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Star Force
Star Force
Star Force
(スターフォース, Sutā Fōsu), released in North America by Video Ware in the arcades as Mega Force, is a vertically scrolling shooter released in 1984 by Tehkan.Contents1 Gameplay 2 Legacy2.1 Sequels 2.2 Ports and related releases3 References 4 External linksGameplay[edit] In the game, the player pilots a starship called the Final Star, while shooting various enemies and destroying enemy structures for points. Unlike later vertical scrolling shooters, like Toaplan's Twin Cobra, the Final Star had only two levels of weapon power, and no secondary weapons like missiles and/or bombs. Each stage in the game was named after a letter of the Greek alphabet
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Special Tasks And Rescue
Special
Special
Tasks and Rescue (Also known as STAR Group,[2] STAR Force or simply STAR) is the Police Tactical Group of the South Australia Police.Contents1 History 2 Mission 3 Principal roles 4 Equipment4.1 Weaponry 4.2 Vehicles5 Structure 6 See also 7 References 8 External linksHistory[edit] Formed on 30 November 1978 the South Australian Police 'STAR Force' was a rationalisation of specialist resources into one command/unit. Specialist units had existed prior to 1978 within SAPOL to deal with emergency situations such as rescues, sieges and armed offenders situations
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Greek Alphabet
The Greek alphabet
Greek alphabet
has been used to write the Greek language
Greek language
since the late 9th century BC or early 8th century BC.[3][4] It was derived from the earlier Phoenician alphabet,[5] and was the first alphabetic script to have distinct letters for vowels as well as consonants. It is the ancestor of the Latin and Cyrillic scripts.[6] Apart from its use in writing the Greek language, in both its ancient and its modern forms, the Greek alphabet
Greek alphabet
today also serves as a source of technical symbols and labels in many domains of mathematics, science and other fields. In its classical and modern forms, the alphabet has 24 letters, ordered from alpha to omega
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Scrolling Shooter
Shoot 'em up
Shoot 'em up
(also known as shmup or STG[1][2]) is a subgenre of the shooter genre of video games. In a shoot 'em up, the player character moves forward automatically, often in a flying vehicle such as a spacecraft or aircraft, shooting large numbers of enemies while dodging obstacles. There is no consensus as to which design elements compose a shoot 'em up. Some restrict the definition to games featuring spacecraft and certain types of character movement; others allow a broader definition including characters on foot and a variety of perspectives. Shoot 'em ups call for fast reactions and for the player to memorize levels and enemy attack patterns. "Bullet hell" games feature overwhelming numbers of enemy projectiles. The genre's origins can be traced back to Spacewar!, one of the earliest computer games, developed in 1962 and eventually released in amusement arcades in the early 1970s
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Multiplayer Video Game
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time. Video games are often single-player activities, putting the player against preprogrammed challenges or AI-controlled opponents (which lack the flexibility of human thought). Multiplayer games allow players interaction with other individuals in partnership, competition or rivalry, providing them with social communication absent from single-player games. In multiplayer games, players may compete against two (or more) human contestants, work cooperatively with a human partner to achieve a common goal, supervise other players' activity, co-op, and objective-based modes assaulting (or defending) a control point
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Arcade Cabinet
A video game arcade cabinet, also known as a video arcade machine or video coin-op, is the housing within which a video arcade game's hardware resides. Most cabinets designed since the mid-1980s conform to the JAMMA wiring standard. Some include additional connectors for features not included in the standard.Contents1 Parts of an arcade cabinet 2 Types of cabinets2.1 Upright cabinets 2.2 Cocktail
Cocktail
or table cabinets 2.3 Candy cabinets 2.4 Deluxe cabinets 2.5 Cockpit and environmental cabinets 2.6 Mini cabinets 2.7 Countertop cabinets 2.8 Large-scale satellite machines3 Restoration3.1 Artwork 3.2 Control panels, bezels, marquees 3.3 Monitors 3.4 Wiring4 DIY projects 5 See also 6 References 7 External linksParts of an arcade cabinet[edit] Because arcade cabinets vary according to the games they were built for or contain, they may well not possess all of the parts listed below:A monitor, on which the game is displayed
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Central Processing Unit
A central processing unit (CPU) is the electronic circuitry within a computer that carries out the instructions of a computer program by performing the basic arithmetic, logical, control and input/output (I/O) operations specified by the instructions. The computer industry has used the term "central processing unit" at least since the early 1960s.[1] Traditionally, the term "CPU" refers to a processor, more specifically to its processing unit and control unit (CU), distinguishing these core elements of a computer from external components such as main memory and I/O
I/O
circuitry.[2] The form, design, and implementation of CPUs have changed over the course of their history, but their fundamental operation remains almost unchanged
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Z80
The Z80 CPU is an 8-bit based microprocessor. It was introduced by Zilog
Zilog
in 1976 as the startup company's first product. The Z80 was conceived by Federico Faggin
Federico Faggin
in late 1974 and developed by him and his then-11 employees at Zilog
Zilog
from early 1975 until March 1976, when the first fully working samples were delivered
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Raster Graphics
In computer graphics, a raster graphics or bitmap image is a dot matrix data structure, representing a generally rectangular grid of pixels, or points of color, viewable via a monitor, paper, or other display medium. Raster images are stored in image files with varying formats.[1][self-published source?] A bitmap, a single-bit raster,[2] corresponds bit-for-bit with an image displayed on a screen, generally in the same format used for storage in the display's video memory, or maybe as a device-independent bitmap. A raster is technically characterized by the width and height of the image in pixels and by the number of bits per pixel (or color depth, which determines the number of colors it can represent).[3] The printing and prepress industries know raster graphics as contones (from "continuous tones")
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Toaplan
Toaplan Co., Ltd. (東亜プラン株式会社, Tōapuran kabushikigaisha)[1] was a video game developer from Japan. They were responsible for the creation of a wide array of relatively famous scrolling shooters and other arcade games
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Twin Cobra
Twin Cobra, released in Japan
Japan
as Kyukyoku Tiger (究極タイガー, Kyūkyoku Taigā, Extreme Tiger), is a 1987 helicopter-themed shoot 'em up arcade game developed by Toaplan. It was published by Taito Corporation in Japan, and by Romstar in North America, and is one of Toaplan's most popular arcade games.[citation needed] It is a spiritual sequel to Tiger-Heli, and is itself followed by Twin Cobra II.Screenshot of Twin Cobra
Twin Cobra
(arcade version)Ports and related releases[edit]North American front cover of the NES version. Twin Cobra
Twin Cobra
was later ported to the NES, Sega
Sega
Genesis/Mega Drive, PC Engine and the Sharp X68000. The NES version was developed by Micronics, published by CBS Sony
CBS Sony
in Japan
Japan
and by American Sammy in North America
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NES
The Nintendo
Nintendo
Entertainment System (commonly abbreviated as NES) is an 8-bit home video game console that was developed and manufactured by Nintendo. It was initially released in Japan
Japan
as the Family Computer (Japanese: ファミリーコンピュータ, Hepburn: Famirī Konpyūta) (also known by the portmanteau abbreviation Famicom (ファミコン, Famikon) and abbreviated as FC) on July 15, 1983, and was later released in New York City in 1985, and throughout the U.S as well as in Europe
Europe
during 1986 and 1987, and Australia in 1987. In South Korea, it was known as the Hyundai
Hyundai
Comboy (현대 컴보이 Hyeondae Keomboi) and was distributed by SK Hynix
SK Hynix
which then was known as Hyundai
Hyundai
Electronics
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North America
North America
North America
is a continent entirely within the Northern Hemisphere and almost all within the Western Hemisphere; it is also considered by some to be a northern subcontinent of the Americas.[3][4] It is bordered to the north by the Arctic
Arctic
Ocean, to the east by the Atlantic Ocean, to the west and south by the Pacific Ocean, and to the southeast by South America
South America
and the Caribbean
Caribbean
Sea. North America
North America
covers an area of about 24,709,000 square kilometers (9,540,000 square miles), about 16.5% of the earth's land area and about 4.8% of its total surface
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Family Computer
The Nintendo
Nintendo
Entertainment System (commonly abbreviated as NES) is an 8-bit home video game console that was developed and manufactured by Nintendo. It was initially released in Japan
Japan
as the Family Computer (Japanese: ファミリーコンピュータ, Hepburn: Famirī Konpyūta) (also known by the portmanteau abbreviation Famicom (ファミコン, Famikon) and abbreviated as FC) on July 15, 1983, and was later released in New York City in 1985, and throughout the U.S as well as in Europe
Europe
during 1986 and 1987, and Australia in 1987. In South Korea, it was known as the Hyundai
Hyundai
Comboy (현대 컴보이 Hyeondae Keomboi) and was distributed by SK Hynix
SK Hynix
which then was known as Hyundai
Hyundai
Electronics
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Sega
Sega
Sega
Games Co., Ltd. (Japanese: 株式会社セガゲームス, Hepburn: Kabushiki gaisha
Kabushiki gaisha
Sega
Sega
Gēmusu), originally short for Service Games and officially styled as SEGA, is a Japanese multinational video game developer and publisher headquartered in Tokyo, Japan, with offices around the world. Sega
Sega
developed and manufactured numerous home video game consoles from 1983 to 2001, but after financial losses incurred from its Dreamcast
Dreamcast
console, the company restructured to focus on providing software as a third-party developer
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Xbox (console)
The Xbox
Xbox
is a home video game console and the first installment in the Xbox
Xbox
series of consoles manufactured by Microsoft. It was released on November 15, 2001 in North America, followed by Australia, Europe
Europe
and Japan
Japan
in 2002.[2] It was Microsoft's first foray into the gaming console market. It is a sixth generation console, and competed with Sony's PlayStation 2
PlayStation 2
and Nintendo's GameCube. It was also the first console produced by an American company since the Atari Jaguar
Atari Jaguar
ceased production in 1996. Announced in 2000, the Xbox, graphically powerful compared to its rivals, featured a standard PC's 733 MHz Intel Pentium III processor
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