Air-Sea Battle
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''Air-Sea Battle'' is a game developed by
Atari, Inc Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney. Atari was a key player in the formation of the video arcade and video game industry. Based primarily around the Sun ...
. for the Atari VCS (renamed to the
Atari 2600 The Atari 2600, initially branded as the Atari Video Computer System (Atari VCS) from its release until November 1982, is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocesso ...
in 1982), and was one of the nine original launch titles for that system when it was released in September 1977. It was published by
Sears Sears, Roebuck and Co. ( ), commonly known as Sears, is an American chain of department stores founded in 1892 by Richard Warren Sears and Alvah Curtis Roebuck and reincorporated in 1906 by Richard Sears and Julius Rosenwald, with what began a ...
as ''Target Fun'' and was the pack-in game with the original Sears Tele-Games version of the Atari VCS.


Gameplay

There are six basic types of games available in ''Air-Sea Battle'' and, for each type, there are one or two groups of three games, for a total of twenty-seven game variants. Within each group, variant one is the standard game, variant two features
guided missile In military terminology, a missile is a guided airborne ranged weapon capable of self-propelled flight usually by a jet engine or rocket motor. Missiles are thus also called guided missiles or guided rockets (when a previously unguided rocket ...
s which can be directed left or right after being fired, and variant three pits a single player (using the right gun) against a computer opponent, which simply fires continuously at the default angle or speed. In every game, players shoot targets (enemy planes or ships, shooting gallery targets, or each other, depending on the game chosen) competing to get a higher score. Each round lasts two minutes and sixteen seconds; the player with the higher score after time expires is the winner, unless one player wins (and ends the game) by reaching 99 points before the time is up.


Anti-aircraft games

Variants 1–6 are
anti-aircraft Anti-aircraft warfare, counter-air or air defence forces is the battlespace response to aerial warfare, defined by NATO as "all measures designed to nullify or reduce the effectiveness of hostile air action".AAP-6 It includes surface based ...
games, in which the player uses a stationary anti-aircraft gun that can be positioned at a 30, 60, or 90-degree angle to shoot down four different types of aircraft. The planes typically appear in groups of three to five, and once every plane in a formation has been destroyed, a new formation appears. There are two groups of anti-aircraft games: in variants 1–3, each target hit is worth 1 point, while in 4–6, the various types of aircraft have different point values. Additionally, zero-point blimps are added as obstacles in games 4–6.


Torpedo games

The
torpedo A modern torpedo is an underwater ranged weapon launched above or below the water surface, self-propelled towards a target, and with an explosive warhead designed to detonate either on contact with or in proximity to the target. Historically, ...
games (7–12) are similar to the anti-aircraft games, except that each player mans a
submarine A submarine (or sub) is a watercraft capable of independent operation underwater. It differs from a submersible, which has more limited underwater capability. The term is also sometimes used historically or colloquially to refer to remotely op ...
that can move left and right and fires at a 90 degree angle. The targets are ships instead of planes. As with the anti-aircraft games, in games 7–9, all targets are worth one point, while games 10–12 have variable point values for targets and additional zero-point obstacles.


Shooting gallery games

The
shooting gallery Shooting gallery may refer to: Firearms and amusements *Shooting gallery (carnival game), a facility for shooting live firearms or for shooting recreational guns within amusement parks, arcades, carnivals, or fairgrounds * Shooting range, is a ...
games (13–15) differ from the previous variants in that the player can both set the angle of the gun and move the gun left and right. Instead of planes or ships,
clown A clown is a person who performs comedy and arts in a state of open-mindedness using physical comedy, typically while wearing distinct makeup or costuming and reversing folkway-norms. History The most ancient clowns have been found in ...
s,
duck Duck is the common name for numerous species of waterfowl in the family Anatidae. Ducks are generally smaller and shorter-necked than swans and geese, which are members of the same family. Divided among several subfamilies, they are a form ...
s, and
rabbit Rabbits, also known as bunnies or bunny rabbits, are small mammals in the family Leporidae (which also contains the hares) of the order Lagomorpha (which also contains the pikas). ''Oryctolagus cuniculus'' includes the European rabbit sp ...
s are the targets, with point values of 1, 2, and 3 respectively.


Polaris games

The polaris games (16–18) put the player in control of a boat which moves back and forth across the bottom of the screen automatically. Instead of controlling the gun angle, the player controls the speed at which the ship moves, attempting to shoot the same fleets of planes as in the anti-aircraft variants, with the point values of games 4–6.


Bomber games

In the bomber games (19–21), the player-controlled vehicle is a plane flying near the top of the screen dropping bombs on the ships from the torpedo games. As in the polaris games, the plane's speed is controlled by the player, and the point values are identical to those in games 10–12.


Polaris vs. bomber games

In the polaris vs. bomber games (22–27), one player controls the ship from the polaris games while the other controls the plane from the bomber games, with the goal being to destroy the other player's craft. Games 25–27 feature zero-point mines as obstacles.


Reception

The cartridge was reviewed by ''Video'' magazine in its "Arcade Alley" column where it was praised as "the ultimate game for people who enjoy blowing things up". Torpedo variant #11 was noted in particular as the best game on the cartridge, with "addiction to this one eingcommon". The most significant criticism was in regard to the computer's inability to handle guided missile controls in solo-play, and the authors recommended playing the normally 2-player Torpedo variant #11 as a solo game if the player wished to experience a solitaire guided missile game.


Legacy

''Air-Sea Battle'' appears on the '' Atari Anthology'' collection for
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
and
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
and the
Atari Flashback The Atari Flashback series are a line of dedicated video game consoles designed, produced, published and marketed by AtGames under license from Atari SA. The Flashback consoles are "plug-and-play" versions of the Atari 2600 console. They contain ...
dedicated console.


See also

* ''Anti-Aircraft'' (video game)


References


External links


''Air-Sea Battle''
at Atari Mania {{Atari 2600 1977 video games Atari 2600 games Fixed shooters Multiplayer and single-player video games Video games developed in the United States