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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese '' otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced ...
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Jason Schreier
Jason Schreier (born May 10, 1987) is a journalist and author who primarily covers the video game industry. He worked as a news reporter for ''Kotaku'' from 2011 to 2020 and was recognized for several investigative stories, particularly on the crunch culture within the industry. In April 2020, Schreier joined the technology focus team at ''Bloomberg News''. Early life Schreier attended the Gallatin School of Individualized Study at NYU, graduating with a degree in writing in 2009. Career Early career Schreier initially worked as a freelance journalist covering local news stories. He worked for ''Wired'' from 2010 to 2012, covering video games and related technology. Other freelance work included a weekly column at ''Joystiq'' on Japanese role-playing games, and works published at ''Kill Screen'', ''Edge'', ''Eurogamer'', ''G4TV'', ''GamesRadar'', and '' Paste''. At ''Kotaku'' Around 2011, Schreier was contacted by Stephen Totilo, the editor-in-chief for the website ''Kotaku ...
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Tim Rogers (journalist)
William Timothy Rogers Jr. (born June 7, 1979) is an American video game journalist, developer, and video essayist. His work is associated with mid-2000s New Games Journalism, a style of video game journalism that emphasizes the author's subjective and personal experiences in relation to the game world. ''The Guardian'' cited his 2005 opinion piece "Dreaming in an Empty Room: A Defense of ''Metal Gear Solid 2''" as a core example of the genre. Rogers is additionally known for his verbose writing style and his video game reviews website ''ActionButton.net''. He has also written for '' Next Generation'', '' GamesTM'', ''Play'', ''Game Developer'', and '' Kotaku''. He later edited videos for ''Kotaku'' before resigning from the site and becoming an independent YouTuber. Rogers co-founded Action Button Entertainment, where he designed games including ''Ziggurat'' and '' Videoball''. The four-person studio specializes in simple aesthetics and controls, following from Rogers's own ...
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Cecilia D'Anastasio
Cecilia D'Anastasio is an American journalist who primarily covers the video game industry. From 2016 to 2020, D'Anastasio wrote for '' Kotaku'', and she was recognized for a 2018 article reporting allegations of sexual harassment and gender discrimination at Riot Games. Subsequently, she wrote for ''Wired'' magazine and joined Bloomberg News in 2022 to cover the video game industry. Education and early career D'Anastasio studied at Reed College, where she received a degree in classics. D'Anastasio did freelance work for several publications, including ''The Nation'', before joining '' Kotaku'' as a staff writer in June 2016. Career At ''Kotaku'' D'Anastasio focused on investigative stories as a staff writer for ''Kotaku''. Her article "Inside The Culture Of Sexism At Riot Games", published in August 2018, details allegations of sexual harassment and gender discrimination at Riot Games according to the accounts of twenty-eight current and former employees. Following ...
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Gawker Media
Gawker Media LLC (formerly Blogwire, Inc. and Gawker Media, Inc.) was an American online media company and blog network. It was founded by Nick Denton in October 2003 as Blogwire, and was based in New York City. Incorporated in the Cayman Islands, as of 2012, Gawker Media was the parent company for seven different weblogs and many subsites under them: '' Gawker.com'', '' Deadspin'', ''Lifehacker'', Gizmodo, ''Kotaku'', ''Jalopnik'', and '' Jezebel''. All Gawker articles are licensed on a Creative Commons attribution-noncommercial license. In 2004, the company renamed from Blogwire, Inc. to Gawker Media, Inc., and to Gawker Media LLC shortly after. In 2016, the company filed for Chapter 11 bankruptcy protection after damages of $140 million were awarded against the company as a result of the Hulk Hogan sex tape lawsuit. On August 16, 2016, all of the Gawker Media brands, assets except for ''Gawker.com'', were acquired at auction by Univision Communications for $135 million. Two ...
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Luke Smith (writer)
Luke Michael Smith is an American writer. He is a staff member at the video game development company Bungie, and is a former video games journalist. Smith wrote for a college newspaper and weekly papers in Michigan before being hired as one of the first new freelance writers for Kotaku. At Kotaku, Smith developed his writing style but soon left the site for a staff position as 1Up.com's news editor. Smith made a name for himself at 1Up, particularly through an article he wrote focusing on problems with the game ''Halo 2''. Smith was known for his direct approach to game journalism and scathing criticism of the video game industry. During his time at 1Up the site developed a greater profile and stepped out of its sister publication's shadow, but Smith grew frustrated with the contemporary state of gaming news and what he considered manipulation of journalists and readers into accepting promotional material as news. In April 2007 he left 1Up to become a Bungie writer and co-host ...
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Edge (magazine)
''Edge'' is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain. History The magazine was launched in October 1993 by Steve Jarratt, a long-time video games journalist who has launched several other magazines for Future. The artwork for the cover of the magazine's 100th issue was specially provided by Shigeru Miyamoto. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy ''Edge''s circulation of 28,898. In October 2003, the then-editor of ''Edge'', João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. After the ...
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Brian Crecente
Brian Crecente (born July 28, 1970) is an American journalist and columnist. He founded '' Kotaku'', co-founded ''Polygon'', previously served as video games editor at ''Variety,'' and was in charge of game coverage at ''Rolling Stone''. Career He began his career as a journalist with the ''Fort Worth Star-Telegram'' in 1997, where he covered crime and public safety for daily newspapers in Texas, Florida and Colorado for 12 years. He starting his career as a video game journalist as the founding editor-in-chief of '' Kotaku'', launched in 2004. In 2009, he wrote Good Game, a weekly column internationally syndicated by McClatchy-Tribune Information Services. Crecente was the founding editor and executive editor for ''Polygon'', launched in 2012. In July 2017, Crecente announced on Twitter that he would be leaving ''Polygon'' for ''Rolling Stone''s gaming website Glixel. He was brought on at ''Variety'' on April 9, 2018, to expand the entertainment publication's coverage into ...
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Pedestrian Group
Pedestrian, formerly PEDESTRIAN.TV, is a youth digital news and entertainment website based in Sydney, Australia, which has existed since 2005. It is owned by Pedestrian Group, a company created by Nine Entertainment in 2018 after buying out PEDESTRIAN.TV and merging it with Allure Media, three years after acquiring a majority share in PEDESTRIAN.TV. Pedestrian Group owns Pedestrian (the website) as well the Australian brands Vice Media (Australia), ''Business Insider Australia'', ''Gizmodo AU'', Refinery29, ''Lifehacker Australia'', ''Kotaku Australia'', Pedestrian JOBS, and Openair Cinemas. History Launched in 2005 by co-founders Chris Wirasinha and Oscar Martin, Pedestrian.TV was initially distributed as a DVD magazine, stylised as a "Plastizine", with the advertorial backing of BMW Mini. In 2007, the company shifted online, launching the Pedestrian.TV site. In 2010, the company launched sub-site Pedestrian JOBS; a creative industries-focused employment classifieds boa ...
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Gamasutra
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Game Developer''. Sections ''Game Developer'' has five main sections: #News: where daily news is posted #Features: where developers post-game postmortems and critical essays #Blogs: where users can post their thoughts and views on various topics #Jobs/Resume: where users can apply for open positions at various development studios #Contractors: where users can apply for contracted work. The articles can be filtered by either topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) or category (Programming, Art, Audio, Design, Production, Biz(Business)/Marketing). There are three additional sections: a store where books on game design may be purchased, an RSS section where users may subscribe to RSS feeds of eac ...
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Gizmodo Media Group
Gizmodo Media Group was an online media company and blog network formerly operated by Univision Communications (now TelevisaUnivision) in its Fusion Media Group division. The company was created from assets acquired from Gawker Media during its bankruptcy in 2016. In April 2019, Gizmodo and The Onion were sold to private equity firm Great Hill Partners, which combined them into a new company named G/O Media. History Univision acquisition (2016) On June 10, 2016, Gawker Media filed for Chapter 11 bankruptcy protection after the company was ordered to pay $115 million in compensatory damages and a further $25 million in punitive damages in '' Bollea v. Gawker''. On August 16, 2016, Univision Communications purchased Gawker for $135 million. The purchase did not include the flagship website Gawker. It included the websites Gizmodo, Jezebel, Deadspin, Kotaku, Jalopnik, and Lifehacker. Univision named the unit Gizmodo Media Group after one of its blogs, ''Gizmodo'', in an effor ...
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Otaku
is a Japanese word that describes people with consuming interests, particularly in anime, manga, video games, or computers. Its contemporary use originated with a 1983 essay by Akio Nakamori in '' Manga Burikko''. may be used as a pejorative with its negativity stemming from a stereotypical view of as social outcasts and the media's reporting on Tsutomu Miyazaki, "The Otaku Murderer", in 1989. According to studies published in 2013, the term has become less negative, and an increasing number of people now identify themselves as , both in Japan and elsewhere. Out of 137,734 teens surveyed in Japan in 2013, 42.2% self-identified as a type of . subculture is a central theme of various anime and manga works, documentaries and academic research. The subculture began in the 1980s as changing social mentalities and the nurturing of traits by Japanese schools combined with the resignation of such individuals to what was then seen as inevitably becoming social outcasts. The su ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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