3-D Thunder Ceptor II
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is a 3D
rail shooter Shoot 'em ups (also known as shmups or STGs ) are a Video game genre, sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certai ...
arcade game that was released by
Namco was a Japanese multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiun ...
in 1986. It usurped both '' Libble Rabble'' and ''
Toy Pop is a multidirectional shooter arcade game that was released by Namco in 1986. The game was later rereleased as part of ''Namco Museum#Namco Museum Volume 1, Namco Museum Vol. 1'' for the original Sony PlayStation in 1995. Gameplay ''Toy Pop'' ...
'' (the latter of which was released earlier in 1986) as the company's most powerful
8-bit In computer architecture, 8-bit integers or other data units are those that are 8 bits wide (1 octet). Also, 8-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers or data buses ...
arcade games, was the first game from them to use an analogue (360-degree) joystick. A stereoscopic 3-D sequel, ''3-D Thunder Ceptor II'', was released towards the end of the year.


Gameplay

The player must take control of the eponymous Thunder Ceptor, a hyper-way fighter ship developed by the Federal Troops, which is equipped with a rapid-fire zapper cannon, and rocket artillery napalm bombs – it can possess up to five of these bombs at a time, and they will be replenished at the end of each command. It also has a radar (which is displayed in the centre of the screen), and its progress ("WAY") is displayed up at the top of the screen, along with its energy ("POWER") and its bomb ("ARMS"). Its condition is also displayed in the top-left corner of the screen (usually with an image of its blueprints), but shall change to say "CAUTION" or "ENERGY EMPTY" when a formation attack is heading towards it or it is reduced to four bars of power.


Development and release

''Thunder Ceptor'' was Namco's answer to ''
Space Harrier is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but tec ...
'', a similar arcade game published by rival
Sega is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
in 1985. It was one of Namco's most-powerful arcade games, posing custom DAC chips and a 12.2 MHz 68000 processor, the same one used in consoles like the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eu ...
. The graphics were designed by Shigeki Toyama, an artist known for his work on games such as ''
Xevious is a vertically scrolling shooter video game developed and published by Namco for arcades in 1982. It was released in Japan and Europe by Namco and in North America by Atari, Inc. Controlling the Solvalou starship, the player attacks Xevious f ...
'', ''
Point Blank Point-blank range is any distance over which a certain firearm can hit a target without the need to compensate for bullet drop, and can be adjusted over a wide range of distances by sighting in the firearm. If the bullet leaves the barrel paral ...
'', and '' Galaxian3: Project Dragoon''. Toyama made the graphics through a then-new pixel art program on a consumer-grade computer, which was written in
BASIC BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College ...
. He also designed the arcade cabinet, which was a sit-down with a
yoke A yoke is a wooden beam sometimes used between a pair of oxen or other animals to enable them to pull together on a load when working in pairs, as oxen usually do; some yokes are fitted to individual animals. There are several types of yoke, u ...
controller and an accelerator pad.
Translation
by Shmuplations. ).
The game was published in July 1986.


Reception

In Japan, the arcade trade publication ''Game Machine'' listed ''Thunder Ceptor'' as being the fourth most popular arcade game of August 1986. Retrospectively in 2013, Corwin Brence of ''Hardcore Gaming 101'' described its gameplay as a combination of ''
Xevious is a vertically scrolling shooter video game developed and published by Namco for arcades in 1982. It was released in Japan and Europe by Namco and in North America by Atari, Inc. Controlling the Solvalou starship, the player attacks Xevious f ...
'' and ''
Pole Position In a motorsports race, the pole position is usually the best and "statistically the most advantageous" starting position on the track. The pole position is usually earned by the driver with the best qualifying times in the trials before the rac ...
'', and said it made for a unique 3D shooting game. While he said the gameplay wasn't anything amazing, Brence commended the game for its hardware capabilities, commenting on its 3D perspective, custom chips, and multitude of on-screen sprites with little slowdown. Brence expressed disappointment that the game was never included on any Namco video game collections or received any contemporary home releases, writing that: "Namco has also not bothered to include ''Thunder Ceptor'' on any of its ''
Namco Museum is a series of video game compilations developed and published by Bandai Namco Entertainment for home video game consoles. The first title in the series, ''Namco Museum Vol. 1'', was released for the PlayStation in 1995. Entries in the series hav ...
'' series, deciding to focus instead on their pre-1985 hits like ''Pac-Man''. ''Thunder Ceptor'' would remain lost for the years to come, except to a curious few with an emulator and an Internet connection". ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became ...
'', who compared it to ''
Space Harrier is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but tec ...
'' and ''
Star Wars ''Star Wars'' is an American epic space opera multimedia franchise created by George Lucas, which began with the eponymous 1977 film and quickly became a worldwide pop-culture phenomenon. The franchise has been expanded into various film ...
'', argued that the game had little to offer that made it stand out from other 3D shooters. They complained that the graphics looked rushed and blocky, but that the 3D perspective was unique and done well. Ultimately, they stated that ''Thunder Ceptor'' wasn't as refined as Sega and Atari's games, and recommended that readers play those instead.


''3-D Thunder Ceptor II''

is a sequel released in December 1986. Its
arcade cabinet An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Mac ...
incorporates stereoscopic 3-D technology. The 3-D image is generated using LCD shutter glasses, which is enhanced by a
fresnel lens A Fresnel lens ( ; ; or ) is a type of composite compact lens developed by the French physicist Augustin-Jean Fresnel (1788–1827) for use in lighthouses. It has been called "the invention that saved a million ships." The design allows the c ...
placed between the video screen and shutter glasses, giving the impression of large 3-D images coming near the player. It followed on the heels of several stereoscopic 3-D arcade games released by rival companies
Irem is a Japanese video game console developer and publisher, and formerly a developer and manufacturer of arcade games as well. The company has its headquarters in Chiyoda, Tokyo. The full name of the company that uses the brand is Irem Softw ...
,
Sega is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
and
Taito is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. I ...
. The game was commercially successful in Japan, where it was tied with ''
Street Fighter , commonly abbreviated as ''SF'' or スト (''Suto''), is a Japanese media franchise centered on a series of fighting video and arcade games developed and published by Capcom. The first game in the series was released in 1987, followed by six ...
'' as the fifth highest-grossing arcade game of 1987.alternate url
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Notes


References

{{reflist 1986 video games Arcade video games Arcade-only video games Bandai Namco Entertainment franchises Namco arcade games Shoot 'em ups Video games developed in Japan