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Online Game
An online game is a video game that is either partially or primarily played through the Internet
Internet
or any other computer network available .[1] Online games are ubiquitous on modern gaming platforms, including PCs, consoles and mobile devices, and span many genres, including first-person shooters, strategy games and massively multiplayer online role-playing games (MMORPG).[2] The design of online games can range from simple text-based environments to the incorporation of complex graphics and virtual worlds.[3] The existence of online components within a game can range from being minor features, such as an online leaderboard, t
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List Of Game Of The Year Awards
Game
Game
of the Year (abbreviated GotY) is a title awarded by various gaming publications to a deserving game. Many publications award a single " Game
Game
of the Year" to a single title that they feel represents the pinnacle of gaming achievement that year. Many games will release a " Game
Game
of the Year" edition after winning any of these awards, usually containing all the updates, downloadable content (DLC) and occasionally other extras such as a soundtrack.Contents1 Active Awards1.1 Ars Technica 1.2 British Academy Games Awards
British Academy Games Awards
(formerly: BAFTA
BAFTA
Interactive Entertainment Awards) 1.3 Czech Game
Game
of the Year Awards 1.4 Destructoid 1.5 D.I.C.E
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List Of Video Game Soundtracks Considered The Best
This is a list of video game soundtracks that have consistently been ranked among the best by video game journalists, critics and publications. It is largely based on "Top 10 / Top 100" type lists that purport to describe a publication's views of the soundtracks in gaming of all time
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List Of Best-selling Video Game Franchises
This is a list of best-selling video game franchises that have sold or shipped at least five million copies. Unless otherwise stated, numbers indicate worldwide units sold, ordered alphabetically whenever two or more list the same amount. The exception are the ones specifying shipments, which have lower precedence than others listing sales. Franchise sales include expansion packs even though they are not considered full video games. Free-to-play game downloads (including free mobile games) and microtransactions should not figure into sales or shipment figures. For best-selling individual video games, see the list of best-selling video games. The sales figures given below do not include arcade game sales, which can be found at the list of highest-grossing arcade games.      – This color indicates a sub-series of a larger video game franchise
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Electronic Game
An electronic game is a game that employs electronics to create an interactive system with which a player can play. Video game
Video game
is the most common form today, and for this reason the two terms are often mistakenly used synonymously. Other common forms of electronic game include such products as handheld electronic games, standalone systems (e.g. pinball, slot machines, or electro-mechanical arcade games), and exclusively non-visual products (e.g
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List Of Best-selling Video Games
This is a list of the best-selling video games of all time. The best-selling video game to date is Tetris, a tile-matching puzzle video game originally released for the Electronika 60
Electronika 60
in 1984 and then popularised upon its Game Boy
Game Boy
release in 1989.[1] The game has been ported to a wide range of platforms and sold in excess of 170 million units,[2] including 100 million paid downloads on mobile phones[3] and 35 million as sales for the Game Boy
Game Boy
version.[4] Minecraft
Minecraft
is the only other video game to have sold over 100 million units, with 144 million units sold as of January 2018.[5] The best-selling game on a single platform is Wii
Wii
Sports, with nearly 83 million sales for the Wii console.[6] Of the top 50 best-selling video games, 19 were developed or published by Nintendo, including over half of the top ten
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Handheld Electronic Game
Handheld electronic game(s) are very small, portable devices for playing interactive electronic games, often miniaturized versions of video games. The controls, display and speakers are all part of a single unit. Rather than a general-purpose screen made up of a grid of small pixels, they usually have custom displays designed to play one game. This simplicity means they can be made as small as a smartwatch, and sometimes are. The visual output of these games can range from a few small light bulbs or LED
LED
lights to calculator-like alphanumerical screens; later these were mostly displaced by liquid crystal and vacuum fluorescent display screens with detailed images and in the case of VFD games, color. Handhelds were at their most popular from the late 1970s into the early 1990s
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List Of Arcade Video Games
This is a list of arcade video games organized alphabetically by name. It does not include PC or console games unless they were also released in video arcades. See lists of video games for related lists.List of arcade video games0..9 A B C D E F G H I J K L M N O P Q R S T U V W X Y ZFurther reading[edit]Arcade Games, by Jon Blake Arcade Mania!: The Turbo-charged World of Japan's Game Centers, by Brian Ashcraft The Encyclopedia of Arcade Video Games, by Bill Kurtz The First Quarter: A 25 Year History of Video Games, by Steven L. Kent Gamester's Guide to Arcade Video Games, by Paul Kordestani Game Over, by David Sheff Playing the Past: History and Nostalgia in Video Games, edited by Zach Whalen, and Laurie N. Taylor The Rough Guide To Videogames, by Karen Berens and Geoff Howard Ultimate Supercade: A Visual History of the Videogame Age 1971–1984, by Van Burnham The Ultimate History of Video Games, by Steve L
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Handheld Game Console
A handheld game console is a small, portable self-contained video game console with a built-in screen, game controls, and speakers.[1] Handheld game consoles are smaller than home video game consoles and contain the console, screen, speakers, and controls in one unit, allowing people to carry them and play them at any time or place.[2][3] In 1976, Mattel
Mattel
introduced the first handheld electronic game with the release of Auto Race.[4] Later, several companies—including Coleco and Milton Bradley—made their own single-game, lightweight table-top or handheld electronic game devices.[5] The oldest true handheld game conso
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Vehicle Simulation Game
Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. This includes automobiles, aircraft, watercraft, spacecraft, military vehicles, and a variety of other vehicles
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Visual Novel
A visual novel (ビジュアルノベル, bijuaru noberu) is an interactive game genre, which originated in Japan in the early 1990s,[1][2] featuring mostly static graphics, most often using anime-style art or occasionally live-action stills (and sometimes video footage).[3] As the name might suggest, they resemble mixed-media novels. In Japanese terminology, a distinction is often made between visual novels (abbreviated NVL, derived from visual NoVeL), which consist predominantly of narration and have very few interactive elements, and adventure games (abbreviated AVG, or ADV derived from ADVenture), a form of adventure game which may incorporate problem-solving and other types of gameplay. This distinction is normally lost outside Japan, where both NVLs and ADVs are commonly referred to as "visual novels" by international fans
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Tactical Role-playing Game
Tactical role-playing games[1][2][3][4] (abbreviated as TRPG) are a genre of video game which incorporates elements of traditional role-playing video games with that of tactical games, emphasizing tactics rather than high-level strategy. In Japan, these games are known as "Simulation RPGs" (シミュレーションRPG, abbreviated as SRPG).[5][6][7][8]Contents1 Game design 2 History2.1 8-bit origins (1982–1990) 2.2 Console history (1991–present)2.2.1 16-bit consoles 2.2.2 32-bit consoles 2.2.3 Sixth generation 2.2.4 Seventh generation2.3 Personal computers2.3.1 1990s 2.3.2 2000s 2.3.3 2010s3 Genre blurring3.1 CRPGs 3.2 Massively multiplayer online gaming4 Popularity 5 See also 6 Footnotes 7 ReferencesGame design[edit]This section needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed
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Simulation Video Game
A simulation video game describes a diverse super-category of video games, generally designed to closely simulate real world activities.[1] A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, or prediction
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Construction And Management Simulation
Construction and management simulation
Construction and management simulation
(CMS)[1] is a type of simulation game in which players build, expand or manage fictional communities or projects with limited resources.[2] Strategy video games sometimes incorporate CMS aspects into their game economy, as players must manage resources while expanding their project. But pure CMS games differ from strategy games in that "the player's goal is not to defeat an enemy, but to build something within the context of an ongoing process."[1] Games in this category are sometimes also called "management games".[3][4][5] SimCity represents an early example of success in the genre. Other games in the genre range from city-building games like Caesar or Dwarf Fortress, pure business simulation games like Capitalism, and or true CMSs like Theme Park. CMSs are often called "simulation games" for short
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Life Simulation Game
Life simulation (or artificial life games)[1] is a subgenre of simulation video games in which the player lives or controls one or more virtual lifeforms. A life simulation game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem".[1]Contents1 Definition 2 History 3 Types3.1 Digital pets 3.2 Biological simulations 3.3 Social simulation4 Examples4.1 Biological simulations4.1.1 Loosely biology- and evolution-inspired games4.2 Social simulations5 ReferencesDefinition[edit] Life simulation games are about "maintaining and growing a manageable population of organisms",[2] where players are given the power to control the lives of autonomous people or creatures.[1] Artificial life games are related to computer science research in artificial life
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Sports Game
A sports game is a video game genre that simulates the practice of sports. Most sports have been recreated with a game, including team sports, track and field, extreme sports and combat sports. Some games emphasize actually playing the sport (such as the Madden NFL
Madden NFL
series), whilst others emphasize strategy and sport management (such as Championship Manager and Out of the Park Baseball). Some, such as Need for Speed, Arch Rivals
Arch Rivals
and Punch-Out!!, satirize the sport for comic effect. This genre has been popular throughout the history of video games and is competitive, just like real-world sports
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