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Tetris
''Tetris'' (russian: link=no, Тетрис) is a puzzle video game created by Soviet software engineer Alexey Pajitnov in 1984. It has been published by several companies for multiple platforms, most prominently during a dispute over the appropriation of the rights in the late 1980s. After a significant period of publication by Nintendo, the rights reverted to Pajitnov in 1996, who co-founded the Tetris Company with Henk Rogers to manage licensing. In ''Tetris'', players complete lines by moving differently shaped pieces (tetrominoes), which descend onto the playing field. The completed lines disappear and grant the player points, and the player can proceed to fill the vacated spaces. The game ends when the uncleared lines reach the top of the playing field. The longer the player can delay this outcome, the higher their score will be. In multiplayer games, players must last longer than their opponents; in certain versions, players can inflict penalties on opponents by completi ...
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Tetris (Game Boy Video Game)
''Tetris'' (russian: link=no, Тетрис) is a puzzle video game created by Soviet software engineer Alexey Pajitnov in 1984. It has been published by several companies for multiple platforms, most prominently during a dispute over the appropriation of the rights in the late 1980s. After a significant period of publication by Nintendo, the rights reverted to Pajitnov in 1996, who co-founded the Tetris Company with Henk Rogers to manage licensing. In ''Tetris'', players complete lines by moving differently shaped pieces (tetrominoes), which descend onto the playing field. The completed lines disappear and grant the player points, and the player can proceed to fill the vacated spaces. The game ends when the uncleared lines reach the top of the playing field. The longer the player can delay this outcome, the higher their score will be. In multiplayer games, players must last longer than their opponents; in certain versions, players can inflict penalties on opponents by completing ...
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The Next Tetris
This is a list of variants of the game ''Tetris''. It includes officially licensed ''Tetris'' sequels, as well as unofficial clones. Official games {, class="sortable wikitable" , - ! Title ! Year ! Platform ! Publisher ! class = "unsortable" , Description , - , ''Tetris'' , 1988 , Amstrad CPC, Amstrad PCW, Amiga, Atari ST, BBC Micro/Acorn Electron, Commodore 64, MSX, ZX Spectrum , Mirrorsoft , Ports developed by Rowan Software. , - , ''Tetris'' , 1988 , Amiga, Apple II, Atari ST, Apple IIGS, IBM PC, MS-DOS, Mac OS , Spectrum HoloByte , Included in the compilation ''Tetris Gold''. , - , ''Tetris'' , 1988 , PC-9800 series, X68000, FM-7, PC-8800 series, MSX2 , Bullet-Proof Software , , - , ''Tetris'' , 1988 , Family Computer , Bullet-Proof Software , This version is also available on AtGames' Legends Flashback console. , - , ''Tetris'' , 198819892019 , ArcadeMega Drive , Sega , Sega's arcade version of ''Tetris'' was released in December 1988. In Japan, it was the hi ...
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List Of Tetris Variants
This is a list of variants of the game ''Tetris''. It includes officially licensed ''Tetris'' sequels, as well as unofficial clones. Official games {, class="sortable wikitable" , - ! Title ! Year ! Platform ! Publisher ! class = "unsortable" , Description , - , ''Tetris'' , 1988 , Amstrad CPC, Amstrad PCW, Amiga, Atari ST, BBC Micro/Acorn Electron, Commodore 64, MSX, ZX Spectrum , Mirrorsoft , Ports developed by Rowan Software. , - , ''Tetris'' , 1988 , Amiga, Apple II, Atari ST, Apple IIGS, IBM PC, MS-DOS, Mac OS , Spectrum HoloByte , Included in the compilation ''Tetris Gold''. , - , ''Tetris'' , 1988 , PC-9800 series, X68000, FM-7, PC-8800 series, MSX2 , Bullet-Proof Software , , - , ''Tetris'' , 1988 , Family Computer , Bullet-Proof Software , This version is also available on AtGames' Legends Flashback console. , - , ''Tetris'' , 198819892019 , ArcadeMega Drive , Sega , Sega's arcade version of ''Tetris'' was released in December 1988. In Japan, it was the highest ...
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The Tetris Company
The Tetris Company, Inc. (TTC) is based in Nevada and is owned by Henk Rogers, Alexey Pajitnov and Blue Planet Software. The company is the exclusive licensee of Tetris Holding LLC, the company that owns Tetris rights worldwide. It licenses the Tetris brand to third parties. Business ''Tetris'', created in 1984 by Alexey Pajitnov, is one of the most popular games ever, reflected by its mobile edition being the top seller in the industry 2006. The Tetris Company licenses the ''Tetris'' trademark (which includes Tetris trade dress elements, such as the distinct brightly colored blocks and the vertically rectangular play field) to video game development companies and maintains a set of guidelines that each licensed game must meet (for instance, the button controls for game functions must be consistent.) The visual expression in a number of official Tetris games is covered by copyrights that are owned by Tetris Holding, LLC, a company that was founded by Pajitnov and Henk Rogers. Th ...
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Tetris Worlds
''Tetris Worlds'' is a version of the video game ''Tetris''. Originally released in 2001 for Microsoft Windows and Game Boy Advance, it was later released for Xbox, GameCube, and PlayStation 2 in 2002. In 2003, an Xbox Live version and a single-disc compilation version (which included this game and '' Star Wars: The Clone Wars'') were released for the Xbox. The latter was bundled with Xbox systems. The platform-specific versions of ''Tetris Worlds'' were developed by three different companies. Blue Planet Software developed the PC and PlayStation 2 versions, Radical Entertainment developed the GameCube and Xbox versions, and 3d6 Games developed the Game Boy Advance version. All versions were published by THQ under license from The Tetris Company. ''Tetris Worlds'' was THQ's first ''Tetris'' game, the company later published ''Tetris Elements'' for the PC and Mac and ''Tetris Evolution'' for the Xbox 360. The PC, PlayStation 2, Xbox and GameCube versions all feature a distinct ...
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Alexey Pajitnov
Alexey Leonidovich Pajitnov. (born 16 April 1955) is a Russian-born American computer engineer and video game designer. He is best-known for designing and developing ''Tetris'' in 1984 while working at the Dorodnitsyn Computing Centre under the Academy of Sciences of the Soviet Union (now the Russian Academy of Sciences). In 1996, five years after his relocation to the United States from the Soviet Union, Pajitnov founded The Tetris Company alongside Dutch video game designer Henk Rogers; Pajitnov did not receive royalties from ''Tetris'' prior to this time, despite the game's high popularity. Early life and education Pajitnov was born to parents who were both writers; his father was a critic of the arts, and his mother was a journalist who wrote for both newspapers and a film magazine. It was through his parents that Pajitnov gained exposure to the arts, eventually developing a passion for cinema. He accompanied his mother to many film screenings, including the Moscow Film F ...
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Tetris Effect
The ''Tetris'' effect (also known as ''Tetris'' syndrome) occurs when people devote so much time and attention to an activity that it begins to pattern their thoughts, mental images, and dreams. It takes its name from the video game ''Tetris''. People who have played ''Tetris'' for a prolonged amount of time can find themselves thinking about ways different shapes in the real world can fit together, such as the boxes on a supermarket shelf or the buildings on a street. They may see colored images of pieces falling into place on an invisible layout at the edges of their visual fields or when they close their eyes. They may see such colored, moving images when they are falling asleep, a form of hypnagogic imagery. Those experiencing the effect may feel they are unable to prevent the thoughts, images, or dreams from happening.Stickgold, R., interviewed 30 October 2000 by Norman Swan for '' The Health Report'' on Australia's Radio Nationaltranscript. Retrieved 15 January 2020. A ...
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List Of Best-selling Video Games
This is a list of video games that have sold the highest number of software units worldwide. The best-selling video game to date is ''Minecraft'', a sandbox game released by Mojang in May 2009 for a wide range of PC, mobile and console platforms, selling more than 238 million copies across all platforms. ''Grand Theft Auto V'' and EA's ''Tetris'' are the only other known video games to have sold over 100 million copies. The best-selling game on a single platform is ''Wii Sports'', with nearly 83 million sales for the Wii console. Among the top 50 best-selling video games on this list, over half were developed or published by Nintendo, including four of the top ten; four Nintendo titles were published with their affiliate, The Pokémon Company. Other publishers with multiple entries in the top 50 include Activision and Rockstar Games with five games each, Electronic Arts with three games, and Namco Bandai with two games. Nintendo EAD is the developer with the ...
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List Of Best-selling Video Game Franchises
This is a list of video game franchises that have sold or shipped at least twenty million copies. Unless otherwise stated, numbers indicate worldwide units sold, ordered alphabetically whenever two or more list the same amount. The exception are the ones specifying shipments, which have lower precedence than others listing sales. Franchise sales include expansion packs even though they are not considered full video games. Free-to-play game downloads (including free mobile games) and microtransactions should not figure into sales or shipment figures. For video game franchises that have generated the highest overall media revenue (from games and other media and merchandise), see the list of highest-grossing media franchises. For best-selling individual video games, see the list of best-selling video games. The sales figures given below also do not include arcade video game sales, which can be found at the list of highest-grossing arcade games. For mobile games that have generated ...
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Tile-matching Video Game
A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and these games are called match-three games.Juul (2009) p. 100 The core challenge of tile-matching games is the identification of patterns on a seemingly chaotic board. Their origins lie in puzzle games from the 1980s such as '' Tetris'', ''Chain Shot!'' (''SameGame'') and '' Puzznic''. Tile-matching games were made popular in the 2000s, in the form of casual games distributed or played over the Internet, notably the ''Bejeweled'' series of games. They have remained popular since, with the game ''Candy Crush Saga'' becoming the most-played game on Facebook in 2013. Tile-matching games cover a broad range of design elements, mechanics and gameplay experiences. They incl ...
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Tetromino
A tetromino is a geometric shape composed of four squares, connected orthogonally (i.e. at the edges and not the corners). Tetrominoes, like dominoes and pentominoes, are a particular type of polyomino. The corresponding polycube, called a tetracube, is a geometric shape composed of four cubes connected orthogonally. A popular use of tetrominoes is in the video game '' Tetris'' created by the Soviet game designer Alexey Pajitnov, which refers to them as tetriminos. The tetrominoes used in the game are specifically the one-sided tetrominoes. The tetrominoes Free tetrominoes Polyominos are formed by joining unit squares along their edges. A free polyomino is a polyomino considered up to congruence. That is, two free polyominos are the same if there is a combination of translations, rotations, and reflections that turns one into the other. A free tetromino is a free polyomino made from four squares. There are five free tetrominoes. The free tetrominoes have the following symmetry: ...
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Tetromino
A tetromino is a geometric shape composed of four squares, connected orthogonally (i.e. at the edges and not the corners). Tetrominoes, like dominoes and pentominoes, are a particular type of polyomino. The corresponding polycube, called a tetracube, is a geometric shape composed of four cubes connected orthogonally. A popular use of tetrominoes is in the video game '' Tetris'' created by the Soviet game designer Alexey Pajitnov, which refers to them as tetriminos. The tetrominoes used in the game are specifically the one-sided tetrominoes. The tetrominoes Free tetrominoes Polyominos are formed by joining unit squares along their edges. A free polyomino is a polyomino considered up to congruence. That is, two free polyominos are the same if there is a combination of translations, rotations, and reflections that turns one into the other. A free tetromino is a free polyomino made from four squares. There are five free tetrominoes. The free tetrominoes have the following symmetry: ...
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