Diagonal Station
   HOME
*



picture info

Diagonal Station
In geometry, a diagonal is a line segment joining two vertices of a polygon or polyhedron, when those vertices are not on the same edge. Informally, any sloping line is called diagonal. The word ''diagonal'' derives from the ancient Greek διαγώνιος ''diagonios'', "from angle to angle" (from διά- ''dia-'', "through", "across" and γωνία ''gonia'', "angle", related to ''gony'' "knee"); it was used by both Strabo and Euclid to refer to a line connecting two vertices of a rhombus or cuboid, and later adopted into Latin as ''diagonus'' ("slanting line"). In matrix algebra, the diagonal of a square matrix consists of the entries on the line from the top left corner to the bottom right corner. There are also other, non-mathematical uses. Non-mathematical uses In engineering, a diagonal brace is a beam used to brace a rectangular structure (such as scaffolding) to withstand strong forces pushing into it; although called a diagonal, due to practical consideration ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Cube Diagonals
In geometry, a cube is a three-dimensional solid object bounded by six square faces, facets or sides, with three meeting at each vertex. Viewed from a corner it is a hexagon and its net is usually depicted as a cross. The cube is the only regular hexahedron and is one of the five Platonic solids. It has 6 faces, 12 edges, and 8 vertices. The cube is also a square parallelepiped, an equilateral cuboid and a right rhombohedron a 3-zonohedron. It is a regular square prism in three orientations, and a trigonal trapezohedron in four orientations. The cube is dual to the octahedron. It has cubical or octahedral symmetry. The cube is the only convex polyhedron whose faces are all squares. Orthogonal projections The ''cube'' has four special orthogonal projections, centered, on a vertex, edges, face and normal to its vertex figure. The first and third correspond to the A2 and B2 Coxeter planes. Spherical tiling The cube can also be represented as a spherical tiling, a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Diagonal Pliers
Diagonal pliers (also known as wire cutters, diagonal cutting pliers, diagonal cutters, side cutters, dikes or Nippy cutters) are pliers intended for the cutting of wire (they are generally not used to grab or turn anything). The plane defined by the cutting edges of the jaws intersects the joint rivet at an angle or "on a diagonal", hence the name. Action Instead of using a shearing action as with scissors, diagonal pliers cut by indenting and wedging the wire apart. The jaw edges are ground to a symmetrical " V" shape, thus the two jaws can be visualized to form the letter " X", as seen end-on when fully occluded. The pliers are made of tempered steel, and inductive heating and quenching are often used to selectively harden the jaws. Jargon Diags or dikes is jargon used especially in the US electrical industry, to describe diagonal pliers. "Dike" can also be used as a verb, such as in the idiom "when in doubt, dike it out". In the United Kingdom and Ireland, d ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Triangle
A triangle is a polygon with three edges and three vertices. It is one of the basic shapes in geometry. A triangle with vertices ''A'', ''B'', and ''C'' is denoted \triangle ABC. In Euclidean geometry, any three points, when non- collinear, determine a unique triangle and simultaneously, a unique plane (i.e. a two-dimensional Euclidean space). In other words, there is only one plane that contains that triangle, and every triangle is contained in some plane. If the entire geometry is only the Euclidean plane, there is only one plane and all triangles are contained in it; however, in higher-dimensional Euclidean spaces, this is no longer true. This article is about triangles in Euclidean geometry, and in particular, the Euclidean plane, except where otherwise noted. Types of triangle The terminology for categorizing triangles is more than two thousand years old, having been defined on the very first page of Euclid's Elements. The names used for modern classification are ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Regular Polygon
In Euclidean geometry, a regular polygon is a polygon that is direct equiangular (all angles are equal in measure) and equilateral (all sides have the same length). Regular polygons may be either convex, star or skew. In the limit, a sequence of regular polygons with an increasing number of sides approximates a circle, if the perimeter or area is fixed, or a regular apeirogon (effectively a straight line), if the edge length is fixed. General properties ''These properties apply to all regular polygons, whether convex or star.'' A regular ''n''-sided polygon has rotational symmetry of order ''n''. All vertices of a regular polygon lie on a common circle (the circumscribed circle); i.e., they are concyclic points. That is, a regular polygon is a cyclic polygon. Together with the property of equal-length sides, this implies that every regular polygon also has an inscribed circle or incircle that is tangent to every side at the midpoint. Thus a regular polygon is a tangential ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

OEIS
The On-Line Encyclopedia of Integer Sequences (OEIS) is an online database of integer sequences. It was created and maintained by Neil Sloane while researching at AT&T Labs. He transferred the intellectual property and hosting of the OEIS to the OEIS Foundation in 2009. Sloane is chairman of the OEIS Foundation. OEIS records information on integer sequences of interest to both professional and amateur mathematicians, and is widely cited. , it contains over 350,000 sequences, making it the largest database of its kind. Each entry contains the leading terms of the sequence, keywords, mathematical motivations, literature links, and more, including the option to generate a graph or play a musical representation of the sequence. The database is searchable by keyword, by subsequence, or by any of 16 fields. History Neil Sloane started collecting integer sequences as a graduate student in 1965 to support his work in combinatorics. The database was at first stored on punched card ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Concurrent Lines
In geometry, lines in a plane or higher-dimensional space are said to be concurrent if they intersect at a single point. They are in contrast to parallel lines. Examples Triangles In a triangle, four basic types of sets of concurrent lines are altitudes, angle bisectors, medians, and perpendicular bisectors: * A triangle's altitudes run from each vertex and meet the opposite side at a right angle. The point where the three altitudes meet is the orthocenter. * Angle bisectors are rays running from each vertex of the triangle and bisecting the associated angle. They all meet at the incenter. * Medians connect each vertex of a triangle to the midpoint of the opposite side. The three medians meet at the centroid. * Perpendicular bisectors are lines running out of the midpoints of each side of a triangle at 90 degree angles. The three perpendicular bisectors meet at the circumcenter. Other sets of lines associated with a triangle are concurrent as well. For example: * Any med ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Concave Polygon
A simple polygon that is not convex is called concave, non-convex or reentrant. A concave polygon will always have at least one reflex interior angle—that is, an angle with a measure that is between 180 degrees and 360 degrees exclusive. Polygon Some lines containing interior points of a concave polygon intersect its boundary at more than two points. Some diagonals of a concave polygon lie partly or wholly outside the polygon. Some sidelines of a concave polygon fail to divide the plane into two half-planes one of which entirely contains the polygon. None of these three statements holds for a convex polygon. As with any simple polygon, the sum of the internal angles of a concave polygon is ×(''n'' − 2) radians, equivalently 180×(''n'' − 2) degrees (°), where ''n'' is the number of sides. It is always possible to partition a concave polygon into a set of convex polygons. A polynomial-time algorithm for finding a decomposition into as few convex poly ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Convex Polygon
In geometry, a convex polygon is a polygon that is the boundary of a convex set. This means that the line segment between two points of the polygon is contained in the union of the interior and the boundary of the polygon. In particular, it is a simple polygon (not self-intersecting). Equivalently, a polygon is convex if every line that does not contain any edge intersects the polygon in at most two points. A strictly convex polygon is a convex polygon such that no line contains two of its edges. In a convex polygon, all interior angles are less than or equal to 180 degrees, while in a strictly convex polygon all interior angles are strictly less than 180 degrees. Properties The following properties of a simple polygon are all equivalent to convexity: *Every internal angle is strictly less than 180 degrees. *Every point on every line segment between two points inside or on the boundary of the polygon remains inside or on the boundary. *The polygon is entirely contained ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Re-entrant Polygon
A simple polygon that is not convex is called concave, non-convex or reentrant. A concave polygon will always have at least one reflex interior angle—that is, an angle with a measure that is between 180 degrees and 360 degrees exclusive. Polygon Some lines containing interior points of a concave polygon intersect its boundary at more than two points. Some diagonals of a concave polygon lie partly or wholly outside the polygon. Some sidelines of a concave polygon fail to divide the plane into two half-planes one of which entirely contains the polygon. None of these three statements holds for a convex polygon. As with any simple polygon, the sum of the internal angles of a concave polygon is ×(''n'' − 2) radians, equivalently 180×(''n'' − 2) degrees (°), where ''n'' is the number of sides. It is always possible to partition a concave polygon into a set of convex polygons. A polynomial-time algorithm for finding a decomposition into as few convex po ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Convex Polygon
In geometry, a convex polygon is a polygon that is the boundary of a convex set. This means that the line segment between two points of the polygon is contained in the union of the interior and the boundary of the polygon. In particular, it is a simple polygon (not self-intersecting). Equivalently, a polygon is convex if every line that does not contain any edge intersects the polygon in at most two points. A strictly convex polygon is a convex polygon such that no line contains two of its edges. In a convex polygon, all interior angles are less than or equal to 180 degrees, while in a strictly convex polygon all interior angles are strictly less than 180 degrees. Properties The following properties of a simple polygon are all equivalent to convexity: *Every internal angle is strictly less than 180 degrees. *Every point on every line segment between two points inside or on the boundary of the polygon remains inside or on the boundary. *The polygon is entirely contained ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Quadrilateral
In geometry a quadrilateral is a four-sided polygon, having four edges (sides) and four corners (vertices). The word is derived from the Latin words ''quadri'', a variant of four, and ''latus'', meaning "side". It is also called a tetragon, derived from greek "tetra" meaning "four" and "gon" meaning "corner" or "angle", in analogy to other polygons (e.g. pentagon). Since "gon" means "angle", it is analogously called a quadrangle, or 4-angle. A quadrilateral with vertices A, B, C and D is sometimes denoted as \square ABCD. Quadrilaterals are either simple (not self-intersecting), or complex (self-intersecting, or crossed). Simple quadrilaterals are either convex or concave. The interior angles of a simple (and planar) quadrilateral ''ABCD'' add up to 360 degrees of arc, that is :\angle A+\angle B+\angle C+\angle D=360^. This is a special case of the ''n''-gon interior angle sum formula: ''S'' = (''n'' − 2) × 180°. All non-self-crossing quadrilaterals tile the plan ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Display Size Measurements
Display may refer to: Technology * Display device, output device for presenting information, including: ** Cathode ray tube, video display that provides a quality picture, but can be very heavy and deep ** Electronic visual display, output device to present information for visual or tactile reception *** Flat-panel display, video display that is much lighter and thinner than deeper, usually older types **** Liquid-crystal display (LCD), displays that use liquid crystals to form images ***** Liquid crystal display television (LCD TV), color TVs that use an LCD to form images **** Light-emitting diode (LED), emitting light when electrically charged, producing electroluminescence *** Stereo display, a display device able to convey image depth to a viewer **** Volumetric display, forms a visual representation of an object in three physical dimensions ** Refreshable braille display, electromechanical device to display braille characters ** Split-flap display, electromechanical alph ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]