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Systems Designer
Systems design is the process of defining the architecture, modules, interfaces, and data for a system to satisfy specified requirements. Systems design could be seen as the application of systems theory to product development
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Systems Architecture
A system architecture or systems architecture is the conceptual model that defines the structure, behavior, and more views of a system.[1] An architecture description is a formal description and representation of a system, organized in a way that supports reasoning about the structures and behaviors of the system. A system architecture can comprise system components, the expand systems developed, that will work together to implement the overall system
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SCSD (School Construction Systems Development ) Project
From 1961-1967, in the U.S., the School Construction Systems Development (SCSD) project created an innovative, flexible, and prefabricated architectural building system that ignited an international interest in systems-based architecture.[1] The project emerged in response to the post-WWII baby boom, the mainstreaming of progressive education,[2] the industrialization of building materials, and a nationwide search to build schools faster and cheaper. In 1961 Governor Nelson Rockefeller of New York proposed the use of stock plans (the same architectural plans on different sites). In response, the Architectural Forum and the Ford Foundation's Educational Facilities Laboratories (EFL) sponsored a conference of leading school administrators, architects, manufacturing executives, and engineers to devise alternative solutions
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Joint Application Design
Joint application design (JAD) is a process used in the life cycle area of the dynamic systems development method (DSDM) to collect business requirements while developing new information systems for a company. "The JAD process also includes approaches for enhancing user participation, expediting development, and improving the quality of specifications." It consists of a workshop where "knowledge workers and IT specialists meet, sometimes for several days, to define and review the business requirements for the system."[1] The attendees include high level management officials who will ensure the product provides the needed reports and information at the end
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Arcadia (engineering)
ARCADIA (ARCHITECTURE ANALYSIS & DESIGN INTEGRATED APPROACH) is a system and software architecture engineering method, based on architecture-centric and model-driven engineering activities.Contents1 History 2 Normalization 3 Context 4 Objectives and action means 5 Feature summary 6 Methodological approach 7 Presentation of the approach and key concepts 8 Communication 9 See also 10 References 11 External linksHistory[edit] In the development cycle of a system, former practices focused more on the definition of requirements, their allocation to each component of the system component and associated traceability. Current approaches rather focus on functional analysis, system design, justification of architectural choices and verification steps. In addition, the design takes into account not only the functional point of view, but also other points of view, which affect the definition and breakdown of the system
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Architectural Pattern (computer Science)
An architectural pattern is a general, reusable solution to a commonly occurring problem in software architecture within a given context.[1] Architectural patterns are similar to software design pattern but have a broader scope. The architectural patterns address various issues in software engineering, such as computer hardware performance limitations, high availability and minimization of a business risk. Some architectural patterns have been implemented within software frameworks.Contents1 Definition 2 Architectural style 3 Examples 4 See also 5 References 6 BibliographyDefinition[edit] Even though an architectural pattern conveys an image of a system, it is not an architecture. An architectural pattern is a concept that solves and delineates some essential cohesive elements of a software architecture. Countless different architectures may implement the same pattern and share the related characteristics
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Configuration Design
Configuration design is a kind of design where a fixed set of predefined components that can be interfaced (connected) in predefined ways is given, and an assembly (i.e
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Electronic Design Automation
Electronic design automation
Electronic design automation
(EDA), also referred to as electronic computer-aided design (ECAD),[1] is a category of software tools for designing electronic systems such as integrated circuits and printed circuit boards. The tools work together in a design flow that chip designers use to design and analyze entire semiconductor chips. Since a modern semiconductor chip can have billions of components, EDA tools are essential for their design. This article describes EDA specifically with respect to integrated circuits.Contents1 History1.1 Early days 1.2 Birth of commercial EDA2 Current status 3 Software focuses3.1 Design 3.2 Simulation 3.3 Analysis and verification 3.4 Manufacturing preparation 3.5 Functional Safety4 Companies4.1 Old companies 4.2 Acquisitions5 See also 6 ReferencesHistory[edit] Early days[edit] Before EDA, integrated circuits were designed by hand, and manually laid out
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Electronic System-level
Electronic system level (ESL) design and verification is an electronic design methodology, focused on higher abstraction level concerns. The term Electronic System Level or ESL Design was first defined by Gartner
Gartner
Dataquest, an EDA-industry-analysis firm, on February 1, 2001.[1] It is defined in ESL Design and Verification [2] as: "the utilization of appropriate abstractions in order to increase comprehension about a system, and to enhance the probability of a successful implementation of functionality in a cost-effective manner." The basic premise is to model the behavior of the entire system using a high-level language such as C, C++, LabVIEW, or MATLAB
MATLAB
or using graphical "model-based" design tools
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Embedded System
An embedded system is a computer system with a dedicated function within a larger mechanical or electrical system, often with real-time computing constraints.[1][2] It is embedded as part of a complete device often including hardware and mechanical parts. Embedded systems control many devices in common use today.[3] Ninety-eight percent of all microprocessors are manufactured as components of embedded systems.[4] Examples of properties of typical embedded computers when compared with general-purpose counterparts are low power consumption, small size, rugged operating ranges, and low per-unit cost. This comes at the price of limited processing resources, which make them significantly more difficult to program and to interact with
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Graphical System Design
Graphical system design (GSD) is a modern approach to designing measurement and control systems that integrates system design software with COTS hardware to dramatically simplify development. This approach combines user interfaces, models of computation, math and analysis, Input/output signals, technology abstractions, and various deployment target. It allows domain experts, or non- implementation experts, to access to design capabilities where they would traditionally need to outsource a system design expert. This approach to system design is a super-set of electronic system-level (ESL) design. Graphical system design expands on the EDA-based ESL definition to include other types of embedded system design including industrial machines and medical devices
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Modular Design
Modular design, or "modularity in design", is a design approach that subdivides a system into smaller parts called modules or skids, that can be independently created and then used in different systems. A modular system can be characterized by functional partitioning into discrete scalable, reusable modules; rigorous use of well-defined modular interfaces; and making use of industry standards for interfaces. Besides reduction in cost (due to less customization, and shorter learning time), and flexibility in design, modularity offers other benefits such as augmentation (adding new solution by merely plugging in a new module), and exclusion. Examples of modular systems are cars, computers, process systems, solar panels and wind turbines, elevators and modular buildings. Earlier examples include looms, railroad signaling systems, telephone exchanges, pipe organs, synthesizers and electric power distribution systems
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Morphological Analysis (problem-solving)
Morphological analysis or general morphological analysis is a method developed by Fritz Zwicky
Fritz Zwicky
(1967, 1969) for exploring all the possible solutions to a multi-dimensional, non-quantified complex problem.[1]Contents1 Overview1.1 Morphological analysis of real-world problems2 References 3 Further reading 4 See alsoOverview[edit] General morphology was developed by Fritz Zwicky, the Bulgarian-born, Swiss-national astrophysicist based at the California Institute of Technology. Among others, Zwicky applied morphological analysis (MA) to astronomical studies and the development of jet and rocket propulsion systems. As a problem-structuring and problem-solving technique, MA was designed for multi-dimensional, non-quantifiable problems where causal modeling and simulation do not function well, or at all
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System Information Modelling
System information modelling (SIM) is a generic term used to describe the process of modelling complex connected systems. System information models are digital representations of connected systems, such as electrical instrumentation and control, power and communication systems. The objects modelled in a SIM have a 1:1 relationship with the objects in the physical system. Components, connections and functions are defined and linked as they would be in the real world.Contents1 Origins 2 Definition 3 Throughout the life-cycle3.1 Design 3.2 Procurement
Procurement
and construction 3.3 Asset management4 Software 5 International development5.1 Australia 5.2 China 5.3 Saudi Arabia6 SIM and BIM 7 Extended applications 8 See also 9 ReferencesOrigins[edit] The concept of SIM has existed since the mid 1990s. It was first proposed in 1994 by an Australian instrument, electrical and control system engineering company – I&E Systems Pty Ltd
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System Testing
System testing of software or hardware is testing conducted on a complete, integrated system to evaluate the system's compliance with its specified requirements. System testing falls within the scope of black-box testing, and as such, should require no knowledge of the inner design of the code or logic.[1] As a rule, system testing takes, as its input, all of the "integrated" software components that have passed integration testing and also the software system itself integrated with any applicable hardware system(s). The purpose of integration testing is to detect any inconsistencies between the software units that are integrated together (called assemblages) or between any of the assemblages and the hardware
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System Development Life Cycle
The systems development life cycle (SDLC), also referred to as the application development life-cycle, is a term used in systems engineering, information systems and software engineering to describe a process for planning, creating, testing, and deploying an information system.[1] The systems development lifecycle concept applies to a range of hardware and software configurations, as a system can be composed of hardware only, software only, or a combination of both.[2]Contents1 Overview 2 History and details 3 Phases3.1 System
System
investigation 3.2
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