BASIC Programming
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''BASIC Programming'' is an Atari Video Computer System (later called the
Atari 2600 The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ...
) cartridge that teaches simple computer programming using a dialect of
BASIC Basic or BASIC may refer to: Science and technology * BASIC, a computer programming language * Basic (chemistry), having the properties of a base * Basic access authentication, in HTTP Entertainment * Basic (film), ''Basic'' (film), a 2003 film ...
. Written by Warren Robinett and released by Atari, Inc. in 1979, this
BASIC interpreter A BASIC interpreter is an Interpreter (computing), interpreter that enables users to enter and run programs in the BASIC programming language, language and was, for the first part of the microcomputer era, the default Application software, applica ...
is one of a few non-game cartridges for the console. The Atari VCS's RAM size of 128 bytes restricts the possibilities for writing programs.


Details

The ''BASIC Programming'' display is divided into six regions: * Program is where instructions are typed. It has a maximum of eleven lines of code. * Stack shows temporary results of what the program does. * Variables stores the values of any variables that the program is using. * Output displays any output values that the program creates. * Status shows the amount of available memory remaining. * Graphics contains two colored squares that can be manipulated by the program. Input is given through two Atari keypad controllers, which came with special overlays to show how to type the different commands and letters. Programs are restricted to 64 characters in size and normally 9 lines of code, limiting the programs that can be written (users can disable all windows except Program and keep selecting "New Line" until 11 lines of code are present).


Language features

VCS BASIC supports the following keywords: * Statements: Print * Structure: Goto, If-Then-Else * Graphics: Clear * Functions: Hit, Key * Math: + - × ÷ Mod * Relational operators: < > = Unlike most BASIC implementations of the time: * VCS BASIC uses ← instead of = for assignment; e.g., A←A+1. * Statements can be strung together on a line without a delimiter; e.g., Note←APrintA. * An If statement can be used as a function, returning a value: Mod292 * If statements can take an Else clause. Special variable names: * Note sounds a musical note, assigned numbers from 0 to 7 ** Numbers assigned to Note are implicitly assigned modulus 8, thus 8 becomes 0, 9 becomes 1, etc. * Hor1, Hor2 - the horizontal coordinate of one of two squares * Ver1, Ver2 - the vertical coordinate of one of two squares The language supports 26 unsigned integer variables A to Z. VCS BASIC supports integers from 0 to 99. Math operations wrap, so 99+1 becomes 0, 99+2 becomes 1, etc.


Sample code

The following example of a ''
Pong ''Pong'' is a 1972 sports video game developed and published by Atari for arcades. It is one of the earliest arcade video games; it was created by Allan Alcorn as a training exercise assigned to him by Atari co-founder Nolan Bushnell, but B ...
'' game is provided.


See also

* List of Atari 2600 games * Spectravideo CompuMate * Family BASIC


References


External links

* * {{BASIC 1979 software Atari 2600 BASIC interpreters BASIC programming language family Discontinued BASICs Video game development software