Rumino
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Rumino
Rumino (also ramino or rumina) is a knock rummy card game of Italian origin played up to 6 players in which players try to form sets or sequences of cards. It may possibly have been devised in America during the 1940s by Italian immigrants by adapting the game Scala Quaranta to Gin rummy. It is usually played for small stakesGirard (2005''Snake Eyes''pg. 177, Sonny Girard - iUniverse, Inc. Two 52-card decks are used plus four Jokers comprising 108 cards. Object The aim of the game is to push the players over 100 points and keep a score low. Each player draws a card from the pack, and the high card determines the first dealer. Subsequently the deal rotates to the left. Each player is dealt 7 cards, and the remaining stock is spread on the table. The top card of the stock is then turned face up to start the discard pile, and eldest hand (player left of the dealer) draws the top card from the stock or discard pile to make combinations of three or four-card melds, e.g. sets of thre ...
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Continental (card Game)
Continental Rummy (also called Continental, May I?, and Double-deck rummy) is a progressive partnership Rummy card game related to Rumino. It is considered the forerunner of the whole family of rummy games using two packs of cards as one. Its name derives from the fact that it is played throughout the continental Europe (especially in the Czech Republic and Slovakia where it is known as Žolíky), the United States, Mexico, Canada, and also in South America.Scarne, Joh''Scarne on Card Games: How to Play and Win at Poker, Pinochle, Blackjack, Gin and Other Popular Card Games''pg. 99 Dover Publications (2004) According to Albert Morehead, it was "at one time the most popular form of Rummy in women's afternoon games, until in 1950 it lost out to Canasta." Object The object of Continental Rummy is to be the player with the fewest penalty points after playing all seven hands. Everyone draws one card, the high card deals, and the subsequent deals are passed to the left. Two 52-card d ...
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Rummy
Rummy is a group of matching-card games notable for similar gameplay based on matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build '' melds'' which can be either sets (three or four of a kind of the same rank) or runs (three or more sequential cards of the same suit) and either be first to go out or to amass more points than the opposition. Origin There are two common theories about the origin of Rummy, attributing its origins in either Mexico or China in the nineteenth century. The first is that it originated in Mexico around the 1890s in a game described as Conquian in R.F. Foster's book ''Foster's Complete Hoyle'', which was played with a 40 card Spanish deck and had melding mechanics. The second is that Rummy originated in Asia, and that Rummy was the result of a Mahjongg variant named Kun P'ai that was Westernized as Khanhoo by W.H. Wilkinson in 1891. Games scholar David Parlett combines these two theories, and p ...
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Carioca (card Game)
Carioca is a Chilean card game similar to Rummy style card games with many variations. The variation described below is Perla's Cariocas. Perla's Cariocas Objective The objective of the game is to finish with the smallest number of points, like Golf. Gameplay # Two decks of cards with two jokers are used (108 cards total) # The cards are shuffled and each player takes a card from the top. The player that draws the lowest card (aces high) gets to cut the deck. # The person seated to the right shuffles the card and lets the person to the left cut the deck. # The dealer deals to the person to the right of him/her first and around accordingly. # In the next round, the dealer becomes the deck cutter. # The person who cuts the deck tries to cut the deck such that it is exactly the number of the cards to be dealt plus one to start the discard pile. Eleven cards are dealt to each player (except in the last round when thirteen are dealt), so if four people were playing the player wou ...
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Rummy
Rummy is a group of matching-card games notable for similar gameplay based on matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build '' melds'' which can be either sets (three or four of a kind of the same rank) or runs (three or more sequential cards of the same suit) and either be first to go out or to amass more points than the opposition. Origin There are two common theories about the origin of Rummy, attributing its origins in either Mexico or China in the nineteenth century. The first is that it originated in Mexico around the 1890s in a game described as Conquian in R.F. Foster's book ''Foster's Complete Hoyle'', which was played with a 40 card Spanish deck and had melding mechanics. The second is that Rummy originated in Asia, and that Rummy was the result of a Mahjongg variant named Kun P'ai that was Westernized as Khanhoo by W.H. Wilkinson in 1891. Games scholar David Parlett combines these two theories, and p ...
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Wild (cards)
A wild card in card games is one that may be used to represent any other playing card, sometimes with certain restrictions. These may be jokers, for example in Rummy games, or ordinary ranked and suited cards may be designated as wild cards such as the and in Classic Brag or the "deuces wild" in Poker.''The Language of Cards: A glossary of card-playing terms''
by David Parlett at www.parlettgames.uk. Retrieved 1 Jun 2018.
A card that is not wild may be referred to as a . Jokers, however, may also have other uses, such as being a permanent top trump.


Use

In most cases, the wild card or cards must be agreed upon by all players before ...
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Card Games Introduced In The 1940s
Card or The Card may refer to: * Various types of plastic cards: **By type ***Magnetic stripe card ***Chip card *** Digital card **By function ***Payment card ****Credit card ****Debit card ****EC-card ****Identity card ****European Health Insurance Card ****Driver's license * Playing card, a card used in games * Printed circuit board * Punched card, a piece of stiff paper that holds digital data represented by the presence or absence of holes in predefined positions. *In communications ** Postcard ** Greeting card, an illustrated piece of card stock featuring an expression of friendship or other sentiment * \operatorname, in mathematical notation, a function that returns the cardinality of a set * Card, a tool for carding, the cleaning and aligning of fibers * Sports terms ** Card (sports), the lineup of the matches in an event ** Penalty card As a proper name People with the name * Card (surname) Companies * Cards Corp, a South Korean internet company Arts and entertainment * ...
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Mille (card Game)
Mille is a two-player card game requiring two standard 52-card decks. Mille is a rummy game similar to canasta in the respects that if a player picks up cards from the discard pile, the player picks up the entire pile, and the only legal melds are three or more cards of a same rank. Origins The two-player rummy game Mille is said to have been devised in Montreal, Québec and from there brought to Toronto in the 1990s. It has since become increasingly popular. Basic rules The dealer deals 15 cards to their opponent and themself, then turns over a card from the deck. On a player's turn, they have two options: pick up the "pack", or draw a card from the deck. If the player has a pair in their hand of the last card discarded, they have the option of picking the pack up. The only exception to this rule is if the up card opened immediately after the deal is a 2. The player can pick it up; they don't have to use it immediately or have a pair of 2's. When picking up the pack, the player ...
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Joker (playing Card)
The Joker is a playing card found in most modern French-suited card decks, as an addition to the standard four suits (Clubs, Diamonds, Hearts, and Spades). From the second half of the 20th century, they have also been found in Spanish- and Italian-suited decks, excluding stripped decks. The Joker originated in the United States during the Civil War, and was created as a trump card for the game of Euchre. It has since been adopted into many other card games, where it often acts as a wild card, but may have other functions such as the top trump, a skip card (forcing another player to miss a turn), the lowest-ranking card, the highest-value card or a card of a different value from the rest of the pack (see e.g. Zwickern which has 6 Jokers with this function). By contrast, a wild card is any card that may be used to represent another card or cards; it need not be a Joker. Origin The game of Euchre is credited with the introduction of the Joker into card games. However, Euchre bega ...
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Face Cards
In a deck of playing cards, the term face card (US) or court card (British and US), and sometimes Royalty, is generally used to describe a card that depicts a person as opposed to the pip cards. They are also known as picture cards, or until the early 20th century, coat cards. History While playing cards were invented in China, Chinese playing cards do not have a concept of face cards. When playing cards arrived in Iran, the Persians created the first face cards.The best preserved deck is located in the Topkapı Palace. To avoid idolatry, the cards did not depict human faces and instead featured abstract designs or calligraphy for the ''malik'' (king), ''nā'ib malik'' (viceroy or deputy king) and ''thānī nā'ib'' (second or under-deputy). It is possible that the Topkapı deck, a custom made luxury item used for display, does not represent the cards played by commoners. There are fragments of what may be Mamluk court cards from cheaper decks showing human figures which may expla ...
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Card Game
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single ''pack'' or ''shoe''. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. This ...
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Sequence (cards)
A run, straight or sequence is a combination of playing cards where cards have consecutive rank values.Parlett, David. ''The Penguin Book of Card Games''. London: Penguin (2008) p. 645. . They need not normally be of the same suit. However, if they are, this is referred to as a suit sequence.Arnold, Peter (1988). ''The Book of Card Games''. NY: Barnes & Noble, p. xi. Some games, such as cribbage, specify that an ace counts as one ("ace low"); others specify that an ace counts above a King ("ace high"); yet others, such as poker, allow an ace to count either high or low. Runs are one of the two types of meld that may be used in games where melding is part of the play; the other being a set or group, such as a pair or triplet. A natural sequence, as opposed to one that is wild, is one that consists purely of 'natural cards', without any wild cards such as jokers or deuces.Parlett, David. ''A History of Card Games''. Oxford: OUP (1991) p. 127. . Examples See also *Meld (cards ...
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Anglo-American Playing Cards
Anglo-Americans are people who are English-speaking inhabitants of Anglo-America. It typically refers to the nations and ethnic groups in the Americas that speak English as a native language, making up the majority of people in the world who speak English as a first language. Usage The term is ambiguous and used in several different ways. While it is primarily used to refer to people of English ancestry, it (along with terms like ''Anglo'', ''Anglic'', ''Anglophone'', and ''Anglophonic'') is also used to denote all people of British or Northwestern European ancestry, such as Northwestern European Americans. It can include all people of Northwestern European ethnic origin who speak English as a mother tongue and their descendants in the New World.Mish, Frederic C., Editor in Chief ''Webster's Tenth New Collegiate Dictionary'' Springfield, Massachusetts, U.S.A.:1994--Merriam-Webster See original definition (definition #1) of ''Anglo'' in English: It is defined as a synonym for '' ...
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