Metadata Facility For Java
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Metadata Facility For Java
The Metadata Facility for Java is a specification for Java that defines an API for annotating fields, methods, and classes as having particular attributes that indicate they should be processed in specific ways by development tools, deployment tools, or run-time libraries. The specification was developed under the Java Community Process as JSR 175, and was released as a part of J2SE 5.0 (Tiger). External links JSR 175''A Metadata Facility for the Java Programming Language'' JSR 250'' Common Annotations'' (defines common Java SE and Java EE annotations) JSR 269''Pluggable Annotation Processing API'' (defines a pluggable interface for developing build-time annotation processors) Java Java (; id, Jawa, ; jv, ꦗꦮ; su, ) is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea to the north. With a population of 151.6 million people, Java is the world's mo ... Java specification requests {{prog- ...
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Java (programming Language)
Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers ''write once, run anywhere'' ( WORA), meaning that compiled Java code can run on all platforms that support Java without the need to recompile. Java applications are typically compiled to bytecode that can run on any Java virtual machine (JVM) regardless of the underlying computer architecture. The syntax of Java is similar to C and C++, but has fewer low-level facilities than either of them. The Java runtime provides dynamic capabilities (such as reflection and runtime code modification) that are typically not available in traditional compiled languages. , Java was one of the most popular programming languages in use according to GitHub, particularly for client–server web applications, with a reported 9 million developers. Java was originally develo ...
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Annotation
An annotation is extra information associated with a particular point in a document or other piece of information. It can be a note that includes a comment or explanation. Annotations are sometimes presented in the margin of book pages. For annotations of different digital media, see web annotation and text annotation. Literature and education Textual scholarship Textual scholarship is a discipline that often uses the technique of annotation to describe or add additional historical context to texts and physical documents to make it easier to understand. Student uses Students often highlight passages in books in order to refer back to key phrases easily, or add marginalia to aid studying. Annotated bibliographies add commentary on the relevance or quality of each source, in addition to the usual bibliographic information that merely identifies the source. Mathematical expression annotation Mathematical expressions (symbols and formulae) can be annotated with their natura ...
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Field (computer Science)
In computer science, data that has several parts, known as a '' record,'' can be divided into fields (data fields). Relational databases arrange data as sets of database records, so called rows. Each record consists of several ''fields''; the fields of all records form the columns. Examples of fields: name, gender, hair colour. In object-oriented programming, a ''field'' (also called ''data member'' or '' member variable'') is a particular piece of data encapsulated within a class or object Object may refer to: General meanings * Object (philosophy), a thing, being, or concept ** Object (abstract), an object which does not exist at any particular time or place ** Physical object, an identifiable collection of matter * Goal, an .... In the case of a regular field (also called '' instance variable''), for each instance of the object there is an instance variable: for example, an Employee class has a Name field and there is one distinct name per employee. A static fie ...
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Method (computer Science)
A method in object-oriented programming (OOP) is a procedure associated with a message and an object. An object consists of ''state data'' and ''behavior''; these compose an ''interface'', which specifies how the object may be utilized by any of its various consumers. A method is a behavior of an object parametrized by a consumer. Data is represented as properties of the object, and behaviors are represented as methods. For example, a Window object could have methods such as open and close, while its state (whether it is open or closed at any given point in time) would be a property. In class-based programming, methods are defined within a class, and objects are instances of a given class. One of the most important capabilities that a method provides is ''method overriding'' - the same name (e.g., area) can be used for multiple different kinds of classes. This allows the sending objects to invoke behaviors and to delegate the implementation of those behaviors to the receiving o ...
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Class (computer Science)
In object-oriented programming, a class is an extensible program-code-template for creating objects, providing initial values for state (member variables) and implementations of behavior (member functions or methods). In many languages, the class name is used as the name for the class (the template itself), the name for the default constructor of the class (a subroutine that creates objects), and as the type of objects generated by instantiating the class; these distinct concepts are easily conflated. Although, to the point of conflation, one could argue that is a feature inherent in a language because of its polymorphic nature and why these languages are so powerful, dynamic and adaptable for use compared to languages without polymorphism present. Thus they can model dynamic systems (i.e. the real world, machine learning, AI) more easily. When an object is created by a constructor of the class, the resulting object is called an instance of the class, and the member variable ...
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Development Tool
A programming tool or software development tool is a computer program that software developers use to create, debug, maintain, or otherwise support other programs and applications. The term usually refers to relatively simple programs, that can be combined to accomplish a task, much as one might use multiple hands to fix a physical object. The most basic tools are a source code editor and a compiler or interpreter, which are used ubiquitously and continuously. Other tools are used more or less depending on the language, development methodology, and individual engineer, often used for a discrete task, like a debugger or profiler. Tools may be discrete programs, executed separately – often from the command line – or may be parts of a single large program, called an integrated development environment (IDE). In many cases, particularly for simpler use, simple ad hoc techniques are used instead of a tool, such as print debugging instead of using a debugger, manual timing (of over ...
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Library (computer Science)
In computer science, a library is a collection of non-volatile resources used by computer programs, often for software development. These may include configuration data, documentation, help data, message templates, pre-written code and subroutines, classes, values or type specifications. In IBM's OS/360 and its successors they are referred to as partitioned data sets. A library is also a collection of implementations of behavior, written in terms of a language, that has a well-defined interface by which the behavior is invoked. For instance, people who want to write a higher-level program can use a library to make system calls instead of implementing those system calls over and over again. In addition, the behavior is provided for reuse by multiple independent programs. A program invokes the library-provided behavior via a mechanism of the language. For example, in a simple imperative language such as C, the behavior in a library is invoked by using C's normal func ...
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Java Community Process
The Java Community Process (JCP), established in 1998, is a formalized mechanism that allows interested parties to develop standard technical specifications for Java technology. Anyone can become a JCP Member by filling a form available at thJCP website JCP membership for organizations and commercial entities requires annual fees – but is free for individuals. The JCP involves the use of Java Specification Requests (JSRs) – the formal documents that describe proposed specifications and technologies for adding to the Java platform. Formal public reviews of JSRs take place before a JSR becomes ''final'' and the JCP Executive Committee votes on it. A final JSR provides a '' reference implementation'' that is a free implementation of the technology in source code form and a '' Technology Compatibility Kit'' to verify the API specification. A JSR describes the JCP itself. , JSR 387 describes the current version (2.11) of the JCP. List of JSRs There are hundreds of JSRs. So ...
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Java Platform, Standard Edition
Java Platform, Standard Edition (Java SE) is a computing platform for development and deployment of portable code for desktop and server environments. Java SE was formerly known as Java 2 Platform, Standard Edition (J2SE). The platform uses Java programming language and is part of the Java software-platform family. Java SE defines a range of general-purpose APIs—such as Java APIs for the Java Class Library—and also includes the Java Language Specification and the Java Virtual Machine Specification. OpenJDK is the official reference implementation since version 7. Nomenclature, standards and specifications The platform was known as ''Java 2 Platform, Standard Edition'' or ''J2SE'' from version 1.2, until the name was changed to ''Java Platform, Standard Edition'' or ''Java SE'' in version 1.5. The "SE" is used to distinguish the base platform from the Enterprise Edition ( Java EE) and Micro Edition (Java ME) platforms. The "2" was originally intended to emphasize the ...
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Jakarta Annotations
Jakarta Annotations (CA; formerly Common Annotations for the Java Platform or JSR 250) is a part of Jakarta EE. Originally created with the objective to develop Java annotations (that is, information about a software program that is not part of the program itself) for common semantic concepts in the Java SE and Java EE platforms that apply across a variety of individual technologies. It was envisioned that various JSRs would use annotations to enable a declarative style of programming. It would be especially valuable to have consistency within the Java EE component JSRs, but it is also valuable to allow consistency between Java EE and Java SE. Description and purpose JSR 250, as a Java Specification Request, has the objective to define a set of annotations that address common semantic concepts and therefore can be used by many Java EE and Java SE components. This is to avoid redundant annotations across those components. JSR 250 was released on 11 May 2006. As Declarative annot ...
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Java SE
Java Platform, Standard Edition (Java SE) is a computing platform for development and deployment of portable code for desktop and server environments. Java SE was formerly known as Java 2 Platform, Standard Edition (J2SE). The platform uses Java programming language and is part of the Java software-platform family. Java SE defines a range of general-purpose APIs—such as Java APIs for the Java Class Library—and also includes the Java Language Specification and the Java Virtual Machine Specification. OpenJDK is the official reference implementation since version 7. Nomenclature, standards and specifications The platform was known as ''Java 2 Platform, Standard Edition'' or ''J2SE'' from version 1.2, until the name was changed to ''Java Platform, Standard Edition'' or ''Java SE'' in version 1.5. The "SE" is used to distinguish the base platform from the Enterprise Edition (Java EE) and Micro Edition (Java ME) platforms. The "2" was originally intended to emphasize the m ...
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Java EE
Jakarta EE, formerly Java Platform, Enterprise Edition (Java EE) and Java 2 Platform, Enterprise Edition (J2EE), is a set of specifications, extending Java SE with specifications for enterprise features such as distributed computing and web services. Jakarta EE applications are run on reference runtimes, that can be microservices or application servers, which handle transactions, security, scalability, concurrency and management of the components it is deploying. Jakarta EE is defined by its specification. The specification defines APIs (application programming interface) and their interactions. As with other Java Community Process specifications, providers must meet certain conformance requirements in order to declare their products as ''Jakarta EE compliant''. Examples of contexts in which Jakarta EE referencing runtimes are used are: e-commerce, accounting, banking information systems. History The platform was known as ''Java 2 Platform, Enterprise Edition'' or ''J2EE ...
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