. Even if we only have estimates of the search costs, such a system can considerably speed up lookups on average. For example, if you have a BST of English words used in a spell checker, you might balance the tree based on word frequency in text corpora, placing words like the near the root and words like agerasia near the leaves. Such a tree might be compared with Huffman trees, which similarly seek to place frequently used items near the root in order to produce a dense information encoding; however, Huffman trees store data elements only in leaves, and these elements need not be ordered. If we do not know the sequence in which the elements in the tree will be accessed in advance, we can use splay trees which are asymptotically as good as any static search tree we can construct for any particular sequence of lookup operations. Alphabetic trees are Huffman trees with the additional constraint on order, or, equivalently, search trees with the modification that all elements are stored in the leaves. Faster algorithms exist for optimal alphabetic binary trees (OABTs).
^ The notion of an average BST is made precise as follows. Let a random BST be one built using only insertions out of a sequence of unique elements in random order (all permutations equally likely); then the expected height of the tree is O(log n). If deletions are allowed as well as insertions, "little is known about the average height of a binary search tree".:300 ^ Of course, a generic software package has to work the other way around: It has to leave the user data untouched and to furnish E with all the BST links to and from D.
^ a b Cormen, Thomas H.; Leiserson, Charles E.; Rivest, Ronald L.;
Stein, Clifford (2009) .
Introduction to Algorithms
This article incorporates public domain material from
the NIST document: Black, Paul E. "Binary Search Tree".
Dictionary of Algorithms and Data Structures.
Cormen, Thomas H.; Leiserson, Charles E.; Rivest, Ronald L.; Stein,
Clifford (2001). "12:
Literate implementations of binary search trees in various languages
Kovac, Kubo. "Binary Search Trees" (Java applet). Korešponden?ný
seminár z programovania.
Madru, Justin (18 August 2009). "Binary Search Tree". JDServer.
Archived from the original on 28 March 2010.
v t e
Tree data structures
Search trees (dynamic sets/associative arrays)
2–3 2–3–4 AA (a,b) AVL B B+ B* Bx (Optimal) Binary search Dancing HTree Interval Order statistic (Left-leaning) Red-black Scapegoat Splay T Treap UB Weight-balanced
Binary Binomial Brodal Fibonacci Leftist Pairing Skew Van Emde Boas Weak
Ctrie C-trie (compressed ADT) Hash Radix Suffix Ternary search X-fast Y-fast
Spatial data partitioning trees
Ball BK BSP Cartesian Hilbert R k-d (implicit k-d) M Metric MVP Octree Priority R Quad R R+ R* Segment VP X
Cover Exponential Fenwick Finger Fractal tree index Fusion Hash calendar iDistance K-ary Left-child right-sibling Link/cut Log-structured merge Merkle PQ Range SPQR Top
v t e
List Stack Queue
Double-ended priority queue
Bit array Circular buffer Dynamic array Hash table Hashed array tree Sparse matrix
Association list Linked list Skip list Unrolled linked list XOR linked list
AA tree AVL tree Red–black tree Self-balancing tree Splay tree
Binary heap Binomial heap Fibonacci heap
R* tree R+ tree Hilbert R-tree
Binary decision diagram Directed acyclic graph Directed acyclic word graph