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Stratego
''Stratego'' ( ) is a strategy board game for two players on a board of 10×10 squares. Each player controls 40 pieces representing individual officer and soldier ranks in an army. The pieces have Napoleonic insignia. The objective of the game is to find and capture the opponent's ''Flag'', or to capture so many enemy pieces that the opponent cannot make any further moves. ''Stratego'' has simple enough rules for young children to play but a depth of strategy that is also appealing to adults. The game is a slightly modified copy of an early 20th century French game named ' ("''The Attack''"). It has been in production in Europe since World War II and the United States since 1961. There are now two- and four-player versions, versions with 10, 30 or 40 pieces per player, and boards with smaller sizes (number of spaces). There are also variant pieces and different . The International Stratego Federation, the game's governing body, sponsors an annual Stratego World Championsh ...
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Stratego
''Stratego'' ( ) is a strategy board game for two players on a board of 10×10 squares. Each player controls 40 pieces representing individual officer and soldier ranks in an army. The pieces have Napoleonic insignia. The objective of the game is to find and capture the opponent's ''Flag'', or to capture so many enemy pieces that the opponent cannot make any further moves. ''Stratego'' has simple enough rules for young children to play but a depth of strategy that is also appealing to adults. The game is a slightly modified copy of an early 20th century French game named ' ("''The Attack''"). It has been in production in Europe since World War II and the United States since 1961. There are now two- and four-player versions, versions with 10, 30 or 40 pieces per player, and boards with smaller sizes (number of spaces). There are also variant pieces and different . The International Stratego Federation, the game's governing body, sponsors an annual Stratego World Championsh ...
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Strategos
''Strategos'', plural ''strategoi'', Latinized ''strategus'', ( el, στρατηγός, pl. στρατηγοί; Doric Greek: στραταγός, ''stratagos''; meaning "army leader") is used in Greek to mean military general. In the Hellenistic world and the Eastern Roman Empire the term was also used to describe a military governor. In the modern Hellenic Army, it is the highest officer rank. Etymology ''Strategos'' is a compound of two Greek words: ''stratos'' and ''agos''. ''Stratos'' (στρατός) means "army", literally "that which is spread out", coming from the proto-Indo-European root *stere- "to spread". ''Agos'' (ἀγός) means "leader", from ''agein'' (ἄγειν) "to lead", from the proto-Ιndo-Εuropean root *ag- "to drive, draw out or forth, move”. Classical Greece Athens In its most famous attestation, in Classical Athens, the office of ''strategos'' existed already in the 6th century BC, but it was only with the reforms of Cleisthenes in 50 ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and di ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and di ...
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Jumbo Games
Jumbo Games is a Dutch founded jigsaw puzzle and games company which was established in 1853 and is owned by M&R de Monchy N.V. Jumbo Games produce and manufacture all of their jigsaw puzzles and cardboard based games in their own factory that is based in the Netherlands. The Jumbo head office is located in the Netherlands and there are also offices in the UK, Germany and Belgium. Previous to being known as Jumbo games in the UK, the company was called Falcon Games and this was the brand name given to its range of adult puzzles. Falcon was established in 1976 and Jumbo is often still referred to by the Falcon brand name in the UK. History The origins of the firm can be traced to the Hausemann & Hotte partnership in the mid-nineteenth century between the Amsterdam department store owner Engelbert Hausemann, a German, and Wilhelm Hotte, who together imported games and puzzles into the Netherlands. After the First World War, Hausemann & Hotte expanded their range of toys and games. ...
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Strategy Game
A strategy game or strategic game is a game (e.g. a board game) in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinking, and typically very high situational awareness. Strategy games are also seen as a descendant of war games, and define strategy in terms of the context of war, but this is more partial. A strategy game is a game that relies primarily on strategy, and when it comes to defining what strategy is, two factors need to be taken into account: its complexity and game-scale actions, such as each placement in a Total War series. The definition of a strategy game in its cultural context should be any game that belongs to a tradition that goes back to war games, contains more strategy than the average video game, contains certain gameplay conventions, and is represented by a particular community. Although war is dominant in strat ...
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Wargaming
A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames recreate specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for Naval wargaming, naval and Air wargaming, air combat as well. Generally, activities where the participants actually perform mock combat actions (e.g. friendly warships firing dummy rounds at each other) are not considered wargames. Some writers may refer to a military's field training exercises as "live wargames", but certain institutions such as the US Navy do not accept this.''War Gamer's Handbook'' (US Naval War College), p. 4: "The [U.S. Naval War College's War Gaming Department] uses the Perla ( ...
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Trademark
A trademark (also written trade mark or trade-mark) is a type of intellectual property consisting of a recognizable sign, design, or expression that identifies products or services from a particular source and distinguishes them from others. The trademark owner can be an individual, business organization, or any legal entity. A trademark may be located on a package, a label, a voucher, or on the product itself. Trademarks used to identify services are sometimes called service marks. The first legislative act concerning trademarks was passed in 1266 under the reign of Henry III of England, requiring all bakers to use a distinctive mark for the bread they sold. The first modern trademark laws emerged in the late 19th century. In France, the first comprehensive trademark system in the world was passed into law in 1857. The Trade Marks Act 1938 of the United Kingdom changed the system, permitting registration based on "intent-to-use", creating an examination based proce ...
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The Art Of War
''The Art of War'' () is an ancient Chinese military treatise dating from the Late Spring and Autumn Period (roughly 5th century BC). The work, which is attributed to the ancient Chinese military strategist Sun Tzu ("Master Sun"), is composed of 13 chapters. Each one is devoted to a different set of skills or art related to warfare and how it applies to military strategy and tactics. For almost 1,500 years it was the lead text in an anthology that was formalized as the Seven Military Classics by Emperor Shenzong of Song in 1080. ''The Art of War'' remains the most influential strategy text in East Asian warfare and has influenced both Far Eastern and Western military thinking, business tactics, legal strategy, politics, sports, lifestyles and beyond. The book contains a detailed explanation and analysis of the 5th-century BC Chinese military, from weapons, environmental conditions, and strategy to rank and discipline. Sun also stressed the importance of intelligence o ...
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Incomplete Information
In economics and game theory, complete information is an economic situation or game in which knowledge about other market participants or players is available to all participants. The utility functions (including risk aversion), payoffs, strategies and "types" of players are thus common knowledge. Complete information is the concept that each player in the game is aware of the sequence, strategies, and payoffs throughout gameplay. Given this information, the players have the ability to plan accordingly based on the information to maximize their own strategies and utility at the end of the game. Inversely, in a game with incomplete information, players do not possess full information about their opponents. Some players possess private information, a fact that the others should take into account when forming expectations about how those players will behave. A typical example is an auction: each player knows his own utility function (valuation for the item), but does not know the utili ...
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Rook (chess)
The rook (; ♖, ♜) is a piece in the game of chess. It may move any number of squares horizontally or vertically without jumping, and it may an enemy piece on its path; additionally, it may participate in castling. Each player starts the game with two rooks, one in each corner on their own side of the board. Formerly, the rook (from Persian رخ ''rokh''/''rukh'', meaning "chariot") was alternatively called the tower, marquess, rector, and comes (count or earl). The term "castle" is considered to be informal, incorrect, or old-fashioned. Placement and movement The white rooks start on squares a1 and h1, while the black rooks start on a8 and h8. The rook moves horizontally or vertically, through any number of unoccupied squares (see diagram). The rook cannot jump over pieces. The rook may capture an enemy piece by moving to the square on which the enemy piece stands, removing it from play. The rook also participates with the king in a special move called castling, wherein it ...
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Backgammon
Backgammon is a two-player board game played with counters and dice on tables boards. It is the most widespread Western member of the large family of tables games, whose ancestors date back nearly 5,000 years to the regions of Mesopotamia and Persia. The earliest record of backgammon itself dates to 17th-century England, being descended from the 16th-century game of Irish.Forgeng, Johnson and Cram (2003), p. 269. Backgammon is a two-player game of contrary movement in which each player has fifteen pieces, known traditionally as 'men' (short for 'tablemen') but increasingly known as 'checkers' in the US in recent decades. These pieces move along twenty-four 'points' according to the roll of two dice. The objective of the game is to move the fifteen pieces around the board and be first to ''bear off'', i.e., remove them from the board. The achievement of this while the opponent is still a long way behind results in a triple win known as a ''backgammon'', hence the name of the ga ...
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