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Nick Pelling
Nick Pelling is a British-born computer programmer and investigative writer[2] best known as the creator of the 1984 game Frak!.[1]Contents1 Ludography1.1 Developed1.1.1 As Aardvark Software 1.1.2 Independently1.2 Ported1.2.1 As Aardvark Software 1.2.2 Independently2 Interests in history 3 Books 4 See also 5 References 6 External linksLudography[edit] Developed[edit] As Aardvark Software[edit]Arcadians (1982) Zalaga (1983) Frak!
Frak!
(1984)
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British People
 United Kingdom 57,678,000[2] (British citizens of any race or ethnicity) British Overseas Territories 247,899[3] United States 40,234,652-72,065,000 1 678,000 2[4][5] Canada 12,134,745 1 609,000 4[6] Australia 9,031,100 1[7] 1,300,000 4[8] Hong Kong 3,400,000 3 4[9] New Zealand 2,425,278 1 217,000 4[10] South Africa 1,600,000 750,000 4[8][11] Chile 700,000 1[12] France 400,000 4[13] Ireland 291,000 4[8] Argentina 250,000 1[14] United Arab Emirates 240,000 2[15] Spain 236,669 4[16][17] Peru 150,000 1[18] Germany 115,000 2[19] Pakistan 79,447 4[20] Cyprus 59,000 2[19] Thailand 51,000 2[21]  Switzerland 45,000 2[22] Netherlands 44,000 2[22] Israel 44,000[23] Portugal 41,000 2[22] Sweden 39,989 2 China 36,0
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Dangerous Streets
Dangerous Streets is a fighting video game developed by Micromania and released by Flair Software for the Amiga, Amiga CD32 and MS-DOS platforms in 1994.Contents1 Gameplay 2 Reception 3 References 4 External linksGameplay[edit] Like most other games in the fighting genre, Dangerous Streets offers two-player battles, single matches against the computer, and a tournament mode. The eight characters (Keo, Lola, Luisa, Macalosh, Ombra, Pinen, Sgio, Tony) can be controlled with either a joystick or a keyboard and have the ability to punch or kick in the range of weak, medium, and strong. Reception[edit] The game was derided by critics.[1] Stuart Campbell of Amiga Power gave it a rating of 3%, describing it as the worst game for the CD32 and one of the worst games ever.[2] References[edit]^ [1] ^ "Dangerous Streets Review". January 1994
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PlayStation (console)
The PlayStation[note 1] (officially abbreviated to PS, and commonly known as the PS1 or its codename, PSX) is a home video game console developed and marketed by Sony
Sony
Computer Entertainment. The console was released on 3 December 1994 in Japan,[2] 9 September 1995 in North America, 29 September 1995 in Europe, and 15 November 1995 in Australia. The console was the first of the PlayStation
PlayStation
lineup of home video game consoles
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Teenage Mutant Ninja Turtles (NES Video Game)
Teenage Mutant Ninja Turtles is a side-scrolling platform game for the Nintendo Entertainment System released by Konami (under the Ultra Games imprint in the USA and the equivalent PALCOM brand in Europe/Australia) in 1989. Alongside the arcade game (also developed by Konami), it was one of the first video games based on the 1987 Teenage Mutant Ninja Turtles animated series, being released after the show's second season.Contents1 Plot 2 Gameplay 3 Releases3.1 Regional differences 3.2 Ports4 Reception 5 References 6 External linksPlot[edit] The Ninja Turtles (Leonardo, Raphael, Michelangelo, and Donatello) are on a mission to retrieve the Life Transformer Gun from Shredder, a device that could restore their sensei Splinter back to his human form. The Turtles' first objective is to rescue their reporter friend April O'Neil, who is being held captive by Bebop and Rocksteady somewhere in the city
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Commodore 64
The Commodore 64, also known as the C64 or the CBM 64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, in Las Vegas, January 7–10, 1982).[5] It has been listed in the Guinness World Records
Guinness World Records
as the highest-selling single computer model of all time,[6] with independent estimates placing the number sold between 10 and 17 million units.[3] Volume production started in early 1982, marketing in August for US$595 (equivalent to $1,509 in 2017).[7][8] Preceded by the Commodore VIC-20
Commodore VIC-20
and Commodore PET, the C64 took its name from its 64 kilobytes (65,536 bytes) of RAM
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Battle Master
Battle Master is a 1990 fantasy action adventure game designed by Mike Simpson and Simon Jones[citation needed] for PSS and distributed by Mirrorsoft. The game is a fantasy adventure in which the player controls a champion who must battle evil forces to conquer four kingdoms, uniting the four kings' crowns and presenting them to the Watcher in order to restore the world to peace.[1]Contents1 Gameplay 2 Story 3 Reception 4 References 5 External linksGameplay[edit]Screen from the Atari ST version of Battle Master, illustrating the mix of action and strategy (captured from the Steem emulator)Battle Master is a squad-based action-adventure game viewed from a top-down isometric perspective. After choosing a race - human, elf, dwarf or orc - and a Dungeons & Dragons-style class - warrior, merchant, archer or mage - the player is presented with a map, from which destinations are chosen
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Sega Genesis
The Sega
Sega
Genesis, known as the Mega Drive[b] in regions outside of North America, is a 16-bit home video game console developed and sold by Sega. The Genesis was Sega's third console and the successor to the Master System. Sega
Sega
released the console as the Mega Drive in Japan
Japan
in 1988, followed by North America
North America
as the Genesis in 1989. In 1990, the console was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft
Ozisoft
in Australasia, and Tectoy
Tectoy
in Brazil
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Wing Commander (video Game)
Wing Commander
Wing Commander
is the eponymous first game in Chris Roberts' science fiction space flight simulation franchise Wing Commander
Wing Commander
by Origin Systems. The game was first released for MS-DOS
MS-DOS
on September 26, 1990 and was later ported to the Amiga, CD32 (256-color), Sega CD
Sega CD
and the Super Nintendo, and re-released for the PC as Wing Commander
Wing Commander
I in 1994. An enhanced remake Super Wing Commander
Wing Commander
was made for the 3DO in 1994, later ported to the Macintosh. The game was a marked departure from the standard formula, bringing space combat to a level approaching the Star Wars
Star Wars
films
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AmigaOS
AmigaOS
AmigaOS
is a family of proprietary native operating systems of the Amiga
Amiga
and AmigaOne
AmigaOne
personal computers. It was developed first by Commodore International
Commodore International
and introduced with the launch of the first Amiga, the Amiga
Amiga
1000, in 1985. Early versions of AmigaOS
AmigaOS
required the Motorola 68000
Motorola 68000
series of 16-bit and 32-bit
32-bit
microprocessors. Later versions were developed by Haage & Partner ( AmigaOS
AmigaOS
3.5 and 3.9) and then Hyperion Entertainment
Hyperion Entertainment
( AmigaOS
AmigaOS
4.0-4.1)
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Amiga CD32
The Amiga
Amiga
CD32, styled "CD32" and code-named "Spellbound", was the first 32-bit
32-bit
home video game console released in western Europe, Australia, Canada
Canada
and Brazil. It was first announced at the Science Museum in London
London
on July 16, 1993, and was released in September of the same year. The CD32 uses CD-ROM
CD-ROM
media, and was developed by Commodore, creator of the Commodore Amiga
Amiga
computer. It was based on Commodore's Advanced Graphics Architecture chipset, and is of similar specification to the Amiga
Amiga
1200 computer. Using third party devices, it is possible to upgrade the CD32 with keyboard, floppy drive, hard drive, RAM and mouse, turning it into the equivalent of an Amiga
Amiga
1200 personal computer
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The Chaos Engine
The Chaos Engine is a top-down run and gun video game developed by The Bitmap Brothers and published by Renegade Software in March 1993.[1] The game is set in a steampunk Victorian age in which one or two players must battle the hostile creations of the titular Chaos Engine across four landscapes and ultimately defeat the Chaos Engine and its deranged inventor. It was first released for the Commodore Amiga, with a version available for AGA Amigas, and later ported to MS-DOS, the Super Nintendo Entertainment System, Atari ST, Amiga CD32, RISC OS and Sega Mega Drive platforms. In the SNES and Sega versions, the character The Preacher had his clerical collar removed and was renamed The Scientist. The U.S. versions of these two ports were retitled Soldiers of Fortune
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History Today
History Today
History Today
is an illustrated history magazine. Published monthly in London since January 1951, it presents serious and authoritative history to as wide a public as possible. The magazine covers all periods and geographical regions and publishes articles of traditional narrative history alongside new research and historiography.[1] A sister publication History Review, produced tri-annually until April 2012, provided information for sixth-form history students.Contents1 History 2 Contributors 3 Awards 4 References 5 External linksHistory[edit] Founded by Brendan Bracken, Minister of Information after the Second World War, chairman of the Financial Times
Financial Times
and lieutenant to Sir Winston Churchill, the magazine has been independently owned since 1981
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Gerona, Spain
Girona
Girona
(English: /dʒiˈroʊnə/, Catalan: [ʒiˈɾonə], Spanish: Gerona [xeˈɾona]; French: Gérone) is a city in Catalonia, Spain, at the confluence of the rivers Ter, Onyar, Galligants, and Güell and has an official population of 99,013 as of January 2017. It is the capital of the province of the same name and of the comarca of the Gironès. It is located 99 km (62 mi) northeast of Barcelona
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Filarete
Antonio di Pietro Averlino (Italian pronunciation: [anˈtɔːnjo di ˈpjɛːtro averˈliːno]; c. 1400 – c. 1469), also "Averulino", known as Filarete
Filarete
(Italian pronunciation: [filaˈrɛːte]; from Greek: φιλάρετος, meaning "lover of excellence"), was a Florentine Renaissance
Florentine Renaissance
architect, sculptor, medallist, and architectural theorist. He is perhaps best remembered for his design of the ideal city of Sforzinda, the first ideal city plan of the Renaissance.Contents1 Biography 2 Works2.1 Bronze
Bronze
doors of Old St. Peter's Basilica 2.2 Architectural works 2.3 Filarete's treatise on architecture and the ideal city of Sforzinda3 Influence on architecture and urbanism 4 Notes 5 ReferencesBiography[edit] Antonio di Pietro Averlino was born c. 1400 in Florence
Florence
where he probably trained as a craftsman
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International Standard Book Number
"ISBN" redirects here. For other uses, see ISBN (other).International Standard Book
Book
NumberA 13-digit ISBN, 978-3-16-148410-0, as represented by an EAN-13 bar codeAcronym ISBNIntroduced 1970; 48 years ago (1970)Managing organisation International ISBN AgencyNo. of digits 13 (formerly 10)Check digit Weighted sumExample 978-3-16-148410-0Website www.isbn-international.orgThe International Standard Book
Book
Number (ISBN) is a unique[a][b] numeric commercial book identifier. Publishers purchase ISBNs from an affiliate of the International ISBN Agency.[1] An ISBN is assigned to each edition and variation (except reprintings) of a book. For example, an e-book, a paperback and a hardcover edition of the same book would each have a different ISBN. The ISBN is 13 digits long if assigned on or after 1 January 2007, and 10 digits long if assigned before 2007
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