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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of '' Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares t ...
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TSR Logo Planescape Torment
TSR may refer to: Science and technology * Terminate-and-stay-resident program, a type of MS-DOS computer program * Thermochemical sulfate reduction, reducing sulfate to sulfide * Tip-speed ratio, of a wind turbines * Temporary speed restriction, UK railway term * Traffic-sign recognition, by equipment in vehicles Military * BAC TSR-2, a prototype British bomber * TSR I and II, prototypes of the Fairey Swordfish torpedo bomber * FN Tactical Sport Rifle Arts, media and culture * TSR, Inc., game publisher * Télévision Suisse Romande, a French-language Swiss TV channel * ''Full Metal Panic! The Second Raid'', an anime * Team Sonic Racing, a video game * True Symphonic Rockestra, an opera-oriented project * The Student Room, UK internet forum * "T.S.R. (Toilet Stool Rap)", song from Biz Markie's album ''I Need a Haircut'' Organizations * Telford Steam Railway, UK * Toronto Street Railway (horse-drawn), 1861-1891 * Former Toronto Suburban Railway * Timișoara Traian Vuia ...
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Edgar Rice Burroughs
Edgar Rice Burroughs (September 1, 1875 – March 19, 1950) was an American author, best known for his prolific output in the adventure, science fiction, and fantasy genres. Best-known for creating the characters Tarzan and John Carter, he also wrote the '' Pellucidar'' series, the ''Amtor'' series, and the '' Caspak'' trilogy. Tarzan was immediately popular, and Burroughs capitalized on it in every way possible, including a syndicated Tarzan comic strip, movies, and merchandise. Tarzan remains one of the most successful fictional characters to this day and is a cultural icon. Burroughs's California ranch is now the center of the Tarzana neighborhood in Los Angeles, named after the character. Burroughs was an explicit supporter of eugenics and scientific racism in both his fiction and nonfiction; Tarzan was meant to reflect these concepts. Biography Early life and family Burroughs was born on September 1, 1875, in Chicago (he later lived for many years in the suburb ...
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Eldritch Wizardry
''Eldritch Wizardry'' is a supplementary rulebook by Gary Gygax and Brian Blume, written for the original edition of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game, which included a number of significant additions to the core game. Its product designation is TSR 2005. Contents ''Eldritch Wizardry'' introduced psionics and the druid character class. The 60-page supplement added several other new concepts to the ''D&D'' game, including demons (and their lords Orcus and Demogorgon), psionics-using monsters (such as mind flayers), and artifacts (including the ''Rod of Seven Parts'' and the '' Axe of the Dwarvish Lords''). Any human of any alignment or any character class, except monks and druids, may have a chance to have psionic ability. Each of the character classes has its own list of psionic abilities which it may gain, and the book offers psionic attack and defense modes of various types. The druid, first introduced in the ''Greyhawk'' supplement as a monste ...
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Gen Con
Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playing games, collectible card games, and strategy games. Gen Con also features computer games. Attendees engage in a variety of tournament and interactive game sessions. In 2019, Gen Con had nearly 70,000 unique attendees. Established in 1968 as the Lake Geneva Wargames Convention by Gary Gygax, who later co-created '' Dungeons & Dragons'', Gen Con was first held in Lake Geneva, Wisconsin. The convention was moved to various locations in Wisconsin from 1972 to 1984 before becoming fixed in Milwaukee, Wisconsin, in 1985, where it remained until moving to Indianapolis, Indiana, in 2003. Other Gen Con conventions have been held sporadically in various locations around the United States, as well as internationally. In 1976, Gen Con became t ...
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Boot Hill (role-playing Game)
''Boot Hill'' is a western-themed role-playing game designed by Brian Blume, Gary Gygax, and Don Kaye (although Kaye unexpectedly died before the game was published), and first published in 1975. ''Boot Hill'' was TSR's third role-playing game, appearing not long after '' Dungeons & Dragons'' and ''Empire of the Petal Throne'', and taking its name from "Boot Hill", the popular Wild West term for "cemetery". ''Boot Hill'' was marketed to take advantage of America's love of the western genre. The game did feature some new game mechanics, such as the use of percentile dice, but its focus on gunfighting rather than role-playing, as well as the lethal nature of its combat system, limited its appeal. ''Boot Hill'' was issued in three editions over 15 years, but it never reached the same level of popularity as ''D&D'' and other fantasy-themed role-playing games. Creative origins Soon after TSR was formed by Gary Gygax and Don Kaye in late 1973, they and new business partner Brian Bl ...
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Dungeon!
''Dungeon!'' is an adventure board game designed by David R. Megarry and first released by TSR, Inc. in 1975. Additional contributions through multiple editions were made by Gary Gygax, Steve Winter, Jeff Grubb, Chris Dupuis and Michael Gray. ''Dungeon!'' simulates some aspects of the ''Dungeons & Dragons'' (''D&D'') role-playing game, which was released in 1974, although Megarry had a prototype of ''Dungeon!'' ready as early as 1972. ''Dungeon!'' features a map of a simple six-level dungeon with hallways, rooms, and chambers. Players move around the board seeking to defeat monsters and claim treasure. Greater treasures are located in deeper levels of the dungeon, along with tougher monsters. Players choose different character classes with different abilities. The object of the game is to be the first to return to the beginning chamber with a set value of treasure. Original edition David M. Ewalt, in his book ''Of Dice and Men'', described Megarry's original edition of the ...
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Blackmoor (supplement)
''Blackmoor'' is a supplementary rulebook (product designation TSR 2004) of the original edition of the ''Dungeons & Dragons'' fantasy role-playing game written by Dave Arneson (with a foreword by Gary Gygax). Contents ''Blackmoor,'' the second supplement to the original ''Dungeons & Dragons'' rules, is known for its introduction of rules for underwater adventures and hit location, and the addition of the monk and assassin character classes. Dave Arneson named the booklet after his original role-playing campaign world, Blackmoor. It has additional rules, monsters, treasures, and the first role-playing game adventure ever published, ''The Temple of the Frog''. Despite the name, the supplement includes almost no information on Arneson's version of the world. ''Blackmoor'' added two new character classes to the game: the assassin, a sub-class of the thief; and the monk, a "monastic martial arts" sub-class of the cleric, intended to be a hybrid of the fighter and thief classes ...
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Greyhawk (supplement)
''Greyhawk'' is a supplementary rulebook written by Gary Gygax and Robert J. Kuntz for the original edition of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. It has been called "the first and most important supplement" to the original ''D&D'' rules. Although the name of the book was taken from the home campaign supervised by Gygax and Kuntz based on Gygax's imagined Castle Greyhawk and the lands surrounding it, ''Greyhawk'' did not give any details of the castle or the campaign world; instead, it explained the rules that Gygax and Kuntz used in their home campaign, and introduced a number of character classes, spells, concepts and monsters used in all subsequent editions of ''D&D''. Contents The original rules for ''Dungeons & Dragons'' were published by TSR in 1974, but were limited in scope: the character classes and monsters listed were small in number; and for combat rules, players needed to have a copy of ''Chainmail'', a rulebook for miniatures wargames pub ...
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Empire Of The Petal Throne
''Empire of the Petal Throne'' is a fantasy role-playing game designed by M. A. R. Barker, based on his Tékumel fictional universe. It was self-published in 1974, then published by TSR, Inc. in 1975. It was one of the first tabletop role-playing games, along with ''Dungeons & Dragons'', and was the first published RPG game setting. Over the subsequent thirty years, several new games were published based on the Tékumel setting, but to date none have met with commercial success. While published as fantasy, the game is sometimes classified as science fantasy or, debatably, as science fiction. History Origin University of Minnesota professor M. A. R. Barker, a scholar of ancient languages, had spent decades crafting a fantasy world called Tékumel, writing thousands of pages of histories, describing its culture, and even constructing its languages. He served as adviser to the university's wargaming club, where a club-mate and role-playing game player Michael Mornard showed ...
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Tim Kask
Timothy James Kask (born January 14, 1949) is an American editor and writer in the role-playing game industry. Kask became interested in board games in his childhood, and later turned to miniatures wargames. While attending university after a stint in the US Navy, he was part of a group that playtested an early version of the new role-playing game ''Dungeons & Dragons'' (D&D) for game co-designer Gary Gygax. Gygax hired him as the first employee of TSR, Inc. in 1975. After editing some of TSR's early ''D&D'' publications, Kask became editor of ''The Strategic Review'', which later became '' The Dragon'', and then ''Dragon Magazine''. Kask left TSR in 1980 to publish a new magazine, '' Adventure Gaming'', but when that failed, he left the games industry in 1983 and spent some time as a freelance editor and speechwriter before becoming a teacher. In 2010 he returned to the games industry as one of the co-founders of Eldritch Enterprises. Early life Tim Kask was born and raised in ...
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Kevin Blume
Kevin () is the anglicized form of the Irish masculine given name (; mga, Caoimhghín ; sga, Cóemgein ; Latinized as ). It is composed of "dear; noble"; Old Irish and ("birth"; Old Irish ). The variant '' Kevan'' is anglicized from , an Irish diminutive form.''A Dictionary of First Names''. Oxford University Press (2007) s.v. "Kevin". The feminine version of the name is (anglicised as ''Keeva'' or ''Kweeva''). History Saint Kevin (d. 618) founded Glendalough abbey in the Kingdom of Leinster in 6th-century Ireland. Canonized in 1903, he is one of the patron saints of the Archdiocese of Dublin. Caomhán of Inisheer, the patron saint of Inisheer, Aran Islands, is properly anglicized ''Cavan'' or ''Kevan'', but often also referred to as "Kevin". The name was rarely given before the 20th century. In Ireland an early bearer of the anglicised name was Kevin Izod O'Doherty (1823–1905) a Young Irelander and politician; it gained popularity from the Gaelic revival of t ...
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Miniature Figure (gaming)
In miniature wargaming, players enact simulated battles using scale models called miniature models, which can be anywhere from 2 to 54 mm in height, to represent warriors, vehicles, artillery, buildings, and terrain. These models are colloquially referred to as miniatures or minis. Miniature models are commonly made of metal, plastic, or paper. They are used to augment the visual aspects of a game and track position, facing, and line of sight of characters. Miniatures are typically painted and can be artfully sculpted, making them collectible in their own right. Pre-painted plastic figures, such as ''Clix'' miniatures produced by WizKids and unpainted plastic figures for '' Warhammer'' by Games Workshop, have become popular. The hobby of painting, collecting, and playing with miniatures originated with toy soldiers, though the latter were generally sold pre-painted. Materials Traditionally, miniatures were cast in white metal, an alloy of lead and tin. A small amount of anti ...
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